Below Zero issue tracker
Key Issue type Priority Status Summary Last update
SUB-2470 Bug 0 Open 75268 The Prawn Suit can walk in the middle of the water under certain circumstances. 2024-10-16 07:57:37
SUB-2469 Bug 0 Open 71288 The screenshots on PS4 are dull. They don't have enough contrast. 2024-08-06 11:28:51
SUB-2468 Bug 0 Open 73220 In high detail setting, there is a collision issue at a very specific location. 2024-05-07 13:29:26
SUB-2467 Bug 0 Open 73220 Drillable kyanite nodes give too many kyanite since it is now a guarantee 1-2 each time it breaks. 2024-05-18 09:39:25
SUB-2466 Bug 0 Open 73220 The claw from the PDA entry data still confuses players. The greyed Prawn Suit blueprint stays at 0/20 until you unlock it. 2024-04-26 09:31:45
SUB-2465 Bug 0 Open 73070 A rebelious spark is in front of the laboratory in the Aurora. A spark effect isn't affected by the lightning flashes option. 2024-04-03 20:45:16
SUB-2464 Bug 0 Open 73070 The medical kit is missing inside the medical cabinet when you built a partially constructed fabricator in the previous session. 2024-04-03 20:19:26
SUB-2463 Bug 0 Open 72916 - Lava lavae attached are not children of the Cyclops after save & load. They exist as global objects but they are spawned at the origin. 2024-03-27 15:23:43
SUB-2461 Bug 0 Open 72444 If Ryley dies while piloting the camera, Ryley's camera stays on the drone's location. 2024-01-18 08:19:54
SUB-2460 Bug 0 Open 71288 A large ball of light has intruded into the game on M1 and M2. 2023-12-20 07:50:04
SUB-2459 Bug 0 Open 71744 Possible softlock with the Prawn Suit and the blue tablet. 2023-12-22 08:02:30
SUB-2458 Bug 0 Open 71744 The Aurora is red when seen from underwater up close at night. 2023-10-27 12:19:43
SUB-2457 Bug 0 Open 71744 Race condition with the creepvine: you can cut it from afar. 2023-10-23 13:56:15
SUB-2456 Bug 0 Open 71744 Sometimes, the pipes are impossible to build for no apparent reasons. 2024-05-06 08:28:59
SUB-2455 Bug 0 Open 71288 The hunger / thirst doesn't affect your swimming speed anymore. Perhaps a consequence of the Below Zero's backports. 2023-08-26 10:58:27
SUB-2454 Bug 0 Open 71744 Sea dragon inconsistencies. It can one shot Ryley in the exosuit with 100% health sometimes. Abstract reproduction steps. 2023-07-25 10:16:19
SUB-2453 Bug 0 Closed 71744 The charging speed isn't accurate when you place ion technology with normal battery in a charger. 2024-06-06 08:20:33
SUB-2452 Bug 3 Open [71113] XB1 PDA is now inaudible on xbox 2023-06-23 20:50:10
SUB-2451 Bug 0 Open 71288 The playing mode can revert to survival if the gameinfo.json is corrupted, but this could be improved as there is a trace of the mode used in scene-objects.bin. 2023-06-16 08:41:24
SUB-2450 Bug 2 Open [71714] Input tab is missing localization for new text 2023-06-05 22:18:40
SUB-2449 Bug 0 Claimed Fixed 71650 The icons are "w", "a" even if the keyboard disposition is different than Qwerty. 2023-05-23 15:29:50
SUB-2448 Bug 2 Requires More Info [71650] With seaglide active, Pause menu fails to remain open, after catching a fish 2023-05-23 18:28:39
SUB-2447 Bug 2 Open [71616][VR] Users cannot back out of Redeem a Key tab in Options menu using controllers in VR 2023-05-17 15:16:40
SUB-2446 Bug 2 Open [71616][VR] Looking downwards (by tlting headset down) causes the entire world to become tilted to one side 2023-05-15 18:55:39
SUB-2445 Bug 3 Open [71616][VR] Users cannot exit vehicle naming consoles after interacting with it using a controller in VR 2023-05-15 19:49:51
SUB-2444 Bug 3 Won't Fix [71616] Steam Deck fails to display PS5 controller prompts 2023-05-13 09:26:17
SUB-2443 Bug 0 Requires More Info 71607 If some fish are killed while in your hand, it causes an interpolation issue, and a loose fish. 2023-05-13 21:33:32
SUB-2442 Bug 2 Open [71616] Deconstructing items from inside Cyclops can cause vehicle to start moving on its own 2023-05-11 22:35:49
SUB-2441 Bug 2 Claimed Fixed [71616] Cyclops console fails to update prompt icon after rebinding controller buttons 2023-05-17 16:50:29
SUB-2440 Bug 2 Not a Bug [71609] When using a controller on PC, Input settings displays only Keyboard and mouse binds 2023-05-11 22:38:21
SUB-2439 Bug 2 Open [71113] Cyclops floats into the sky after being destroyed on Switch 2023-05-11 22:36:30
SUB-2438 Bug 0 Open 71532 Unscannable laser cutter fragments in WorldEntities/Environment/Wrecks/ExplorableWreck_Grassy_1. 2023-04-12 19:36:02
SUB-2437 Bug 0 Open 71503 You can scan the Markiplier doll indefinitely when built. It disappears after scan. 2023-04-04 13:00:38
SUB-2436 Bug 3 Open 71479 Using the unstuck button while inside the quarantine enforcement platform's moonpool decreases the water level of the world (it uses the one in the moonpool). 2023-04-03 17:28:20
SUB-2435 Bug 3 Claimed Fixed [71288][71113] Steering animation appears to be turning while driving Cyclops straight, while using a controller 2023-05-23 20:41:33
SUB-2434 Bug 2 Open [71288] Virtual Keyboard fails to open in VR 2023-05-25 21:43:03
SUB-2433 Bug 3 Open [71265] Steam Deck Controller keybindings mislabels the L1 and R1 buttons 2023-03-01 21:28:56
SUB-2432 Bug 2 Open [71265] Framerate drops after alternating between diving and rising while swimming 2023-03-02 15:59:48
SUB-2431 Bug 3 Open [71266] Translations are needed for new dialog options when changing language, resolution, controller layout, and VR render scale 2023-02-28 22:08:34
SUB-2430 Bug 3 Open [71266] Unusual Doll is missing ghost image during placement 2023-02-28 22:05:44
SUB-2429 Bug 2 Not a Bug [71243] Virtual Keyboard fails to open when using any controller on PC 2023-02-23 14:27:44
SUB-2428 Bug 4 Open [71243] After renaming the Neptune, input field appears empty when virtual keyboard is reopened 2023-02-22 23:48:47
SUB-2427 Bug 3 Not a Bug [71240] Reopening virtual keyboard appends a "g" at the end of the string in text field 2023-02-23 18:44:23
SUB-2426 Bug 2 Duplicate [71209] On default setting, with Wired PS5 controller connected, values on slider bars in Option menu drift up/down while not touching any buttons 2023-02-21 21:27:33
SUB-2425 Bug 0 Open 71137 Some fish aren't pickupable, therefore not spawned by the game when acquired from time capsules. 2024-01-23 20:04:41
SUB-2424 Bug 2 Claimed Fixed 71137 VR: after a while, you get a random black screen. Unknown reproduction steps. 2023-02-24 14:36:21
SUB-2423 Bug 3 Open 71137 [Unknown reproduction steps] Some eggs are falling through the alien containment's floor. 2023-02-05 16:18:55
SUB-2422 Bug 0 Closed 71189 Deconstructing a foundation with power transmitters and solar panels on top is possible. You'll lose the resources to build them back. 2023-01-23 08:00:57
SUB-2421 Bug 4 Open 71188 The perimeter defense fully charged deals 1500+ damage on the reefbacks. 2024-01-14 17:50:15
SUB-2420 Bug 2 Open 71188 Passing through the portals in the Primary Containment Facility in your prawn suit freezes your stats. 2023-03-28 00:42:07
SUB-2419 Bug 3 Open 71188 The minimum value for an int32 appears on the GUI when you pilot a Cyclops without any powercells. 2023-01-17 17:33:34
SUB-2418 Bug 3 Open 71137 Power near the origin point behaves strangely. 2023-01-17 17:34:03
SUB-2417 Bug 3 Open 71137 The reaper will have a loop killing animation if it tries to kill Ryley while being affected by the stasis rifle effect. 2023-01-11 15:15:43
SUB-2416 Bug 3 Closed 71137 The peeper doesn't really protect Ryley from the reaper's attacks. If the kill animation is triggered, Ryley will survive after being eaten. 2023-07-25 21:45:13
SUB-2415 Bug 2 Open 71137 The reapers have a tendency to fly with a Seamoth near the surface level. When they let go, the Seamoth stay in the air. 2023-01-09 17:21:28
SUB-2414 Bug 4 Open 71137 The doomsday device animation is broken. 2023-01-11 15:15:24
SUB-2413 Bug 2 Open 71137 It is possible to have the AuroraWarning4 minutes before the Aurora actually explodes. 2024-05-29 08:25:28
SUB-2412 Bug 2 Open 71137 Pick up unlocks don't have the unlock pop-up like they used to. They don't have the new blueprint notification in the PDA either. 2023-10-30 11:04:01
SUB-2410 Bug 3 Open 71137 Respawning inside a corridor places the player inside the floor. If they save and load afterward, they glitch out in walking mode. 2023-01-04 17:52:15
SUB-2409 Bug 3 Open 71172 The leviathans have some difficulties attacking the Cyclops. 2024-01-03 09:29:18
SUB-2408 Bug 2 Open [71113] Save crashes on launch 2023-01-09 18:09:32
SUB-2407 Bug 3 Open 71155 Land bases can't be fixed. No more light when they are damaged. 2023-03-28 15:12:08
SUB-2406 Bug 2 Open 71155 The PDA snaps back when you move your mouse while opening or closing it. 2023-03-28 15:14:24
SUB-2405 Bug 3 Open 71155 The repulsion cannon displaces the objects you have in the Cyclops, making them fall. 2024-01-03 10:19:27
SUB-2404 Bug 3 Open 71154 Duplicate PDA lines when you have a pop-up active. 2022-12-19 16:36:48
SUB-2403 Bug 3 Open 71137 The TAA doesn't look like it works properly. 2022-12-19 16:36:56
SUB-2402 Bug 3 Open [71137] After disabling "Gaze based cursor", user cannot modify anything in the Options window until they've closed and reopened the Options window 2022-12-13 21:34:09
SUB-2401 Bug 2 Open [71113] The "Exchange power source (Y)" prompt does not update after button rebind. 2022-12-09 16:48:11
SUB-2400 Bug 2 Closed [71113][VR] Main menu is partially obscured on VR 2022-12-09 22:00:03
SUB-2399 Task 0 Done Fix error in Shocker animation controller 2022-12-08 15:34:13
SUB-2398 Bug 3 Open 71113 Slots with wrong biome type assigned to them. Some slots in the crash zone have the wrong biome type. 2022-12-12 13:27:22
SUB-2397 Bug 3 Open [71113] [PC] Audio fades out as if player was drowning if they regain oxygen without surfacing 2022-12-06 15:05:45
SUB-2396 Bug 0 Closed [71113] [PC] A specific crash fish pod is spawned sideways 2022-12-06 15:06:03
SUB-2395 Bug 3 Open 71113 The eye icon on the pda is not greyed out when the signal disappears automatically. 2022-12-06 15:06:17
SUB-2394 Bug 3 Open 71113 The sea treader is passive instead of being defensive. 2022-12-06 15:06:28
SUB-2393 Bug 3 Open 71113 A culling collider in the alien thermal plant doesn't work properly. 2022-12-06 15:06:37
SUB-2392 Bug 4 Open 71091 Depth warnings can be heard on load when you are below the thresholds, whereas you have the rebreather. 2022-12-06 15:07:06
SUB-2391 Bug 3 Open 71091 The crash fish egg can't be picked up when placed in a large alien containment most of the time. 2022-12-06 15:17:50
SUB-2390 Bug 4 Open 71091 [Save-State] The message Rocket_ReadyForLaunch can be heard at each load, everywhere in the map. 2022-12-06 15:07:29
SUB-2389 Bug 4 Open [71087] Cursor does not change when interacting with the keypad of a locked room while using a Propulsion Cannon 2022-12-06 15:07:39
SUB-2388 Bug 4 Open [71087] Items fall through the floor when moved within an area inside the Aurora with a Propulsion Canon 2022-12-06 15:07:50
SUB-2387 Bug 1 Closed [71075] "NpTrophy ServiceLabel: X" system message is displayed when starting the application in "trial" 2022-12-06 14:28:20
SUB-2386 Bug 3 Open [71087] Moon becomes pixelated when seen from behind the fog-VFX 2022-12-02 08:34:45
SUB-2385 Bug 4 Open [71087] LOD issue present on Power Cell Charger 2022-11-28 08:22:17
SUB-2384 Bug 3 Open [71070][VR] Popup notifications are off-screen 2022-11-24 01:11:19
SUB-2383 Bug 2 Closed [71070][VR] Frame lag in PDA UI screen movement (very nausea-inducing) 2022-12-09 22:05:54
SUB-2382 Bug 2 Claimed Fixed [71075][Cert] The term ‘Click’ is used within the Feedback menu 2022-11-29 08:54:41
SUB-2381 Bug 2 Closed [71070][Cert] Cross-Platform Cloud Save 2023-02-06 16:35:40
SUB-2380 Bug 2 Closed [71070][Cert] External Controller (Primary Player) 2023-02-06 16:35:54
SUB-2379 Bug 2 Claimed Fixed [71070][Cert] Default Controller Config 2023-02-06 16:37:15
SUB-2378 Bug 2 Closed [71070][Cert] Simultaneous Gamepad/Mouse Input 2023-02-27 22:12:23
SUB-2377 Bug 2 Claimed Fixed [71087][Cert] Keyboard instruction is displayed instead of Controller instruction in Ukranian language on PS5 2023-02-06 16:38:19
SUB-2376 Bug 2 Open [71087] Underwater SFX keeps playing when jumping inside a Moonpool from underneath 2022-12-08 17:00:23
SUB-2375 Bug 0 Closed [71070] Numbers are not rounded in the "Damage due to weak hull strength" prompt 2022-11-21 17:07:47
SUB-2374 Bug 4 Closed [71070] [PC] The option "Ambient Particles" is misspelled as "Ambiant" on the F3 menu 2022-11-17 15:36:25
SUB-2373 Bug 4 Open [71070] LOD issues for the Power Cell slot attached to the Seamoth 2022-11-18 12:16:51
SUB-2372 Bug 2 Claimed Fixed [71070][VR] The "UI Scale" accessibility option causes overlapping of UI elements with Seamoth and Prawn Suit 2022-12-13 21:53:34
SUB-2371 Bug 3 Open [71070] Random freeze occurs near a Kelp Forest while advancing through the story 2022-11-16 15:01:52
SUB-2370 Bug 2 Closed [71070] Screen tearing present upon reloading a save with the High Framerate preset active 2022-11-18 15:53:33
SUB-2369 Bug 2 Claimed Fixed [71070] The title is not paused when opening the Oculus menu 2022-12-08 18:31:14
SUB-2368 Bug 4 Open [71070] Z-fighting and rendering issue occurs in a specific location 2022-11-18 10:51:01
SUB-2367 Bug 3 Open [71067] Missing localizations present for the languages list in "Czech" 2022-11-16 11:38:41
SUB-2366 Bug 2 Won't Fix [71067] Epilepsy warning is not localized in Ukrainian 2022-11-15 21:20:40
SUB-2365 Bug 3 Claimed Fixed [71047] Mac OS : Water Level Shows through Bases, Vehicles and Starting Lifepod. 2022-12-13 10:09:07
SUB-2364 Bug 4 Open [71044] Mobile Vehicle Bay presents flawed outline 2022-11-14 16:03:45
SUB-2363 Bug 3 Open [71044] The controller is not recognized after switching the user 2022-11-18 12:20:47
SUB-2362 Bug 2 Not a Bug [71044] Epilepsy warning is not localized in Czech 2022-11-15 18:24:06
SUB-2361 Bug 3 Open [71044] Multiple issues with Cuddlefish interactions 2022-11-23 21:33:52
SUB-2360 Bug 4 Open [71044] Scanner camera can be driven inside the moonpool 2022-11-13 15:04:44
SUB-2359 Bug 2 Closed [71044] Aurora's bottom part fails to render after it explodes 2022-11-15 14:04:26
SUB-2358 Bug 2 Claimed Fixed [71044][VR] Motor mode does not switch to swimming after leaving Neptune Escape Rocket 2022-12-13 00:31:23
SUB-2357 Bug 3 Open [71016] A part of the Quarantine Enforcement Platform control room failed to stream in 2022-11-12 15:22:50
SUB-2356 Bug 3 Open [71044] Fires inside Lifepod 5 are missing 2022-11-23 21:34:43
SUB-2355 Bug 4 Open [71044] One sandstone outcrop does not drop any resources when broken, in the Grassy Plateaus 2022-11-12 15:19:15
SUB-2354 Bug 2 Closed [71044] [CERT] Inconsistency present for the "Use" (X button) and "Exit" (O button) in SIEJ build 2022-11-13 19:37:13
SUB-2353 Bug 3 Open [71044] LOD issues present for resource outcrops throughout the world 2022-11-12 15:18:27
SUB-2352 Bug 4 Open [71044] Broken glass effect is present during the black screen at the end of the intro cinematic 2022-11-15 21:14:18
SUB-2351 Bug 4 Open [71008] Z-Fighting present for a Hatch constructed above water level 2022-11-11 16:58:28
SUB-2350 Bug 3 Open [71008] Objects can be built on top of the Cyclops docking hatch 2022-11-11 16:59:19
SUB-2349 Bug 3 Open [71008] Skyray flight animation becomes corrupted after grabbed with a Propulsion Cannon 2022-11-11 16:59:46
SUB-2348 Bug 3 Open [71008] Transparent base pieces flicker when the player reaches a certain distance 2022-11-11 17:00:12
SUB-2347 Bug 3 Open [71008] The user can clip through base pieces, breaking MotorMode 2022-11-11 17:09:11
SUB-2346 Bug 4 Open 71016 Unpowered bases replenish the air bladder. 2022-11-10 16:32:09
SUB-2345 Bug 4 Open [71008] Spotlights can be built on the Lifepod 5's ladders and bottom Hatch 2022-11-10 16:31:07
SUB-2344 Bug 4 Open [71008] Ion Crystal Large Deposit found in Thermal Plant can be grabbed by Propulsion Cannon 2022-11-10 14:07:51
SUB-2343 Bug 4 Closed [71008][ShippingRelease] LOD issues present for the Kelp hiding layer 2022-11-10 16:50:33
SUB-2342 Bug 0 Closed [71008] The death SFX is missing 2022-11-10 09:50:06
SUB-2341 Bug 4 Open [71008] The Hatch attached to an Alien Containment has no SFX 2022-11-10 14:09:59
SUB-2340 Bug 3 Open [71008] [PC] Internal Cyclops emergency VFX is not shown from the outside 2022-11-10 21:45:07
SUB-2339 Bug 0 Closed [71008] [PC] Cyclops can continue going at max speed for a very long time before destruction 2022-11-10 14:11:27
SUB-2338 Bug 4 Open [71008] [PC] Player coughing audio while the cyclops is on fire bugs out after music stops playing 2022-11-10 14:11:37
SUB-2337 Bug 2 Closed [71008] [PCVR: Quest 2 + Virtual Desktop] Player orientation is slanted after being caught by a mesmer and using an air bladder 2022-12-08 23:54:16
SUB-2336 Bug 2 Closed [71008] "A" button fails to work on controller (on PC) for items on the hotbar 2022-11-09 18:16:34
SUB-2335 Bug 4 Open [71008] Fern Palm showcases LOD issues 2022-11-09 14:23:07
SUB-2334 Bug 3 Open 71007 The first pinned recipe is overlapped by the Sunbeam's countdown. 2022-11-09 17:03:51
SUB-2333 Bug 2 Closed [71007][VR] The Sunbeam countdown timer does not show up 2022-12-08 22:09:46
SUB-2332 Bug 2 Closed [71007][VR] The user is unable to exit Prawn Suit or use its arms after exiting it before 2022-11-12 08:14:34
SUB-2331 Bug 3 Open [70996] Several wall mounted objects can clip and be interacted with from the outside of any Compartment module and certain Hatches 2022-11-18 12:15:55
SUB-2330 Bug 3 Open [70996] Stutter present when pressing the Credits button from the Main Menu 2022-11-09 07:07:23
SUB-2329 Bug 3 Open [70996] Credits don't pause when pressing the Create Button 2022-11-08 14:54:21
SUB-2328 Bug 3 Open 70989 When saving while piloting the Cyclops, the camera acts in a non-usual way in the animation that comes after loading. 2022-11-08 14:54:39
SUB-2327 Bug 4 Closed [70986] Battery is mispositioned for Propulsion/Repulsion Cannon 2022-11-07 15:34:09
SUB-2326 Bug 4 Open [70986] Inconsistency present for Crabsnake Eggs 2022-11-07 15:33:39
SUB-2325 Bug 4 Open [70959][ShippingRelease] Collision issues present for a large boulder 2022-11-04 13:22:32
SUB-2324 Bug 2 Closed [70959] Alterra HQ message contains debug text in Swedish 2022-11-12 09:04:25
SUB-2323 Bug 2 Closed [70959][Cert] Neptune Launch Platform console displays low resolution text when requirements are not met 2022-11-15 13:28:53
SUB-2322 Bug 3 Open [70959] English text present for the first message of the intro cinematic in the Latvian and Portuguese language 2022-11-08 14:56:45
SUB-2321 Bug 3 Open 70951 The hitbox to change the vehicle's name is bigger than the label size, but if you don't click on the label itself you can't change the name. 2022-11-04 13:05:54
SUB-2320 Bug 3 Open [70951] Water clips through the floor of the lifepod 2022-11-04 13:08:47
SUB-2319 Bug 3 Closed [70951][ShippingRelease] The "OK" button from the Hardcore Game Over screen is not localized for any language 2022-11-12 07:48:10
SUB-2318 Bug 2 Closed [70951] "SpawnNearby failed" message is returned and jagged movement is present when the user exits the Prawn Suit right after undocking from Cyclops 2022-11-12 08:28:08
SUB-2317 Bug 2 Closed [70951] Boarding right after disembarking allows the user to swim inside the Cyclops 2022-11-12 08:28:43
SUB-2316 Bug 2 Closed [70951] [CERT] Apart from the warning screen and the IIS, the title does not boot in the language the console region is set to 2022-11-09 13:30:23
SUB-2315 Bug 2 Closed [70951] Putting "detail" in the graphics on low renders the precursor bases texture chaotically 2022-11-16 08:16:16
SUB-2314 Bug 3 Open 70951 Aberrations with the noise VFX (used for the radiations, and the drone distance). 2022-11-02 19:28:21
SUB-2313 Bug 1 Closed [XBS][70951] Several achievements do not unlock upon meeting their criteria 2022-11-08 11:33:50
SUB-2312 Bug 2 Closed [70951][Cert] The Vehicle Upgrade Console can be interacted with using the "Back" button 2022-11-12 08:29:29
SUB-2311 Bug 3 Open [70951] The Hand cursor is misaligned when using Aurora keypads 2022-11-29 18:03:15
SUB-2310 Bug 4 Closed [70951][ShippingRelease] User automatically leaves vehicles when the Cyclops explodes 2022-11-02 15:09:42
SUB-2309 Bug 3 Open [70951] LOD issues present for stalactites inside the Jellyshroom Cave 2022-11-03 12:53:31
SUB-2308 Bug 0 Closed 70942 InvalidOperationException: Stack empty. The other tab in the F1 menu is placing the menu on the top left of the screen, breaking the F1 menu until you reload. 2022-12-05 07:47:39
SUB-2307 Bug 2 Closed 70942 Some of the air bladder SFX can be heard with the master volume set to zero. 2022-11-12 14:22:13
SUB-2306 Bug 3 Open 70942 The medkit fabricator is moving during the introduction. 2022-11-03 17:20:50
SUB-2305 Bug 3 Open [70938] Radiation UI VFX is present while inside the PRAWN Suit without taking damage 2022-11-03 17:20:56
SUB-2304 Bug 4 Open [70938] First Sunbeam message from Avery Quinn presents typo 2022-11-03 15:57:00
SUB-2303 Bug 3 Open [70920] Latvian language is present in the title Settings yet is not available in the Xbox console's regions setting 2022-10-31 16:13:17
SUB-2302 Bug 4 Closed [70926] Mistranslation present for one of the Codes & Clues messages in the Data Bank in Portuguese 2022-11-08 11:45:58
SUB-2301 Bug 2 Closed [70926] Ukrainian is missing from the Options menu 2022-11-15 10:54:10
SUB-2300 Bug 0 Closed [70910] Wall mounted modules can be built on top of Cyclops' storage lockers 2022-10-28 13:51:30
SUB-2299 Bug 3 Open [70910] Unusual shadow rendering present on the surface of all tools, base modules and vehicles 2022-10-31 12:56:34
SUB-2298 Bug 2 Closed [70910] The "Voice Volume" and "Ambient Volume" options present no functionality 2022-11-09 06:59:21
SUB-2297 Bug 3 Open [70903] Cyclops helm cannot be centered while driving forward 2022-10-28 07:16:02
SUB-2296 Bug 2 Not a Bug [70903][Cert] The Fabricator "Craft" button remains the default one if the keybinds are changed 2022-11-13 21:57:06
SUB-2295 Bug 3 Open 70909 Mismatch between the subtitle and the voice over with Precursor_LavaCastle_Log4. 2022-10-27 12:57:54
SUB-2294 Bug 2 Closed 70909 The Cyclops is in the foreground of the flora. The Cyclops appears in front of the flora. It looks like there is a bubble around it. 2022-11-04 13:08:42
SUB-2293 Bug 2 Open 70909 The Cyclops is constantly taking a lot of damage when ascending / descending. 2024-01-03 10:15:40
SUB-2292 Bug 2 Closed [70902] Users cannot see Vehicle Upgrade Menu 2022-11-04 07:36:01
SUB-2291 Bug 2 Closed Some players on older systems may be unable to play after 2.0 patch 2022-11-04 10:48:10
SUB-2290 Bug 0 Closed [70881] The user is unable to replay the PDA log of the emergency countdown for the explosion of the Aurora 2022-10-26 15:00:13
SUB-2289 Bug 3 Open [70881][ShippingRelease] Ryley clips through the I compartment upon respawn 2022-10-26 14:27:14
SUB-2288 Bug 3 Won't Fix [70881] PDA AI Voice is much more muffled than other voice lines 2024-10-14 15:36:08
SUB-2287 Bug 3 Open [70881] The Fabricators' item icons and prompt UI changes with FOV setting 2022-11-07 17:06:54
SUB-2286 Bug 4 Open [70868] Leviathans are still aggressive and attack player vehicles on Creative 2022-10-26 13:44:57
SUB-2285 Bug 0 Closed [70881] Prompts show 100% when hovering over an asset, despite not being constructed fully 2022-10-28 12:57:37
SUB-2284 Bug 4 Open [70881] Large Room/Moonpool Window presents a gray tint 2022-11-02 17:41:37
SUB-2283 Bug 4 Open [70881] The green/red construction ghost is missing when the user is placing a window at the top of an X compartment 2022-10-28 12:57:28
SUB-2282 Bug 0 Closed [70881] Fabricator's blue crafting VFX (hologram) remains present after the item is crafted 2022-10-28 12:57:23
SUB-2281 Bug 0 Closed [70881] Warning message "Number of Initial Chunks for Disc was changed by the patch/remaster" is returned when performing a Star Check 2022-10-27 12:50:51
SUB-2280 Bug 0 Closed [70868][Exploit] Reaper Leviathan prioritizes eating a fish from the user's hand 2023-07-25 21:44:54
SUB-2279 Bug 3 Closed [70868] Creative mode description is missing localization in Portuguese (Brasil) 2022-11-09 07:00:36
SUB-2278 Bug 0 Closed [70847] Invisible spherical hitbox present around the Neptune Launch Pad that Torpedoes can interact with 2022-10-24 16:33:28
SUB-2277 Bug 2 Closed 70863 There is a skyray infestation. At each load, a few more are spawned. Can redure the FPS quick. 2022-11-01 10:04:32
SUB-2276 Bug 4 Open 70859 The reactor draining order is quite random after save / load. 2022-10-24 12:48:39
SUB-2275 Bug 3 Open [70847] Placing a poster on a window disallows the user to deconstruct the window or pick up the poster 2022-10-24 12:22:31
SUB-2274 Bug 3 Closed [70847] Main character's hands and animations stop working and the UI menus no longer trigger if the user dies while using the Mobile Vehicle Bay 2022-11-08 07:23:20
SUB-2273 Bug 4 Open [70847] The menu of various fabricators remains open upon the user's death 2022-10-24 12:25:08
SUB-2272 Bug 2 Closed [70847] PDA entry for Hoverfish appears on the Cooked/Cured Hoverfish recipe prompt in the Portuguese language 2022-11-04 13:35:38
SUB-2271 Bug 2 Closed [70847] [Likely CERT] Epilepsy warning is not localized in Portuguese 2022-11-12 08:42:33
SUB-2270 Bug 3 Won't Fix [70838][Experimental] "Leave Only Time Capsules" achievement unlocks without deploying a time capsule 2022-11-02 16:25:00
SUB-2269 Bug 4 Open [70838][Steam] Options settings are the same on different accounts 2022-10-24 12:28:56
SUB-2268 Bug 3 Open [70836] User is able to clip through Prison using the Mobile Vehicle Bay 2022-10-24 12:31:55
SUB-2267 Bug 3 Closed [70823] Czech and Ukrainian languages also contain the English name for multiple Databank entries 2022-11-15 12:10:44
SUB-2266 Bug 2 Open 70825 Cyclops clipping. It makes Ryley pass through the Cyclops's armature in certain circumstances. Perhaps related to indoor base pieces. 2024-01-03 10:12:02
SUB-2265 Bug 3 Open [70836] The tooltips for "Subtitle Speed" and "Run Mode" change size depending on the FOV 2022-11-07 17:08:50
SUB-2264 Bug 3 Open [70823] With the UI Scale set to maximum, the depth meter presents low resolution textures 2022-11-07 17:09:00
SUB-2263 Bug 3 Open [70823] The "UI Scale" accessibility option presents scaling issues with the Seamoth and Cyclops 2022-11-07 17:09:11
SUB-2262 Bug 3 Open [70823] The "UI Scale" accessiblity option does not scale the main menu, in-game menu and PDA 2022-11-07 17:09:21
SUB-2261 Bug 2 Closed [70823] Sliders cap at incorrect values on VR in Options menu 2022-11-09 00:22:13
SUB-2260 Bug 2 Closed [70823] Changing settings in Options fails to save on VR 2022-11-09 00:22:39
SUB-2259 Bug 3 Open [70823] Rockgrubs don't yet have behaviors backported from BZ 2022-10-20 13:48:38
SUB-2258 Bug 4 Closed [70823] Can spawn infinite Scanner Room Drones due to the Scanner Room not having backported BZ functionality 2022-10-20 15:53:53
SUB-2257 Bug 3 Closed [70823] Camera Drones dropped by the player from their hotbar will become small, even when docked in the Scanner Room 2022-11-12 07:42:06
SUB-2256 Bug 2 Closed [70816] Infinite loading screen encountered if the user enters on an already existing save file 2022-11-17 14:58:55
SUB-2255 Bug 2 Closed [70816] Inconsistency for the title-screen text prompt between the English language and every other language 2022-11-12 14:28:23
SUB-2254 Bug 4 Open [708176] The Cyclops engine pointer overlaps the text in Spanish(Latin America) 2022-10-19 14:04:53
SUB-2253 Bug 3 Open [70816] Multiple LOD issues are present on the Floating Island 2022-10-19 14:58:52
SUB-2252 Bug 3 Closed [70816] Water Filtration suit is not translated in Spanish (LA) 2022-10-24 16:33:38
SUB-2251 Bug 1 Closed [70816] The Portuguese language is not present on consoles 2022-10-20 11:16:20
SUB-2250 Bug 3 Closed [70816] The Primary and Secondary indicators for Bindings are not translated in Spanish (LA) 2022-11-07 07:22:16
SUB-2249 Bug 3 Open [70791][ShippingRelease] "Select" and "Back" buttons lose functionality after changing languages and entering the Accessibility tab 2022-11-07 17:09:31
SUB-2248 Bug 3 Open [70791] Flooding inconsistency is present when using a Vertical Connector 2022-11-12 14:52:04
SUB-2247 Bug 3 Open [70791] Missing functionality for "Back" button during "Saving game" sequence 2022-11-07 17:09:40
SUB-2246 Bug 4 Open [70791] Both the background music and VOs have their volumes lowered when a PDA message is played 2022-10-18 13:31:55
SUB-2245 Bug 3 Open [70791] Water Filtration Suit PDA voice over is missing when replaying the message from the PDA Log 2022-10-18 13:30:21
SUB-2244 Bug 3 Closed [70791] Torpedoes will sometimes detonate on launch without hitting anything when driving forward 2022-10-20 11:35:43
SUB-2243 Bug 3 Open 70790 Base flooding and bulkheads inconsistencies. 2022-10-18 13:27:11
SUB-2242 Bug 0 Closed [70791 The "Spanish - Latin America" language is present on consoles 2022-10-18 21:57:47
SUB-2241 Bug 3 Open [70759] Biome fog VFX can be seen inside bases built at surface level 2022-11-02 15:05:55
SUB-2240 Bug 2 Closed [70759] The Unstuck button presents localization errors in several languages 2022-11-04 13:34:48
SUB-2239 Bug 3 Open [70759] Overlapping text present for the save file list in several languages 2022-10-19 15:01:45
SUB-2238 Bug 3 Closed [70759][ShippingRelease] Unhidden Secret Achievements are missing localization for their description 2022-10-21 11:30:11
SUB-2237 Bug 4 Closed [70759] Newly added assets such as the Large Room are not localized in Latvian and Swedish 2022-10-24 16:33:51
SUB-2236 Bug 2 Closed [70759] Crash occurs when skipping Credits from main menu after quitting a Creative game 2022-10-25 08:04:26
SUB-2235 Bug 2 Closed [70759][Cert] Certain Achievements are not localized for some languages 2022-11-16 22:55:00
SUB-2234 Bug 2 Closed [70759] Quarantine Broadcast PDA log is not translated in several languages 2022-11-07 07:22:12
SUB-2233 Bug 4 Open [70759] Creative Mode - The Transfuser is present in the PDA Blueprint section 2022-10-17 13:42:22
SUB-2232 Bug 3 Closed [70747] Different holes in the ground are present at specific coordinates 2022-10-20 14:12:19
SUB-2231 Bug 0 Closed [70747] Jellyshroom Degasi Base is missing the floor metal panel for the Glass Compartment 2022-10-24 16:34:02
SUB-2230 Bug 3 Closed [70747] Text overlap present in the Play menu whenever the game is set to the Latvian language 2022-10-20 11:52:27
SUB-2229 Bug 3 Closed [70747] Run mode options are missing translation for several languages. 2022-10-24 16:41:26
SUB-2228 Bug 4 Open [70747] Z-fighting is present when building Signs on Large Room Partitions 2022-10-17 13:39:48
SUB-2227 Bug 4 Open [70747] The first PDA LOG presents multiple issues 2022-10-17 13:40:06
SUB-2226 Bug 2 Closed [70742] Reflections appear stretched inside bases, crash pod, and Cyclops 2022-10-24 16:34:51
SUB-2225 Bug 3 Open [70733] Looking at a base piece in deconstruction range with the Habitat Builder in hand drops more than 10 FPS 2022-10-12 14:32:18
SUB-2224 Bug 4 Closed [70733] The message received when a user enters a base or any of the vehicles, "Welcome aboard captain.", presents a typo 2022-10-12 14:37:54
SUB-2222 Bug 3 Open [70733] Random crash triggered during changing languages and repeatedly reloading a save file 2022-10-25 14:21:00
SUB-2221 Bug 4 Closed [70733] No death animation is present for Reefback Leviathan upon death 2022-10-11 15:13:39
SUB-2220 Bug 4 Closed [70733] Possible photosensitivity issues with the Knife and Thermoblade hitting metal elements 2022-10-11 15:02:26
SUB-2219 Bug 4 Closed [70733] A part from the bottom of Aurora appears transparent 2022-10-11 13:24:45
SUB-2218 Bug 3 Closed 70733 Shaking signals when sit on a chair or a bench. 2022-11-08 11:48:03
SUB-2217 Bug 3 Closed [70733] The Thermoblade bubble VFX is present while inside bases 2022-10-11 13:16:34
SUB-2216 Bug 2 Claimed Fixed [70733] Game window flashes multiple times upon being launched on Mac 2022-10-21 08:50:27
SUB-2215 Bug 4 Open [70713] Several issues present when dropping items underwater 2022-10-11 13:18:39
SUB-2214 Bug 4 Closed [70713] User can build Spotlights on the side of Aurora 2022-10-11 13:13:43
SUB-2213 Bug 0 Closed [70713] Vehicle Upgrade Console's fabricator prompts present inconsistencies 2022-10-24 16:37:11
SUB-2212 Bug 4 Open 70709 Opened doors in the Aurora can be seen inside the walls. 2022-10-11 13:10:42
SUB-2211 Bug 3 Open [70713] LOD issues present within the Quarantine Enforcement Platform area 2022-10-13 08:31:05
SUB-2210 Bug 4 Open [70670] Missing SFX can be noticed when swimming in the Gun Pool and in the Aquarium 2022-10-07 12:00:33
SUB-2209 Bug 2 Closed [70670] The epilepsy warning is not translated in any changed language 2022-10-20 11:16:03
SUB-2208 Bug 2 Open [70678] Prawn suit falls through the map when the payer returns from the teleporter 2023-05-11 12:58:59
SUB-2207 Bug 3 Open [70670] Color banding visible for islands and Aurora 2022-11-07 17:09:52
SUB-2206 Bug 4 Open [70670] White and blue lines remain onscreen during the endgame Sea Emperor telepathic message with Lighting Flashes off 2022-10-05 15:14:18
SUB-2205 Bug 3 Open 70678 Distance disparency between the experimental build and the live build when you cut / stab with the knife. 2022-12-28 07:14:26
SUB-2204 Bug 4 Closed [70670] Vegetation clips through the PDA 2022-10-05 15:12:31
SUB-2203 Bug 2 Won't Fix [70670][Cert] Crash and black screen occurs after continuous Save/Load 2022-11-10 18:24:37
SUB-2202 Bug 4 Open 70678 An emitter is missing its material in a non-accessible area in the Aurora. 2022-10-06 21:24:06
SUB-2201 Bug 4 Open 70678 The player might eventually clip through the Aurora at two different places depending of the Aurora's state. 2022-10-06 21:24:23
SUB-2200 Bug 3 Open [70678] Cyclops camera can be moved while in Pause Menu 2022-10-05 14:10:45
SUB-2199 Bug 1 Closed [70678] Achievements do not pop-up and do not appear in Windows Store 2022-10-24 16:35:08
SUB-2198 Bug 3 Closed [70653] The breaches on the Aurora's Drive Cores can still be scanned after repairing them 2022-10-05 15:41:02
SUB-2197 Bug 2 Closed [70653] Crash occurs when the user attempts to pin the Hull, Engine, or Bridge blueprints present in the Cyclops blueprints submenu 2022-11-07 07:22:02
SUB-2196 Bug 3 Closed [70653] Scanner room drone doesn't disconnect when it's too far away and can still be piloted 2022-10-05 15:40:13
SUB-2195 Bug 4 Open [70653] Faulty animation present for the Seaglide 2022-10-03 16:46:18
SUB-2194 Bug 4 Open [70653] The user can clear pathfinder nodes when pressing the prompt in the pause menu 2022-10-03 15:36:29
SUB-2193 Bug 2 Closed [70653][ShippingRelease] Crash occurs after death at a certain point in the story 2022-10-10 09:00:49
SUB-2192 Bug 2 Closed [70653] Wrong Sunbeam event subtitles are showing when the player is not at the landing location 2022-10-25 11:40:56
SUB-2191 Bug 0 Closed [70653] The PDA is corrupted briefly when closing right after opening it 2022-10-03 16:45:04
SUB-2190 Bug 2 Closed [70653] The "up" button temporarily loses functionality after deleting a save file 2022-10-07 12:21:10
SUB-2189 Bug 2 Closed 70659 Saving & loading in an observatory forever sets the biome observatory, even if you start a new game. 2022-10-07 12:52:58
SUB-2188 Bug 4 Open [70659] Reefback grass outside of Grassy Plateaus biome casts large square shadows 2022-10-04 19:58:37
SUB-2187 Bug 3 Closed [70653] Missing localization for the prompts of the equipped items 2022-11-07 07:21:54
SUB-2186 Bug 2 Closed [70653][Cert] Prompts missing localization in all languages 2022-11-07 07:21:50
SUB-2185 Bug 3 Closed [70653] The "Select" and "Back" options remain in the previous language when switching to a new one 2022-10-20 14:11:47
SUB-2184 Bug 4 Open [70653] Bases' support legs present LOD issues 2022-10-03 14:55:59
SUB-2183 Bug 4 Closed [70653] The pedestal found inside the Prison presents open/close SFX while still being covered 2022-10-03 13:56:58
SUB-2182 Bug 4 Open [70653] Elements around the stair area found next to the Sea Emperor eggs present collision issues 2022-10-07 08:19:41
SUB-2181 Bug 4 Open [70649] Roar animations on certain animals don't play properly/at all 2022-10-03 13:54:41
SUB-2180 Bug 2 Closed [70348][FlashingLights] Possible photosensitivity issues with the Sea Emperor's telepathic messages 2022-10-10 09:01:12
SUB-2179 Bug 4 Open [70628] LOD issues occurs on multiple scatters around the map 2022-10-03 13:54:30
SUB-2178 Bug 0 Closed [70628][FlashingLights] Possible photosensitivity issues with the Habitat Builder 2022-10-03 13:52:09
SUB-2177 Bug 3 Closed [70606] Items constructed in the Cyclops can lead to collision issues 2024-01-03 09:27:38
SUB-2176 Bug 4 Open [70603] The pending Radio message icon overlaps with the pinned recipes 2022-11-09 12:29:29
SUB-2175 Bug 4 Open [70611] Visibility of the Mushroom Forest's biome fog extends too far out, allowing major pop-in and unloaded mushrooms to be easily seen. 2022-10-03 23:40:23
SUB-2174 Bug 2 Closed [70579] Title crashes upon building a Vehicle Upgrade Console inside a Moonpool with a Prawn Suit or a Seamoth nearby 2022-10-07 11:10:10
SUB-2173 Bug 3 Closed [70603] Window attached to one side of a Scanner Room peeks above its border 2022-10-05 06:28:32
SUB-2172 Bug 4 Open [70603] "Clear Nodes" prompt presents a misplaced comma 2022-10-17 16:08:04
SUB-2171 Bug 3 Closed [70580] Moon Rendering issues occur on Switch 2022-09-28 12:30:40
SUB-2170 Bug 4 Open [70579] PDA Scroll Bar Doesn't Reset After Moving to Another Databank Entry 2022-09-26 09:53:10
SUB-2169 Bug 4 Open 70577 Magnetic ceiling inside the bases. When Ryley jumps, holding the space bar makes him stick to the ceiling. 2022-09-26 09:14:55
SUB-2168 Bug 4 Open 70562 Natural rocks are falling into the ground when you are at distance. 2022-09-26 09:14:27
SUB-2167 Bug 4 Open [70520] The Flare clips through the environment. Clips through the Lifepod, if thrown inside 2022-10-05 09:41:42
SUB-2166 Bug 4 Open [70520] The Aurora smoke VFX that can be seen underwater does not register the title being paused 2022-10-03 16:02:16
SUB-2165 Bug 3 Closed [70520][FlashingLights] The Cyclops destruction VFX presents a ball of bright light that may pose a photosensitivity issue 2022-09-30 06:31:15
SUB-2164 Bug 2 Closed 70529 Game lock-up if dying from heat when opening PDA 2022-10-10 09:01:34
SUB-2163 Bug 4 Closed 70529 The solar panel databank entry is not in the "Power" category. 2022-10-10 09:12:06
SUB-2162 Bug 3 Closed 70529 The primary containment facility (the prison) is culled out when you swim around it. 2022-10-04 15:42:13
SUB-2161 Bug 3 Closed 70529 The lost river base is culled out at multiple places, everywhere around it. Including the direct entrance. 2022-10-03 06:42:04
SUB-2160 Bug 4 Open [70466] An inaccurate white line VFX is showing up at the surface level while swimming near the Islands 2022-10-03 16:06:20
SUB-2159 Bug 0 Closed [70476] Terraformer can be obtained using console commands 2022-09-21 14:19:01
SUB-2158 Bug 2 Closed [70466] Graphical corruption present for blood grass in the Grassy Plateaus 2022-10-11 09:24:38
SUB-2157 Bug 4 Open [70466] Pathfinder nodes sink to the bottom of the ocean if launched while above sea level 2022-09-21 14:18:31
SUB-2156 Bug 4 Open [70466] Water Filtration Machine and Wall Planter presents LOD issues in Large Room 2022-09-21 14:17:00
SUB-2155 Bug 3 Closed 70509 If the player has 100 HP, you get ~80 when you reload. 2022-09-28 13:08:14
SUB-2154 Bug 4 Open 70509 The Precursor_Mountains_Teleporter_final_ToPrisonAquarium has a warp range that exceeds its model. 2022-09-21 07:04:59
SUB-2153 Bug 3 Closed 70509 The scanner VFX is static. 2022-09-28 13:12:22
SUB-2152 Bug 2 Closed 70509 You can't deconstruct the scanner room. 2022-09-28 09:30:19
SUB-2151 Bug 3 Closed [70466] Light Stick's holding animation does not play properly when cancelling the placement animation 2022-09-29 07:40:33
SUB-2150 Bug 3 Closed [70466] Pipe Room presents LOD issues when interacting with parts of its left wall 2022-10-10 07:20:21
SUB-2149 Bug 3 Closed [70476] Interior Modules can be built on a Pathfinder Node from inside the Moonpool 2022-09-29 07:42:41
SUB-2148 Bug 3 Closed [70476] Pathfinder Nodes clips trough terrain/base pieces 2022-09-29 07:43:28
SUB-2147 Bug 2 Closed 70476 Edge case: the player can destroy both fabricators, and eventually the radio in their lifepod. 2022-11-01 08:45:06
SUB-2146 Bug 4 Open [70466] Jagged shadows at the water's surface is visibly popping in and out depending on the distance 2022-09-21 14:30:07
SUB-2145 Bug 4 Closed [70466] "Speed 10" console command has no functionality 2022-09-19 16:31:47
SUB-2144 Bug 3 Closed [70466] Death loop caused by brine pool inside Cyclops 2022-09-29 08:10:28
SUB-2143 Bug 3 Closed 70465 Pinned blueprints are not serialized. Pinned blueprints are not kept on reload. 2022-09-29 08:18:40
SUB-2142 Bug 3 Closed 70406 Dying inside an alien containment in the large room respawns you in swimming mode. It doesn't seem to happen in the MP room. 2022-09-28 13:27:06
SUB-2141 Bug 4 Open 70406 The creepvines in alien containments stacked in the configuration where they are not directly on top, don't grow where the holes are. 2022-09-16 09:35:42
SUB-2140 Bug 0 Closed 70406 When the Prawn Suit is landing in the PCF, there is an inaccurate VFX. It makes black squares in some locations. 2022-09-16 09:03:35
SUB-2139 Bug 3 Open [70386][Switch] Memory crash occurred after over 6 hours of gameplay 2022-09-16 06:18:42
SUB-2138 Bug 3 Closed [70386] The Scanner Room resource list is missing icons for Databox and Reaper Leviathan 2022-10-05 06:28:14
SUB-2137 Bug 2 Closed [70348][FlashingLights] Propulsion Cannon launch flash VFX is not affected by the “Lighting flashes” option 2022-10-05 06:28:50
SUB-2136 Bug 3 Closed [70348][FlashingLights] Sea Dragon fire attack VFX is not affected by the “Lighting flashes” option 2022-10-24 16:40:42
SUB-2135 Bug 3 Open [70348][FlashingLights] Endgame cutscene contains flashing VFX that is not affected by the “Lighting flashes” option 2022-10-19 17:41:29
SUB-2134 Bug 3 Closed [70348][FlashingLights] The Sunbeam event may be subject to photosensitivity issues 2022-09-30 06:32:05
SUB-2133 Bug 3 Closed [70348][FlashingLights] Possible photosensitivity issues with Fire 2022-09-29 08:30:32
SUB-2132 Bug 3 Closed [70348][FlashingLights] Possible photosensitivity issues with Aurora Wall sparks VFX 2022-09-30 10:40:48
SUB-2131 Bug 3 Closed [70348][FlashingLights] Crabsquid EMP attack VFX is not affected by the “Lighting flashes” option 2022-09-30 10:37:14
SUB-2130 Bug 3 Closed [70348] [FlashingLights] Table Coral Sample presents possible photosensitivity issues (Lightning flashes) when cutting them from a wall 2022-10-03 23:16:22
SUB-2128 Bug 3 Closed [70348][FlashingLights] The Cyclops Sonar VFX may pose a possible photosensitivity issue 2022-09-30 06:33:47
SUB-2127 Bug 3 Closed [70348][FlashingLights] Repair Tool is missing VFX when "Lightning Flashes" option is unchecked 2022-09-27 06:51:33
SUB-2126 Bug 3 Closed [70348] [FlashingLights] Prawnsuit presents possible photosensitivity issues (Lightning flashes) when using the Drill Arm Module 2022-09-30 10:36:41
SUB-2125 Bug 3 Closed [70348][FlashingLights] Possible photosensitivity issues (Lightning flashes) regarding the Laser Cutter 2022-09-30 06:34:24
SUB-2124 Bug 3 Open [70348][FlashingLights] Flashing teleportation VFX from Warper attacks is not affected by the “Lighting flashes” option 2022-09-29 09:40:57
SUB-2123 Bug 3 Closed [70348] [FlashingLights] Seamoth presents possible photosensitivity issues (Lightning flashes) 2022-10-11 08:48:27
SUB-2122 Bug 3 Closed [70348][FlashingLights] Flashing Architect forcefields are not affected by the “Lighting flashes” option 2022-09-27 06:53:39
SUB-2121 Bug 3 Closed [70348][FlashingLights] Possible photosensitivity issues (Lightning flashes) regarding the Stasis Rifle 2022-10-24 16:40:29
SUB-2120 Bug 3 Closed [70348][FlashingLights] Possible photosensitivity issues with Aurora explosion 2022-09-30 06:35:00
SUB-2119 Bug 3 Closed [70348][FlashingLights] Possible photosensitivity issues with Aurora debris 2022-09-27 06:53:15
SUB-2118 Bug 3 Closed [70348][FlashingLights] Architect Teleporters gate and warping VFX are too bright 2022-10-10 07:22:33
SUB-2117 Bug 3 Closed [70348][FlashingLights] Possible photosensitivity issues (Lightning flashes) regarding the Scanner and the active scanning 2022-10-10 07:25:22
SUB-2116 Bug 3 Closed [70348][FlashingLights] Possible photosensitivity issues with sunlight effects 2022-09-27 06:52:04
SUB-2115 Bug 3 Closed [70348][FlashingLights] Possible photosensitivity issues (Lightning flashes) with the Ghost Leviathan 2022-09-30 06:35:17
SUB-2114 Bug 4 Closed [70348][FlashingLights] Possible photosensitivity issues with Fabricators 2022-09-16 09:12:09
SUB-2113 Bug 3 Closed [70348][FlashingLights] Possible photosensitivity issues (Lightning flashes) with the Ampeel 2022-09-30 09:58:30
SUB-2112 Bug 3 Closed [70348][FlashingLights] Possible photosensitivity issues with Flares 2022-09-30 09:49:55
SUB-2111 Bug 2 Closed 70348 Some heap reallocations made their come back since 70344. 2022-10-11 08:31:42
SUB-2110 Bug 3 Open 70327 The water filtration suit VO doesn't have the same effects as the other PDA lines. It has a tiny typo as well. 2022-10-18 13:29:43
SUB-2109 Bug 2 Closed [70327] With Lightning Flashes disabled, Intro sequence still contains some flashing lights 2022-09-19 14:09:27
SUB-2108 Bug 4 Closed [70325] Cyclops does not take damage properly if the user ever enters it 2022-09-13 17:23:53
SUB-2107 Bug 3 Closed [70325][Shipping Release] Life Pod's functionalities and VFX change after saving and reloading a Creative game 2022-09-30 09:45:16
SUB-2106 Bug 4 Open 70315 A little interpolation problem coming from the fish taken by the whirlpool effect of the torpedoes. 2022-09-13 17:20:36
SUB-2105 Bug 4 Open [70325] The PS4 Dualshock 4 Controller Light Bar presents issues when a seamoth is constructed 2022-09-19 16:57:54
SUB-2104 Bug 3 Closed [70325]Multiple structures can be built on "Bioreactor" and "Nuclear reactor" 2022-09-30 09:41:55
SUB-2103 Bug 0 Closed [70325][ShippingRelease] Users can be spawned inside partially deconstructed hatch base extensions 2022-09-14 06:42:43
SUB-2102 Bug 0 Closed [70325] The First Aid Kit cannot be assigned to a quick slot 2022-09-13 17:19:22
SUB-2101 Bug 0 Closed 70315 The crashfish decided to live as a pack. 2022-09-16 12:10:57
SUB-2100 Bug 3 Closed [70305] Backporting Below Zero Air Bladder Functionality to Subnautica 2022-09-15 09:30:21
SUB-2099 Bug 3 Closed 70315 You can stack the Prawn Suit jump jet upgrade and the Prawn Suit thermal reactor, but their effect isn't multiplicated. 2022-09-30 09:38:12
SUB-2098 Bug 3 Closed [70305] Main menu music does not play 2022-10-07 12:10:04
SUB-2097 Bug 2 Closed [70305] Skipping the intro cutscene still runs the intro prompts, presents temporary decrease in performance 2022-09-30 06:37:51
SUB-2096 Bug 3 Closed 70297 The water filtration machine VFX, the water flowing into the tiny capsules on the side, doesn't work on load. 2022-11-01 08:43:45
SUB-2095 Bug 1 Closed [70291] On-screen keyboard doesn't appear on screen for Microsoft Platforms 2022-09-13 16:59:36
SUB-2094 Bug 4 Open [70268] Everyone's favourite fish has a cracked model when it is sick 2022-09-09 14:36:13
SUB-2093 Bug 2 Closed [70282] Holding Escape to skip intro scene does not skip intro scene 2022-10-13 00:41:17
SUB-2092 Bug 4 Closed [70255] User can build a Planter with the Habitat Builder that overlaps with the Vehicle Upgrade Console 2022-09-09 19:19:44
SUB-2091 Bug 4 Closed [70255] Water surface clips through and renders above the PDA interface 2022-09-09 19:20:00
SUB-2090 Bug 2 Closed [70255][ShippingRelease] Using the Unstuck button while sitting leads to multiple issues. 2022-09-12 15:28:10
SUB-2089 Bug 3 Closed [70255] User is able deconstruct a Scanner Room while still inside it 2022-09-30 09:32:21
SUB-2088 Bug 3 Closed [70268] The user is tossed around and can teleport back to the Pathfinder Nodes 2022-09-15 09:42:22
SUB-2087 Bug 3 Closed [70255][ShippingRelease] Oxygen does not deplete when sitting 2022-10-03 23:16:37
SUB-2086 Bug 3 Closed [70255] Dead fish model presents rendering issues 2022-10-05 06:27:43
SUB-2085 Bug 3 Closed [70268] Can't pick up Snacks after dropping 2022-09-30 09:26:29
SUB-2084 Bug 3 Closed [70268] Crabsquids wobble intensely while walking 2022-09-30 09:21:35
SUB-2083 Bug 0 Closed [70268] Shuttlebugs sometimes walk on nothing and float away 2022-09-08 13:12:52
SUB-2082 Bug 0 Closed [70268] Shuttlebugs produce distractingly large sand particles with incorrect lighting when walking on the ground 2022-10-13 18:12:29
SUB-2081 Bug 3 Closed [70268] Shuttlebug Eggs do not spawn 2022-10-24 16:40:00
SUB-2080 Bug 3 Closed [70268] Entering a corridor through a hatch right on top of the ground clips the player into the floor 2022-09-20 21:04:46
SUB-2079 Bug 3 Closed [70223] The title stutters when the user receives the toolkit in Creative mode 2022-09-12 07:28:41
SUB-2078 Bug 2 Closed [70223] Crashes triggered by interacting with PDAs inside the Aurora 2022-09-13 07:16:28
SUB-2077 Bug 3 Closed [70223] User can stand on invisible platform in the Moonpool 2022-10-04 16:21:28
SUB-2076 Bug 2 Closed [70223] Achievements are obtained even if cheats are used. 2022-10-05 06:44:57
SUB-2075 Bug 0 Closed [70223] The Waterproof locker renaming interaction may be misleading 2022-09-07 22:34:48
SUB-2074 Bug 1 Closed [70223] Crash triggered by interacting with the PDA inside Lifepod 19 2022-09-13 07:20:01
SUB-2073 Bug 0 Closed [70223] The Lifepod's bottom hatch interaction box is too large 2022-09-07 22:33:36
SUB-2072 Bug 0 Closed [70223] VFX produced by Acid Mushrooms remains after all mushrooms are picked up 2022-09-07 22:36:50
SUB-2071 Bug 1 Closed [70223] Random freezes occur in Safe Shallows 2022-09-12 20:25:12
SUB-2070 Bug 3 Open [70238] Using ladders in the edges of the large room makes you teleport behind them 2022-10-03 16:27:18
SUB-2069 Bug 3 Closed [70238] Ladders built in centre of Large Room is off centre 2022-09-09 03:42:35
SUB-2068 Bug 3 Closed [70213] Spotlight and Base-Attached Air Pump can be built inside Moonpool 2022-09-07 11:38:21
SUB-2067 Bug 3 Closed 70213 The propulsion cannon VFX is missing, only the first time you play with it. 2022-09-30 08:59:12
SUB-2066 Bug 3 Claimed Fixed 70213 Lib_Burst: Crash at the start of the game from a player who can launch the stable build and BZ stable just fine. 2022-10-26 20:45:08
SUB-2065 Bug 0 Closed [70213] Credits are blank 2022-09-12 16:31:01
SUB-2064 Bug 3 Closed [70213] Blueprint Unlocked pop-up is not present when unlocking Cyclops 2022-09-13 06:51:36
SUB-2063 Bug 2 Closed [70213] Subtitles run too fast. 2022-11-01 10:42:58
SUB-2062 Bug 3 Closed 70212 Something is wrong with SFX (emitters). A SFX can be heard in new games inside bases, Nuclear reactor, fish roars are played as they would be next to you. Non-exhaustive list. 2022-09-12 15:28:42
SUB-2061 Bug 3 Closed 70212 The order of the coloration names on the VUC seems to depend on the wall on which it is built. 2022-09-09 07:19:29
SUB-2060 Bug 3 Closed 70181 You can't build a bioreator on top of another one if you build the bottom one first. If you have them, you can't deconstruct the top one. Same with glass domes. 2022-09-06 08:20:10
SUB-2059 Bug 0 Closed 70181 Creatures inside the JellyShroom have an odd behavior. 2022-09-02 08:57:07
SUB-2058 Bug 3 Closed 70181 View frustrum culling issue with bulkheads. 2022-09-06 08:20:47
SUB-2057 Bug 3 Closed 70181 Gaspods are unloaded when you're far from gasopods. If you drop them, they're without texture and they don't seem to hurt anything. 2022-09-06 09:24:03
SUB-2056 Bug 3 Closed 70181 Tiger plants are just hurting and killing themselves. 2022-09-06 09:36:41
SUB-2055 Bug 3 Closed 70149 You can't point your cursor on your feet anymore. You can't use the hatch below you without having to move on the side in your lifepod. 2022-09-06 09:40:25
SUB-2054 Bug 0 Closed 70149 You can't change pages on the scanner room's scan list. 2022-09-06 09:53:01
SUB-2053 Bug 4 Closed 70149 You can touch the no-water trigger while swimming close to the wall near the gun at a very specific location. 2022-09-07 17:04:52
SUB-2052 Bug 3 Closed 70113 Z-fighting when a hologram is being placed on top of a ghost building. 2022-09-12 20:28:43
SUB-2051 Bug 2 Closed 70098 The bioreactor, large room and glass dome combo triggers some NREs. It might result in invisible bases, duplication glitch, etc. 2022-09-12 08:32:47
SUB-2050 Bug 3 Closed 70077 Building two observatories triggers "OnTriggerExit failed" whereas you're still inside. 2022-11-09 07:01:25
SUB-2049 Improvement 0 To Do Ability to Name Savegame 2022-08-20 11:37:05
SUB-2048 Bug 2 Closed 70023 The back button doesn't work properly after you delete a screenshot in the photo manager. 2022-09-22 08:23:15
SUB-2047 Bug 3 Closed 70022 Using the portals in the PCF will hit you because you'll respawn on the pedestal. A bit dangerous for hardcore players. 2022-09-19 14:04:47
SUB-2046 Bug 2 Closed 70022 You can't change Prawn Suit / Seamoth name on the Vehicle Upgrade Console inside the moonpool. Possible NREs triggered if you deconstruct / reconstruct the VUC. 2022-09-14 12:10:20
SUB-2045 Bug 2 Closed 70022 Moving the mouse just after building an item results in z-fighting for a few seconds. 2022-09-06 11:13:45
SUB-2044 Bug 2 Closed 70022 NullReferenceException triggered with some PDAs. 2022-09-12 08:38:36
SUB-2041 Improvement 0 To Do Prawn Suit Auto Pickup 2022-08-20 11:38:36
SUB-2040 Bug 0 Closed 69974 Equip Animation of Builder Tool is Broken 2022-09-06 11:24:24
SUB-2038 Bug 2 Closed [68598] Chinese (Simplified) font backported from BZ uses incorrect character shape and spacing 2022-10-24 16:35:22
SUB-2037 Bug 3 Closed [69889] Jagged Shadows at the Water's Surface Visible Abruptly Popping In And Out When Moving Between Biomes 2022-09-12 20:34:47
SUB-2036 Bug 4 Closed [69889] Stars Visible Underwater 2022-09-07 17:06:07
SUB-2035 Bug 4 Closed [69889] Abrupt Cutoff at Edge of Render Distance 2022-09-07 17:06:55
SUB-2034 Bug 4 Closed [69748] Grass and leaves are misplaced on Wall Planters under construction on Large Room walls 2022-07-07 17:03:02
SUB-2033 Bug 2 Closed [69748] The title remains stuck in infinite saving screen 2022-11-14 17:43:35
SUB-2032 Bug 4 Closed [69748] A degraded plant can be put in the growbed and is instantly made to full integrity 2022-09-07 17:10:02
SUB-2031 Bug 4 Closed [69748] The user can get stuck between the Modification Station and the base ceiling 2022-07-07 21:03:35
SUB-2030 Bug 0 Closed [69748] Holographic outline of the Window when building with the Habitat Builder is white instead of red 2022-07-04 06:03:05
SUB-2029 Bug 3 Closed [69754] Base pieces receive damage on Creative Mode 2022-09-06 11:51:25
SUB-2028 Bug 2 Closed [69748] Graphical corruption present in multiple biomes 2022-09-30 07:29:03
SUB-2027 Bug 4 Open [69748] The Aquarium brightness changes during the day/night cycles 2022-07-05 15:54:55
SUB-2026 Bug 2 Closed [69748] The user can construct Exterior Modules on and inside the Neptune Rocket 2022-09-06 12:05:32
SUB-2025 Bug 3 Closed [69769] Deconstruction hitboxes are difficult to find 2022-09-30 08:50:13
SUB-2024 Bug 2 Closed [69769] Players can't rename anything past 1 character, when playing with a controller on PC 2022-10-17 18:32:01
SUB-2023 Bug 3 Open [69748] "GameObjects can not be made active when they are being destroyed." console errors are received on the Credits screen 2022-10-14 04:54:09
SUB-2022 Bug 3 Closed [69748] "Coroutine couldn't be started because the game object 'Precursor_Prison_Vent(Clone)' is inactive!" console errors are received when entering the Sea Emperor aquarium 2022-10-18 11:35:05
SUB-2021 Bug 3 Closed [69748] Broken electric wires do not damage the user while sitting right on top of them 2022-09-13 09:01:20
SUB-2020 Bug 3 Open [69748] Several issues occur if the user save/loads during Cyclops destruction 2022-11-04 23:02:32
SUB-2019 Bug 2 Closed [69748] "Closing file", "Could not open file" and "Async" console errors are received after starting and quitting new games multiple times 2022-11-04 07:37:40
SUB-2018 Bug 3 Open [69748] Scanner Room HUD waypoints are present on the same layer as the PDA 2022-06-30 16:29:04
SUB-2017 Bug 4 Closed [69754] Schools of Fish can be hooked using the "Grapling Hook Arm" 2022-09-07 17:09:13
SUB-2016 Bug 3 Closed [69748] Aurora's green radiation hue VFX is not present 2022-07-01 01:21:04
SUB-2015 Bug 3 Open [69748] "Failed to call function Stop of Class FMOD_CustomLoopingEmitter" console errors are received when the Aurora blows up 2022-11-04 23:03:48
SUB-2014 Bug 3 Open 69769 The repairing hitbox is smaller than it used to be while your vehicle is docked. 2022-06-30 17:35:03
SUB-2013 Bug 2 Closed 69769 [One-Time] Converting the save files gets you stuck during a significant time in the photosensitive warning. 2022-09-06 08:58:10
SUB-2012 Bug 2 Closed 69769 Signals are not visible while piloting the Cyclops. 2022-10-20 11:13:38
SUB-2011 Bug 3 Open [69769] No empty text box after clicking on "click to modify" text box to rename the Cyclop. 2022-09-08 16:40:21
SUB-2010 Bug 3 Closed [69769] NRE Present on Quitting Game 2022-09-06 08:57:05
SUB-2009 Bug 2 Closed [69769] Credits aren't showing except for the initial "Subnautica" text 2022-10-07 13:04:39
SUB-2008 Bug 3 Open [69748] "Failed to call function OnScanned of class ResourceTracker" console error is received when scanning fragments 2022-11-04 23:04:47
SUB-2007 Bug 4 Closed [69748] Panel inside the Lifepod showcases faulty repair animation after loading the game 2022-09-13 13:29:46
SUB-2006 Bug 3 Open [69748] Tutorial messages disappear if the title is paused 2022-07-05 15:53:33
SUB-2005 Bug 3 Closed [69748] Fire in the drop pod doesn't kill the user every time 2022-09-12 07:32:20
SUB-2004 Bug 3 Closed [69754] Waterproof Locker can be picked up while having items inside using the Propulsion Cannon 2022-09-06 12:25:17
SUB-2003 Bug 4 Closed [69748] The building ghost is not visible if the user viewpoint is in a different plane (under and above water) 2022-09-07 17:53:57
SUB-2002 Bug 4 Open [69754] Seamoth entrance SFX does not follow the location of the Seamoth 2022-09-26 16:10:00
SUB-2001 Bug 0 Closed [69748] The Water Filtration Suit (Stillsuit) does not produce water on Freedom and Creative game modes 2022-06-29 15:35:29
SUB-2000 Bug 2 Closed [69748] Lifepod beacon has multiple issues after performing a Save & Load 2022-10-10 07:06:38
SUB-1999 Bug 2 Closed [69748] Whenever the user starts a new game, the highlighted game mode jumps to Freedom 2022-11-12 08:55:15
SUB-1998 Bug 3 Open [69748] Splash image is too bright 2022-09-08 08:28:39
SUB-1997 Bug 2 Closed [69748]Title crashes when in tutorial when the user is shown how to put the extinguisher in quickslot 2022-09-13 08:48:22
SUB-1996 Bug 3 Open [69748] The "← → to select quick slots" tutorial text overlaps the "Pause" text in the Pause menu 2022-09-07 16:18:44
SUB-1995 Bug 3 Closed [69748] Credits "Hold to exit" prompt does not show button symbol 2022-11-08 11:47:14
SUB-1994 Bug 4 Open [69748] The Fabricator and Vehicle Upgrade Console "Expand" option disappears when the user returns to the selected category 2022-07-04 21:15:37
SUB-1993 Bug 4 Closed [69754] Corrupted arm animation triggers when user interacts with Waterproof Locker while holding Seaglide 2022-09-07 17:55:53
SUB-1992 Bug 4 Open [69748] The Status and Power panel located in the Drop Pod presents LOD issues 2022-07-04 21:20:37
SUB-1991 Bug 2 Closed [69754] The new tooltip for the Subtitle Speed setting is not correct 2022-09-29 06:48:53
SUB-1990 Bug 2 Closed [69754] "Lightning Flashes" setting does not disable flashing lights 2022-10-20 11:23:12
SUB-1989 Bug 3 Closed [69754] Text Disappears Quickly Before Speaker is Finished 2022-11-08 11:47:01
SUB-1988 Bug 3 Open [69754] The "Click to edit..." text in the Cyclops customization menu is smaller 2022-06-28 22:00:59
SUB-1987 Bug 3 Open [69754] Scanner screen's text consistently flickers 2022-07-07 21:00:01
SUB-1986 Bug 3 Open [69746] "InputSeparator" string present when the user holds a rotatable item 2022-11-04 23:44:22
SUB-1985 Bug 3 Closed [69746] The user cannot change the vehicle name via Vehicle Upgrade Console in Moonpool 2022-09-06 08:23:52
SUB-1984 Bug 3 Open [69746] The Prawn Suit position becomes offset after a save/load, when docked in Cyclops 2022-10-03 12:32:32
SUB-1983 Bug 3 Open [69746] Missing subtitles on the Radio when playing the Distress call from Lifepod 3 2022-07-04 22:36:20
SUB-1982 Bug 3 Closed [69746] Cyclops' Upgrade Console presents dark textures during nighttime, with lights ON 2022-09-30 10:00:35
SUB-1981 Bug 3 Open [69746] Cyclops' name and colours are inaccurate in the customization console upon save/load 2022-06-28 20:06:55
SUB-1980 Bug 3 Closed [69746] The PDA categories present oversized text 2022-11-08 11:46:47
SUB-1979 Bug 2 Closed [69746] Users on VR cannot see Fabricator menu 2022-10-31 17:17:48
SUB-1978 Bug 2 Closed 69741 The tooltips size in the PDA changes depending on your FOV. It makes it too big at 90, too tiny at 40. 2022-10-20 12:42:49
SUB-1977 Bug 0 Closed 69742 The mobile vehicle bay is broken. 2022-07-12 20:13:12
SUB-1976 Bug 2 Open 69741 You can't rebind inventory keys. The inventory doesn't use the same keys as left hand / use, right hand keys. 2023-05-19 16:48:14
SUB-1975 Bug 2 Closed 69741 Pinning Cyclops individual parts is possible. You can't unpin them. 2022-10-20 07:30:51
SUB-1974 Bug 3 Closed 69720 Multiple filtration machines are not independent inside a large room depending on the wall they're built on. 2022-09-06 13:54:50
SUB-1973 Bug 2 Blocked [69684] Controller movement functionality is sporadic on Steam VR 2022-11-23 21:41:46
SUB-1972 Bug 3 Closed [69664] Blueprint Unlocked pop-Ups are not present when unlocking backported base pieces 2022-06-20 18:46:43
SUB-1971 Bug 3 Open [69644] Terrain stops blocking light after somewhat short distance from player 2022-09-07 15:59:01
SUB-1970 Bug 3 Closed [67174] On PS4, the scanner room does not list the option for scanning for fragments 2022-09-19 11:03:57
SUB-1969 Bug 2 Closed [69644][Save-State] Atmospheric Volumes change after save/load 2022-10-20 11:36:25
SUB-1968 Bug 2 Claimed Fixed [68016, 6717][Cert] Inconsistent behavior can occur on rebound controller buttons 2022-12-08 17:00:44
SUB-1967 Bug 2 Closed 68598 The Cyclops is destroying a docked Seamoth. [No Reproduction steps] 2022-06-01 21:32:04
SUB-1965 Bug 2 Closed 69450 [Save-State] Reloading inside the prawn suit gives you the fourth item in your hand if the game doesn't have the focus on load. 2022-09-14 07:07:28
SUB-1964 Bug 3 Closed 69450 No interpolation at the end of the reaper attack or sea dragon attack inside the prawn suit. 2022-09-06 14:05:56
SUB-1961 Bug 2 Closed [69320] Player's swimming speed is much slower than it should be, and has a cap that makes certain items useless 2022-10-13 05:13:06
SUB-1959 Bug 3 Closed [69320] Bladderfish can't be consumed for oxygen in Freedom Mode. 2022-09-30 08:43:49
SUB-1958 Bug 2 Closed [69320] Motormode changes from swimming to walking in Precursor Bases are jerky 2022-09-29 07:10:51
SUB-1957 Bug 4 Closed [69320] Cyclops interior clips into exterior. 2022-09-07 17:57:15
SUB-1956 Bug 3 Open [69320] Seamoth movement speed can increase to almost double while moving forward, strafing, and moving up/down 2022-09-26 15:55:58
SUB-1955 Bug 2 Closed [69320] Can't turn Prawn Suit lights off 2022-09-30 06:29:56
SUB-1954 Bug 4 Closed [69320] Clipping/Z-Fighting on Prawn Suit Grappling Arm. 2022-07-07 21:03:48
SUB-1953 Bug 3 Open [69320] If a Drill Arm is attached, the Prawn Suit displays an empty click prompt if an item is looked at without any other arm that can grab it. 2022-09-26 15:56:42
SUB-1952 Bug 3 Closed [69320] Prawn Suit Propulsion Cannon Arm allows Prawn Suit to easily fly when standing on a large enough prop 2022-09-30 06:36:00
SUB-1951 Bug 4 Closed [69320] Drill Arm can get stuck pointing at an entity if pulled away fast enough 2022-09-07 18:05:04
SUB-1950 Bug 0 Closed [69320] Using the "Release" Key (Tool alternate use) with two Prawn Suit Propulsion Cannons attached only releases the right arm. MAJOR SIDE EFFECTS 2022-06-27 21:39:01
SUB-1949 Bug 3 Closed [69320] Prawn Suit moves %150 as fast if strafing and walking forward at the same time 2022-09-09 03:43:03
SUB-1948 Bug 3 Closed [69320] Prawn Suit will randomly play landing animation in mid-air(/water) 2022-09-09 03:43:17
SUB-1947 Bug 3 Closed [69320] Walking while grappled to something solid in the Prawn Suit gives huge speed boost and lets Prawn walk on air 2022-09-09 03:43:35
SUB-1946 Bug 4 Closed [69320] Strafing to the right while midair in the Prawn Suit causes player's arms to jitter wildly 2022-09-09 03:43:47
SUB-1945 Bug 3 Open [69320] Prawn Suit footsteps play at full volume at the player's location regardless of distance from the Prawn Suit 2022-09-26 15:57:11
SUB-1944 Bug 4 Closed [69320] Inaccessible resources in Grand Reef 2022-07-07 21:06:28
SUB-1943 Bug 4 Closed [69320] Using the Propulsion/Repulsion Cannon on an entity frozen by the Stasis Rifle will stop the Stasis Rifle's effect 2022-09-07 18:07:42
SUB-1942 Bug 3 Closed [69320] Stasis Rifle doesn't freeze different types of animals consistently 2022-09-12 20:44:28
SUB-1941 Bug 3 Closed [69320] Dying after a save/load will respawn the player in Lifepod 5 instead of the last visited base 2022-09-29 11:27:09
SUB-1940 Bug 4 Closed [69320] Aurora small debris can be despawned by building a base piece in it 2022-09-06 12:35:17
SUB-1939 Bug 2 Closed [69320] Interacting with vehicles while teleporting through Alien Arches leads to multiple issues 2022-09-29 07:16:20
SUB-1938 Bug 2 Closed [69320] Multiple issues present when placing a Window on top of T Compartment 2022-10-11 09:31:09
SUB-1937 Bug 4 Closed [69320] The Radio is still fully functional even without power 2022-09-06 12:43:13
SUB-1936 Bug 4 Closed [69320] The user can get stuck between several base pieces and a foundation 2022-07-08 15:25:19
SUB-1935 Bug 2 Closed [69320] Base construction inside Alien Arches leads to multiple issues 2022-09-15 09:43:39
SUB-1934 Bug 3 Closed [69320] Seamoth can get stuck when ascending above the water level in Quarantine Enforcement Platform's Moonpool 2022-09-09 03:43:57
SUB-1933 Bug 3 Open [69320] The Nuclear Waste Disposal presents "biohazard" symbol and "trashcan" labels 2022-09-26 15:57:48
SUB-1932 Bug 4 Closed [69320] The Depleted Reactor Rod presents the same appearance as the Reactor Rod when dropped 2022-09-07 18:14:30
SUB-1931 Bug 4 Closed [69320] The green radiation hue VFX disappears when the title is paused 2022-09-07 18:14:55
SUB-1930 Bug 4 Closed [69320] Floaters have no collision with the map if thrown with propulsion cannon 2022-09-07 18:20:53
SUB-1929 Bug 2 Closed [69320] The user cannot use multiple Fabricators at once 2022-10-05 07:23:09
SUB-1928 Bug 3 Open [69320] Missing prompt for interacting with Cyclops cameras 2022-09-08 16:47:11
SUB-1927 Bug 4 Closed [69320] The user can get stuck inside the Thermal Plant generator 2022-07-08 15:25:50
SUB-1926 Bug 2 Closed [69320] Prompts inconsistency present throughout all types of storages 2022-11-15 14:24:44
SUB-1925 Bug 3 Closed [69320] All wall mounted objects can be built on top of hatches 2022-09-29 11:27:54
SUB-1924 Bug 2 Closed [69320] User can interact and launch Neptune Rocket while dying from dehydration/starvation 2022-09-12 09:40:57
SUB-1923 Bug 3 Closed [69360] Small occlusion culling(?) issue in Lava castle base 2022-09-12 20:45:17
SUB-1922 Bug 2 Closed [69320] Sea Emperor juveniles can be launched and blocked from progressing the story with Vortex Torpedoes 2022-09-13 08:59:08
SUB-1921 Bug 2 Closed [69320] The architect cube platform holding the Alien Arch that teleports to the Sea Emperor aquarium can be deleted with base pieces 2022-09-12 11:29:23
SUB-1920 Bug 4 Closed [69320] Scanner room upgrades container UI looks like a storage unit 2022-09-07 18:17:33
SUB-1919 Bug 2 Closed [69320] Framerate drops when VFX effects are close to the screen 2022-11-09 07:00:09
SUB-1918 Bug 3 Closed [69320] Framerate drops when fire VFX are close to the screen 2022-09-06 12:50:32
SUB-1917 Bug 3 Closed [69320] Framerate drops when the Crashfish explosion effects are close to the screen 2022-09-06 12:50:38
SUB-1916 Bug 3 Closed [69320] Framerate drops when gas particle effects are close to the screen 2022-09-06 12:50:48
SUB-1915 Bug 2 Closed [69320] Subtitles do not pause when opening the menu 2022-10-18 12:57:10
SUB-1914 Bug 2 Closed [69320] Changing controls, saving and reloading does not keep changes. 2022-09-13 08:59:57
SUB-1913 Bug 3 Closed [69320] Pathfinder tool's lightning effect remains present after clearing the nodes 2022-09-13 09:00:07
SUB-1912 Bug 3 Closed [69320] The Reaper Leviathan SFX cannot be heard when the main character is outside of water 2022-09-12 07:32:54
SUB-1911 Bug 4 Closed [69320] Graphical corruption present on the Seaglide map 2022-09-08 16:14:40
SUB-1910 Bug 3 Closed [69320] Ladders can only be constructed when standing in a specific position with the camera 2022-09-12 07:33:00
SUB-1909 Bug 3 Closed [69320] Multiple issues present upon user curing themselves in Alien Arches transition 2022-09-29 13:33:49
SUB-1908 Bug 2 Closed [69320] The title is not paused when opening the Nintendo Switch Overlay 2022-10-11 06:53:54
SUB-1907 Bug 2 Closed [69320] Too few Time Capsules are spawned in the world 2023-01-03 18:44:51
SUB-1906 Bug 3 Closed [69320] Propulsion and Repulsion Cannons causes objects to dither out and in again after interaction. 2022-09-29 11:31:45
SUB-1905 Bug 3 Closed 69360 FleeOnDamage moves the creature close to the origin. Creatures are moved in the direction of the origin on hit. 2022-09-14 11:24:51
SUB-1904 Bug 3 Closed [69320] Dropped items moving at high speeds will fall through the ground 2022-09-12 20:45:34
SUB-1903 Bug 3 Closed [69230]Grappling hook head disappears if the hooked target is at distance 2022-09-29 11:50:40
SUB-1902 Bug 3 Open [69320] Additional background music is triggered upon attempting to switch user 2022-09-08 17:00:33
SUB-1901 Bug 3 Open [69320] Title hard locks after arriving in and exploring the Aurora Prawn Bay room 2022-05-26 15:44:10
SUB-1900 Bug 2 Closed [69320] User is able to swim inside the Moonpool upon ascending above the water and approaching the ceiling 2022-09-22 07:55:39
SUB-1899 Bug 3 Closed [69320] The windows placed in a Scanner Room present a translucent gray tint 2022-09-29 11:52:00
SUB-1898 Bug 2 Closed [69320] Crash occurs when the main character is about to drown while using Scanner Room cameras 2022-09-09 08:34:38
SUB-1897 Bug 4 Closed [69320] Prawn Suit Grappling Hooks Don't Use Full Animation 2022-09-06 13:05:01
SUB-1896 Bug 4 Closed [69320] Left Prawn Suit Grappling Hook Attaches Backwards 2022-08-23 20:55:16
SUB-1895 Bug 3 Closed [69320] Specific elevator SFX persist throughout the title after reaching the the upper part of the Neptune Rocket platform 2022-09-06 20:05:49
SUB-1894 Bug 3 Closed [69320] Knife slash animations persist when spamming and switching to other tools 2022-09-12 07:33:11
SUB-1893 Bug 4 Closed [69320] "Water-splash" SFX is triggered under incorrect circumstances while piloting the Prawn Suit 2022-09-09 19:22:47
SUB-1892 Bug 3 Open [69320] "Empty" status is not shown for the "Storage Container" inside Lifepod 5 and the "Storage Module" attached to the Seamoth 2022-09-13 15:17:41
SUB-1891 Bug 2 Closed [69320] Scanner room cameras can't use the "auto move" feature 2022-09-15 09:56:25
SUB-1890 Bug 4 Closed [69320] BloodKelp and BloodKelp_DeepTrench biomes have missing fog and dim lighting 2022-09-09 19:24:45
SUB-1889 Bug 2 Closed [69320] The Crashfish is not affected by the Propulsion/Repulsion Cannon 2022-09-15 12:14:18
SUB-1888 Bug 4 Closed [69320] The developer console/keyboard will remain indefinitely on screen if opened while in front of an interactable object (stairs, chairs etc) 2022-09-06 13:06:12
SUB-1887 Bug 2 Closed [69320] Title crashes upon quitting to Main Menu in Alien Arch's transition while inside a Prawn Suit/Seamoth 2022-10-18 11:24:26
SUB-1886 Bug 3 Open [69320] Draw distance issue present for Lifepod 19 2022-11-16 15:12:15
SUB-1885 Bug 2 Closed [69320] Cyclops' shield remains activated after removing the "Cyclops shield generator" upgrade 2022-09-12 12:04:18
SUB-1884 Bug 3 Closed [69320] Activating the "Modification Station" or the "Fabricator" from maximum range temporarily freezes the main character 2022-09-14 07:24:48
SUB-1883 Bug 4 Closed [69320] Adaptive trigger feature is not present in the title on Playstation 5 2022-09-06 13:15:12
SUB-1882 Bug 3 Closed [69320] Vehicles can be built inside the Quarantine Enforcement Platform and the Aurora 2022-09-08 22:45:32
SUB-1881 Bug 0 Closed [69320] Sea Emperor's message "Come here...to me..." is triggered under incorrect circumstances 2022-04-28 15:11:26
SUB-1880 Bug 3 Open [69320] Cyclops' engine speed and "Silent Running" features reset upon save reload 2022-09-09 07:11:29
SUB-1879 Bug 3 Closed [69320] Field of view setting is present under the Subtitles category 2022-11-09 00:47:59
SUB-1878 Bug 3 Closed [69320] A particular area inside the Lost River corridor presents missing textures 2022-09-29 11:56:41
SUB-1877 Bug 3 Open [69320] Sunbeam countdown message is not received immediately if another message is queued in the radio 2022-09-08 17:17:24
SUB-1876 Bug 2 Claimed Fixed [69320] The user cannot toggle the "auto move" setting On while cycling through Cyclops' cameras 2023-05-23 19:09:28
SUB-1875 Bug 4 Closed [69320] Water surface effect is larger than moonpool room. 2022-09-29 13:01:20
SUB-1874 Bug 3 Closed [69320] Broken swimming and flooding physics with base flooding in Large Room with partitions 2022-09-09 08:47:14
SUB-1873 Bug 3 Closed [69320] Hatch transparency is jagged 2022-09-20 20:26:58
SUB-1872 Bug 3 Closed [69320] Cyclops Depth module MK3 recipe text is not fitting into the game window while having the title set on several localizations 2022-09-09 12:52:50
SUB-1871 Bug 3 Closed [69320] The "OK" button from the Hardcore Game Over Screen is temporarily flickering after being pressed 2022-09-15 05:57:57
SUB-1870 Bug 3 Open [69320] Major LOD issues present when navigating through certain compartments of Aurora 2022-10-20 18:45:37
SUB-1869 Bug 2 Closed [69320] Options Menu changes are reset after returning to the Main Menu screen 2022-09-07 11:50:24
SUB-1868 Bug 4 Closed [69320] The Air Bladder (inflate/deflate) animation is inconsistent 2022-09-19 07:36:38
SUB-1867 Bug 3 Open [69320] Users have no indication if they are selecting menu items on the right side. 2022-11-04 14:05:58
SUB-1866 Bug 0 Closed [69320] Graphical corruption present when booting the title 2022-10-11 09:05:09
SUB-1865 Bug 2 Closed [69320][Cert] Game is missing icon on the XBS Home screen, and contains weird images before reaching the main menu when launched 2022-10-20 08:50:39
SUB-1864 Bug 3 Won't Fix [68598] Steam VR error windows appear when launching Subnautica on Discord or Epic platforms 2022-12-12 16:38:10
SUB-1863 Bug 1 Closed [68598] Players cannot launch Subnautica on Discord after latest release 2022-05-09 12:44:39
SUB-1862 Bug 4 Closed [69186, 69313] Bioreactor fragments spawn above the ground in kelp forest 2022-09-09 20:40:12
SUB-1861 Bug 3 Closed [69186] Control Room not available in builder menu 2022-05-04 06:29:58
SUB-1860 Bug 0 Closed [69286][Large Room] Water bottles are not aligned in water machine built in large room 2022-09-12 13:22:39
SUB-1859 Bug 3 Closed [69186] Water surface clips into portions of large multipurpose room with connected hatches/tubes. 2022-09-09 03:44:09
SUB-1858 Bug 4 Closed [69088] Sea Treaders sink into the ground the further away you are from them 2022-09-08 14:10:45
SUB-1857 Bug 2 Closed [68632] Save data from previous live build cannot be imported to the current one 2022-09-13 09:30:07
SUB-1856 Bug 3 Closed 69186 Null reference exception in "PrefabSpawnBase". 2022-09-13 20:38:22
SUB-1855 Bug 3 Closed 69186 Null reference exception in "GameSettings.SerializeLocaleSettings()". 2022-09-13 20:39:22
SUB-1854 Bug 3 Closed [68632] User's Time Capsule is absent from the 'Time Capsules Search' in the title's homepage 2022-09-13 17:13:24
SUB-1853 Bug 4 Closed [69088] Missing functionality of Command Console on XB1 platform 2022-09-08 14:13:15
SUB-1852 Bug 3 Closed [69186] [PC] Player clicking on the "Read More" in development news of the main menu links to wrong page. 2022-11-07 20:41:24
SUB-1851 Bug 2 Closed [69186] The introductory PDA lines and text prompts do not trigger when PDA pause setting is enabled 2022-10-18 11:28:30
SUB-1850 Bug 2 Closed [69186] The player cannot escape the range of the flames in the lifepod if they die in them 2022-09-07 16:15:45
SUB-1849 Bug 3 Closed [69088] Several Log entries have missing localizations in "Svenska" language 2022-11-07 07:21:04
SUB-1848 Bug 4 Closed [69088] The user can use the Enzyme 42 animation to glitch out of bounds 2022-09-08 14:10:08
SUB-1847 Bug 3 Closed [69088] Missing several localizations when accessing the Accessibility menu 2022-10-18 06:48:53
SUB-1846 Bug 4 Closed [69088] Multiple issues are present during the fighting with the Leviathan while using the Stasis Rifle 2022-09-09 20:41:05
SUB-1845 Bug 3 Closed [68632] Development News 'Read More' button is sending the user to the Subnautica Xbox tweet instead of the official homepage of the title 2022-11-07 20:41:19
SUB-1844 Bug 3 Closed [69226] Player exits behind ladder when using in Large Multipurpose Room 2022-09-09 03:44:21
SUB-1843 Bug 3 Closed [68632] Text not localized for Latvian in the opening cinematic 2022-10-17 18:29:53
SUB-1842 Bug 3 Closed [68632] Cyclops "Engine Offline" prompt is missing for Chinese, Japanese and Korean languages 2022-10-11 08:27:00
SUB-1841 Bug 3 Closed [69088] The "Subnautica Store", "Developer Newsletter" and "Troubleshooting Guide" tabs are missing 2022-09-12 07:33:24
SUB-1840 Bug 3 Open [68632] The water surface inside the Quarantine Enforcement Platform's Moonpool clips through the Cyclops 2022-09-14 15:44:29
SUB-1839 Bug 3 Closed [69088] Several "Controller" sub-categories are not localized in certain languages 2022-10-20 12:05:21
SUB-1838 Bug 3 Open [69088] Sea Emperor flickers during her telepathic message before the end credits 2022-11-04 23:28:12
SUB-1837 Bug 2 Closed [68632] Misleading button command is present for powering up the engine of the Cyclops 2022-10-25 06:41:36
SUB-1836 Bug 3 Closed [69088] Framerate drops when activating Alien Arches in the Primary Containment Facility 2022-09-12 07:35:07
SUB-1835 Bug 3 Closed [69226] Players can lock themselves within the cyclops if they jam the lower entry door 2022-09-09 03:44:59
SUB-1834 Bug 3 Closed [68632] Bench has no clear indication of where it can and can't be built 2022-09-30 07:11:40
SUB-1833 Bug 2 Closed [68632] Building components onto the moonpool on XBS can toss the player out of their base 2022-09-09 08:59:17
SUB-1832 Bug 3 Closed [69088] Multiple databanks entries are localized on English instead of Latvian language 2022-10-17 18:30:07
SUB-1831 Bug 3 Open [68632] The (RT) prompt when inside the Prawn and looking at resources has no functionality. 2022-09-27 12:51:09
SUB-1830 Bug 3 Closed [68632] "Vortex Torpedo" VFX is missing 2022-10-18 11:24:11
SUB-1829 Bug 3 Open [69088] BloodKelpTwo_Cave biome has missing fog and dim lighting 2022-11-02 15:06:55
SUB-1828 Bug 3 Open [68632] Player can break motor mode by deconstructing a "Moonpool" and hitting its surface at the same time 2022-10-20 12:09:13
SUB-1827 Bug 2 Closed [69088] Title crashes upon releasing objects/exiting Prawn Suit while having two Propulsion Cannons equipped 2022-09-13 09:58:35
SUB-1826 Bug 3 Open [68632] LOD issues on a ramp in the Alien Thermal Plant facility 2022-10-07 09:40:36
SUB-1825 Bug 3 Closed [69217] Fish schools appear as a fuzzy ball of light on Low graphic settings with "Lightning Flashes" disabled 2022-09-19 11:11:15
SUB-1824 Bug 3 Closed [69208] Disabling Lightning Flashes, does not disable sparks within the lifepod 2022-09-15 08:38:47
SUB-1823 Bug 3 Closed [69217] Missing translation for word "InventoryFull", when getting creepvine seeds 2022-10-11 08:51:28
SUB-1822 Bug 0 Open [69208] Z-Fighting within the Cyclops - present on all presets 2024-05-14 06:36:50
SUB-1821 Bug 3 Closed [69088] ILZChamber biome has missing fog and dim lighting 2022-09-12 07:35:15
SUB-1820 Bug 3 Closed [69088] LOD issue present for Reinforcement panels inside the Deep Grand Reef Degasi Seabase 2022-10-11 09:28:33
SUB-1819 Bug 3 Closed [69088] LostRiver_Junction biome has missing fog and dim lighting 2022-09-12 20:46:06
SUB-1818 Bug 3 Closed [69088] 3D map presents misplaced/corrupted textures upon entering the Scanner Room from certain distances 2022-09-28 06:09:23
SUB-1817 Bug 4 Open [69088] Cyclops presents docking bay open/close SFX when it is not intended 2022-09-21 08:34:54
SUB-1816 Bug 3 Closed [69088] Any objects placed inside Cyclops' docking bay will float in the air when the bay opens 2022-09-29 12:15:44
SUB-1815 Bug 4 Closed [69088] Objects remain stiff and have hard collision after dropping them and loading the save 2022-09-09 20:44:20
SUB-1814 Bug 3 Closed [69208] Terrible Z-Fighting on Neptune Rocket and platform present on all presets 2022-09-09 19:09:15
SUB-1813 Bug 2 Closed [69208] Screen flashes white violently before launching to main menu 2022-11-01 18:54:11
SUB-1812 Bug 2 Closed [69208] Prawn suit hangs in the air indefinitely, after being created 2022-09-09 09:01:40
SUB-1811 Bug 3 Open [69193] Accessibility Backporting: Highlight Interactables functionality missing 2022-09-09 18:04:07
SUB-1810 Bug 2 Closed [69193] Accessibility Backporting: UI Scale functionality missing 2022-09-07 20:14:45
SUB-1809 Bug 2 Closed [68632] Exiting a flooded structure through a hatch gives bonus oxygen 2022-09-15 12:08:42
SUB-1808 Bug 3 Closed [69088] Framerate drops when blueprint ghosts are obstructed by other base pieces or Alterra wrecks 2022-09-09 08:10:08
SUB-1807 Bug 4 Closed [69088] The Waterproof Locker can be trapped inside newly built structures 2022-09-09 20:48:11
SUB-1806 Bug 2 Closed [69088] PRAWN suit can fall through the ground when dropping into the Deep Grand Reef 2022-10-05 06:24:07
SUB-1805 Bug 3 Closed [68632] Cyclops' storage locker doors remain open if they are quickly opened twice 2022-10-13 09:01:14
SUB-1804 Bug 3 Open [69088] Mismatch between voice overs and subtitles present when Sunbeam arrives 2022-10-20 07:29:07
SUB-1803 Bug 4 Open [68598] Build fails to install for some users on Epic Store 2024-02-07 18:07:32
SUB-1802 Bug 3 Closed [69088] Issue with saving batch cells on PS4 2022-09-13 09:57:15
SUB-1801 Bug 3 Closed [69203] Missing translation for word "UsePlanter", inside aquarium 2022-11-01 08:32:30
SUB-1800 Bug 4 Closed 69203 The mountain's teleporter has its first use animation reversed: Riley is moving on the opposite side first. 2022-09-08 22:06:42
SUB-1799 Bug 2 Closed 69203 You clip easily through the terrain while using the portals inside an exosuit. 2022-10-06 08:47:00
SUB-1798 Bug 4 Closed 69203 Player gets trapped inside solar panels after exiting a base 2022-09-09 20:45:07
SUB-1797 Bug 0 Closed 69203 Sulfur spawning outside of Crashfish nests 2022-09-12 20:37:10
SUB-1796 Bug 3 Closed [69203] [Steam Deck] Game no longer recognizes Steam Decks default joystick system, defaults to keyboard and mouse making game unplayable 2022-09-09 15:52:05
SUB-1795 Bug 4 Open [69203] Bubbles appears inside large room 2022-10-06 09:51:31
SUB-1794 Bug 0 Closed [69088] Sunbeam sequence can start earlier than intended 2022-04-13 16:11:16
SUB-1793 Bug 3 Open [68632] Audio delay can be heard after repairing the breaches in the Aurora's Drive Core 2022-09-12 16:06:10
SUB-1792 Bug 3 Closed [68632] Cyclops diving chamber bulkhead can remain stuck and trap the user inside 2022-11-08 10:13:13
SUB-1791 Bug 0 Closed [69193] Green pixels around light effects 2022-04-13 13:01:47
SUB-1790 Bug 2 Won't Fix [69088][Cert] "Exit/Holster" and "Left Hand/Use" buttons do not work properly when swapped or changed 2023-02-23 14:57:34
SUB-1789 Bug 4 Closed [69193] Water surface creates water splash noises in cyclops 2022-09-09 20:49:04
SUB-1788 Bug 4 Closed [69193] Cyclops storage door clips into PDA Inventory UI 2022-09-09 20:47:01
SUB-1787 Bug 4 Closed [69193] The animation for disabling the Quarantine Enforcement Platform isn't working properly 2022-09-09 20:46:27
SUB-1786 Bug 1 Closed [69193][69181] Game crashes immediately upon being launched 2022-05-04 07:52:28
SUB-1785 Bug 3 Closed [69193] Creative mode description incorrect of gamemode properties 2022-11-01 14:17:21
SUB-1784 Bug 2 Closed [69088] Quick Slots tutorial cannot be completed by following the instructions 2022-10-13 08:45:24
SUB-1783 Bug 3 Closed [68632] Fabricator's animations are corrupted upon triggering partial deconstruction and then constructing it back 2022-09-30 08:21:41
SUB-1782 Bug 3 Closed 69193 Death happens too early: you don't have time to see the eating animation from the reaper anymore, and in hardcore you don't even have the time to realize why you're dead when eaten sometimes. 2022-09-29 13:11:47
SUB-1781 Bug 2 Closed [69088] Title stuck at "Loading..." indefinitely after "Options" is pressed 2022-09-14 13:05:41
SUB-1780 Bug 4 Closed 69193 The water filtration machine panel seen from the outside do not joint properly. 2022-07-12 20:06:55
SUB-1779 Bug 4 Closed 69193 The filtration machine VFX / objects created are offset in the large room. 2022-04-17 01:53:20
SUB-1778 Bug 4 Closed [69193] Incorrect Subtitle for Engine Temperature Warning (Cyclops) 2022-09-09 20:49:34
SUB-1777 Bug 2 Closed [69190] Forcefield has no collision with Seamoth at the Thermal Plant entrance 2022-09-19 07:46:50
SUB-1776 Bug 3 Closed [69190] Voice sound present while "Voice volume" is turned off on seamoth 2022-09-12 07:35:40
SUB-1775 Bug 4 Closed [69190] Corrupted camera behavior present upon leaving the Seamoth between close Base Pieces 2022-09-09 20:56:06
SUB-1774 Bug 3 Closed [69190] Using a double propulsion cannon on Prawn Suit can lead to multiple issues 2022-05-12 15:26:23
SUB-1773 Bug 4 Closed [69190] Graphical corruption present when falling with the Prawn Suit inside the Primary Containment Facility 2022-09-16 08:59:51
SUB-1772 Improvement 4 To Do Suggestion for HUD 2022-05-16 17:06:13
SUB-1771 Bug 0 Closed [69172] VR: Transparencies Broken 2022-04-27 16:23:36
SUB-1770 Improvement 4 To Do VR: Loading Screen is Attached to your View 2022-05-16 17:00:32
SUB-1769 Bug 3 Open [69172] VR: No PDA Boot Up Sequence in the Intro 2022-11-23 21:32:42
SUB-1768 Bug 3 Open [69172] VR: Fireextinguisher has No VFX 2022-11-23 21:33:00
SUB-1767 Bug 3 Open [69172] VR: No Fires in the Intro at All 2022-11-13 19:28:26
SUB-1766 Bug 4 Open [69172] VR: Medkit Fabricator's Position in Intro Cutscene not Correct 2022-11-23 21:36:00
SUB-1765 Bug 3 Claimed Fixed VR: Fabricator UI Issues 2022-12-12 16:08:20
SUB-1764 Bug 3 Not a Bug [69172] VR: Intro Cutscene Plays with issues 2022-12-12 11:23:00
SUB-1763 Bug 2 Closed [69172] Crashfish and their nests not properly spawning 2022-04-21 00:42:09
SUB-1762 Bug 3 Closed [69093] User is forcibly moved when constructing large objects while standing on compartment stairs 2022-09-09 09:06:46
SUB-1761 Bug 3 Closed [69093] Missing animation when using the "Hatch" from an "Alien Containment" built inside a "Large Room" 2022-09-09 09:10:27
SUB-1760 Bug 3 Closed [69093] The "Large Room Partition" cannot be placed on top of a "Large Room Partition Door" located in a "Large Room" below it 2022-09-09 09:20:53
SUB-1759 Bug 2 Closed [69093] "Sign" and "Picture Frame" cannot be built on "Large Room Partition" walls 2022-11-01 08:25:41
SUB-1758 Bug 4 Closed [69093] Sky LOD inconsistency present if a "Glass Dome" is built on a "Large Room" at the surface level 2022-09-07 11:38:44
SUB-1757 Bug 3 Closed [69093] Water clips through large room connections when built intersecting the waters surface 2022-04-29 14:55:19
SUB-1756 Bug 4 Closed [68842] Users can't change Options sliders with Switch D-Pad, using only joysticks is problematic 2022-09-09 20:55:05
SUB-1755 Bug 3 Open [68842] Entering Keycodes on the Aurora at default Sensitivity is very difficult 2022-09-19 10:14:54
SUB-1754 Bug 4 Closed [69093] Inconsistency in Bioreactor animation while building inside a "Multipurpose Room" or "Large Room" 2022-09-09 09:25:47
SUB-1753 Bug 3 Closed [69130] Swimming with seaglide can make users go cross-eyed 2022-09-19 09:45:14
SUB-1752 Bug 3 Closed [69130] PDA is too close to face when opened, resulting in physical discomfort 2022-09-19 09:45:24
SUB-1751 Bug 4 Closed [69130] In-game menu cannot be accessed with VR controllers 2022-11-23 21:38:32
SUB-1750 Bug 3 Closed [68842] Players can break motor mode during building into their base, by constructing and deconstructing construction ghosts 2022-09-19 09:45:35
SUB-1749 Bug 2 Closed [69130] Subtitles are fixed at the bottom of the view, which makes them unreadable 2022-12-13 21:44:54
SUB-1748 Bug 3 Closed [69130] Intro cutscene can be misaligned, causing the player's view to appear detached from the player's body 2022-11-22 06:42:23
SUB-1747 Bug 3 Open [69130] On VR, the loading screen can cause severe dizziness and nausea to the user 2022-11-23 21:39:10
SUB-1746 Bug 3 Claimed Fixed [69130] On VR, the main menu contains no prompts about how to select things or interact with the menu 2022-12-08 15:56:48
SUB-1745 Bug 2 Closed [69093] Water Filtration does not work within the Large Room 2022-07-12 20:57:02
SUB-1744 Bug 3 Closed [69130] On launch there's no warning about the game containing flashing lights 2022-09-13 18:37:53
SUB-1743 Bug 3 Closed [69093] Fish can whip the player violently around their large room 2022-07-12 20:57:12
SUB-1742 Bug 3 Open [68842] Developer Console and Tools are not available on Profiling builds of the game 2022-09-09 17:03:29
SUB-1741 Bug 2 Closed [69116] Seamoth hangs in the air indefinitely, after being created 2022-09-09 11:21:34
SUB-1740 Bug 3 Open [69097] On Mac (w/ intel chip), scrolling up causes menu to scroll down, and vice versus 2022-04-06 15:54:53
SUB-1739 Bug 3 Closed [69093] Incorrect Animation When Entering/Exiting Hatches 2022-07-12 20:12:29
SUB-1738 Bug 3 Closed [69093] Surface hatch enter/exit animation issue when connected to tubes 2022-09-09 11:28:47
SUB-1737 Bug 4 Closed [69093] Water surface clips through multipurpose glass roof 2022-09-16 11:40:35
SUB-1736 Bug 3 Closed [69093] [PC] Mountain fog VFX are far too dark when looking through large room windows at night 2022-10-03 07:20:48
SUB-1735 Bug 4 Closed [69093] Large Multipurpose room name does not match BZ 2022-07-12 20:18:45
SUB-1733 Bug 2 Claimed Fixed [68983][Steam Deck] Does not meet the Verified requirements of Cross-Platform Cloud Save 2023-01-04 12:08:55
SUB-1732 Bug 2 Claimed Fixed [68983][Steam Deck] External PS4 / PS5 Controllers can fail to function as expected 2023-02-23 18:58:31
SUB-1731 Bug 3 Closed [68016] Two location signals are present for the second "Degasi Seabase" 2022-09-14 07:38:17
SUB-1730 Bug 3 Blocked [68865] [Steam Deck] When binding keys, R4 / R5 and L4 / L5 are unmappable 2023-02-24 10:22:26
SUB-1729 Bug 3 Claimed Fixed [68865] [Steam Deck] Unable to clear a keybind if a keybind is assigned incorrectly. 2023-02-21 19:28:57
SUB-1728 Bug 0 Closed [47031] Chinese(Traditional) option improperly localized for several languages 2022-03-15 12:24:24
SUB-1727 Bug 4 Closed [45391] Players can die in Creative mode, which goes against the description 2022-09-09 20:51:34
SUB-1726 Bug 3 Closed [68854] Docking the Cameradrone in the Map Room causes hull breaches to occur 2022-09-09 11:49:04
SUB-1725 Bug 3 Open "Troubleshoot Guide" button takes you to the old link 2022-10-10 15:43:47
SUB-1724 Bug 4 Closed [68842] Floating piece of voxel terrain in Jellyshroom Caves 2022-09-09 20:50:50
SUB-1723 Task 0 Done Remove duplicated entities 2022-02-14 17:43:26
SUB-1722 Bug 3 Closed [68748] Animation is missing for the player putting the PDA down 2022-04-11 19:34:55
SUB-1721 Bug 2 Closed 68748 Pressing and holding escape to skip beginning cutscene spawns you on top of the lifepod, and if you fall, you'll walk underwater. 2022-04-19 20:33:38
SUB-1720 Bug 0 Closed [68748] Language doesn't change correctly in Options Menu 2022-04-19 20:39:33
SUB-1719 Bug 3 Closed 68739 Out of bounds slots in the lost river. Multiple batches: 6-15-13, 6-14-13, 7-15-13, 7-14-13, 5-15-12, ... 2022-09-19 09:45:48
SUB-1718 Bug 3 Closed 68735 The tiger plants feign passivity in the alien containment. 2022-04-19 19:53:26
SUB-1717 Bug 3 Closed 68733 Visible gap in hatches placed on multipurpose rooms. 2022-09-19 13:17:21
SUB-1716 Bug 3 Closed 68733 [Save-State] Loading inside an alien containment places you in walking mode. 2022-09-19 13:11:59
SUB-1712 Bug 2 Closed [68687] Update unaccredited Playtesters in SN1 Credits 2022-11-08 10:47:29
SUB-1711 Bug 4 Open 68686 Gel sacks inside the growbed aren't unregistered from the cell manager when fully cut. 2022-11-13 09:09:59
SUB-1710 Bug 3 Closed [67938] Crash encountered when inserting the tablet to the Aquarium Facility Force Field 2022-09-12 07:37:18
SUB-1709 Improvement 0 To Do (PC) Suggestions for SN 2.0 Videos Settings 2022-01-20 14:57:22
SUB-1708 Bug 3 Closed [67938]"Stalkers" remain in the "swimming" animation after being killed 2022-09-19 13:07:12
SUB-1707 Bug 3 Open [67938] Rendering issue present for Quarantine Enforcement Platform after exploring the building 2022-10-26 15:17:25
SUB-1706 Improvement 0 To Do Suggestion for Subnautica 2.0 You can directly craft a better Item when you have it equipped 2022-01-12 21:50:00
SUB-1705 Improvement 4 To Do Suggestion for Subnautica 2.0. PDA interaction sounds. 2022-01-12 21:56:08
SUB-1704 Bug 0 Closed 68654 On the mobile vehicle bay menu, the scanner room markers you have flicker. 2022-01-03 10:55:21
SUB-1703 Bug 2 Closed [68653] Player can get stuck in the walls of ship wreckage 2022-07-12 21:10:16
SUB-1702 Bug 2 Closed [68636] Title crashes in "Profile and System" menu upon idling for 5 minutes 2022-10-03 07:02:05
SUB-1701 Bug 3 Open [68651] Grass graphical errors on Mac causes game to be unplayable 2022-01-03 17:16:41
SUB-1700 Task 0 Done Backport fix for Switch corrupting files in temp storage 2021-12-22 10:54:18
SUB-1699 Bug 3 Closed 68651 It is possible to be trapped inside a player's base if the hatch is obstructed. 2022-09-09 12:07:00
SUB-1698 Bug 3 Closed 68636 The Sea Emperor might blow the sand in a loop. 2022-09-13 15:52:48
SUB-1697 Bug 4 Closed 68639 The Sea Emperor is culled inside the prison when you are behind the portal leading to the QEP. 2022-09-08 21:41:48
SUB-1696 Bug 4 Closed 68625 Safe shallows reflection in the prison's walls. 2022-07-07 21:06:30
SUB-1695 Bug 3 Open 68625 Disabling the gun while the Sunbeam countdown is active causes the countdown to stay permanently and decrease in the negative numbers. 2024-06-22 09:07:08
SUB-1693 Bug 3 Closed [68597] System.Reflection.TargetInvocationException Present when swapping languages after saving 2022-09-13 19:58:47
SUB-1692 Bug 3 Closed [68597] FormatException present when scrolling through Options Menu Languages 2022-09-14 11:43:38
SUB-1691 Bug 4 Closed 68597 The ConstructionObstacle VFX inside the big structures reveals z-fighting issues. 2022-07-07 17:38:26
SUB-1690 Bug 0 Closed [68594] Some Water Filtration Suit Brazilian Portuguese localizations not implemented 2021-12-03 20:11:21
SUB-1689 Bug 0 Closed Filtration Suit and Reclaimed Water Description is in English when having game in Polish 2021-12-03 20:18:54
SUB-1688 Bug 0 Closed [68594] Reclaimed water not properly translated when in Korean 2021-12-03 19:12:52
SUB-1687 Bug 0 Closed [68594] Filtration Suit and Reclaimed Water Description is in English when game is in Slovak 2021-12-03 19:17:33
SUB-1686 Bug 0 Closed [68594] Some Water Filtration Suit French localizations not implemented 2021-12-03 20:17:06
SUB-1685 Bug 0 Closed [68594] Filtration Suit Description is in English when having game in Hungarian 2021-12-03 19:15:37
SUB-1684 Bug 0 Closed [68594] Some Water Filtration Suit Spanish localizations not implemented 2021-12-03 20:15:15
SUB-1683 Bug 3 Closed [68575] Water quality corrupts when set to medium on low graphics preset 2022-11-15 14:09:42
SUB-1682 Bug 3 Closed [68585] Precursor gun charge VFX textures have incorrect transparency 2022-09-12 07:37:25
SUB-1681 Bug 3 Closed [68585] Space debris appear blurry during the Neptune rocket launch 2022-09-12 07:48:51
SUB-1680 Bug 3 Closed [68585] LOD issue present for a "Reinforcement" panel in "Jellyshroom Degasi Seabase" 2022-04-21 08:45:07
SUB-1679 Bug 4 Closed [68585] Title froze as soon as the "Seamoth" was destroyed by a "Reaper Leviathan" 2022-09-09 20:54:08
SUB-1678 Bug 3 Closed [68585] Title crashes upon picking up an item with both arms inside "Prawn Suit" 2021-12-21 14:50:02
SUB-1677 Bug 3 Open [68585] Graphical corruption is present for the Oxygen meter when it's starting to replenish 2022-04-11 19:01:56
SUB-1676 Bug 3 Closed [68585] Title crashed multiple times on boot while connected to the internet 2022-09-15 09:30:41
SUB-1675 Bug 3 Closed [68585] The character clips through structure collisions by exiting through a "Hatch" built close to it 2021-12-21 15:08:41
SUB-1674 Bug 2 Closed [68585] Player character runs by default on the "Hold to run" Run Mode 2021-12-13 18:16:39
SUB-1673 Bug 3 Closed [68585] Batteries disappear from the inventory when exchanging power source and switching to another slot 2021-12-21 09:42:51
SUB-1672 Bug 0 Closed [68585] Achievements / Trophies cannot be unlocked 2022-01-31 21:42:14
SUB-1671 Bug 3 Open [68585] Double UI Icon is present for the cancel battery recharge prompt 2022-09-09 16:57:14
SUB-1670 Bug 0 Closed 68585 Deconstructing a scanner room full of upgrades is possible and makes you lose them. 2022-01-06 15:07:39
SUB-1669 Bug 4 Open [68584] Tiger plants can damage base and cause flooding 2022-04-12 21:49:52
SUB-1668 Bug 3 Closed [68584] The character can break collision with surfaces when entering/exiting the "Seamoth" rapidly 2022-11-03 14:43:10
SUB-1667 Bug 4 Closed [68584] Missing collision between the character and a certain tree is present at the “Floating Island” 2022-09-09 20:56:47
SUB-1666 Bug 0 Closed [68584] A dark frame is present around damage texture decals inside “Aurora” on certain graphic presets 2021-11-04 13:00:37
SUB-1665 Bug 4 Closed [68582] Ghost state effects are present for the top of the crafted items when having a full inventory 2022-09-09 20:57:14
SUB-1664 Bug 2 Closed (68016)Air bladder not working properly in SN1 2021-11-04 00:09:01
SUB-1663 Bug 3 Closed [68578] Dev Test Item can be obtained through Steamworks key 2022-09-19 09:44:52
SUB-1662 Bug 3 Closed [68575] Unable to redeem Steam Economy Codes 2021-10-28 11:47:08
SUB-1661 Bug 3 Closed [68575] Unable to access steam economy 2021-10-28 22:02:01
SUB-1660 Bug 2 Closed [68574] Title remains stuck in an infinite loading on PC when Graphics Detail is set to Switch 2022-09-12 12:26:42
SUB-1659 Bug 4 Open [68574] Sliders from Options move without input when selected with a PS4 controller 2022-01-10 08:57:18
SUB-1658 Bug 4 Open [68574] Multiple controls can be bound to the same key 2022-01-10 21:03:46
SUB-1657 Bug 3 Open [68569] The title is not paused when the PS5 controller is disconnected 2022-06-07 15:20:22
SUB-1656 Bug 0 Closed 68556 Missing FMOD event: an event from BZ is missing in Interface.bank. 2022-01-21 19:04:15
SUB-1655 Bug 3 Closed 68566 When Riley is dying from the Cyclops's fire, you're on fire whenever you enter your Cyclops (on respawn, if you get out and enter again) immediately. 2022-09-19 09:29:15
SUB-1654 Bug 3 Closed 68566 The label "StillsuitFragment", which seems to be a duplicate with a lowercase s to "StillSuitFragment", exists in the language files. In most languages, it describes a "Stillsuit fragment". 2022-02-03 09:08:09
SUB-1653 Bug 2 Closed [68561] "Press Options" screen did not load, requiring force exit and relaunch 2021-10-18 19:38:32
SUB-1652 Bug 3 Open 68556 [Save-State] When you load the game with a prawn suit parked on land while at the distance, it falls through the terrain's mesh. 2022-11-25 09:08:24
SUB-1651 Bug 3 Closed [67816] Cave Sulfur Formula is Incorrect 2022-10-24 16:40:14
SUB-1650 Bug 3 Open [68546] Cyclops sonar picks up on strange borders above the water 2022-09-14 15:47:32
SUB-1649 Bug 3 Closed (67174)(68016)(67938)Upon reloading a save, a tool placed in the hotbar (if there’s only one) or the last one (farthest right) will be auto-equipped 2022-09-19 13:00:58
SUB-1648 Bug 1 Closed [68546] Settings Preset will return to Default when closing the title 2021-10-21 12:24:02
SUB-1647 Bug 4 Closed 68545 The watermark is hard to see in grey. BZ has it white. 2022-07-12 20:15:01
SUB-1646 Bug 2 Closed [68549] The prompt "Screenshot saved to PDA" is not present on HUD after taking a screenshot 2022-09-30 11:16:14
SUB-1645 Bug 2 Closed [68542] Save/Loading in a base or vehicle resets motor-mode to swimming 2021-10-14 19:20:10
SUB-1644 Bug 3 Closed [67890] Send Feedback Button not present on Next Gen Consoles 2022-01-18 21:16:35
SUB-1643 Bug 1 Closed [67890][Cert] Total save data exceeds 1.08GB 2021-10-11 14:00:24
SUB-1642 Bug 3 Closed [68510] The Photo manager does not display screenshots in the correct order after a Save / Load action 2022-09-30 08:19:38
SUB-1640 Bug 4 Closed [68498] Mobile Vehicle Bay can be deployed and accessed inside the Moonpool 2022-09-15 09:47:46
SUB-1639 Bug 3 Closed [68498] Major FPS drop is noticed when building extensively for several hours 2022-09-14 07:39:07
SUB-1638 Bug 4 Open [67816] Water clips into walls when Base is half submerged. 2022-05-02 13:08:35
SUB-1637 Bug 2 Closed [67816] Missing Base while viewing Jellyshroom area with Camera 2022-10-03 07:00:19
SUB-1636 Bug 2 Closed 68505 Ladders inside wrecks are blocking since the Player's collision update. You can even get stuck. 2021-12-20 12:50:21
SUB-1635 Bug 2 Closed [68505] Having lab equipment active in hotbar causes rapid flickering 2021-10-04 11:29:06
SUB-1634 Bug 3 Open [68505] [VR] The mouse cursor on a monitor doesn't stay locked when using mouse and keyboard 2022-11-23 21:40:37
SUB-1633 Bug 3 Closed 68505 Prawn suit claw fragments: leftovers or gameplay issue. 2024-04-26 09:15:26
SUB-1632 Bug 3 Closed 68496 Rising water inside the base looks weird when it's flooded. 2021-10-15 11:00:03
SUB-1631 Bug 3 Closed [67816] Degasi Base Door Collision 2021-12-20 12:56:16
SUB-1630 Bug 4 Closed [68498] Building base pieces from the inside of a flooded base will restore oxygen to the character 2022-09-15 09:47:54
SUB-1629 Bug 4 Open [68498] Breaches on Glass Base Pieces can be seen only from one side 2021-10-01 20:14:14
SUB-1628 Bug 0 Closed [68498] Accessibility Tab is missing from the Options Menu 2021-09-27 14:15:38
SUB-1627 Bug 3 Closed 68496 In-base bulkheads slow you down. Degasi's bulkheads stop you. 2021-11-11 10:19:51
SUB-1626 Bug 3 Closed [68493] PS5 news screen for SN1 displays info about the BZ Translation patch 2021-09-27 22:50:17
SUB-1625 Bug 3 Claimed Fixed 68496 [Save-State] The PDA log displays all log messages unread when you load a game. 2022-12-18 02:34:06
SUB-1624 Bug 3 Closed 68496 You can't access new water filtration machine's storage when opened in front. 2021-11-11 09:53:30
SUB-1623 Bug 3 Closed [68482][68488] Base pillars look completely built on any unfinished structure after a save and load 2022-09-19 07:54:02
SUB-1622 Bug 0 Closed [68482] The Lost River water is layered in front of the Cyclops' navigation HUD 2021-09-28 13:09:13
SUB-1621 Bug 3 Closed [68482] Cyclops' Upgrade Console has bright textures when the lights are off 2022-09-19 07:19:55
SUB-1620 Bug 4 Open [68482] Assets cannot be deconstructed after a certain distance with the building UI still present 2021-10-01 20:22:00
SUB-1619 Bug 3 Closed [68482] Open Databoxes are present on the Scanner Room's HUD 2022-09-12 12:19:48
SUB-1618 Bug 4 Open [68482] The character can clip through some unfinished textures in Wreck1 2021-10-01 20:26:21
SUB-1617 Bug 2 Closed [68488] Alien Containment won't Deconstruct 2021-10-14 10:46:35
SUB-1616 Bug 3 Open [68486] Floating resource spawn in Jellyshroom Cave 2021-10-01 21:29:52
SUB-1615 Bug 3 Open [68488] Decals used on Degasi Bases and Aurora interior are completely black (Or dark) 2021-10-01 22:37:20
SUB-1614 Bug 4 Open [68486] Tiger Plant projectiles spawn facing north before slowly spinning into the right direction after being shot at player 2021-10-01 22:05:42
SUB-1613 Bug 3 Closed [68486][68482] Motor mode is not set to swimming when entering an Alien Containment from a higher level 2021-12-21 10:05:35
SUB-1612 Bug 2 Closed [68482][68486] The Scanner Room cannot be deconstructed 2021-12-21 10:05:14
SUB-1611 Bug 4 Closed [68486][68482] Inconsistency present for various flora species when hit with the Prawn Suit arms 2022-09-15 09:48:05
SUB-1610 Bug 3 Closed [68482] Window is visibly complete before construction is finished. 2021-10-04 17:40:23
SUB-1609 Bug 3 Closed [68482] The model for resource nodes persist after being broken with a "Propulsion cannon" 2021-10-22 07:55:27
SUB-1608 Bug 3 Closed [68482] Notification message repeats the same sentences when deconstructing a base with multiple items built 2021-12-21 10:06:52
SUB-1607 Bug 3 Closed [68482] Objects cannot be deconstructed if the user swaps the equipped item while deconstructing them 2021-12-21 10:07:29
SUB-1606 Bug 3 Open [68482] The Pause Menu is not visible when the screen turns black due to character's lack of oxygen 2022-05-02 16:25:33
SUB-1605 Bug 3 Closed [68482] Highlighted selection box remains present when scrolling past the HUD in the PDA menu 2022-09-14 07:39:16
SUB-1604 Bug 4 Closed [68482] Inconsistency present when attaching a Hatch to an Observatory 2022-09-09 20:57:57
SUB-1603 Bug 3 Closed [68482] Water Filtration Suit message repeats itself every time the suit is reequipped on the character's body 2022-09-13 20:49:29
SUB-1602 Bug 0 Closed [68482] Missing texture is present when connecting building props together 2021-09-27 12:04:51
SUB-1601 Bug 2 Closed [68482] Crash and multiple issues are present when picking up and equipping any collectible items 2021-12-22 08:06:52
SUB-1600 Bug 3 Open [68482] Missing DropPod Fabricator functionality noticed when starting a new game session 2022-11-23 14:55:10
SUB-1599 Bug 4 Closed [68482] Missing SFX can be noticed when breaching the water surface inside the "Moonpool" 2021-10-22 07:55:38
SUB-1598 Bug 4 Closed [68482] Missing collision is present between the Flares and Lifepod's walls when thrown at 2022-09-09 20:58:39
SUB-1597 Bug 2 Closed [68482] Clipping present for the "Picture frame" when attached to a "Moonpool" wall 2022-09-19 08:19:21
SUB-1596 Bug 4 Closed [68482] Improper placement is present for multiple Interior Modules and Miscellaneous inside the Moonpool 2021-12-21 10:08:36
SUB-1595 Bug 3 Closed [68482] No collision is present for the Multipurpose and Scanner Room roofs 2021-12-21 10:09:14
SUB-1594 Bug 3 Closed [68482] Water filtration machine VFX are offset 2022-09-12 11:57:23
SUB-1593 Bug 3 Closed [68399] You can build wall attachments on top of a Alien Containment Hatch 2022-07-12 21:00:14
SUB-1592 Bug 4 Closed [69399] Floating grass on outer Kelp Forest 2022-09-08 14:17:53
SUB-1591 Bug 3 Open [68426] The user can build props at the base of "Cyclops" ladders which causes unnatural collision issues. 2022-10-28 09:37:24
SUB-1590 Bug 3 In Progress [68426] [VR] Throughout the entire world there are LOD issues 2022-12-12 11:30:00
SUB-1589 Bug 2 Closed [68426] [VR] Gaze-based input is broken 2022-12-13 21:18:16
SUB-1588 Bug 2 Closed [68426] [VR][Blocker] Transparencies fail to render on VR, creating a blocker for completion 2022-10-31 17:14:28
SUB-1587 Bug 4 Closed [68426] Clipping present for "Wall locker" when attached to "Cyclops" pillar. 2022-09-09 20:59:03
SUB-1586 Bug 3 Closed [68399] Lockers cannot be renamed 2021-12-21 11:19:38
SUB-1585 Bug 3 Closed [68399] Table Coral drops 1 piece instead of 3 to 4 pieces 2021-10-07 19:54:45
SUB-1584 Bug 4 Open [68399][68426] Loading screen remains present if the user opens the PDA in the middle of the load 2022-01-24 15:42:27
SUB-1583 Bug 3 Closed [68426] Save thumbnails are darker than the images inside active gameplay 2022-10-17 18:00:01
SUB-1582 Bug 3 Open [68399] [68426] "Use fire extinguisher" prompt is present on the screen longer than usual after putting down the fire in drop pod 2022-09-12 16:15:28
SUB-1581 Bug 2 Closed [68399][68426] PDA loses its functionality if it is closed right after it has loaded 2022-09-07 11:48:18
SUB-1580 Bug 4 Closed [68399] Random "Grand Reef Caves" Biome Zone In Sparse Reef Open Water 2022-10-26 14:30:24
SUB-1579 Bug 3 Closed [68399] Data Terminal displays gibberish text after player interaction 2022-01-31 21:42:15
SUB-1578 Bug 3 Closed [68399] Plant Shelves can be improperly placed on walls 2022-09-12 20:47:15
SUB-1577 Bug 2 Closed [68399] The title crashes after extensive building. 2022-04-21 06:23:08
SUB-1576 Bug 3 Closed [68399] Water Filtration Machines and Ladders can be built in the same location inside Multipurpose Rooms 2022-05-04 08:04:05
SUB-1575 Bug 2 Closed [68399] Publishing time is improperly displayed in the News feed section 2022-10-18 11:30:53
SUB-1574 Bug 3 Closed [68399] Wall mounted items can be built on top of windows if they are placed in its "Ghost" phase 2022-04-21 07:29:54
SUB-1573 Bug 3 Closed [68399] Flare VFX looks like it is opened when dropped from inventory 2022-04-21 08:42:06
SUB-1572 Bug 4 Open [68399] Grav Trap deploy animation issue is present when two or more are in the inventory 2022-09-13 15:33:53
SUB-1571 Bug 4 Closed [68399] Missing collision for environmental prop inside "Cyclops". 2022-09-10 15:20:00
SUB-1570 Bug 4 Closed [68399] Sticky collision present via lower engine room entrance 2021-11-24 19:08:39
SUB-1569 Bug 3 Closed [68392] PDA Pause feature causes the line "You have suffered minor head trauma" to never play 2021-10-29 09:15:17
SUB-1568 Bug 4 Closed 68399 The fires from the Aurora aren't visible underwater. 2022-09-08 21:46:12
SUB-1567 Bug 2 Closed 68399 Ghost bases are missing VFX / No white VFX with unfinished building parts. 2022-09-09 13:24:16
SUB-1566 Bug 4 Closed [68392] You can scan Ancient Floaters through the floor at the Alien Warp Gate 2022-09-10 15:19:36
SUB-1565 Bug 4 Open [68392] Stars are rendered on top of the Aurora at night 2022-09-29 13:13:34
SUB-1564 Bug 3 Open [68392] Looking up through the water at assets render items strangely during the night 2022-09-19 15:54:58
SUB-1563 Bug 4 Open [68388] Game fails to respond to controller input after opening the console while on the Options menu 2021-09-14 17:11:13
SUB-1562 Bug 2 Closed [68392] Crash occurs when player opens developer menu while in crafting menu context 2022-04-21 07:19:49
SUB-1561 Bug 3 Closed [68388][68390] Fire Extinguishers can multiply in the inventory by completing several actions inside the Cyclops 2021-12-21 12:00:13
SUB-1560 Bug 3 Closed [68390][68388] Water is present inside "Scanner room" & "Multipurpose room", when connected to building props. 2021-12-21 10:11:01
SUB-1559 Bug 3 Closed [68388][68390] Mobile vehicle bay can get stuck inside compartments 2022-09-14 07:39:28
SUB-1558 Bug 3 Open [68388] LOD issue present in several locations near the Quarantine Enforcement Platform when looking at the big Cubes 2022-09-19 12:53:28
SUB-1557 Bug 3 Open [68390] Clipping present for "Seamoth" when docked to "Cyclops", after a "save / load" action. 2022-09-26 16:04:58
SUB-1556 Bug 3 Open [68388] Shadows fail to render correctly at night 2022-10-04 14:39:39
SUB-1555 Bug 2 Closed [68388][Cert] Main menu contains invalid navigation prompts 2022-11-01 08:22:37
SUB-1554 Bug 0 Closed [68382] Outcrops cannot be destroyed, thus its resource is unobtainable 2021-09-13 22:59:31
SUB-1553 Bug 0 Closed [68382] The title remains stuck on a black screen after the character has died. 2021-09-14 08:29:52
SUB-1552 Bug 0 Closed [68382] Major performance decrease is present all around the world 2021-09-14 11:03:07
SUB-1551 Bug 0 Closed [68382] Several issues present with the controller / keyboard / mouse inputs inside the pause menu 2021-09-13 22:17:55
SUB-1549 Bug 1 Closed 68378 Wrong mono path in DLL linking: Fallback handler could not load library <Steam>/steamapps/common/Subnautica/Subnautica_Data/Mono/fmodstudio. PDA stuck, no intro, no sounds, etc. 2021-09-13 22:18:28
SUB-1548 Bug 3 Closed [68365] Several assets allow structures to be built inside them, despawning after the building is complete 2022-09-09 12:58:49
SUB-1547 Bug 4 Closed [68365] Stalkers can remain stuck inside Lifepod 3 situated in Kelp Forest biome 2022-09-12 13:18:52
SUB-1546 Bug 4 Closed [68365] Sulfur Plant presents an unusual placement inside a specific cave 2022-09-10 15:21:54
SUB-1545 Bug 3 Closed [68365] Base structures can be built through the Cyclops 2022-09-14 07:39:39
SUB-1544 Bug 2 Closed [68365] "Base-Attached Air Pumps" can be built on the ocean's floor 2022-09-28 10:50:15
SUB-1543 Bug 3 Closed [68365] Pipes can be built through Bases and Vehicles 2024-05-06 08:28:59
SUB-1542 Bug 3 Open [68365] Jittering animation present for Floating Air Pump when swimming above it 2022-10-13 06:04:59
SUB-1541 Bug 4 Closed [68365] Inconsistencies present with the heat indicator when placing oxygen pipes inside high temperature zones 2022-09-12 13:27:12
SUB-1540 Bug 3 Closed 68365 Building a compartment on a moonpool snaps even with vehicle upgrade console, losing the latter. 2022-05-06 13:20:13
SUB-1539 Bug 4 Closed [68357] An unfinished texture is present inside the Gun's Moonpool room 2022-09-12 13:26:14
SUB-1538 Bug 4 Closed [68357] Texture inconsistencies can be seen on a wall inside one of the Prison's teleporter rooms 2022-09-12 13:20:26
SUB-1537 Bug 3 Open [68357] PDA message can be initiated inside the Prison when the character is not in the intended room 2023-06-12 19:45:41
SUB-1536 Bug 2 Closed [68357] Invisible collision present when passing through Bulkhead doors placed around the X compartment 2022-09-28 10:54:45
SUB-1535 Bug 4 Closed [68357] LOD issue present when swimming next to one of the Prison Aquarium's corners 2022-09-12 13:16:08
SUB-1534 Bug 3 Closed [68350] LOD issue is present when looking at the Quarantine Enforcement Platform building from one of it's corners 2022-09-13 17:03:38
SUB-1533 Bug 3 Closed [68350] Mobile Vehicle Bay can be climbed on underwater resulting in multiple issues 2022-07-12 20:53:33
SUB-1532 Bug 4 Closed [68350] Missing collision present for the chains holding the entrance platform inside the Prison Aquarium 2022-09-12 13:15:25
SUB-1531 Bug 4 Closed [68350] Missing textures are present for the back end of one of the "Aquarium Pipe access points" 2022-09-12 14:56:40
SUB-1530 Bug 2 Closed [68350] The user is able to build structures inside the Prison Aquarium's walls, disabling their collisions 2022-07-11 17:12:52
SUB-1529 Bug 3 Open [68350] Fish can enter inside the base if the character dies and respawns inside it 2022-09-15 10:46:01
SUB-1528 Bug 3 Closed [68350] The Prawn suit exits the Cyclops tilted and remains this way if it was embarked while the Cyclops was tilted 2022-09-12 11:40:42
SUB-1527 Bug 4 Closed [68342] Swimming animation is present when the character is actually walking on solid ground at a certain depth 2022-09-12 14:57:17
SUB-1526 Bug 4 Closed [68342] The Cyclops Modification Station can be interacted with after the submarine has been destroyed 2022-09-19 08:31:06
SUB-1525 Bug 3 Closed [68342] Inconsistency between the "InventoryFull" message and "Inventory full" notification 2022-09-30 11:29:10
SUB-1524 Bug 0 Closed [68342] The Reinforcement acts like a Window inside the Multipurpose Room 2021-09-28 13:11:17
SUB-1523 Bug 3 Closed [68342] The Alien Containment Hatch is showing the incorrect placement location 2022-05-04 08:06:14
SUB-1522 Bug 3 Closed [68334] Invisible collision present when passing through the Cyclops' Bulkhead doors 2021-12-21 10:16:24
SUB-1521 Bug 3 Closed [68334] Loading a save with a partially built Hatch will make the user able to interact with it 2022-09-12 13:21:33
SUB-1520 Bug 0 Closed [68334] Items can be placed inside the Bulkhead doorframe 2022-06-09 10:53:22
SUB-1519 Bug 3 Closed [68334] Controller UI is present on screen when using the keyboard and mouse and deconstructing an item 2022-09-14 12:55:34
SUB-1518 Bug 3 Closed 68334 You can't use the camera drones, there is no interaction inside the scanner room. 2022-09-12 12:14:21
SUB-1517 Bug 4 Open [68334] Stillsuit has gaps in the shadow where the tubes are located 2022-10-27 14:58:27
SUB-1516 Bug 0 Closed [67938] Polyanaline and Hydrocholoric Acid Ingredient not unlocked by techtypes requiring it 2022-01-11 21:45:42
SUB-1515 Bug 3 Closed [67938] Reapers can push the player through the ground, forcing out of bounds 2022-10-20 17:36:45
SUB-1514 Bug 2 Closed [67938]{Maybe Cert issue} NX Save appears corrupted on graceful exit, but can still load and play normally 2022-09-14 11:19:39
SUB-1513 Bug 3 Open [68323] Bases can be deconstructed even if Exterior Modules are attached to them 2023-01-23 08:00:45
SUB-1512 Bug 1 Closed [68323] Multiple issues are present when building Windows or Reinforcements on I Compartments 2022-09-26 12:56:15
SUB-1511 Bug 3 Closed [68323] The Seamoth can break the barrier between water and air if it is forced through the gates 2022-04-19 20:59:13
SUB-1510 Bug 4 Open [68323] Sound effects present for "Reaper Leviathan" when stunned by a "Stasis Rifle". 2022-09-16 15:54:25
SUB-1509 Bug 4 Open [68323] Visual effects present for "Reaper Leviathan" when stunned by a "Stasis Rifle". 2022-09-19 10:16:18
SUB-1508 Bug 3 Closed [68323] Building a reinforcement panel on a multipurpose room creates a massive visual bug 2021-11-24 17:55:42
SUB-1507 Bug 2 Closed [68323] Invisible collision present when hatch is attached to Scanner Room 2021-12-21 07:49:28
SUB-1506 Bug 3 Closed [68313] No collision is present between Vending Machine snacks and the ground above the water level 2022-09-30 08:06:52
SUB-1505 Bug 4 Closed [68313] The Vending Machine Snacks appear to have a reversed texture when dropped from inventory 2022-09-12 14:59:06
SUB-1504 Bug 3 Closed [68313] Vending Machine snacks cannot be picked up once they are dropped 2022-09-12 07:37:45
SUB-1503 Bug 4 Open [68313] Scanner VFX mismatches the proportions of the purple tablet located on Mountain Island 2022-01-28 21:04:53
SUB-1502 Bug 2 Closed [68313] Cannot close the PDA if it is opened while teleporting with "PDA pause" option checked 2021-12-21 08:16:18
SUB-1501 Bug 2 Closed [68313] Placeholder text present for the Hatching Enzymes bottle inside the Databank 2022-09-28 11:02:24
SUB-1500 Bug 0 Closed [68313] The user can construct a base while staying inside the blueprint phase of the compartment 2021-12-13 10:38:54
SUB-1499 Bug 4 Closed [68313] The text written inside a Sign can clip through the base walls 2022-09-15 09:48:12
SUB-1498 Sub-task 0 Done Regress PC 2021-09-01 16:06:58
SUB-1497 Bug 0 Closed Test bug 2021-09-01 20:32:57
SUB-1496 Bug 4 Open [68294] Three different types of Oxygen Tanks are represented by the same image inside the PDA 2022-04-28 06:24:14
SUB-1495 Bug 4 Closed [68294] The Neptune Launch Platforms can be built one on top of the other 2022-09-12 14:59:57
SUB-1494 Bug 3 Closed [68294] Saving & Reloading in a base Aquarium will result in wrong motor mode. 2022-10-03 07:20:22
SUB-1493 Bug 3 Closed 68294 The scanner room shows markers for incorrect or empty slots. 2022-03-10 17:18:49
SUB-1492 Bug 3 Closed [68280] The character can remain stuck between certain pipes inside the Aurora 2022-09-14 07:39:48
SUB-1491 Bug 4 Closed [68280] The flashlight, habitat builder & air bladder have seams in the models when constructed with the fabricator 2022-09-12 15:02:06
SUB-1490 Bug 4 Closed [67938] There's a typo in Spanish on the main title screen. "Pulas" should read, "Pulsa" 2022-02-22 19:29:31
SUB-1489 Bug 3 Closed [67938] "Read more" page appear displays an error when viewed on Switch 2021-12-21 12:30:02
SUB-1488 Bug 3 Closed 68226 Seatreader: TreaderMoveOnSurface makes the Sea treader move backward with a forward animation. 2022-09-23 12:01:22
SUB-1487 Bug 0 Closed 68226 The field of view has an impact on the PDA's position. 2021-11-11 09:54:44
SUB-1486 Bug 0 Closed [68186] The current selected item outline doesn't update in the PDA when using the "PDA Pause" accessibility option 2021-12-21 08:37:29
SUB-1485 Bug 3 Closed [68161] The player's camera could clip through ceilings. 2022-09-07 11:47:41
SUB-1484 Bug 0 Closed [68186] The Sunbeam event audio doesn't pause when using the "PDA Pause" accessibility option which causes desyncs 2021-12-21 09:47:57
SUB-1483 Bug 2 Closed [68186] The intro has a non functional UI animation and delayed voice lines when using the "PDA Pause" accessibility option 2022-10-18 11:12:51
SUB-1482 Bug 3 Closed [68112] The Sea Emperor gets stuck in an animation loop after powering the incubator when saving 2022-09-15 09:33:47
SUB-1481 Bug 4 Closed [68107] The Quarantine Enforcement Platform has a spot which visually removes the outer part of the building 2022-09-12 20:48:05
SUB-1480 Bug 3 Closed [68107] The Prawn Suit Torpedo Arm inventory can't always be opened in the Cyclops while docked 2022-09-19 12:07:33
SUB-1479 Bug 2 Closed [68064] The Water Filtration Machine doesn't work properly after saving while partially build 2022-10-03 06:42:43
SUB-1478 Bug 4 Open [67816] Cluster of Prawn Suit Stuck Spots in Jellyshroom Caves 2023-06-12 19:46:18
SUB-1477 Bug 3 Open [68020][One Time Crash] Crash on exit after approaching the QEF and quitting to main menu 2021-09-03 19:00:47
SUB-1476 Bug 3 Closed [68020] Missing certain languages in English.json 2022-09-12 18:29:05
SUB-1475 Bug 2 Closed [68020] Graphics become corrupted upon approaching any alien base with Low graphic settings 2022-10-21 12:16:12
SUB-1474 Bug 3 Closed [67816] Quarantine Enforcement Stuck Spots while in Prawn Suit 2022-09-12 12:49:23
SUB-1473 Bug 2 Closed [68044] Players can exit a Prawn Suit while using a Precursor Teleporter 2022-09-15 08:40:18
SUB-1472 Bug 2 Closed [68044] Several interior base pieces get destroyed inside the Cyclops when inside the Lost River brine 2022-09-28 11:26:47
SUB-1471 Bug 3 Open [68044] The Prawn Suit "exit" message doesn't update when switching from or to a controller 2022-09-13 15:59:26
SUB-1470 Bug 0 Closed [68044] The prawn suit drill arm follows the wrong aim target in a certain circumstance 2022-01-24 15:52:29
SUB-1469 Bug 1 Closed [Switch] Remove the Dev Menu 2021-12-21 07:45:26
SUB-1468 Bug 0 Closed [68020] Seamoth stuck/melded in sand 2021-10-22 07:53:44
SUB-1467 Bug 4 Open [68020] Degasi Base Ladder teleports instead of doing animation. 2022-01-24 15:54:05
SUB-1466 Bug 0 Closed [68016] XBox One Live Account could not be synched on XBX Platform 2021-07-21 17:02:00
SUB-1465 Bug 3 Open [68016][68025] Scanner's power percentage is missing from the HUD when it is equipped in hand 2022-09-15 09:17:59
SUB-1464 Bug 3 Open [68025][68016][68020] "Done" button has no functionality when interacted with, at the Vehicle Upgrade Console 2022-09-15 09:12:30
SUB-1463 Bug 3 Closed [68016] Title crashes while exploring Safe Shallows 2022-09-14 07:38:46
SUB-1462 Bug 3 Closed [68020] Can't delete PDA screenshots using the PDA Remove button 2021-09-03 14:43:35
SUB-1461 Bug 3 Open [68016] Crash occurred while exploring the caves from the Blood Kelp Zone 2021-10-06 09:08:36
SUB-1460 Bug 3 Closed [68025][68016][68020] LOD issue present when looking at the Lost River Base 2022-09-21 14:34:56
SUB-1459 Bug 4 Closed [67816] Stuck / Sticky areas in Alien Thermal Plant and Primary Containment Facility 2022-09-19 09:46:00
SUB-1458 Bug 3 Open [67938][67890] Character is unable to move after interacting with “Console Commands” menu. 2022-09-19 16:00:29
SUB-1456 Bug 4 Closed 67816 Sticky area in Disease Research Facility causes issues with Prawn 2022-09-09 03:45:14
SUB-1455 Bug 2 Closed [68018] The user is able to deconstruct the Alien Containment with eggs and fishes in it 2022-09-28 11:30:17
SUB-1454 Bug 4 Closed [68016] Fire animation present randomly above the water level after Re-Spawning 2022-10-03 07:20:55
SUB-1453 Bug 3 Open [68018] A crash occurred after exiting to Main Menu while the loading screen is present 2022-09-15 12:26:13
SUB-1452 Bug 3 Closed [68016] The title crash after starting a new save file 2022-09-15 09:39:05
SUB-1451 Bug 2 Closed [67938][NX][Cert] Lockup: Quitting the game after giving feedback 2022-11-08 09:17:09
SUB-1450 Bug 2 Closed [67938][NX][Cert] Lockup: Spawning too many Cyclops 2022-07-07 16:24:56
SUB-1449 Bug 3 Closed [68016][68018][68020] Storage becomes inaccessible after binding the “A” button for opening the PDA 2022-09-19 11:03:45
SUB-1448 Bug 3 Closed [68020][WinStore] Switching between PS5 and XB1 controllers leads to a loss of functionality for several buttons 2022-09-12 20:42:25
SUB-1447 Bug 3 Closed [68020][WinStore] The PDA Blueprints Tab scrolls down and up by itself when using a PS5 controller 2022-09-12 20:42:14
SUB-1446 Bug 3 Closed [68016] News feed section remains in infinite loading after returning from any submenu 2022-09-16 09:11:55
SUB-1444 Bug 3 Open [67788] An error appears on the screen after taking multiple screenshots and saving 2022-01-24 16:28:03
SUB-1443 Bug 3 Closed [67984][67788][68016] Map and light can be toggled on/off with the pause menu on when using the Seamoth and Seaglide 2022-09-30 07:58:48
SUB-1442 Bug 2 Closed [67984] Left Trigger and Right Trigger have a reversed functionality when using a Xbox controller on Windows Store Application 2022-12-16 10:30:34
SUB-1441 Bug 4 Closed [67984] Pre-existing saves that exceed the advised size limit on PC can't be migrated to the cloud, and to Xbox 2022-01-31 21:42:16
SUB-1440 Bug 3 Closed [68003] Crash occurred while exploring the “gunmoonpool” 2022-09-16 07:48:35
SUB-1439 Bug 3 Closed [67984] Player becomes stuck when using a Mobile Vehicle Bay after performing a save\load action 2022-09-13 20:34:06
SUB-1438 Bug 4 Closed [67788] [68002] An unnatural cave entrance can be observed at some specific coordinates 2022-10-17 15:35:17
SUB-1437 Bug 4 Closed [67984] The character can get stuck in the air when jumping out of water 2022-09-19 11:20:47
SUB-1436 Bug 1 Closed [67992] WinStore transfer saves to XB1 causes crash 2021-09-29 06:52:07
SUB-1435 Bug 1 Closed [67992] XBOX Live Account cannot sync the previous Cloud Save Files 2021-07-21 13:52:52
SUB-1434 Bug 3 Closed [67992] Can't create a 10th save slot on Xbox 2021-07-14 18:21:12
SUB-1433 Bug 3 Closed [67816] Screenshots do not stay deleted after being removed 2021-12-21 09:57:35
SUB-1432 Bug 1 Closed [67792] [XB1 RC] All effects and transparancies 2021-07-02 22:39:47
SUB-1431 Bug 1 Closed [67829][Windows Store XB1][Save\Load] Users can use dev commands to build objects, on reload of save, the achievements for the builds are unlocked 2021-07-09 13:20:11
SUB-1430 Task 0 Done Sentry errors: Cannot set the parent of the GameObject 'Battery(Clone)' while it is being destroyed. 2021-06-29 11:30:32
SUB-1429 Bug 2 Closed 67966 Scanner room & leviathans inconsistencies. 2022-09-28 11:33:37
SUB-1428 Bug 3 Open [67890] Crash occurred on loading screen after deleting a previous saved file 2021-08-30 23:26:44
SUB-1427 Bug 2 Closed [47938] Lockup: Quitting the game after giving feedback 2022-04-11 16:16:32
SUB-1426 Bug 3 Closed [67890] Water animation glitch present when constructing and deconstructing base pieces above the water level 2022-09-30 07:55:53
SUB-1425 Bug 3 Closed [67869] Some feedback tickets don't go through 2022-09-12 18:18:49
SUB-1424 Bug 3 Closed [67872] Placeholder language slots are present in the languages menu 2022-09-19 08:01:28
SUB-1423 Bug 0 Closed 67948 The signal color is not set when you reload the game, it will go back to your chosen settings when you open the PDA. 2022-04-19 20:33:09
SUB-1422 Bug 4 Closed [67948] The Propulsion Cannon can pickup solar panels, power transmitters and spotlights placed on the ground. 2021-12-21 10:29:21
SUB-1421 Bug 3 Closed [67948] Gel sacks duplicate into multiple meshes when cut with a knife. 2022-03-01 22:01:44
SUB-1420 Bug 3 Closed [67948] Plants are invisible in the growbed. 2022-09-19 11:21:58
SUB-1419 Bug 4 Closed [67788] Textures are not properly connected near the Cargo Bay 3 entrance inside the Aurora 2022-09-19 07:20:22
SUB-1418 Bug 0 Open 67946 The scanner room markers ignore the scanner room range. 2024-02-11 10:54:03
SUB-1417 Bug 4 Closed 67946 Deep grand reef: slots under the terrain around the batch 10-15-3. 2022-09-08 21:33:40
SUB-1416 Bug 0 Closed [67946] Subtitles are automatically enabled or disabled when switching languages 2021-12-21 10:34:24
SUB-1415 Bug 0 Closed [67946][Blocker] The Baby Leviathan Enzymes are invisible, thus blocking the progression of the story 2021-08-30 23:19:06
SUB-1414 Bug 4 Closed [67946] Water animation is not present temporarily when entering the Main Menu screen 2022-09-20 13:33:51
SUB-1413 Bug 0 Closed [67946] The user is not able to extinguish the fire at the beginning of the story 2021-08-30 23:19:51
SUB-1412 Bug 3 Closed [67946] / [Epic Games Version] Swedish throws exceptions and has a user who possibly kept on crashing because of this. 2022-10-27 14:57:39
SUB-1410 Bug 2 Closed [67890] PS5 Save Files Disappearing 2021-10-11 12:28:08
SUB-1409 Bug 3 Closed [67946] Creatures try to attack creatures they shouldn't, small fish don't flee from the player, strange behaviour in general. 2022-09-14 14:01:42
SUB-1408 Bug 0 Closed [67946] Ugly color banding 2022-09-12 20:37:40
SUB-1407 Bug 2 Closed [67890] Excessive Screen Tearing on 4K TV's 2022-11-16 19:08:36
SUB-1406 Bug 2 Closed 67946 Null reference exception when starting a game the first time in LargeWorldStreamer.GetBlock(). 2022-09-30 21:01:36
SUB-1405 Bug 2 Closed [67946] All effects are broken after the engine update 2021-12-21 10:58:49
SUB-1404 Bug 4 Closed [67894] The Alien Thermal Plant has a spot which sets the motor mode to walking while in the water. 2022-09-15 07:40:38
SUB-1403 Bug 4 Closed [67890] Floating objects can be observed when connecting two base pieces 2022-09-15 09:48:19
SUB-1402 Bug 3 Closed [67890] Ion cubes and tablets disappear from inventory if a save is made during the initial animation 2022-09-12 19:30:44
SUB-1401 Bug 1 Closed [67891] Application Crash after loading save game 2021-06-14 12:58:38
SUB-1400 Task 0 Done Backport fix for creature response times 2021-06-15 14:14:04
SUB-1399 Bug 4 Closed [67891] "Accessibility" button text in the "Options" menu is not localized on several languages 2021-12-21 12:18:06
SUB-1398 Bug 2 Closed [67891] Placeable items such as posters don't block deconstructing a base piece. 2022-09-30 10:57:12
SUB-1397 Bug 0 Closed [67891] The "lightning flashes" accessibility option doesn't cover the electrical cables in for example wrecks. 2021-12-21 12:38:30
SUB-1396 Task 0 Done Schedule 2021-05-29 23:07:38
SUB-1395 Bug 4 Open [67885] In game settings menu has overlapping buttons. 2021-09-03 14:44:18
SUB-1394 Bug 2 Closed [67879] Loss of character and vehicle controls after Save and Load in Prawn Suit or Seamoth 2022-09-12 12:53:01
SUB-1393 Bug 1 Closed [67869][SUB]: Game can crash on loading, after saving while in a Prawn suit 2021-05-28 18:51:47
SUB-1392 Bug 2 Closed [67816] Prawn bay door cannot be repaired 2022-10-20 13:26:37
SUB-1391 Task 0 Done Accessibility: Option to disable light flashes 2021-05-25 13:19:10
SUB-1390 Task 0 Done Port controls behavior for Seaglide from BZ 2021-05-21 15:22:35
SUB-1389 Bug 4 Closed [67870][67869] Moonpool reflected light is present when the base is unpowered 2022-09-30 07:55:37
SUB-1388 Bug 2 Closed [67870] The character can swim inside the Cyclops after Save and Load 2021-10-15 11:35:34
SUB-1387 Bug 4 Closed [67870] The Splash Screen image is present alongside the background image of the title in the console's dashboard 2022-09-19 10:17:42
SUB-1386 Bug 3 Closed [67870] News Feed ineffective load time permits the user to make it disappear 2022-09-12 20:48:57
SUB-1385 Bug 3 Closed [67870] News Feed "Read more" is missing functionality 2022-05-03 12:00:10
SUB-1384 Bug 2 Closed [67870] Graphical error present in Aurora 2021-09-01 20:32:42
SUB-1383 Bug 4 Closed [67867] Player neck nub visible during starting sequence at maximum FOV 2022-09-20 18:36:03
SUB-1382 Bug 0 Closed 67857 Nearby Bases orientated differently can cause building issues when connected 2022-01-26 19:54:34
SUB-1381 Bug 0 Closed [67857] Player can despawn creatures (including leviathans) by building through them 2022-01-26 16:52:22
SUB-1380 Bug 4 Closed [67843][Switch] Black Layer will be noted when swiping the camera to the right and left, along the horizontal plane. 2022-09-21 07:10:16
SUB-1379 Bug 2 Closed Base rebuild causing physics simulation to freak out 2022-04-25 15:28:51
SUB-1378 Bug 3 Closed [SN1: 67710][BZ: 43864] Game icon on Series X shows "X|S", instead of the title 2022-01-31 21:42:16
SUB-1377 Bug 2 Closed [67837][Switch][Subnautica1] World rendering error present for the title after multiple days of progress 2022-09-12 07:38:00
SUB-1376 Task 1 Done SN1 Windows Store 2021-08-31 20:09:15
SUB-1375 Task 2 Done Subnautica PS4 bug investigations 2021-09-01 20:31:47
SUB-1374 Bug 3 Closed [67837][Switch][Subnautica1] Missing Saved Game File prompt confirmation will be noticed when deleting 2022-09-12 20:40:38
SUB-1373 Bug 3 Closed [67838] Game never visually loads past 40%. Makes it difficult for debugging. 2022-09-15 18:26:29
SUB-1372 Bug 2 Closed [67816] Thermoblade Bubble VFX present in the middle of the screen when blade isn't present 2022-10-11 09:13:01
SUB-1371 Bug 2 Closed [67837][Switch][Subnautica1] Missing "skip" button functionality and representation will be noted during the Intro Cinematic 2022-11-01 08:19:25
SUB-1370 Bug 2 Closed [67837][Switch][Subnautica1] Title's Saved File names are incorrectly displayed while in "Play" Menu 2022-09-16 08:31:38
SUB-1369 Bug 1 Closed [67837] Crash on Load of Particular Save Game 2022-05-04 08:23:12
SUB-1368 Bug 4 Closed [67837] [QoL] Keypads on the Aurora are very difficult to hit on Switch Lite 2022-09-19 10:14:57
SUB-1367 Bug 1 Closed [67661] Creepvines don't appear when console is set to a different language 2021-05-07 14:54:17
SUB-1366 Bug 2 Closed [67816] [OST] Players can still access OST files by loading other branches in Steam 2022-10-17 18:26:55
SUB-1365 Bug 3 Open [67813] Results of ramming Lifepod 5 (Safe Shallows) with Cyclops (why not?) suggests Lifepod 5 needs anchors 2022-10-26 14:34:30
SUB-1364 Bug 3 Open [67813] Stuttering effect is present for approximatively one second whenever a Base Piece is build or deconstructed 2022-09-15 09:21:40
SUB-1363 Bug 4 Closed [67816] Short freeze present upon booting the title 2022-09-20 18:46:59
SUB-1362 Bug 4 Closed [67813][67816] No audio feedback is present when navigating through "Databank" in the PDA 2022-09-22 07:54:40
SUB-1361 Bug 4 Closed [67813][67816] No audio feedback is present when navigating through the PDA tabs 2022-09-22 07:54:32
SUB-1360 Bug 4 Closed [67813][67816] No audio feedback is present when navigating the "Beacon Manager" tab in the "PDA" 2022-09-22 07:54:24
SUB-1359 Bug 4 Closed [67813][67816] No audio feedback is present when navigating the "Photo Manager" tab in the "PDA" 2022-09-22 07:54:14
SUB-1358 Bug 4 Open [67781] Application icon is missing in Activity Feed 2022-09-21 09:46:20
SUB-1357 Bug 4 Open [67781] Detaching animation will be noticed when walking with a Bleeder on the arm 2022-09-21 09:35:37
SUB-1356 Bug 3 Closed [67781] "News Feed" is missing from the Main Menu HUD 2022-09-13 06:37:40
SUB-1355 Bug 3 Open 67781 When exiting the lifepod, the lifepod itself is very bright. 2022-09-09 14:48:55
SUB-1354 Bug 4 Closed [67781] At Max FOV, Player can see their own neck when using a Seaglide 2022-09-20 18:36:12
SUB-1353 Bug 4 Closed [67781] Players can build base pieces overlapping with windows, etc 2022-09-19 10:36:05
SUB-1352 Bug 4 Closed [67765] Missing audio feedback when highlighting the buttons in the Main Menu and Options Menu 2022-11-08 12:21:11
SUB-1351 Bug 0 Closed [67765] Day and Night cycle transition can be observed under the water 2022-01-24 17:54:47
SUB-1350 Bug 0 Closed [67765] Low quality texture will be noticed in the light beam of the Flashlight while underwater, during the night cycle 2022-01-24 17:51:53
SUB-1349 Bug 0 Closed 67750 The domain name used by Sentry (Assets/Prefabs/Systems.prefab) is incorrect. 2021-11-11 09:58:25
SUB-1348 Bug 4 Closed [67750] VR Not properly working in Steam Experimental 2022-11-22 06:37:43
SUB-1346 Bug 3 Closed [67748] Metallic Clicking noise when walking inside a base is too loud 2022-10-18 11:57:40
SUB-1343 Bug 2 Closed [67745] If the player runs into the closing door of the Cyclops cabin, the Cyclops flies away 2022-09-15 08:55:18
SUB-1342 Bug 2 Closed [67745] Playstation doesn't load game when the system is set to Arabic. 2022-09-13 07:45:58
SUB-1340 Bug 3 Open 67734 Collision sound with the Cyclops is inaccurate and overexagerated under certain circumstances. 2022-09-26 16:05:55
SUB-1338 Bug 2 Closed [Microsoft Report][Final 1 Submission] XR - XBSX - 050-02 Cloud Storage: Roaming - The title does not roam save data between Xbox Series X|S consoles and a Windows 10 device. 2022-10-05 06:14:22
SUB-1337 Bug 4 Open [67717] Multiple issues present for the Beacon item 2022-09-21 08:00:50
SUB-1336 Bug 4 Closed [67717] Character is taking damage when teleporting to the Primary Containment Facility using specific teleports 2022-09-20 18:47:30
SUB-1335 Bug 3 Closed [67717] Gameplay inconsistency present by accessing the moonpool in the blueprint state 2022-10-20 12:14:30
SUB-1334 Bug 2 Closed [67706] The user is able to build various base pieces inside the Alien structures 2022-09-16 09:11:29
SUB-1333 Bug 3 Open [67706] Anchor Pods textures are flickering while on High Quality preset 2022-09-15 15:17:11
SUB-1332 Bug 4 Open [67706] Tutorial prompts are overlayed by environment textures 2021-09-03 19:18:05
SUB-1331 Bug 3 Open [67706] Sunbeam explosion VFX does not register the title being paused 2022-09-22 14:00:46
SUB-1330 Bug 3 Open [67710] The Sunbeam appears blurry with Motion Blur enabled during the arrival event 2022-11-03 15:57:10
SUB-1329 Bug 4 Open [67706] Inaccurate collision present on a platform inside Sea Emperor prison 2022-09-30 11:50:41
SUB-1328 Bug 2 Closed [67706] Pause menu loses functionality while camera drone is being controlled 2022-10-18 11:59:05
SUB-1327 Bug 4 Open [67688] Lighting issue present when using the Arch from Aquarium to Moonpool Room 2022-09-21 08:20:21
SUB-1326 Bug 3 Open [67688] The user is able hold any selected tool in hand while interacting with the PDA UI 2022-09-20 01:29:29
SUB-1325 Bug 4 Open [67688] Darker texture present for a specific location in the Moonpool Room's floor in Alien Containment Facility 2022-09-21 08:25:09
SUB-1324 Bug 4 Open [67688] Scanning animation issue present when switching between Scanner and Repair Tool 2022-09-21 07:22:28
SUB-1323 Bug 4 Closed [67688] Scanner Room HUD indicators flicker while in Mobile Vehicle Bay UI 2022-10-11 14:52:29
SUB-1322 Bug 0 Closed [67688] Player unable to give feedback on PS5 2021-02-25 07:35:04
SUB-1321 Bug 0 Closed [67688] Crash occurred during active gameplay 2021-03-11 13:37:07
SUB-1320 Bug 4 Closed [67657] Shaking animation present for projected shadows in deep waters and on land 2022-09-21 07:16:33
SUB-1319 Bug 3 Closed [67657] Placeholder present in databank for all languages 2022-10-24 16:37:56
SUB-1318 Bug 3 Closed [67657] Several Databank entries are localized on "English" language instead of "Svenska" language 2022-09-13 06:37:31
SUB-1317 Bug 4 Closed [67645] XBX controller disconnect message not present after continuous gameplay 2021-10-07 12:58:34
SUB-1316 Bug 4 Closed [67594] Water filtration machine is clipping with the Alien Containment 2022-09-12 18:37:22
SUB-1315 Bug 3 Closed [67594] Compartment connection has a see-trough texture present upon constructing a glass L compartment above an I compartment 2022-09-19 11:59:23
SUB-1314 Bug 3 Closed [67594] No message is displayed when the controller is disconnected 2021-09-29 07:30:40
SUB-1313 Bug 3 Open [67594][67603] Placeholder present in the fabricator after save and load 2022-09-12 16:23:45
SUB-1312 Bug 2 Closed [64594] Force breaking through the water barrier entrance causes the user to swim in multiple facilities 2022-09-30 10:51:49
SUB-1311 Bug 4 Closed [67594] Drop pod's shadow is incorrectly displayed 2022-09-12 15:04:25
SUB-1310 Bug 3 Closed [67594] Support pylons are missing when building base pieces at different heights 2022-09-12 21:24:36
SUB-1309 Bug 0 Closed [67594] Collision issues present for the surface of the Neptune Ion Boosters 2022-01-26 03:14:15
SUB-1307 Bug 4 Closed [67594] LOD issue present in Alien Thermal Plant 2022-09-12 15:04:11
SUB-1306 Bug 4 Closed [67576] The ocean water clips through the Moonpool ceilings when built at a certain distance from surface 2022-09-12 15:05:48
SUB-1305 Bug 4 Closed [67587] The equipped Stillsuit unlocking message plays while in Loading Screen 2022-09-12 15:03:37
SUB-1304 Bug 3 Closed [67587] Vehicles which are build in Chinese Simplified language keep they're name after changing the title language in PDA 2022-09-16 09:10:20
SUB-1303 Bug 0 Closed [67576] Loading a save inside any user constructed building will make the user able to swim inside the buildings 2021-09-28 13:24:16
SUB-1302 Bug 4 Closed [67576] The user can notice Bladder fish's texture disappear when holding it above the water level 2022-09-12 15:02:51
SUB-1301 Bug 3 Open [67573] Cyclops critical damage: Too much fog 2022-09-12 17:25:47
SUB-1300 Bug 0 Closed [67573] Texture on the stabby needle on the gun terminal has a very low quality texture. 2021-02-05 02:33:00
SUB-1299 Bug 0 Closed [67558] Tearing occurs during gameplay 2022-11-16 16:31:54
SUB-1298 Bug 4 Closed [67558] Field of View value becomes "0" instead of "40" if the user exits the General Options menu 2022-09-07 11:43:57
SUB-1297 Bug 4 Open [67573] LOD issue will be noticed inside of Aurora while swimming from Locker Room towards Seamoth Room 2022-09-21 08:18:01
SUB-1296 Bug 4 Open [67573] LOD issue will be noticed in front of exploded Aurora 2022-01-28 20:56:34
SUB-1295 Bug 2 Closed [67522] Endgame Neptune rocket has graphic issues on the lower console switches 2022-01-28 21:02:36
SUB-1294 Bug 3 Closed [67535] LOD issue can be noticed after reaching Lost River Base 2021-02-04 08:26:35
SUB-1293 Bug 3 Closed [67535] LOD issue can be noticed while approaching the Floating island 2021-02-05 08:43:44
SUB-1292 Bug 3 Open [67535] Noticeable FPS drop can be noticed on the wreckage located near coordinates -25 -88 -615 from the Grassy Plateaus 2022-09-19 16:55:17
SUB-1291 Bug 3 Closed [67535][67549] LOD can be noticed on the wreckage located near coordinates 366 -6 -203 2022-09-16 09:11:49
SUB-1290 Bug 3 Open [67535] Black texture can be noticed on the Lifepod 3 2022-10-11 18:16:11
SUB-1289 Bug 3 Open [67535[67549] Clouds from Floating and Gun islands are overlapping the structures blueprints 2022-09-19 10:24:43
SUB-1288 Bug 4 Closed [67535][67549] The user is able to build on the floor of Lifepod 4. 2022-09-15 09:47:29
SUB-1287 Bug 4 Closed [67535][67549] Low resolution texture can be noticed on the Loading Screen if the gamma value is higher than 2 2022-09-16 09:11:06
SUB-1286 Bug 3 Open [67535][67549] The user is able to build several objects inside the "Drop Pod" 2022-10-26 14:45:24
SUB-1285 Bug 3 Open [67522] Player can see through the blue window light parts of the cyclops 2022-09-12 15:59:26
SUB-1284 Bug 4 Closed [67522] Progress Icons on a save don't fit appropriately 2022-09-19 12:19:35
SUB-1283 Bug 4 Open [67522] The user can see trough the floor of the "Drop Pod" while looking from the above window 2022-09-19 16:55:06
SUB-1282 Bug 4 Open [67526] Photos in PDA have a random number and letter string name 2021-02-17 17:42:14
SUB-1281 Bug 0 Closed [67526] Pictures from PDA's Photo Manager have a whitewashed filter 2021-10-12 09:27:38
SUB-1280 Bug 3 Closed [67255] "Nuclear Waste Disposal" can not be construct in the "Multiroom Purpose" 2022-07-11 17:06:21
SUB-1279 Bug 4 Closed [67522] Field of view setting does not remain saved after rebooting the title or the console 2022-09-19 14:14:50
SUB-1278 Bug 4 Closed [67522] For a short time, low resolution texture can be noticed on the tools after they are triggered from the toolbar 2022-10-24 16:37:32
SUB-1277 Bug 4 Open [67522] Fire flickering remains after pressing the Pause Menu 2022-09-15 15:26:07
SUB-1276 Bug 1 Closed [67522] Application crashes when user pilots a Prawn Suit 2021-02-04 08:05:22
SUB-1275 Bug 3 Open [67522] Scanner Room camera shows Rileys and the Scanner Rooms texture in the display 2022-11-12 12:55:39
SUB-1274 Bug 1 Closed [67510] The title crashes after approximate 30 minutes of active gameplay 2021-02-24 15:22:03
SUB-1273 Bug 0 Closed [67522] The title freezes after quitting to Main Menu while in black screen after death 2022-04-21 13:57:45
SUB-1272 Bug 4 Closed 67511 Strange artefacts in the Aurora with the flashlight. 2022-09-19 10:24:09
SUB-1271 Bug 4 Closed 67511 Scanner room screen overlaps when exiting / reentering the base while something is selected to scan. 2022-09-07 11:43:41
SUB-1270 Bug 0 Closed 67511 Quite often, there is no title, no water, just a black screen with the buttons in the main menu just when launching the game the first time. 2021-11-03 20:14:09
SUB-1269 Bug 3 Closed 67511 Sometimes, when entering inside the Seamoth your camera is off-center. 2022-09-13 20:51:44
SUB-1268 Bug 4 Closed 67495 Shuttlebugs don't move the first time you see them, with their swimming animation, even at day time. 2022-09-13 18:43:08
SUB-1267 Bug 3 Closed 67495 Floaters are stronger in the experimental build. 2022-09-13 20:13:21
SUB-1266 Bug 1 Closed [67474] Loading a game from inside a base doesn't update motormode when leaving the base 2021-12-21 14:08:08
SUB-1265 Bug 1 Closed 67455 The bank files are incorrect. No sound in the game at all. 2022-01-31 16:10:21
SUB-1264 Bug 4 Closed [67455][67457] The user is able to build the "Fabricator" on "Wall Planter" 2022-09-16 09:12:19
SUB-1263 Bug 4 Closed [67457][67449] Cyclops remains floating in the air after completing it's construction at a certain distance from the user 2022-07-11 21:23:45
SUB-1262 Bug 4 Closed 67432 The sky is disappearing when you reach the surface with the Cyclops, until Y > 0. 2022-09-08 22:02:45
SUB-1261 Bug 4 Closed [67402] [ 67420] [ 67429] Unnatural cave entrance present for a specific location in a Safe Shallow's cave 2021-12-21 14:17:17
SUB-1260 Bug 4 Closed [67420][67429][67402] LOD issue can be noticed while swimming away from a Multipurpose Room 2022-09-20 18:39:22
SUB-1259 Bug 0 Closed [67420] Missing texture can be noticed in front of Cyclops submarine 2022-09-09 03:45:39
SUB-1258 Bug 3 Closed 67395 Visual glitches with multiple fabricators. 2022-10-10 09:03:50
SUB-1257 Bug 0 Closed [67420] Low resolution can be noticed at the panels from the first floor of Neptune Rocket 2022-09-09 03:46:15
SUB-1256 Bug 0 Closed TRC-PS5-R5030A The title displays out of the safe area essential texts and items 2021-02-05 09:10:17
SUB-1255 Bug 0 Closed TRC-PS5-R5040A-Korean The title is using an incorrect terminology for "button" 2022-05-04 10:40:42
SUB-1254 Bug 0 Closed TRC-PS5-R5040A-Suomi The title is using an incorrect terminology for "button" 2022-05-04 10:36:26
SUB-1253 Bug 0 Closed TRC-PS5-R5040A-Italian The title is using an incorrect terminology for "button" 2022-05-04 10:42:23
SUB-1250 Bug 3 Closed 67395 Deconstruction is super slow. Slower than construction, slower than stable. 2021-01-29 11:32:51
SUB-1249 Bug 4 Open [67402] [67359] [67401] Pop-in texture issue present for the Wreck15 2022-09-21 08:13:47
SUB-1248 Bug 3 Closed [67401][67359] The "Wall Planter" cannot be constructed inside the "T" compartment 2022-09-20 09:51:31
SUB-1247 Bug 0 Closed [67402] [67359] [67401] Moonpools built too high above the water level become unfunctional 2021-02-16 08:33:27
SUB-1246 Bug 0 Closed TRC-PS5-R5038A The R2 and L2 graphical representation does not respect the shape of the actual buttons from the Dual Sense Controller 2021-02-05 09:11:02
SUB-1245 Bug 0 Closed TRC-PS5-R5038A The touch pad graphical representation does not respect the shape of the actual touch pad 2021-02-05 09:11:15
SUB-1244 Bug 0 Closed [67401][67402][67359] Multiple items do not fall when released in water 2021-02-16 08:40:52
SUB-1243 Bug 0 Closed TRC-PS5-R5096F The title does not display any of the requested system messages when save data fails due to insufficient free space 2021-02-05 09:11:26
SUB-1242 Bug 3 Open [67359] The user can fall through the moonpool when constructing a wall planter 2022-09-14 16:01:14
SUB-1241 Bug 3 Claimed Fixed 67395 A purple tablet is located below the terrain. Batch 15-17-21. 2023-06-12 19:46:20
SUB-1240 Bug 3 Closed [67401][67402][67359] The "Wall Planter" cannot be constructed inside the "T" compartment 2022-09-19 11:03:35
SUB-1239 Bug 4 Open 67395 Stalker's attach points when they grab metal salvages aren't good most of the time. 2023-09-11 08:05:47
SUB-1238 Bug 0 Closed [67359] A small graphical corruption can be noticed when constructing a wall planter inside the moonpool 2021-02-16 08:41:21
SUB-1237 Bug 0 Closed [67401][67402][67359] Deployable items can be deployed inside of structures trough the walls 2021-02-16 08:42:01
SUB-1236 Bug 4 Closed [67359] Pause menu becomes uninteractable when opening the storage container inside Lifepod 5 2022-06-16 14:23:06
SUB-1235 Bug 0 Closed [67390] Water inside the Aurora is affected by the day and night cycle 2021-02-16 08:42:32
SUB-1234 Bug 4 Closed [67395] LOD terrain issue present on the entirety of the game 2022-09-19 10:21:06
SUB-1233 Bug 4 Closed [67395] The crafting shape animation for any craft-able world object is not proper and complete 2022-09-19 10:21:32
SUB-1232 Bug 1 Claimed Fixed [67390] The title becomes unplayable upon certain amount of active gameplay 2024-01-20 01:14:25
SUB-1231 Bug 3 Closed 67385 Stuck inside a base with a partially built hatch. 2022-09-19 11:29:44
SUB-1230 Bug 4 Open [67390] Crashfish eggs appear as half cut placeholders after a crashfish explodes near one 2024-10-25 20:35:41
SUB-1229 Bug 2 Closed 67385 Cyclops driving low FPS/bad interpolation *updated repro steps* 2021-12-22 09:51:22
SUB-1228 Bug 2 Closed 67385 The VFX (brine pool, thermal vent fog, etc.) are in the foreground. 2022-10-17 17:09:34
SUB-1227 Bug 0 Closed 67385 Trying to deconstruct a base might result in an ArgumentException. 2021-12-22 09:34:05
SUB-1226 Bug 0 Closed 67385 NRE when exiting the prawn suit in uGUI_ExosuitHUD.Update() 2021-11-03 20:58:45
SUB-1225 Bug 4 Closed 67385 Brine pool distance field is a visible bubble. 2022-09-08 21:37:18
SUB-1224 Bug 4 Closed 67385 Max FOV: 1 frame Riley's body passing in front of the camera when taking the Cyclops's controls. 2022-09-08 22:03:24
SUB-1223 Bug 3 Closed 67385 The running animation doesn't stop right away when the player is releasing the key. 2022-09-13 07:41:03
SUB-1222 Bug 3 Closed 67385 Becoming one entity with the Seamoth: quick entering / exiting while its hatch is obstructed. This might trigger a lot of NRE and potentially freeze the game, quickly increasing the log file size. 2022-11-03 14:42:04
SUB-1221 Bug 2 Closed [67362] [Switch] Major FPS drop wile swiping between the PDA menus 2022-10-07 09:39:20
SUB-1218 Bug 4 Closed [67302] LOD issue present in Kelp forest 2021-02-01 08:11:14
SUB-1217 Bug 0 Closed [67302] [67321] Lighting issue present upon entering and exiting a specific cave near Wreck 2 2021-02-16 08:43:43
SUB-1216 Bug 4 Closed [67302] [67321] The Natural Selection 2 poster in Wreck 2 is missing interaction 2022-09-07 11:43:10
SUB-1214 Bug 3 Open [67291] [67265] Flora elements can be seen floating in the air and in the water 2021-02-24 18:46:14
SUB-1213 Bug 4 Open [67265] Missing functionality of the arrow keys will be noted when attempting to select a menu option 2022-01-28 20:13:02
SUB-1212 Bug 0 Closed [67271] Unusual glitch can be noticed when placing items back in inventory 2022-09-06 14:35:30
SUB-1211 Bug 0 Closed [67271] Various exterior modules appear as floating when placed near the Neptune Platform's elevator 2021-02-16 08:43:54
SUB-1210 Bug 0 Closed [67267] [67254] [ 67264] [ 67263] Multiple rendering issues present in different biomes 2022-11-02 12:45:00
SUB-1209 Bug 0 Closed [67267][67254][67264][67263] Glitching animation appears while swiping between "Seaglide" and any other item nearby in the toolbar 2021-02-16 08:47:13
SUB-1207 Bug 3 Closed 67236 Stacked multipurpose room: the collisions of the bottom one make the placement difficult inside the top one. 2021-06-18 11:01:03
SUB-1206 Bug 4 Closed 67246 Levitating / floating above the water surface is too easy. 2021-09-29 07:33:13
SUB-1205 Bug 4 Closed 67246 No texture / model for the fungal sample. 2021-03-12 11:21:43
SUB-1204 Bug 3 Closed 67246 Ambient occlusion makes grey circles when you're close to walls. 2021-03-11 16:42:41
SUB-1203 Bug 2 Closed 67246 The Cyclops's radar antenna is deflecting slowly but surely when you drive the Cyclops. 2022-10-10 07:11:20
SUB-1202 Bug 0 Closed [67216] [67236] [67244] Two Grav Traps can clip into each other when attracting the same resources 2021-02-16 08:48:02
SUB-1201 Bug 0 Closed [67236][67216][67244] Improper animation appears after releasing the "Gravity Trap" or "Waterproof Locker" while having in inventory another one 2021-02-16 08:49:01
SUB-1200 Bug 3 Closed 67246 NRE with the builder tool. Edge case. 2021-06-18 11:00:01
SUB-1199 Bug 3 Closed [67236][67216][67244] The user remain stuck between "Bulkhead door" and "Modification Station" if the second one is build behind the first 2022-07-11 21:20:01
SUB-1198 Bug 3 Closed [67244] Ascending above the water continuously inside the Moon Pool will make the user unable to swim 2022-11-04 02:01:02
SUB-1197 Bug 4 Closed 67246 The prawn suit isn't invincible in creative mode. 2022-07-12 20:17:21
SUB-1196 Bug 3 Closed 67246 The "stripe 2" option color on the Cyclops doesn't change the stripe 2 color on the Cyclops. 2021-01-29 18:58:03
SUB-1195 Bug 0 Closed [67236][67216] The user is able to build "Spotlights" inside the "Moonpool Base" on illogical places 2021-02-16 08:49:21
SUB-1194 Bug 3 Open [67236] The user is able to swim inside the "Moonpool Base" while inside the "Seamoth" vehicle 2022-10-26 14:34:50
SUB-1193 Bug 4 Closed [67236][67216] "Giant Coral Tube" vanished after constructing a "I Glass Compartment" above it 2021-02-09 15:31:09
SUB-1192 Bug 4 Closed [67236][67216] The user can move the camera while in connection screen of the "Scanner Room Control Camera" 2022-05-04 12:14:32
SUB-1191 Bug 0 Closed [67236][67216] Overlapping drill arm can be noticed if the user uses both arms simultaneously to drill 2021-02-16 08:49:45
SUB-1190 Bug 4 Closed [67216] [67236] Fire extinguisher appears floating above the drop pod's floor when the intro is skipped. 2021-02-16 08:50:55
SUB-1189 Bug 0 Closed [67216] Secondary Systems are damaged at the beginning of a new creative game mode 2022-01-26 02:30:31
SUB-1188 Bug 4 Closed 67236 One of metal salvages has no HardnessMixin component. The stalkers never drop a tooth when they play with it. 2021-06-18 10:55:51
SUB-1187 Bug 0 Closed [67236] The docking animation of the "Seamoth" can be viewed repeatedly if the user construct and deconstruct the reinforced glass of the Moonpool base 2021-02-16 08:51:13
SUB-1186 Bug 0 Closed [67236][67216] Animation glitch can be seen after opening or closing the PDA inside the "Seamoth" and "Prawnsuit" 2021-02-16 08:51:54
SUB-1185 Bug 0 Closed [67216] HUD element "power" is missing when inside a self built base 2021-01-28 08:28:10
SUB-1184 Bug 4 Closed [67214] "Clear" prompt is missing from the HUD when switching between the Controller input Options 2022-09-20 10:52:03
SUB-1183 Bug 4 Closed [67216] Black Layer will be noted when swiping the camera to the right and left, along the horizontal plane. 2021-02-16 08:33:08
SUB-1182 Bug 0 Closed [67216] [67214] Creepvines still emit light after the seeds were collected 2021-02-16 09:02:30
SUB-1181 Bug 0 Closed [67214] Flickering is present while holding the "Light stick" 2021-02-16 09:02:44
SUB-1180 Bug 0 Closed [67216] [67212] Hand animation issue present after exiting a teleporter while holding a Seaglide 2021-02-16 09:03:12
SUB-1179 Bug 0 Closed [67216] [67212] Sea Emperor's telepathic message effect disappears after selecting the Pause Menu 2021-02-16 09:03:26
SUB-1178 Bug 2 Closed XR - XBSX - 003-02 Title Integrity - Multiple supported languages are missing from the APPX manifest file 2022-10-31 15:07:03
SUB-1177 Bug 2 Closed [67212] The user is able to connect buildings between them even though they are reinforced 2022-09-19 07:31:56
SUB-1176 Bug 0 Closed [67216] UI for the repair progress of any object when using the repair tool is missing 2021-01-28 10:58:36
SUB-1175 Bug 3 Closed [67216] [67212] Unnatural collision when the user is above the vehicle trap/hatch inside the Cyclops 2022-09-12 12:57:30
SUB-1174 Bug 3 Closed [67212] Flickering prompt message occurs when quitting the game 2022-10-13 00:15:31
SUB-1173 Bug 3 Closed [67212][67216] Multiple hitches occurs after constructing any building 2022-05-04 13:15:42
SUB-1172 Bug 4 Closed [67216][67212] Splashing water texture disappears after pressing the Pause Menu 2021-02-16 09:04:10
SUB-1171 Bug 0 Closed [67211] Seamoth does not move when mounted 2021-09-14 09:27:05
SUB-1170 Bug 0 Closed [67211] Missing audio and SFX during various interactions in the title 2022-01-31 21:42:12
SUB-1169 Bug 0 Closed [67211] Missing computer voice for all the vehicles and Habitat 2022-01-31 21:42:09
SUB-1168 Bug 0 Closed [67211] The user is unable to interact with the Radio inside the life pod once it has been repaired 2022-01-31 21:42:08
SUB-1166 Bug 4 Open [67209] Main's character fins disappear when partially outside of the water 2021-09-06 12:50:17
SUB-1165 Bug 3 Open [67109] Missing audio for the PDA during Sunbeam event 2022-09-12 16:26:58
SUB-1164 Bug 4 Closed XR - XBSX - 003-02 Title Integrity - The title flickers after a user change performed in any mode 2022-05-04 12:34:51
SUB-1163 Bug 0 Closed XR - XBSX - 003-05 Navigation - There is an unnecessary "Help" button in the Pause Menu 2022-01-31 21:42:13
SUB-1162 Bug 3 Open [67109] Missing subtitles during Sunbeam event 2022-09-12 16:27:10
SUB-1161 Bug 0 Closed [67207] Wrong bird flight animation will be noticed when exiting the LifePod 2021-02-16 09:04:22
SUB-1160 Bug 0 Closed [67207] Sound is missing when successfully complete to scan a world object 2021-01-28 09:12:38
SUB-1159 Bug 2 Closed 67202 Interpolation issue with Riley. His legs's movement is janky, same as your tool when you go right & left. 2021-02-16 09:04:36
SUB-1157 Bug 2 Closed [PC] [Windows Store] Cloud Saves are shown as supported but are not 2022-10-11 06:21:55
SUB-1155 Bug 0 Closed [67109] [67146] Gas effect from the gas pods disappears when the title is suspended for 15 seconds 2021-02-16 09:04:46
SUB-1154 Bug 0 Closed [67146] The "Help" button in the active gameplay pause menu does not have functionality when interacted with 2022-01-31 21:42:08
SUB-1153 Bug 0 Closed [67109] [67146] Animation issue present upon picking up items while using seaglide 2021-02-16 09:04:55
SUB-1152 Bug 0 Closed [67109] [67146] The water draining animation plays again after save and load 2021-02-16 09:05:06
SUB-1151 Bug 4 Closed [67146][67109] Prawn Suit will remain into a floating state when created through the Mobile Vehicle Bay and released into the water 2021-02-16 09:05:22
SUB-1149 Bug 3 Open [67109] [67146] Multiple streaming issues present in the Aquarium 2022-10-10 09:01:00
SUB-1148 Bug 4 Open [67109] [67146] Lighting issue present upon using the teleporter to the Floating Island Alien Arch 2021-09-06 12:55:48
SUB-1147 Bug 0 Closed [67146] Game will become un-playable in highly builded base Biome areas if performing multiple Save\Load actions on the same saved file 2022-01-31 21:42:09
SUB-1146 Bug 0 Closed [67109] [67146] Inconsistency between the splash screen for English and the rest 2021-02-05 10:37:44
SUB-1145 Bug 4 Closed [67109] [67146] "Press any button to continue" is not localized for Japanese 2022-09-06 11:26:54
SUB-1144 Bug 4 Closed [67109] [67146] "Clear" option is not localized in any language(except english) when trying to modify controls. 2022-10-13 09:32:02
SUB-1143 Bug 3 Closed [67109] [67146] LOD issue present in Grassy Pleateaus 2022-09-12 21:24:49
SUB-1142 Bug 0 Closed [67150] Players base disappears on re-load when the player saves during them being seated. 2021-11-03 20:55:39
SUB-1141 Bug 0 Closed [67150] Sandsharks don't burrow into sand anymore 2021-06-18 10:53:58
SUB-1140 Bug 0 Closed [67146] Player is able to dive under the water surfaces without losing oxygen 2022-01-31 21:42:15
SUB-1139 Bug 0 Closed [67109] [67146] Vehicle upgrades notifications overlap on previous save load 2021-01-28 09:17:35
SUB-1138 Bug 0 Closed [67109] Several freezes can be noticed when building new construction in an already highly constructed area 2022-01-31 21:42:14
SUB-1137 Bug 4 Closed [67146] Shaking animation glitch will be observed when switching the user. 2022-09-12 07:38:05
SUB-1136 Bug 2 Closed [67081] Crash occurs after saving and loading the save made after exploring for a significant amount of time 2022-09-08 15:10:22
SUB-1135 Bug 0 Closed [67146] The saved game file names exceeds their maximum length in Russian localization 2021-02-16 09:06:13
SUB-1134 Bug 4 Closed [67109] "Show news" text appears in English after selecting multiple languages 2021-02-05 10:41:58
SUB-1133 Bug 0 Closed [67146] English text is present for the graphical settings in all the localized languages 2021-02-16 09:06:29
SUB-1132 Bug 0 Closed [67109] [67146] "Press OPTIONS" text is hard codded in English 2021-02-16 09:09:26
SUB-1131 Bug 0 Closed [67109] The Sea Dragon appears to be invisible 2021-01-29 11:01:16
SUB-1130 Bug 0 Closed [67167] The title crashes upon boot 2022-01-31 21:42:14
SUB-1129 Bug 4 Closed [67109] [67146] Missing audio for the Neptune Gantry's elevator 2022-01-31 21:42:15
SUB-1127 Bug 0 Closed [67123] Xbox Wireless Controller Headset chat mixer volume's option will mute the constrained title, if resumed. 2022-01-31 21:42:09
SUB-1126 Bug 0 Closed [67123] Ineffective save times will be observed anytime the user saves 2021-09-17 17:01:39
SUB-1124 Bug 2 Closed [67109] "Saving failed" error encountered after a certain amount of game-time 2021-09-14 13:26:05
SUB-1122 Bug 3 Open PS4 UI flashes when exiting a game 2022-10-14 18:18:18
SUB-1121 Bug 4 Closed Parts of the world may never finish streaming in without reloading the game 2022-07-12 19:18:38
SUB-1120 Bug 0 Closed New Reports here 2022-01-31 21:42:09
SUB-1119 Bug 4 Closed Losing save game progress after a successful save. 2022-07-12 19:19:50
SUB-1118 Bug 2 Closed Company name in file path incorrect on /main, needs fix merged from CS65786 2022-10-25 13:08:16
SUB-1117 Bug 3 Open [68687] Colour Banding Visible on Consoles 2022-11-14 18:03:51
SUB-1116 Bug 3 Closed [SN1] Issue with rebinding keys not being recognized for starting Cyclops motor 2022-11-04 10:48:51
SUB-1115 Bug 0 Closed [68974] Door wont open in Cyclops. 2022-01-31 21:42:09
SUB-1114 Bug 4 Closed [66498] Gravsphere takes two deploys to grab certain items 2022-07-12 19:25:12
SUB-1113 Bug 4 Closed [66417] Safe shallows volcano is not erupting/visible from surface or nearby when under water 2022-07-12 19:27:48
SUB-1112 Bug 0 Closed [65511] Rock is present in a base after loading up an older save file 2022-01-11 12:46:03
SUB-1111 Bug 4 Open [65288] Lithium Ion Battery showing up in Modification Station unlocked as standard in Creative mode 2022-09-21 08:16:23
SUB-1110 Bug 0 Closed [65011] Wrecks and nodes taking very long to load 2022-09-06 14:36:09
SUB-1109 Bug 3 Closed [64129] PRAWN suit can fall through the already loaded world after being released from Reaper Leviathan 2022-10-21 11:30:35
SUB-1108 Bug 4 Closed [64129] Picking up for first time animation seems off for things like the tablet, ion cube. 2022-07-12 19:35:46
SUB-1107 Bug 3 Open [64129] Closing and opening PDA seem to have a longer than normal pause. 2022-11-14 18:03:55
SUB-1106 Bug 4 Closed [63668] Aurora fire & smoke effects missing from start of game (compared to SN 1.0) 2022-07-12 19:37:28
SUB-1105 Bug 4 Open [63668] Fish do not reappear in-hand after death of player 2022-01-10 19:20:39
SUB-1104 Bug 0 Closed [63147][XB1]- Underwater Islands - Map streaming issues visible on the ground surface of underwater islands 2022-09-06 14:43:34
SUB-1103 Bug 0 Closed [63147][XB1] Map streaming can be observed during normal playthrough in Grand Reef biome 2022-09-06 14:44:04
SUB-1102 Bug 0 Closed [63147][XB1] Aurora is making incorrect shadow reflection in Crash Zone biome 2022-09-06 14:44:15
SUB-1101 Bug 0 Closed [63147][XB1] - Underwater Islands - Map streaming issue visible when approaching Cyclops wreck 2022-09-06 14:44:26
SUB-1100 Bug 0 Closed [63147][XB1] - Underwater Islands - LOD issue visible when getting close to the assets by the underwater rock wall 2022-09-06 14:44:38
SUB-1099 Bug 0 Closed [63147][XB1] - Map streaming can be visible during normal playthrough in the centre of the Crash Zone biome 2022-09-06 14:44:48
SUB-1098 Bug 0 Closed [63147][XB1] - Map streaming can be observed during normal playthrough in the middle of Grand Reef biome 2022-09-06 14:45:19
SUB-1097 Bug 3 Closed [70158] When objects are thrown in the air via propulsion cannon they disappear 2022-09-19 09:46:06
SUB-1096 Bug 3 Open [63147] Very noticeable game stuttering during normal playthrough 2022-09-19 15:51:09
SUB-1095 Bug 0 Closed [63147] XB1X - Sea emperor juvenile can get stuck on an egg and sometimes block the game 2022-09-06 15:06:57
SUB-1094 Bug 0 Closed [63147] XB1X - Player is able to achieve incredible speed with prawn suit and fly out the map 2022-09-06 22:04:02
SUB-1093 Bug 0 Closed [63147] XB1X - Objects and items fail to load on time in Bulb zone 2022-09-06 15:09:46
SUB-1092 Bug 0 Closed [63147] XB1X - Noticeable LOD changes in Primary Containment Facility 2022-09-06 15:10:38
SUB-1091 Bug 0 Closed [63147] XB1X - Natural Selection 2 poster is low-res 2022-09-06 14:47:05
SUB-1090 Bug 2 Closed [63147] XB1X - Game becomes unstable and crashes in Sea treaders path 2022-05-26 15:42:48
SUB-1089 Bug 0 Closed [63147] XB1- Player can go out of bounds due to a visible map streaming during normal playthrough on the south of the Sparse Reef 2022-09-06 15:33:19
SUB-1088 Bug 0 Closed [63147] XB1- Grassy Plateaus - Map streaming is visible near Cyclops wreck in Grassy Plateaus biome 2022-09-06 15:15:21
SUB-1087 Bug 4 Closed [63147] XB1 XR-022 - Controller disconnection message is incorrect in Russian language 2022-04-21 11:16:59
SUB-1086 Bug 3 Open [63147] XB1 Visible map streaming during normal playthrough on the south of the Kelp Forest 2022-10-04 08:16:39
SUB-1085 Bug 0 Closed [63147] XB1 Safe Shallows - Streaming issue concerning wreckage with Seaglide parts can be observed near Aurora crash site 2022-09-06 16:04:51
SUB-1084 Bug 0 Closed [63147] XB1 Safe Shallows - Map streaming issue can be visible in Safe Shallows area 2022-09-06 16:04:38
SUB-1083 Bug 0 Closed [63147] XB1 Safe Shallows - Map streaming is visible in the center of Safe Shallow near Aurora crash site 2022-09-06 16:04:29
SUB-1082 Bug 4 Closed [63147] XB1 Safe Shallows - Map streaming can be observed in the northern part of Safe Shallows 2022-09-20 01:38:39
SUB-1081 Bug 4 Closed [63147] XB1 Safe Shallows - Map streaming can be observed in Safe Shallows biome near Aurora crash site 2022-09-20 01:38:59
SUB-1080 Bug 4 Closed [63147] XB1 Safe Shallows - LOD issue can be observed near Aurora crash site 2022-09-20 01:42:24
SUB-1079 Bug 0 Closed [63147] XB1 Safe Shallows - After visiting Aurora a fire pillar appears on water near Escape Pod 2021-09-28 13:25:49
SUB-1078 Bug 4 Closed [63147] XB1 Mountains - Streaming issue concerning grass and small fishes can be observed 2022-09-20 01:42:57
SUB-1077 Bug 4 Closed [63147] XB1 Mountains - Map streaming issue can be observed near Alien Arch Platform 2022-09-20 01:43:12
SUB-1076 Bug 4 Closed [63147] XB1 Mountains - Map streaming can be observed on the south of the Mountains biome 2022-09-20 01:44:03
SUB-1075 Bug 4 Closed [63147] XB1 Map streaming issue can be visible in Crag Field biome 2022-09-20 01:44:19
SUB-1074 Bug 0 Closed [63147] XB1 - Warning communicates can be heard while the Player is still in the loading screen 2022-07-13 17:50:09
SUB-1073 Bug 0 Closed [63147] XB1 - Visible map streaming and game stuttering during normal playthrough on the west of the Sparse Reef 2022-09-06 15:53:16
SUB-1072 Bug 4 Closed [70158] XB1 - Too large of a hitbox for Sea Treader Leviathan 2022-09-20 11:28:21
SUB-1071 Bug 2 Closed [63147] XB1 - Title often crashes in Bulb zone 2022-04-21 09:28:25
SUB-1070 Bug 0 Closed [63147] XB1 - The seam between textures on the Floating Island is not loading properly 2022-09-06 16:24:14
SUB-1069 Bug 0 Closed [63147] XB1 - The seam between textures in the Safe Shallows biome is not loading properly 2022-09-06 16:24:29
SUB-1068 Bug 3 Closed [70158] XB1 - The player can see the water is clipping through the hull of lifepod 4 2022-09-19 09:46:17
SUB-1067 Bug 4 Closed [63147] XB1 - The animation of a disabled force field will reappear after reloading the save file 2022-09-06 22:18:18
SUB-1066 Bug 0 Closed [63147] XB1 - Severe LOD issues can be observed during normal playthrough in the right side of the north Blood Kelp Zone 2022-09-06 16:38:35
SUB-1065 Bug 0 Closed [63147] XB1 - Severe LOD issues can be observed during normal playthrough in the north-east side of the Underwater islands near lava geysers 2022-09-06 16:38:41
SUB-1064 Bug 0 Closed [63147] XB1 - Severe LOD issues can be observed during normal playthrough in the middle of the Underwater islands near lava geysers 2022-09-06 16:38:48
SUB-1063 Bug 0 Closed [63147] Sand sharks do not have the animation for digging into the sand 2021-09-28 13:26:54
SUB-1062 Bug 4 Closed [63147] XB1 - Same picture for Standard o2 tank and high capacity o2 tank 2022-09-20 11:52:26
SUB-1061 Bug 4 Closed [63147] Player is able to fly using the crab and propulsion gun 2022-09-08 14:30:26
SUB-1060 Bug 2 Closed [63147] Player is able to despawn wrecks containing blueprints 2022-04-21 08:35:06
SUB-1059 Bug 3 Closed [63147] XB1 - Player can't use both Prawn arms at the same time 2022-09-19 09:44:44
SUB-1058 Bug 0 Closed [63147] Player can't rotate a moonpool 2021-12-21 14:59:22
SUB-1057 Bug 0 Closed [63147] Player can't build Neptune Launch Platform on shallow waters 2022-01-31 21:42:13
SUB-1056 Bug 4 Open [63147] XB1 - Placing multiple posters on top of each other results in Z-Fighting 2022-09-21 08:18:36
SUB-1055 Bug 4 Closed [63147] XB1 - Placeholder text in a wreck terminal 2021-09-18 05:10:25
SUB-1054 Bug 0 Closed [63147] XB1 - One of Sulfur Plants is empty after the residing Crashfish has left 2022-09-06 18:55:30
SUB-1053 Bug 0 Closed [63147] XB1 - Object streaming can be observed during normal playthrough on the floating island in the Underwater Islands near lava geysers 2022-09-06 18:43:56
SUB-1052 Bug 4 Closed [63147] XB1 - Moonpool's water level clips through the walls 2022-09-12 20:38:18
SUB-1051 Bug 0 Closed [63147] XB1 - Map streaming can be observed during normal playthrough on the north of the Grand Reef 2022-09-06 18:43:39
SUB-1050 Bug 4 Closed [63147] XB1 - Map streaming can be observed during normal playthrough on the north of Kelp Forest biome 2022-09-20 01:44:38
SUB-1049 Bug 4 Closed [63147] XB1 - Map streaming can be observed during normal playthrough on the middle of the lava geysers in the Underwater Islands 2022-09-20 01:44:52
SUB-1048 Bug 4 Closed [63147] XB1 - Map streaming can be observed during normal playthrough on the floating island with Quarantine Enforcement Platform 2022-09-20 01:45:05
SUB-1047 Bug 4 Closed [63147] XB1 - Map streaming can be observed during normal playthrough on the floating island in the Underwater Islands near lava geysers 2022-09-20 01:45:19
SUB-1046 Bug 4 Closed [63147] XB1 - Map streaming can be observed during normal playthrough on the east of the Sparse Reef 2022-09-20 01:45:35
SUB-1045 Bug 4 Closed [63147] XB1 - Map streaming can be observed during normal playthrough near wreck in the center of the Sparse Reef 2022-09-20 01:45:48
SUB-1044 Bug 4 Closed [63147] XB1 - Map streaming can be observed during normal playthrough near the wreck in the center of the south Blood Kelp Zone 2022-09-20 01:46:03
SUB-1043 Bug 4 Closed [63147] XB1 - Map streaming can be observed during normal playthrough in the west of the Underwater Islands 2022-09-20 01:46:17
SUB-1042 Bug 4 Closed [63147] XB1 - Map streaming can be observed during normal playthrough in the west of the Underwater Islands 2022-09-20 01:46:30
SUB-1041 Bug 4 Closed [63147] XB1 - Map streaming can be observed during normal playthrough in the right side of the north Blood Kelp Zone 2022-09-20 01:46:45
SUB-1040 Bug 4 Closed [63147] XB1 - Map streaming can be observed during normal playthrough in the north-east side of the Underwater islands near lava geysers 2022-09-20 01:47:04
SUB-1039 Bug 4 Closed [63147] XB1 - Map streaming can be observed during normal playthrough in the north-east side of the Underwater islands 2022-09-20 01:47:21
SUB-1038 Bug 4 Closed [63147] XB1 - Map streaming can be observed during normal playthrough in the north side of the Underwater islands 2022-09-20 01:47:32
SUB-1037 Bug 4 Closed [63147] XB1 - Map streaming can be observed during normal playthrough in the north side of the Grand Reef 2022-09-20 01:47:45
SUB-1036 Bug 4 Closed [63147] XB1 - Map streaming can be observed during normal playthrough in the Grassy Plateaus biome 2022-09-20 01:47:56
SUB-1035 Bug 4 Closed [63147] XB1 - Map streaming can be observed during normal playthrough in the Grassy Plateaus biome 2022-09-20 01:48:08
SUB-1034 Bug 4 Closed [63147] XB1 - Map streaming can be observed during normal playthrough in the Grand Reef biome 2022-09-20 01:48:24
SUB-1033 Bug 4 Closed [63147] XB1 - Map streaming can be observed during normal playthrough in the center of the Grand Reef 2022-09-20 01:48:46
SUB-1032 Bug 4 Closed [63147] XB1 - Map streaming can be observed during normal playthrough in the center of the Grand Reef 2022-09-20 01:48:58
SUB-1031 Bug 4 Closed [63147] XB1 - Map streaming can be observed during normal playthrough in the Blood Kelp Zone biome 2022-09-20 01:49:09
SUB-1030 Bug 0 Closed [63147] XB1 - LOD issues cause seaweed and grass to disappear at the Crag Field when getting close to them 2022-09-06 18:43:04
SUB-1029 Bug 0 Closed [63147] XB1 - Location in Mushroom Forest does not stream properly 2022-09-06 18:43:12
SUB-1028 Bug 4 Closed [70158] XB1 - Lighting in caves/halls/shallows depends on character perspective resulting in incorrect shadows 2022-09-20 01:35:56
SUB-1027 Bug 3 Closed [63147] Leviathans are missing hitboxes 2022-09-19 09:46:24
SUB-1026 Bug 3 Closed [70158] XB1 - Floaters don't stick to PRAWN suit 2022-09-22 07:56:20
SUB-1025 Bug 0 Closed [63147] XB1 - Due to streaming issues player can go out of bounds and a game can crash in Blood Kelp Zone biome 2022-09-06 18:47:29
SUB-1024 Bug 0 Closed [63147] XB1 - Due to habitat builder player can open construction menu while still in the loading screen 2022-09-06 21:48:53
SUB-1023 Bug 0 Closed [63147] XB1 - Drooping Stingers in Kelp Forest biome are visibly streaming in player's view 2022-09-06 19:10:27
SUB-1022 Bug 0 Closed [63147] XB1 - Bonesharks can disappear and reappear due to a streaming issues 2022-09-06 19:10:42
SUB-1021 Bug 0 Closed [63147] XB1 - Battery indicator on the habitat builder has Z-Fighting problem 2022-09-06 21:29:49
SUB-1020 Bug 0 Closed [63147] XB1 - Base hull strength message pops up while the Player is still in the loading screen 2022-09-06 21:31:11
SUB-1019 Bug 3 Closed [63147] XB1 - Aurora disappears when moving camera due to LOD issue when player is far away from the ship 2022-10-06 09:52:48
SUB-1018 Bug 0 Closed [63147] [XB1] Map streaming can be observed during normal playthrough in the centre of the Crash Zone biome 2022-09-06 19:50:30
SUB-1017 Bug 0 Closed [62879] Door wont open 2021-09-28 13:29:19
SUB-1016 Bug 0 Closed [62748] XB1X - Objects often disappear in front of the player in Cove tree area 2022-09-06 19:05:24
SUB-1015 Bug 0 Closed [62748] XB1X - Objects appear in front of the player in Jellyshroom cave 2022-09-06 19:05:32
SUB-1014 Bug 0 Closed [62748] XB1X - New rooms often fail to load in Aurora 2022-09-06 19:50:54
SUB-1013 Bug 4 Closed [62748] XB1X - Map streaming can be observed during normal playthrough in Lost River 2022-09-20 01:38:12
SUB-1012 Bug 4 Closed [62748] XB1X - Map streaming can be be observed during normal playthrough in inactive lava zone and lava lakes 2022-09-20 01:37:38
SUB-1011 Bug 0 Closed [62748] XB1X - Lava fortress interior appear only upon entering 2022-09-06 21:33:59
SUB-1010 Bug 0 Closed [62748] XB1X - Items load-in right in front of the player in Lost river 2022-09-06 21:34:11
SUB-1009 Bug 0 Closed [62748] XB1X - Items load-in right in front of the player in Cove tree area 2022-09-06 17:07:21
SUB-1008 Bug 0 Closed [62748] XB1X - Items fail to load on time and can be missed by the player in mushroom forest 2022-07-13 17:44:17
SUB-1007 Bug 0 Closed [62748] XB1X - Animals disappear in front of the player in all of Lost river biome 2022-09-06 21:34:32
SUB-1006 Bug 0 Closed [62748] XB1- Player doesn't respawn in Safe Shallows base 2022-09-06 16:35:34
SUB-1005 Bug 0 Closed [62748] XB1 XR-052 Settings of the previous user are present in Options after user change to account without save data 2022-09-06 22:39:18
SUB-1004 Bug 0 Closed [62748] XB1 XR-003 Various languages present in game lack localization 2022-09-06 16:22:55
SUB-1003 Bug 0 Closed [62748] XB1 XR-003 Unable to see and manage the title and the save data through the Xbox Manage game & add-ons Menu 2022-09-06 16:19:07
SUB-1002 Bug 0 Closed [62748] XB1 XR-001 Title often crashes during gameplay 2022-09-06 16:17:07
SUB-1001 Bug 0 Closed [62748] XB1 XR-001 Title displays infinite loading screen at 80% 2022-09-06 16:09:11
SUB-1000 Bug 0 Closed [62748] XB1 Cert-Related TitleId is different from the one provided in the pretest questionnaire 2022-09-07 22:46:13
SUB-999 Bug 0 Closed [62748] XB1 Cert-Related Submission validator log contains warnings 2022-09-07 23:08:55
SUB-998 Bug 4 Closed [62748] XB1 - Wreckages in Safe Shallow area stream in with significant delay 2022-09-20 01:37:27
SUB-997 Bug 3 Closed [62748] XB1 - The player can enter the prison before inserting the tablet to unlock the entrance due to door streaming issue 2022-09-19 08:34:40
SUB-996 Bug 4 Closed [62748] XB1 - Rocks in Grassy Plateaus biome become blurry at certain camera angles 2022-07-07 21:06:26
SUB-995 Bug 0 Closed [62748] Player's speed is doubled after flooding a moonpool. 2021-12-21 09:25:44
SUB-994 Bug 4 Closed [62748] XB1 - Player can jump through the wall in 'Seamoth Bay' room inside Aurora 2022-09-20 14:04:55
SUB-993 Bug 4 Closed [62748] XB1 - Mushroom Forest biome visibly streams in player's view 2022-09-20 01:37:07
SUB-992 Bug 4 Closed [62748] XB1 - Map streaming can be observed in Lost River 2022-09-20 01:36:50
SUB-991 Bug 4 Closed [62748] XB1 - Map streaming can be observed during normal playthrough in west side of the Blood Kelp Zone 2022-09-10 00:27:12
SUB-990 Bug 4 Closed [62748] XB1 - Map streaming can be observed during normal playthrough in the Mountains biome 2022-09-10 00:23:14
SUB-989 Bug 4 Closed [62748] XB1 - Map streaming can be observed during normal playthrough in the cave in the center of the Blood Kelp Zone 2022-09-10 00:15:39
SUB-988 Bug 4 Closed [62748] XB1 - Map streaming can be observed during normal playthrough in Blood Kelp Zone near entrance to the lost river 2022-09-10 00:12:08
SUB-987 Bug 4 Closed [62748] XB1 - Creepvines in Kelp Forest biome stream in visibly 2022-09-12 21:25:07
SUB-986 Bug 3 Open [62748] XB1 - Corals in Safe Shallows biome tend to stream in with a significant delay 2022-09-19 16:54:46
SUB-985 Bug 4 Closed [62748] XB1 - Corals in Grassy Plateaus biome is visibly streaming in player's view 2022-09-10 00:03:02
SUB-984 Bug 4 Closed [62748] XB1 - Corals and seaweed in Mountains biome stream in and out depending on player's distance and camera angle 2022-09-09 23:54:46
SUB-983 Bug 4 Closed [62748] XB1 - Bloodvines load right in front of the Player in South Blood Kelp Zone near shipwreck 2022-09-08 22:33:21
SUB-982 Bug 4 Closed [62748] Ghost Leviathan going OOB in Lost river 2022-09-20 11:25:28
SUB-981 Bug 3 Closed [62748] XB1 - Habitat interior is visible regardless of distance 2022-10-10 09:05:55
SUB-980 Bug 3 Closed [62376] PS4 Issue related to ambient occlusion 2022-09-19 07:52:07
SUB-979 Bug 0 Closed [62281] Xbox Cloud Sync can fail while transferring save games from the cloud 2022-04-29 16:34:15
SUB-978 Bug 3 Open [62281] States of doors and barriers are resetting upon loading of saved games 2022-01-24 15:15:36
SUB-977 Bug 3 Closed [62281] PS4 Large moon missing from sky 2022-09-19 07:51:20
SUB-976 Bug 3 Closed [62281] Fish seen bolting off in a direction at incredible speeds 2022-09-30 08:39:25
SUB-975 Bug 0 Closed 65786 Seamoth HUD is off centre 2022-09-12 20:38:48
SUB-974 Bug 3 Closed 65786 can use tools while in the seamoth 2022-09-16 08:20:58
SUB-973 Bug 3 Closed 65011XB1/65094 exp Cannot press primary assigned key to operate tools with controller 2022-09-19 12:44:01
SUB-972 Bug 3 Open 64624 XB1/PC Eating Gel Sacks can cause inventory slots to lock and become unusable 2022-04-18 12:26:30
SUB-971 Bug 3 Closed 64490 Seam around safe shallows (possibly also in other parts of the world) at 30m down 2022-09-20 11:23:46
SUB-970 Bug 2 Closed 64417 XB1/PC Save/quit in the seamoth results in the seamoth spinning out of control when the player reloads 2021-08-06 11:31:01
SUB-969 Bug 0 Closed 63668 Exiting the prawn on land places the player in the ground. 2022-01-31 21:42:11
SUB-968 Bug 0 Closed 63132 Old save: Degasi assets missing. 2022-01-31 21:42:11
SUB-967 Bug 3 Closed [66417] Black screen never transitions to in-game view for new games 2022-09-30 08:35:42
SUB-966 Bug 3 Closed [66234] PS4 - TRC - R4027 -Warning to Initial Chunks changes reported in the ★Check report(SIEE, SIEA, SIEJ) 2022-09-13 07:38:56
SUB-965 Bug 4 Requires More Info [66234] PS4 - TRC - R4006 - Large number of data and files present on the title, confirm they are needed(SIEE, SIEA, SIEJ) 2022-10-10 15:52:04
SUB-964 Bug 2 Closed [66234] PS4 - Save/Load - Sunbeam event is not continued after a save and load 2022-09-30 10:49:26
SUB-963 Bug 3 Open [66234] PS4 - Save/Load - Crash occurred while loading saves 2022-01-28 23:16:55
SUB-962 Bug 4 Open [66234] PS4 - Level Design - Tree Mushrooms stream too slow and close to the player 2022-01-28 23:14:41
SUB-961 Bug 4 Open [66234] PS4 - Level Design - Floating Island floaters stream too slow and close to the player 2022-01-28 23:14:23
SUB-960 Bug 4 Open [66234] PS4 - Gameplay - Flares get stuck mid air when thrown inside seabases 2022-01-28 22:43:51
SUB-959 Bug 3 Closed [66234] PS4 - Gameplay - Crash occurred while navigating the map 2022-09-19 16:48:38
SUB-958 Bug 4 Open [65288] PC-PS4-XB1: Standing on top of a beacon and picking it up when deployed on land will cause the player to fly into the air. 2022-06-09 19:38:29
SUB-957 Bug 3 Closed [65011] Error when attempting to load a save game 2022-09-19 12:17:33
SUB-956 Bug 3 Closed [64912] PS4 - Player collision - The player is able to clip through multiple zones of the female emperor leviathan's body 2022-09-30 07:43:56
SUB-955 Bug 0 Closed [64912] PS4 - Localization - The "Feedback replies" text overflows its borders in German 2021-02-16 09:10:00
SUB-954 Bug 4 Closed [64912] PS4 - Localization - Pause Menu - The "Speed (chars/sec)" text within the Options menu overlaps with its slider in Hungarian and Spanish 2022-09-20 12:31:43
SUB-953 Bug 3 Closed [64912] PS4 - Localization - Missing localization for several words within the Options menu for the Italian language 2022-10-07 08:37:50
SUB-952 Bug 4 Open [64912] PS4 - LD/LA - Jellyshroom Cave streams too slow and close to the player 2022-01-28 22:26:11
SUB-951 Bug 4 Open [64912] PS4 - LD/LA - Deep Grand Reef streams too slow and close to the player 2022-01-28 22:24:17
SUB-950 Bug 4 Open [64866][64912] XB1 - PS4 - Performance - FPS drops encountered during multiple scenarios 2022-01-28 22:23:04
SUB-949 Bug 3 Closed [64866] XB1 - PS4 - LD/LA - Quarantine Enforcement Platform streams too slow and close to the player 2022-09-20 11:24:21
SUB-948 Bug 4 Open [64866] XB1 - Performance - LD/LA - Framerate drops present while traversing the Quarantine Enforcement Platform's lower level 2022-01-28 22:01:02
SUB-947 Bug 4 Open [64866] XB1 - Performance - LD/LA - Framerate drops present while traversing the Primary Containment Facility's main chamber 2022-01-28 21:58:54
SUB-946 Bug 2 Open [64866] XB1 - Graphics - LD/LA - Cloud formations that cover the islands are not present 2022-05-12 19:49:28
SUB-945 Bug 2 Closed [64866] Skyrays land midair above Lifepod 5 2022-02-22 19:14:33
SUB-944 Bug 4 Open [64866] XB1 - Audio/music - Background music overlaps when the player traverses 2 environments in quick succession 2023-07-11 18:45:46
SUB-943 Bug 3 Closed [64866] All languages are included in latest console builds 2022-09-19 12:32:54
SUB-942 Bug 4 Closed [64781] PS4 - Visual - Flicker present on handle panels of the Neptune Rocket 2022-09-20 01:22:28
SUB-941 Bug 3 Closed [64781] PS4 - Gameplay - The character will keep dying from fire damage if he died in the fire that starts during the intro cinematic 2022-09-19 11:24:16
SUB-940 Bug 4 Open [64781] PS4 - Audio - Prawn suit jet-pack propulsion SFX overlap present on successive button prompts 2022-01-28 21:35:48
SUB-939 Bug 3 Closed [64755] Vehicles - Prawn suit can remain stuck on alien base type surfaces 2022-08-12 20:25:20
SUB-938 Bug 3 Open [64755] XB1 - Performance - LD/LA - Framerate drops present while traversing the Deep Grand Reef biome 2022-01-28 21:16:17
SUB-937 Bug 4 Open [64755] XB1 - LD/LA - Alien base mosaic tiles are rendering at a short distance from the player 2022-01-28 21:13:38
SUB-936 Bug 4 Open [64755] XB1 - Gameplay - Minor shaking present on the display of the handheld scanner 2022-01-28 21:10:11
SUB-935 Bug 3 Open [64755] PS4 - Audio - Another quitting prompt will appear after confirming the first one, causing any paused voice lines to keep playing even after reaching the Main Menu 2022-01-28 21:09:12
SUB-934 Bug 4 Open [64755 / 64781] XB1 / PS4 - Gameplay - The presence of the fire in the Lifepod is inconsistent, depending on the moment the intro cinematic is skipped 2022-10-05 07:08:20
SUB-933 Bug 4 Open [64744] XB1 - VFX - Fire Extinguisher foam particles stop appearing when using it for the first time 2022-01-28 21:04:05
SUB-932 Bug 4 Open [64744] XB1 - UI - Soft stuck occurs when closing the "Saved game slots exceeded" window 2022-01-28 21:01:36
SUB-931 Bug 3 Closed [64744] XB1 - UI - Controller sensitivity value and slider position do not match 2022-09-20 11:24:57
SUB-930 Bug 4 Closed [64744] XB1 - Save/Load - Menu selection highlight of previous Save File will jump to the top of the list when selected 2022-09-08 20:57:02
SUB-929 Bug 3 Closed [64744] XB1 - Performance - UI - Title experiences short freezes every time the PDA is closed 2022-09-15 09:43:36
SUB-928 Bug 4 Open [64744] XB1 - Performance - Particle effects close to the screen cause framerate drops 2022-01-28 20:58:54
SUB-927 Bug 3 Open [64744] XB1 - LD/LA - Low resolution textures are rendered for the Aurora ship at a short distance from the player 2022-09-21 08:04:56
SUB-926 Bug 4 Open [64744] XB1 - LD/LA - LoD issues present for the Aurora Ship when the player is at a distance longer than 2.5 Kilometers 2022-01-28 19:09:12
SUB-925 Bug 4 Open [64744] XB1 - LD/LA - Inconsistent collision present for the Aurora ship bellow and above water levels 2022-01-28 19:04:37
SUB-924 Bug 3 Closed [64744] XB1 - Crash - Save/Load - Crash occurred while loading a save made in Lifepod 5 2022-09-20 11:25:12
SUB-923 Bug 4 Closed [64744] XB1 - Crafting - Diving Suits and Fins have an incomplete Fabricator build animation 2022-09-08 20:48:55
SUB-922 Bug 3 Open [64744] XB1 - Construction - Two or more construction items can be overlapped in a specific scenario 2022-09-20 11:25:39
SUB-921 Bug 3 Closed [64744] XB 1 - Save/Load - Long save file creation times can be noticed on any of the available game mode types. 2022-09-19 11:27:01
SUB-920 Bug 3 Closed [64744] [64912] XB 1 - PS4 - Save/Load - Several items get repaired automatically under certain circumstances after Save/Load actions 2022-09-13 07:09:43
SUB-919 Bug 0 Closed [64490] Xbox / Xbox Experimantal / PS4- Comparison video - Fish, fish numbers & pop-in/fade in 2022-04-28 15:41:08
SUB-918 Bug 2 Closed 64912 PS4 - TRC - R4006 The packages contains files related to a competitive platform (XboxOne) 2022-10-25 17:35:01
SUB-917 Bug 3 Open [67109] Cut item Lithium ion battery is still present on Creative game mode 2022-09-12 16:30:04
SUB-916 Bug 3 Closed [67109] Missing collision for engine in the back of Aurora 2022-09-22 07:57:30
SUB-915 Bug 0 Closed [67109] Incorrect title name is being displayed in console menu 2022-01-31 21:42:14
SUB-914 Bug 4 Closed [67072] The Creepvine Seed Clusters follow the water current animation when dropped on the ground surface 2022-09-19 18:51:12
SUB-913 Bug 3 Closed [67072] Reloading a previous saved game file before the LifePod is repaired will light the lights in character's habitacle 2022-09-19 11:24:58
SUB-912 Bug 3 Closed [67072] Jittering text present on the HUD after crafting oxygen tanks 2021-02-02 13:56:46
SUB-911 Bug 4 Closed [67072] Character's camera clipping issues can be noticed whenever the user places the character near a wall in any underwater cave 2021-02-16 09:10:15
SUB-910 Bug 2 Closed 67077 Regional setting issues: wrong watermark date, impossibility to write dots in commands, error in TerrainDebugGUI when F1 is pressed. 2022-09-13 21:00:14
SUB-909 Bug 3 Closed 67077 [Save-State] The game is skipping the animations with hatches, bulkheads, moonpool's ladders with more than 20 base components. 2022-04-21 11:56:14
SUB-908 Bug 1 Closed 67064 Time capsules don't give you their items. 2021-01-21 19:15:38
SUB-907 Bug 0 Closed [67042] Juvenile emperors can pass though the unpowered Aquarium Alien Arch 2021-02-16 09:11:08
SUB-906 Bug 0 Closed [67042] Two specific Amoeboid fauna species are missing scan interaction in LostRiverBase 2021-01-29 19:18:22
SUB-905 Bug 4 Open [67042] Water extends beyond the shore line at the underwater entrance of the Floating Island 2022-01-25 23:10:34
SUB-904 Bug 0 Closed [67042] Floating Databox will be observed in front of the Lifepod 12. 2021-02-16 09:11:35
SUB-903 Bug 4 Closed [67042] Text overlaps the player's projected shadow on the Lifepods 2022-09-07 23:37:11
SUB-902 Bug 4 Open [67042] Distorted optical correction effect appears when breaching the water surface. 2022-01-25 23:43:58
SUB-901 Bug 4 Closed [67042] Lifepod 17 and Lifepod 12 contain a small typo 2022-07-12 20:14:28
SUB-900 Bug 4 Open [67042] Unfinished texture present at the Quarantine Enforcement Platform floor 2021-06-02 09:18:34
SUB-899 Bug 2 Closed [67032] Double animation plays out when entering a stationary Prawn Suit 2022-09-20 20:37:00
SUB-898 Bug 4 Open [67032] Character's right arm has an unnatural pose during Seaglide animation at Max and Normal FOV 2020-12-08 23:21:36
SUB-897 Bug 0 Closed [67018] The PDA can be accessed while the character dies from exploded Gas Pods 2021-02-16 09:12:11
SUB-896 Bug 3 Closed [67018] The Seamoth and Prawn Suit have missing collision when docked to the Moonpool 2022-09-15 09:47:21
SUB-895 Bug 3 Open [67018] The Prawn Suit's name appears as floating when it's in the sitting position 2022-11-25 08:59:03
SUB-894 Bug 2 Closed [67018] The user is unable to open the pictures from PDA's Photo Manager 2021-01-29 08:45:44
SUB-893 Bug 4 Closed [67004] Missing character collision with a steel wall will be noted at Floating Island Base 2022-09-15 09:44:03
SUB-892 Bug 4 In Progress [67004] Missing character collision with a steel wall will be noted at Floating Island Base 2021-01-26 20:20:52
SUB-891 Bug 0 Closed [67004] Title crash due to stability degradation during active gameplay 2022-01-31 21:42:12
SUB-890 Bug 0 Closed [67004] The user is able to build unlimited base pieces one on top of each other 2021-02-16 09:12:39
SUB-889 Bug 0 Closed [67004] Title freezes after reaching the "Mushroom Forest" Biome 2022-01-31 21:42:15
SUB-888 Bug 4 Closed [67004] Various deployable items are clipping with the character's body at a FOV value of 90 2022-09-07 23:36:38
SUB-887 Bug 4 Closed [67004] Left arm is clipping with the character's body while holding various tools at a FOV value of 90 2022-09-07 23:35:49
SUB-886 Bug 4 Open [67004] Left arm of the character is missing swimming animation when using various tools 2020-12-08 23:26:05
SUB-885 Bug 0 Closed XR - XBSX - 055-01 Achievements - The Achievements will not unlock 2022-01-31 21:42:12
SUB-884 Bug 0 Closed XR - XBSX - 001-01 Title Stability - The title will not boot without a connection to Xbox Live 2022-01-31 21:42:12
SUB-883 Bug 0 Closed XR - XBSX - 022-01 Official Naming Standards - Non-compliant "screenshot" term found in FI, IT, PT-BR, SL, ES, SW, CH, CZ 2022-05-04 12:48:17
SUB-882 Bug 0 Closed XR - XBSX - 003-04 Language Support - Title does not boot in the system set language 2022-01-31 21:42:13
SUB-881 Bug 0 Closed XR - XBSX - 022-01 Official Naming Standards - Non-compliant "Left Stick" / "Right Stick" terms found in FR, IT, KO, PT-BR, SL, TU 2022-05-04 13:05:52
SUB-880 Bug 0 Closed XR - XBSX - 022-01 Official Naming Standards - Non-compliant "Controller" term found in MA, RU, TU, CH 2022-05-04 13:09:26
SUB-879 Bug 0 Closed NO TRC defined-PS5 The Content ID is provisional (ED5843-NPXX53349_00-XXXXXXXXXXXXXXXX) 2021-01-26 09:00:02
SUB-878 Bug 2 Closed XR - XBSX - 022-01 Official Naming Standards - PC related text can be found in the Send feedback menu 2022-05-04 14:15:41
SUB-877 Bug 0 Closed XR - XBSX - 003-05 Navigation - The callout button representation is missing for "X" - reset button binding in Options - Controller 2022-01-31 21:42:10
SUB-876 Bug 0 Closed [66997] The main character's left hand is displaying the equipped item from the "Quick access bar" if he opens the "Locker" from maximum reachable position 2021-02-16 09:13:07
SUB-875 Bug 0 Closed TRC-PS5-R5301A Available activities are a work in progress task 2021-03-11 16:30:53
SUB-874 Bug 0 Closed [66997] Scale inconsistency between the Vehicle Upgrade Console and Neptune Launch Console 2021-02-16 09:13:18
SUB-873 Bug 0 Closed XR - XBSX - 115-01 Addition of Users - A secondary user can interrupt the main user experience by signing out 2022-01-31 21:42:15
SUB-872 Bug 3 Closed [66997] "Seamoth" vehicle falls under map if entirely parked on the shore 2022-09-15 09:47:38
SUB-871 Bug 0 Closed [66997] The main character's hand is clipping trough the "Seaglide" while been attacked by the "Bleeder" 2021-02-16 09:13:42
SUB-870 Bug 0 Closed XR - XBSX - 001-01 Title Stability - The title crashes when the same user signs into another console and boots 2022-01-31 21:42:12
SUB-869 Bug 2 Closed [66997] "Air bladder" floating device has no functionality when used under water 2022-01-31 21:42:11
SUB-868 Bug 0 Closed TRC-PS5-R5126D Existence of viral trophies or the ones that can be unlocked in certain situations cannot be checked 2021-01-26 09:00:12
SUB-867 Bug 0 Closed TRC-PS5-R5126C The trophy attributes (name, details, etc.) cannot be checked 2021-01-26 09:00:22
SUB-866 Bug 0 Closed TRC-PS5-R5126A Unlocking of trophies is not possible 2021-01-26 09:00:39
SUB-865 Bug 0 Closed XR - XBSX - 003-02 Title Integrity - The title's save data cannot be found under Manage game and add-ons 2022-05-04 14:14:40
SUB-864 Bug 0 Closed TRC-PS5-R5014A Trophies allocation points cannot be tested due to the lack of the trophy pack and no access to UDS Management Tool suite 2021-01-25 12:45:42
SUB-863 Bug 0 Closed TRC-PS5-R5013A The title does not install the trophy pack 2021-01-25 10:40:09
SUB-862 Bug 0 Closed XR - XBSX - 052-01 User Sign-In and Sign-Out - The settings of the previous user will be applied to a newly signed in fresh user 2022-01-31 21:42:10
SUB-861 Bug 0 Closed XR - XBSX - 112-02 Initial User and Controller - The title will not take input from a secondary controller 2022-01-31 21:42:16
SUB-860 Bug 0 Closed TRC-PS5-R5040A Title uses incorrect terminology for term "Controller" in certain languages 2021-02-05 08:43:46
SUB-859 Bug 4 Closed [66997] Title crashed after scanning a "Metal Salvage" and moving towards a dense foliage area 2021-01-29 09:05:34
SUB-858 Bug 0 Closed XR - XBSX - 001-01 Title Stability - The title crashes when the user Quits using the Xbox guide 2022-01-31 21:42:15
SUB-857 Bug 0 Closed XR - XBSX - 003-02 Title Integrity - The Unity logo appears instead of the title's icon 2021-03-11 16:30:28
SUB-856 Bug 0 Closed [66960] Inconsistency present for Wreck2 area rendering on PS5 compared to the Wreck2 area rendering on XBX/S 2021-01-29 09:46:31
SUB-855 Bug 0 Closed XR - XBSX - 001-02 Title Stability After Suspending - The title fails to go into Suspend mode 2022-01-31 21:42:11
SUB-854 Bug 0 Closed XR - XBSX - 112-05 Access to Account Picker - The title does not provide access to the Account Picker 2022-01-31 21:42:12
SUB-853 Bug 0 Closed XR - XBSX - 112-04 Active User Indication - The title does not indicate the active user 2022-01-31 21:42:13
SUB-852 Bug 2 Closed XR - XBSX - 022-01 Official Naming Standards - Unofficial "Start" term appears referring to the menu button 2022-05-04 13:18:34
SUB-851 Bug 0 Closed TRC-PS5-R5028C The background image is the one from the Unity 2021-01-25 10:40:24
SUB-850 Bug 0 Closed XR - XBSX - 003-02 Title Integrity - The title is a debug version 2022-01-31 21:42:09
SUB-849 Bug 0 Closed TRC-PS5-R5038A Title uses PS4 OPTIONS button icon in Controller bindings 2021-01-25 11:20:14
SUB-848 Bug 2 Closed XR - XBSX - 003-02 Title Integrity - Failures are reported in the Submission Validator Log file 2022-09-30 21:00:46
SUB-847 Bug 3 Closed TRC-PS5-R5040A Title uses incorrect terminology in the initial screen, 'Start' instead of official term 'Options' 2022-05-04 11:07:25
SUB-846 Bug 0 Closed [66960] Character can pass Out of Bound area if swimming near a cargo box at Grassy Plateaus wreck. 2021-01-29 08:40:18
SUB-845 Bug 0 Closed TRC-PS5-R5001A The current Publishing Tools is obsolete (1.06) 2021-01-26 09:00:52
SUB-844 Bug 0 Closed TRC-PS5-R5083A The current SDK version is old (1.00) 2021-01-26 09:01:19
SUB-843 Bug 0 Closed [66960] Misplaced input prompt "Climb(A)" gives the user the possibility to repeat the climb animation while on Mobile Vehicle Bay 2021-02-16 09:14:04
SUB-842 Bug 0 Closed TRC-PS5-R5005A SIEA The title has an incorrect parental control level (0) 2021-01-25 10:40:57
SUB-841 Bug 0 Closed TRC-PS5-R5028B The start-up image is the one from the Unity 2021-01-25 10:40:41
SUB-840 Bug 4 Open [66960] Misleading message remains present on the HUD after data's from "Data Terminal" were collected. 2022-11-07 09:19:24
SUB-839 Bug 4 Open [66960] White textured component parts and supports will be noted while triggering a Blueprint mode using the Habitat Builder. 2022-07-01 12:17:03
SUB-838 Bug 0 Closed 66988 The filtration machine ignores maxSalt, maxWater values. 2021-01-21 18:52:24
SUB-837 Bug 3 Open [66960] Base pieces are clipping into each other when built 2022-12-29 19:25:58
SUB-836 Bug 0 Closed [66960] Title freezes when reaching "Floater Island Substructures" or through the "Grand Reef" Biome, when navigating. 2021-01-29 08:48:05
SUB-835 Bug 4 Closed [66960] Seamoth lights are projected into the world before vehicle is constructed 2022-09-15 09:48:25
SUB-834 Bug 4 Closed [66960] Misguiding text "Damaged Radio (X) - Use repair tool" appears in the proximity of the damaged radio 2021-02-16 09:14:27
SUB-833 Bug 0 Closed [66960]Title freezes/crashes if the user tries to pick-up an item while it's fabricated 2022-01-31 21:42:12
SUB-832 Bug 4 Closed [66960] Damage values from fatal sources does not affect the user as intended. 2021-02-16 09:14:41
SUB-831 Bug 4 Open [66960] Distorted optical correction effect can be noticed for character goggles 2021-01-13 12:07:11
SUB-830 Bug 0 Closed [66960] Vehicles docking animation to the Moonpool will restart when constructing and deconstructing base pieces under the Moonpool 2021-02-16 09:14:57
SUB-829 Bug 4 Closed [66960] The user is able to construct various base pieces under the Moonpool 2021-02-16 09:15:21
SUB-828 Bug 0 Closed [66960] Right D-Pad has no functionality while navigating via quick slot positions 2022-01-31 21:42:14
SUB-827 Bug 2 Closed [66960] The Seamoth will pass through the terrain reaching out of bounds areas while being undocked from the Cyclops 2022-10-10 07:16:16
SUB-826 Bug 4 Closed [66960] Missing playing animation will be noted while playing an Audio Log from PDA 2022-01-31 21:42:11
SUB-825 Bug 0 Closed [66960] Floating misplaced Fabricator will be seen while using Cyclops submarine 2022-01-31 21:42:10
SUB-824 Bug 0 Closed 66940 Updated timestep: the swim charge fins don't work properly anymore. 2021-01-21 18:50:32
SUB-823 Bug 0 Closed 66940 The still suit doesn't work. Still suit water is not obtained. 2021-01-21 18:47:23
SUB-820 Bug 4 Closed [66945] Table coral samples are dropping through the terrain 2021-01-29 09:53:03
SUB-819 Bug 4 Closed [66945] L2 and R2 controls are missing functionality for "Press any button to continue" on PS5 2021-01-29 10:05:17
SUB-818 Bug 0 Closed [66936] The user can create an unlimited amount of save files 2022-01-31 21:42:16
SUB-817 Bug 0 Closed [66936] There is no save file limit for the PS5 platform 2021-01-29 10:20:55
SUB-816 Task 0 Done Implement occlusion culling to improve perf of interior spaces 2020-11-03 15:46:17
SUB-815 Task 0 Done Make sure Switch specific plugins and code is not included in other builds. 2020-11-04 18:51:43
SUB-814 Task 2 Done Aurora when viewed (especially from a distance) still lowers framerate (65248) 2020-11-03 15:43:27
SUB-813 Bug 4 Closed [PC] The Propulsion cannon animates at a slower frame rate than it had in previuos builds 2022-09-15 13:04:32
SUB-812 Task 2 Done Big Save - Reduce GPU Strain 2021-01-21 21:28:29
SUB-811 Bug 2 Closed [Switch][PC] The Propulsion cannon is more powerful on the non-beta Steam build 2021-02-01 21:08:08
SUB-810 Bug 4 Open [Switch][PC] The Stasis rifle has a small area that can be seen through 2022-11-02 15:03:44
SUB-809 Task 2 Done Look into Floating Island Performance 2021-12-06 16:54:52
SUB-808 Bug 4 Open [Switch][PC] Stasis rifle rounds collide with Grav Traps entire area of effect, regardless of status 2021-03-11 16:39:18
SUB-807 Bug 4 Open [Switch][PC] Stasis rifle shots can leave the rifle mid collision animation 2021-03-11 16:39:18
SUB-806 Bug 4 Open [Switch][PC] Players can clip into the Aurora 2021-03-11 16:39:17
SUB-805 Bug 0 Closed [66936] Intro cinematic can be skipped by tapping the ''Options'' button 2022-01-31 21:42:15
SUB-804 Task 2 Done Code Review - Comments in LargeWorldStreamer.cs 2022-05-25 23:58:42
SUB-803 Task 2 Done Editor workflows are broken 2022-02-01 16:19:23
SUB-802 Task 1 Done Cannot open batches 2021-12-06 15:59:55
SUB-801 Task 1 Done Saving batches results in exceptions 2021-12-06 16:00:04
SUB-800 Bug 0 Closed [66915] Error encountered when attempting to create a new save file on Creative game mode 2021-10-21 11:14:16
SUB-799 Bug 2 Closed Cyclops, no button prompt to activate engine 2022-01-31 21:42:14
SUB-798 Bug 0 Closed [66905] The user cannot save after a certain amount of game-time 2022-01-31 21:42:13
SUB-797 Bug 3 Closed [PS4] Players game saves are becoming corrupted 2021-04-19 17:45:20
SUB-795 Bug 3 Closed [66838] Title instability present in graphically intensive scenarios 2022-01-31 21:42:13
SUB-794 Bug 3 Closed [66838] The title crashes when quitting the game 2021-10-21 11:14:24
SUB-793 Bug 3 Open [68585] Music and SFX are initiated with the maximum volume regardless of the “Master volume” setting on IIS 2021-11-25 11:37:00
SUB-792 Bug 2 Closed [Switch] Players progress is reset after quitting then loading back into the same game. 2021-01-15 12:19:07
SUB-791 Bug 2 Closed [Switch] Medical Kit Fabricator and Fabricator are missing when player loads into a saved game. 2021-01-18 08:23:38
SUB-790 Bug 1 Closed [Switch][Crash][One Time] Game screen turned completely grey, then returned to normal and crashed. 2021-01-15 12:21:52
SUB-789 Bug 4 Closed [Switch] Asset pop-ins occur fairly close to the players position as they're swimming along. 2021-01-15 12:25:43
SUB-788 Bug 1 Closed [Switch] Game will sometimes hard lock during gameplay. 2021-01-14 11:18:14
SUB-787 Bug 1 Closed [Switch] Breaking the oceans surface would sometimes result in the entire game screen to be grey while above water 2021-01-15 12:11:10
SUB-786 Bug 2 Closed [Switch] All fish and collectible objects are missing from a freshly loaded game 2021-01-15 11:55:03
SUB-785 Bug 2 Closed [Switch] Game hard locked on the loading screen at 40% complete 2021-09-10 16:47:13
SUB-784 Bug 2 Closed [Switch] Game remains on a black screen if the player presses the B button on the User selection screen 2022-01-31 21:42:10
SUB-783 Bug 1 Closed [Switch] Game crashes after spending 5+ minutes on the island containing the habitats 2021-01-18 08:36:09
SUB-782 Bug 4 Closed [Switch] Progress indicators are very hard to read while game is played in handheld mode 2021-01-18 08:41:45
SUB-781 Bug 3 Closed [Switch] Secondary controls will de-sync from device once player has launched the game. 2021-01-21 08:20:19
SUB-780 Bug 4 Closed Skipping intro cut scene causes escape pod to no longer start with a fire 2021-01-14 11:22:56
SUB-779 Bug 0 Closed [Switch] Aurora has noticeable rings appearing across it, when viewed while in radiation zone. 2021-01-15 12:12:45
SUB-778 Bug 3 Closed [Switch] FPS has a noticeable drop when near an erupting geyser 2021-01-15 11:47:10
SUB-777 Bug 1 Closed [Switch][CRASH] Game crashed while driving directly behind the Aurora, while staying low to the ocean floor in a Seamoth 2021-01-18 09:47:35
SUB-776 Bug 2 Closed [Switch] Cyclops controls are not functioning 2021-01-18 10:00:58
SUB-775 Bug 0 Closed [Switch] Cyclops controls and compass all appear at low resolution 2021-01-18 10:10:26
SUB-774 Bug 1 Closed [Switch] Game crashed while traveling through Lost River in a Seamoth with nodamage turned on 2021-01-18 10:19:07
SUB-773 Bug 2 Closed [Switch] Game Hard locked after player used debug to teleport to Lava Castle, and then tries to pass through it's teleporter 2021-01-18 10:25:35
SUB-772 Bug 3 Closed [Switch] Noticeable FPS drop while going through a Kelp Forest 2021-01-15 11:42:17
SUB-771 Bug 3 Closed [Switch] Noticeable FPS drop while in the Deep Grand Reef 2021-01-15 11:39:08
SUB-770 Bug 2 Closed [Switch] Game hard lock then crashes, after having stacked 30+ base pieces and trying to save 2021-01-19 08:22:22
SUB-769 Bug 1 Closed [Switch] Player is unable to save their progress, receiving an error message whenever they try 2021-01-19 08:27:22
SUB-768 Bug 3 Closed [Switch] Noticeable FPS drop in Grassy Plateaus 2021-01-18 10:43:34
SUB-767 Bug 2 Closed [Switch] Frame rate drops as low as 1 when player is in a compartment that is connect to 400 meters worth of other compartment, with a ladder pass through them all 2021-01-18 10:58:36
SUB-766 Bug 0 Closed [Switch] There are multiple walls in the Cyclops where Zfighting is occurring 2021-01-19 08:06:23
SUB-765 Bug 3 Closed [Switch] Docked vehicle console on the Cyclops does not respond to players inputs 2021-01-18 11:50:14
SUB-764 Bug 3 Closed [Switch] Customization console does not respond to the players inputs 2021-01-18 12:45:28
SUB-763 Bug 4 Closed [Switch] Aurora explosion causes visual issues 2021-01-18 12:47:30
SUB-762 Bug 4 Closed [Switch] Player re-spawns on fire if they allowed the fire in the escape pod to kill them 2021-09-28 14:35:57
SUB-761 Bug 0 Closed [Switch] In game audio will continue to play out on main menu if player quits during it. 2021-01-21 08:26:55
SUB-760 Bug 3 Closed [Switch] "Are You Sure?" quitting pop up message appears on screen 3 times after player has already confirmed. 2021-01-22 07:42:11
SUB-759 Bug 1 Closed [Switch] A hard lock caused game data to be lost 2021-01-20 08:15:12
SUB-758 Bug 4 Closed [Switch] Anytime spent with the console in sleep mode while the game is loaded, is added to the player's overall playtime 2022-01-31 21:42:10
SUB-757 Bug 2 Closed [Switch][PC] Pausing the game for a few minutes while the Aurora is exploding will cause an almost 100% opaque filter to permanently be over the screen 2021-01-18 13:05:36
SUB-756 Bug 0 Closed [Switch][PC] Skyrays will land mid air, above the escape pod 2021-01-20 14:55:32
SUB-755 Bug 3 Closed [Switch] Noticeable FPS drop on/in the Aurora 2021-01-18 13:08:27
SUB-754 Bug 1 Closed [Switch] Keypads do not respond to players inputs, preventing them from being able to open the Captains Quarters to get the needed blue prints to finish the game 2021-01-18 13:13:20
SUB-753 Bug 3 Closed [Switch] Game will have a noticeable stutter and short freeze while playing in some areas for extended periods of time 2021-01-19 08:46:51
SUB-752 Bug 0 Closed [Switch] Progress indicator is appearing as low res while in handheld mode 2021-01-18 13:15:21
SUB-751 Bug 2 Closed [Switch] Radiation does not clear up after player has repaired all breaches on the Drive Core 2021-09-28 14:35:36
SUB-750 Bug 0 Closed [Switch] Consoles in the Drive Core room have jumbled textures 2021-01-18 13:17:45
SUB-749 Bug 3 Closed [Switch] Loading into a game that was saved while the player was in the Seamoth/Prawn suit, results in the vehicle moving on it's own 2021-01-15 11:35:45
SUB-748 Bug 2 Closed [Switch] One time hard lock while scanning the Moonpool part in the Mushroom Forrest 2021-01-15 13:04:36
SUB-747 Bug 3 Closed [Switch] There's a noticeable FPS dip while driving through the thicker areas of the Mushroom Forest 2021-01-15 10:47:13
SUB-746 Bug 3 Closed [Switch] There's a noticeable FPS dip while driving through the Koosh Zone 2021-01-20 09:48:59
SUB-745 Bug 3 Closed [Switch] TV screen does not dim after 5 minutes of inactivity even with the Screen Burn-in Reduction option set to on 2021-01-15 13:03:48
SUB-744 Bug 3 Closed [Switch] Ship wreckage disappears when player swims a certain height, allowing them to access all items inside 2021-01-15 10:43:18
SUB-743 Bug 4 Closed [Switch] There are a number of items that have their image appear as a question mark 2021-01-15 10:04:43
SUB-742 Bug 4 Closed [Switch] Items do not have a highlight/indicator to show which one is selected 2021-01-15 10:01:44
SUB-741 Bug 4 Closed [Switch] Escape pod indicator image is a question mark 2021-01-15 09:58:26
SUB-740 Bug 3 Closed [Switch] Graphics and collision is missing from the outside of the Alien Turret building 2021-01-15 09:53:18
SUB-739 Bug 2 Closed [Switch] Data box containing the Cyclops Depth Module Mk1 in the Grand Reef wreck, disappears as the player tries to open it 2021-01-15 09:48:30
SUB-738 Bug 2 Closed [Switch] Floor is missing from the main room in the Primary Containment Facility 2021-01-15 08:36:43
SUB-737 Bug 3 Closed [Switch] Save time appears to increase the longer/further you play 2021-09-28 14:34:59
SUB-736 Bug 1 Closed [Switch] Sea Emperor stops responding/talking after her first chunk of dialog 2021-01-18 13:46:24
SUB-735 Bug 3 Closed [Switch] Lava lakes biome appears to be missing a lot of it's lighting, making it extremely difficult to navigate through 2021-01-19 09:10:48
SUB-734 Bug 1 Closed [Switch][Compliance Check][Developer] 0003: Prohibition of supporting 3D televisions 2021-09-28 14:34:25
SUB-733 Bug 1 Closed [Switch][Compliance Check][Developer] 0159: Prohibition of recording personal information in your application's dying message 2021-09-28 14:33:59
SUB-732 Bug 1 Closed [Switch][Compliance Check][Developer] 0165: Prohibition of accessing the play data of applications not released by your publisher 2021-09-28 14:33:21
SUB-731 Bug 1 Closed [Switch][Compliance Check][Developer] 0133: Handling afterimages and flicker 2021-09-28 14:32:59
SUB-730 Bug 1 Closed [Switch][Compliance Check][Developer] 0148: Prohibition of accessing the save data of applications not released by your publisher 2021-09-28 14:32:28
SUB-729 Bug 1 Closed [Switch][Compliance Check][Developer] 0028: Prohibition of automatic retry 2021-11-10 14:04:43
SUB-728 Bug 1 Closed [Switch][Compliance Check][Developer] 0144: Prohibition of decoding Nintendo-issued ID tokens within your application 2021-09-29 10:39:33
SUB-727 Bug 1 Closed [Switch][Compliance Check][Developer] 0112: Prohibition of collecting personal information on Nintendo servers 2021-09-28 14:32:06
SUB-726 Bug 1 Closed [Switch][Compliance Check][Developer] 0029: Prohibition of registering more than 100 data files on data stores 2021-09-28 14:31:37
SUB-725 Bug 1 Closed [Switch][Compliance Check][Developer] 0031: Prohibition of exceeding storage server limits on data size and total amount of data uploaded/downloaded 2021-09-28 14:31:10
SUB-724 Bug 1 Closed [Switch][Compliance Check][Developer] 0110: Prohibition of using a NEX version different from the version entered on OMAS 2021-09-28 14:29:42
SUB-723 Bug 1 Closed [Switch][Compliance Check][Developer] 0145: Prohibition of using NEX in free titles without Nintendo permission 2021-09-28 14:28:48
SUB-722 Bug 1 Closed [Switch][Compliance Check][Developer] 0167: Restrictions on frequency of calls to NEX voice chat functions 2021-09-28 14:28:10
SUB-721 Bug 1 Closed [Switch][Compliance Check][Developer] 0137: Size of data distribution cache storage 2021-09-28 14:27:39
SUB-720 Bug 1 Closed [Switch][Compliance Check][Developer] 0117: Supporting multiple authentication server environments 2022-09-30 21:00:30
SUB-719 Bug 1 Closed [Switch][Compliance Check][Developer] 0190: Prohibition of using a Nintendo Switch application to handle client IDs or client secrets used to link external services with Nintendo Accounts 2021-11-10 14:04:27
SUB-718 Bug 1 Closed [Switch][Compliance Check][Developer] 0191: Prohibition of using the web applet to perform authorization requests for Nintendo Accounts 2021-09-28 14:26:36
SUB-717 Bug 1 Closed [Switch][Compliance Check][Developer] 0036: Getting Nintendo approval in advance to communicate with platforms other than Nintendo Switch 2022-09-30 21:00:21
SUB-716 Bug 1 Closed [Switch][Compliance Check][Developer] 0168: Prohibition of requesting NSA ID tokens in applications that do not need to get NSA ID tokens 2021-09-28 14:25:55
SUB-715 Bug 1 Closed [Switch][Compliance Check][Developer] 0169: Prohibition of using the sorting order of user accounts for any purpose other than displaying them in a list 2021-09-28 14:25:29
SUB-714 Bug 1 Closed [Switch][Compliance Check][Developer] 0156: Restrictions on frequency of calls to FRIENDS library API 2021-11-10 14:05:41
SUB-713 Bug 2 Closed [Switch] Game hard locks then crashes when player builds an X compartment. 2021-01-18 14:24:01
SUB-712 Bug 2 Closed [Switch] Game crashed as soon as my Seamoth was destroyed by a Reaper Leviathan 2021-01-18 14:43:30
SUB-711 Bug 2 Closed [Switch] Game crashed when using the teleporter in the Lava Castle Base 2021-01-18 14:22:45
SUB-710 Bug 2 Closed [Switch] Player's load into a game where they were stuck inside the Lava Castle Base walls, if a specific crash happens first 2021-01-19 08:48:15
SUB-709 Bug 2 Closed [Switch] Game crashed while searching for enzyme ingredients in the Seamoth for over 20+ minutes 2021-01-19 09:41:43
SUB-708 Bug 2 Closed [Switch] Game crashed while on the quarantine enforcement platform island 2021-01-18 14:15:46
SUB-707 Bug 1 Closed [Switch][Compliance Check][Developer] 0079: Displaying errors using the error viewer applet 2021-09-28 14:24:56
SUB-706 Bug 3 Open [Switch][FPS] Noticeable FPS drop in Grassy Plateaus after playing for a long period of time. 2021-03-11 16:38:47
SUB-705 Bug 2 Closed [Switch][Compliance Check][Developer] 0075: Profanity checking 2021-11-10 14:05:31
SUB-704 Bug 1 Closed [Switch][Compliance Check][Developer]0076: Prohibition of sending photographic images or photographic video 2021-11-10 14:06:12
SUB-703 Bug 4 Closed The seaglide map covers a large part of the screen, and is difficult to view 2021-01-18 13:58:43
SUB-702 Bug 1 Closed [Switch][Compliance Check][Development] 0195: Getting Nintendo approval in advance to set the play data visibility setting (PlayLogPolicy) to Closed 2021-11-10 14:06:24
SUB-701 Bug 2 Closed Game hard locks while killing cave crawlers on the northern floating island 2021-01-22 07:24:55
SUB-700 Bug 3 Closed Lighting from player equipment does not properly illuminate the surrounding area 2021-01-18 13:56:41
SUB-699 Bug 4 Closed Entering a docked vehicle in the moonpool shortly after loading into the game may cause issues with the players position 2022-09-07 23:22:33
SUB-698 Bug 1 Closed [Switch][Compliance Check][Developer] 0190: Prohibition of using a Nintendo Switch application to handle client IDs or client secrets used to link external services with Nintendo Accounts 2022-09-30 21:00:15
SUB-697 Bug 1 Closed [Switch][Compliance Check][Developer] 0033: Prohibition of getting too many NEX unique IDs 2021-11-10 14:07:40
SUB-696 Bug 1 Closed [Switch][Compliance Check][Developer] 0027: Prohibition of repeated automatic access to servers 2021-11-10 14:07:52
SUB-695 Bug 1 Closed [Switch][Compliance Check][Developer] 0026: Restrictions on frequency of calls to NEX API 2021-09-29 10:38:20
SUB-694 Bug 1 Closed [Switch][Compliance Check][Developer] 0024: Prohibition of unnecessary sign-ins to game servers 2021-11-10 14:08:08
SUB-693 Bug 3 Closed [Switch] While in game, switching how the console is Docked/Undocked results in multiple screen issue 2021-01-19 08:29:03
SUB-692 Bug 1 Closed [Switch][Compliance Check][Developer] 0196: Providing an explicit and repeatable way for users to activate the network service account 2022-01-31 16:09:16
SUB-691 Bug 1 Closed [Switch][Compliance Check][Developer] 0136: Getting tokens when starting internal LAN communication with platforms other than Nintendo Switch 2021-09-28 14:24:17
SUB-690 Bug 0 Closed [Switch][Compliance Check][Developer] 2021-09-17 22:39:43
SUB-689 Bug 1 Closed [Switch][Compliance Check][Developer] 0135: Handling Result values returned by account library 2022-04-11 16:00:31
SUB-688 Bug 1 Closed [Switch][Compliance Check][Developer] 0121: Implementing handling when your application is unable to use a network service account 2021-09-29 10:04:31
SUB-687 Bug 2 Closed Game hard locked upon returning to the Alien Thermal Plant through the alien arch 2021-01-19 08:26:58
SUB-686 Bug 1 Closed [Switch][Compliance Check][Developer] 0122: Prohibition of automatically retrying to get network service account ID tokens 2021-09-29 09:59:41
SUB-685 Bug 2 Closed Players are unable to interact with the time capsule console inside the neptune rocket 2022-10-20 11:18:28
SUB-684 Bug 4 Closed [Switch] Game does not respond to player pressing the assigned button for "Take picture" 2021-01-19 08:20:57
SUB-683 Bug 4 Open [Switch] The door will automatically shut on the player the next time they attempt to exit the Rocket, after flipping all the switches inside 2021-03-11 16:38:54
SUB-682 Bug 4 Closed [Switch][PC] Player is able to trigger the Open/Exit Rocket animation after the door has already been opened 2021-09-29 09:59:10
SUB-681 Bug 4 Closed [Switch] Gamma setting is reset each time the player closes the game. 2021-01-19 08:18:49
SUB-680 Bug 4 Closed [FPS] drops after completing a scan of an object or creature 2021-09-29 09:57:22
SUB-679 Bug 3 Closed [Switch][FPS] Noticeable stutter in FPS, dropping to single digits when close PDA 2021-01-19 09:12:18
SUB-678 Bug 4 Open [Switch][FPS] Frame rate dips to single digits when building compartments while already having several built 2022-01-28 21:21:15
SUB-677 Bug 4 Closed Seamoth beacon remained on screen after vehicle was destroyed 2021-01-19 08:13:40
SUB-676 Bug 2 Closed Compartments disappear when building a Scanner room connected to them 2021-01-22 09:14:44
SUB-675 Bug 2 Closed Scanner room can not be fully built 2021-01-22 09:15:49
SUB-674 Bug 2 Closed Player does not receive all material back when deconstructing some structures that used more then just Titanium 2021-01-15 13:16:13
SUB-673 Bug 2 Closed Game hard locked after playing for a several hours and then leaving the Blood Kelp forest 2021-01-22 09:47:59
SUB-672 Bug 4 Closed Trash cans can be built with less resources then their blueprints call for 2021-01-15 13:42:57
SUB-671 Bug 4 Closed Multiple things can be built with less resources then blueprints call for 2021-01-15 13:43:33
SUB-670 Bug 4 Closed Player does not receive the correct resources when deconstructing some things 2021-01-15 13:43:57
SUB-669 Bug 2 Closed Game hard locked after playing multiple hours and then traveling into the grassy plateau on a seamoth 2021-01-22 09:48:39
SUB-668 Bug 4 Closed [Switch][PC] User is able to deconstruct a growbed containing plants 2021-09-29 09:56:27
SUB-667 Bug 4 Closed The water surface clips through the cyclops 2022-04-19 12:08:25
SUB-666 Bug 4 Closed Light stick model is present in front of players while equipped, causing a black circle to remain on screen 2022-09-16 08:11:22
SUB-665 Bug 4 Closed [Switch][PC] No model is present on the fabricator while crafting the radiation suit 2021-01-19 09:11:42
SUB-664 Bug 4 Closed Placed base pieces from the habitat builder are missing a lighting effect in game 2022-05-04 07:16:04
SUB-663 Bug 4 Closed [Switch][PC] While traveling over grass in the crash zone, players will lose the lighting effect surrounding objects 2021-02-03 10:16:44
SUB-662 Bug 0 Closed Title text is missing it's lighting effects and appears more muted in color 2022-04-21 08:09:15
SUB-661 Bug 3 Closed Player becomes stuck in their PDA if they select a Picture Frame twice 2022-05-04 07:17:00
SUB-660 Bug 4 Closed Scanner room pings on the holograph occur less frequently on Switch 2021-09-29 09:55:11
SUB-659 Bug 4 Closed [Switch][PC] Some items are missing a display image on the scanner room select panel 2021-09-29 09:54:40
SUB-658 Bug 4 Closed Items just out of range of the scanner room do not show an indicator on the holograph 2021-09-29 09:54:00
SUB-657 Bug 0 Closed Last line of Databank entries that are scroll-able, are being overlapped by item tray 2022-04-21 08:38:37
SUB-656 Bug 4 Closed While accessing scanner room cameras a border is displayed around the loading screen 2022-05-04 07:17:34
SUB-655 Bug 4 Closed [Switch][PC] Alien structures are not shown on the scanner room hologram 2021-09-28 14:23:46
SUB-654 Bug 2 Closed Game hard locked after using the debug to teleport to the Dunes from the Deep Grand Reef 2021-01-22 09:53:38
SUB-653 Bug 3 Closed [Switch][PC]Cyclops vehicle bay console will show "No vehicle docked" when there is a docked vehicle. 2021-01-30 11:50:14
SUB-652 Bug 0 Closed [Switch][PC] Clouds that mark the Mountain and Floating island become highlighted when viewed through PDA 2021-09-17 17:03:10
SUB-651 Bug 0 Closed [Switch][PC] Looking at objects while just below the surface of the water can cause a section of it's graphics to disappear. 2021-09-17 17:02:51
SUB-650 Bug 4 Closed [Switch][PC] While inside a base, players are unable to place a hatch above them on a T-compartment 2021-01-19 09:06:47
SUB-649 Bug 4 Closed [Switch][PC] Windows placed on compartment ends of a flooded base provide an air pocket for players 2021-09-29 11:31:22
SUB-648 Bug 2 Closed One time crashed after going through several warp gates 2022-04-21 11:21:07
SUB-647 Bug 2 Closed One time crash after going through several warp games and then using the switches screenshot button on it's controller 2022-04-21 09:05:21
SUB-646 Bug 4 Closed Multiple crafting recipes have single words split over 2 lines on the display while in handheld mode 2022-04-21 11:18:42
SUB-645 Bug 4 Closed [PC][Switch] Modification station displays all crafting recipes instead of categories 2021-09-28 14:23:23
SUB-644 Bug 4 Closed [PC][Switch] Scanner room cameras can enter alien facilities and be driven around the base 2021-09-29 09:47:09
SUB-643 Bug 4 Closed [PC][Switch] Scanner room cameras can enter alien facilities and be driven around the base 2021-09-29 08:56:54
SUB-642 Bug 3 Closed One time hard lock after playing game for a few hours, pausing for an hour and then trying to resume playing 2022-04-21 08:54:10
SUB-641 Bug 4 Open While being more than 390m away from a base, the player is able to see parts of the structure on their screen 2022-10-05 08:56:58
SUB-640 Bug 4 Open [Switch][PC]Terrain in the sparse reef changes shape when approached by players 2021-03-11 16:38:55
SUB-639 Bug 4 Open Membrain trees will change position when approached by the player 2021-03-11 16:38:50
SUB-638 Bug 2 Closed One time hard lock after having started and saved 2 games and then attempted to get past PDA tutorial on the 3rd. 2022-04-21 09:37:34
SUB-637 Bug 2 Closed One time crash after using the debug teleport 5+ times 2021-01-22 09:57:09
SUB-636 Bug 4 Closed [Switch][PC] Prawn suits will only drop around 40 meters before stopping in place, when player hops out of them 2021-09-29 08:56:30
SUB-635 Bug 4 Closed [Switch][PC] Prawn suits will remain near the top of the ocean when created and the player is deep in the water 2021-01-26 21:12:20
SUB-634 Bug 2 Closed [Switch][PC] Fire extinguisher can become stuck to players arm preventing them from being able to interact with things and make progress 2021-02-03 10:25:31
SUB-633 Bug 2 Closed Once time crash after placing multiple mods in the Cyclops, then activating the Sonar after driving for a few minutes 2022-04-21 09:23:46
SUB-632 Bug 4 Closed The battery light on the habitat builder flickers while the player is holding it 2021-06-18 11:13:23
SUB-631 Bug 0 Closed [Switch][PC] Repair tools repair animation is noticeably choppy 2021-02-03 10:26:51
SUB-630 Bug 4 Closed [Switch][PC] Grabbing a fish with an empty quick slot will show the fish placed away from the players hand 2021-01-21 14:52:20
SUB-629 Bug 4 Closed After leaving the aurora, a fire will be present on the water of the safe shallows: origin bug (0,0,0). 2021-10-20 07:45:03
SUB-628 Bug 4 Closed Player may encounter peepers with a trail of sparks as they swim 2021-09-28 14:22:52
SUB-627 Bug 1 Closed [Switch][Compliance Check] 0160: Supporting wireless controllers regardless of whether the Joy-Con controllers are attached to the system 2022-04-21 11:08:45
SUB-626 Bug 1 Closed [Switch][Compliance Check] 0011: Limits on frequency and amount of writing to storage media 2022-09-30 20:59:58
SUB-625 Bug 2 Closed Game hard locked while traveling through mountain caves in the seamoth 2022-04-21 11:39:19
SUB-624 Bug 3 Closed [Switch][PC] Drooping Stingers have a longer range and player is almost unable to swim by any in the Degasi habitat without taking damage 2022-04-21 13:51:33
SUB-623 Bug 0 Closed Game type text will appear black if player highlights it then press the back button, then go back to game type screen 2022-01-31 21:42:08
SUB-622 Bug 1 Closed [Switch][Compliance Check] 0174: Notifying the user if your application gets disconnected from the network 2022-01-31 16:08:21
SUB-621 Bug 2 Closed Game hard locked while exploring blood kelp forest 2022-04-21 14:15:01
SUB-620 Bug 2 Closed Game hard locked while traveling from the surface to the sea treader's path with a seaglide 2022-04-21 14:13:57
SUB-619 Bug 0 Closed Drive core repair alerts appear on screen each time the player reloads their game after repairing the drive cores 2021-12-22 09:22:06
SUB-618 Bug 1 Closed [Switch][Compliance Check] 0135: Handling Result values returned by account library 2022-09-30 20:59:38
SUB-617 Bug 3 Closed [Switch][PC] Player is unable to deconstruct things they've built 2021-01-29 19:55:31
SUB-616 Bug 3 Closed [Switch][PC] Build placement is cancelled the first time the player selects something to build 2021-01-22 08:16:38
SUB-615 Bug 2 Closed Multiple areas of the game experience high memory usage 2021-04-19 17:44:00
SUB-614 Bug 0 Closed [Switch][PC] Items in the PDA are missing their UI bubble 2021-01-22 08:17:49
SUB-613 Bug 4 Closed [Switch][PC] Floaters are missing from "floating rocks" 2021-01-14 15:09:46
SUB-612 Bug 4 Closed [Switch][PC] Escape pod text is appearing floating in the sky outside of the escape pod 2021-02-03 13:36:35
SUB-611 Bug 4 Closed [Switch][PC] Sea Treaders now walk forward at low FPS 2021-01-14 14:38:49
SUB-610 Bug 4 Closed [Switch][PC] Loading saved game after saving in lifpod causes skyapplier/lighting to change 2022-01-31 21:42:13
SUB-609 Bug 3 Closed [Switch][PC] Lifepod surface water disturbance no longer blending after save/load 2021-02-03 10:20:15
SUB-608 Bug 3 Closed [Switch][PC] Building rooms or building components near surface causes no blending of surface disturbance 2021-02-03 13:38:42
SUB-607 Bug 2 Closed [One time crash] Game hard locked and crashed when trying to enter Lava Castle Base's door 2021-01-21 11:58:04
SUB-606 Bug 2 Closed [One time crash] Game hard locked and crashed after jumping into water that contained the Sea Emperor inside the Prison facility 2021-01-21 11:56:13
SUB-605 Bug 3 Closed [Switch][PC] Water surface clipping inside lifepod 2021-02-03 13:43:40
SUB-604 Bug 3 Closed [Switch][PC] Gasopod exploded pod poision effect now lasts longer than the visuals 2021-02-03 10:39:24
SUB-603 Bug 2 Closed [PC] In-Game text feedback no longer working 2022-01-31 21:42:13
SUB-602 Bug 3 Closed Force-field doors and their unlock console are missing from game 2022-04-21 14:17:51
SUB-601 Bug 2 Closed Game hard locks when player loads a previous save and then leaves game on pause for 15+ minutes 2022-05-04 07:19:48
SUB-600 Bug 2 Closed [One Time Crash] Walking across the outside section of the Gun island's facility 2021-01-21 11:54:18
SUB-599 Bug 4 Closed Player is able to see the draw distance of the waters surface, when higher up out of the water. 2022-05-04 07:20:20
SUB-598 Bug 3 Closed [Switch][PC] Large opaque squares area appearing on the waters surface, above the Seamoth and Cyclops 2021-02-03 13:42:29
SUB-597 Bug 4 Closed Bottom corners of the screen flickers black while interacting with the Mobile Vehicle Bay 2022-05-04 07:20:53
SUB-596 Bug 4 Closed Loading into a game where the player saved while sitting in the captains chair of the Cyclops, causes them to no longer be sitting in it 2021-09-29 08:55:24
SUB-595 Bug 3 Closed There are multiple issues with the Seamoth, if the player loads into a Survival save where they are currently inside one 2021-01-14 14:34:03
SUB-594 Bug 2 Closed [PC] All creatures now swim & gather towards 0,0,0 (World origin) as well as wrecks & props 2021-01-12 12:51:47
SUB-593 Bug 2 Closed [One Time Crash] Game crashed after loading into a previous save and driving Seamoth to Grassy Plateau area 2021-01-21 12:14:35
SUB-592 Bug 3 Closed [Switch] Fix phototours 2021-02-05 10:21:46
SUB-591 Bug 4 Closed Dive suits do not have "creating" animation on the fabricator 2021-09-29 08:54:38
SUB-590 Bug 1 Closed [Switch][PC]Player is unable to collect anything, when they attempt to, it disappears from the game. 2021-01-21 14:55:41
SUB-589 Bug 4 Closed [Switch][PC] Parts of the game are partially loaded over top of the initial loading screen 2021-01-29 21:14:45
SUB-588 Bug 4 Closed Held fish will disappear from the players hand when respawning from drowning 2021-09-29 08:53:55
SUB-587 Bug 4 Closed Lifepod storage is missing all starting items 2021-06-18 11:10:22
SUB-586 Bug 2 Closed Game hard locked when traveling backwards from the players lifepod towards the mountain 2022-04-21 09:53:31
SUB-585 Bug 3 Closed Save file is listed as damaged after causing the switch to turn off by removing an SD card multiple times 2021-09-28 14:22:58
SUB-584 Bug 3 Closed First object crafted with the habitat builder will disappear upon creation 2022-04-21 13:31:34
SUB-583 Bug 2 Closed There is a freeze that happens after building a lot of attached compartments, the length of the freeze increases with the number of compartments 2021-09-28 13:29:58
SUB-582 Bug 4 Closed [Debug] Selecting the habitat builder then the seamoth from the debug give menu, caused the player to receive a seamoth in their inventory 2022-05-04 07:21:28
SUB-581 Bug 4 Closed Prison walls do not render properly while at a distance 2022-05-04 11:15:37
SUB-580 Bug 4 Closed [Switch][PC] Flares shoot off screen when thrown by a player 2021-01-29 20:43:49
SUB-579 Bug 4 Closed [Switch][PC] Dropping flares that the player had picked up will cause them to fire off away from the player 2021-01-29 19:36:41
SUB-578 Bug 3 Closed [Switch][PC] Mobile Vehicle Bay will build black box instead of Seamoth or Prawn Suit, but a version of those vehicles will spawn near world position 0,0,0 2021-01-29 21:12:15
SUB-577 Bug 3 Closed [Switch][PC] Game takes a long time to load after selecting a game mode type 2021-01-21 14:59:17
SUB-576 Bug 0 Closed Flare cap remained on the flare after throwing and picking the flare up 2021-09-17 17:02:10
SUB-575 Bug 3 Closed [Switch][PC] Items deconstructed from created items are dropped as black boxes by players 2021-01-29 19:27:16
SUB-574 Bug 3 Closed [Switch][PC] T and X compartments return 1 less titanium than that was used for crafting 2021-01-29 19:28:31
SUB-573 Bug 4 Closed Fish appeared inside players lifepod after respawning from drowning 2021-09-29 08:52:55
SUB-572 Bug 1 Closed Seamoth and Prawn Suit can't not be driven or used as an oxygen refill 2021-01-29 20:59:12
SUB-571 Bug 2 Closed [One Time Crash] Game crashed after building a few things, spawning in a Cyclops, dying of thirst and then repair broken radio and panel in life pod 2021-01-21 14:10:17
SUB-570 Bug 2 Closed Game hard locked while exploring inside the aurora 2022-04-21 14:19:16
SUB-569 Bug 2 Closed Game hard locked while swimming towards the kelp forest 2022-04-21 14:18:41
SUB-568 Bug 2 Closed [Debug] Game crashed after using debug to teleport to the Gun island and then take a few steps 2021-01-21 14:22:07
SUB-567 Bug 2 Closed Game hard locked while entering the dunes while swimming from the sparse reef 2022-05-04 07:23:18
SUB-566 Bug 2 Closed [Debug] Game hard locked after teleporting to wreck 8 2021-01-21 14:48:46
SUB-565 Bug 3 Closed [Switch][PC] Multiple collected resources turn into black boxes when dropped from the inventory 2021-01-29 20:34:34
SUB-564 Bug 3 Closed [Switch][PC][Debug] Unable to use any consumable items like water or cooked fish, that was spawned in through the console 2021-01-29 20:29:34
SUB-563 Bug 4 Closed [Switch][PC] Spores and seeds from flora are suspended in animation when dropped by a player 2021-01-20 10:19:09
SUB-562 Bug 3 Closed [Debug][Switch][PC] Equipment spawned in through console do not function correctly 2021-01-12 11:27:12
SUB-561 Bug 2 Closed [One time crash] Game hard locked after leaving it idle for 30 minutes on a new game 2021-01-22 10:45:03
SUB-560 Bug 2 Closed [One Time Crash][Debut] Game hard locked after using Console to unlock everything and nocost debug to build a Mobile Vehicle Bay 2021-01-22 10:13:47
SUB-559 Bug 2 Closed Game hard locked after encountering the reaper leviathan in the dunes 2022-05-04 07:23:54
SUB-558 Bug 3 Closed Fonts are duplicated in memory multiple times 2021-09-03 11:45:57
SUB-557 Bug 0 Closed [Switch][PC] Missing splash VFX when diving into water 2021-01-29 20:37:44
SUB-556 Bug 4 Closed [One Time] Gas pod appeared as a purple circle after being dropped from the players inventory 2022-09-01 15:57:41
SUB-555 Bug 2 Closed [One Time Crash] Game hard locked while standing stationary in the players lifepod. 2021-01-22 10:22:11
SUB-554 Bug 2 Closed [One Time Crash] Game crashed after starving to death and then leaving the life pod to collect materials 2021-01-22 10:44:19
SUB-553 Bug 4 Closed [Switch][PC] Building the seamoth shows a completed seamoth before construction starts 2021-01-29 21:05:13
SUB-552 Bug 2 Closed [One Time Crash] Game hard locked after saving the game early in a save file 2021-01-21 14:03:30
SUB-551 Bug 2 Closed [One Time Crash] Game hard locked while swimming through the sparse reef 2021-01-21 14:02:27
SUB-550 Bug 3 Closed Sprinting in game has no affect on players movement speed 2022-05-04 07:24:15
SUB-549 Bug 4 Closed [Switch][PC] Picking up the purple tablet on the mountain shows a large tablet sprite on the players screen 2021-02-03 10:36:53
SUB-548 Bug 4 Closed [Switch][PC] The purple tablet on the mountain spawns in while close to the player 2021-02-03 13:55:37
SUB-547 Bug 4 Closed [Switch][PC] Player is slightly lifted into the air when placing the first blue tablet into the console to enter the Prison 2021-01-20 12:03:24
SUB-546 Bug 4 Closed Player is only able to create 3 save slots before receiving a error that all files are full 2020-10-30 16:33:49
SUB-545 Bug 4 Closed [Switch][PC] Blue tablet graphics turn low res when placed in second console inside the Prison facility 2021-01-20 14:19:50
SUB-544 Bug 3 Closed [Switch][PC] On Hardcore dying to the Reaper Leviathan does not generate a "you died" prompt 2021-01-20 14:51:27
SUB-543 Bug 0 Closed Loading screen appears to be displaying at a low resolution 2022-05-04 07:24:34
SUB-542 Bug 4 Closed Fabricator descriptions remain on screen during crafting while the player is focused on the fabricator 2022-05-04 07:24:58
SUB-541 Bug 3 Closed [Switch][PC] Game became soft locked after using the alien arch to travel from the Aquarium to the Quarantine Platform 2021-02-03 13:50:49
SUB-540 Bug 4 Closed Balls of Enzyme 42 appear as purple place holder objects after exiting the Aquariums alien arch 2022-04-21 12:29:43
SUB-539 Bug 2 Closed [Debug] Game hard locked shortly after teleporting to the aquarium 2021-01-22 10:46:49
SUB-538 Bug 4 Closed Text on the walls and floor of the Prison facility, pop in as the player walks forwards 2021-09-29 08:51:50
SUB-537 Bug 4 Closed [Switch][PC] The fire and smoke from a freshly broken Seamoth appears as purple place holder squares 2021-01-20 14:28:40
SUB-536 Bug 2 Closed Game hard locked while the player was located in the Grassy Plateau biome 2022-04-21 12:12:57
SUB-535 Bug 2 Closed [One Time Crash] Game hard locked while swimming near the Lava Geyser in the Safe Shallows 2021-01-21 13:55:36
SUB-534 Bug 4 Closed The intro sequence fire extinguisher loses the visual effect of shooting CO2 if the player holds down the use button during the intro 2022-04-21 08:20:36
SUB-533 Bug 2 Closed Game hard locked while exploring the Lava Zone on Creative 2022-04-21 08:11:48
SUB-532 Bug 4 Closed [Switch][PC] First time picking up an ion crystal causes a larger version to appear over top and blocking the players view 2021-02-03 13:45:30
SUB-531 Bug 2 Closed [One Time Crash] Landing on the Gun island, quitting and starting another new game and doing the same caused the game to crash 2021-01-21 13:53:39
SUB-530 Bug 2 Closed [One time crash] Game crashed after spawning a Prawn suit, Seamoth and the Cyclops 2021-01-21 13:38:32
SUB-529 Bug 2 Closed [One time crash] Game crashed after building a few vehicles, repairing the radio and attempting to save 2021-01-21 12:42:08
SUB-528 Bug 3 Closed Descending in the Floating Island biome while on emergency speed with a Cyclops will cause the player to pass through terrain 2022-05-04 13:00:05
SUB-527 Bug 4 Closed [Switch][PC] With multiple Cyclops built, the alarm from one Cyclops can be heard while in another 2021-09-29 08:47:36
SUB-526 Bug 4 Closed [Switch][PC] Player is able to climb through the Cyclops hull inside and are treated as if they are still in water 2021-09-29 08:46:21
SUB-525 Bug 3 Closed [Switch][PC] Vortex Torpedoes can cause objects to pass through buildings and terrain 2021-12-22 08:19:00
SUB-524 Bug 4 Closed [Switch][PC] Water line of the Moonpool clips through the sides of the building 2022-07-11 21:11:33
SUB-523 Bug 4 Closed [Switch][PC] While no vehicles are docked in the Moonpool, an invisible wall is present in the center labeled as "No Vehicle Docked" 2021-09-29 08:05:23
SUB-522 Bug 4 Open [Switch][PC] Floaters attached to an object that gets stuck in a building will distance themselves from attached object 2021-03-11 16:38:52
SUB-521 Bug 4 Closed Textural issues around the damaged areas on a Cyclops 2022-04-21 12:09:31
SUB-520 Bug 3 Closed [Switch][PC] The contents of the players lifepod at the start of the game is also present at point 0,0,0 2022-01-31 21:42:11
SUB-519 Bug 4 Closed [Switch][PC][Debug] Kelp Forest debug teleport puts the player out of bounds 2021-09-29 07:47:49
SUB-518 Bug 2 Closed Game hard locked while traveling through the Mushroom Forest in a Seamoth 2022-04-21 09:44:35
SUB-517 Bug 2 Closed Game hard locked while swimming through the Jellyshroom Caves 2022-04-21 12:32:43
SUB-516 Bug 4 Closed [Switch][PC] With multiple compartments connected to an Observatory, all but 1 compartment will clip into the Observatory 2021-09-29 07:41:15
SUB-515 Bug 4 Closed [Switch][PC] The VFX after building a Floodlight extends beyond the object itself 2021-09-29 07:39:02
SUB-514 Bug 0 Closed [Switch][PC] Exiting a Seamoth during the entering animation will play the animation in the water 2021-02-16 09:17:36
SUB-513 Bug 4 Closed [Switch][PC] Dead Peepers open and close their eyes depending on where the player is located 2022-09-07 23:26:05
SUB-512 Bug 0 Closed [Switch][PC] Player is able to rotate the direction their lifepod is facing by swimming into it 2021-02-16 09:17:16
SUB-511 Bug 2 Closed [One Time Crash] Game hard locked after building a swivel chair, then sitting in the chair 2021-01-21 12:16:12
SUB-510 Bug 3 Closed Application does not properly switch controls to a Pro controller after attaching Joy-Cons to a docked Switch 2022-05-04 07:26:13
SUB-509 Bug 3 Closed Survival mode doesn't progress after extinguishing the fire 2021-06-18 10:52:27
SUB-508 Bug 3 Closed Occlusion culling is broken 2022-09-16 10:26:37
SUB-507 Bug 3 Closed Reduce loading times 2021-01-21 12:15:05
SUB-506 Bug 2 Closed Game hard locked while walking on Mountain Island 2022-04-21 11:34:23
SUB-505 Bug 4 Closed Map Room throwing exceptions in Big Save 2021-04-19 17:42:37
SUB-504 Bug 0 Closed Smoke particles from the Aurora look wrong against the light source on gun island 2021-02-16 09:17:02
SUB-503 Bug 3 Closed Spawning 2 Cyclops' inside each other causes massive lag and occasional locks 2021-02-16 09:16:53
SUB-502 Bug 2 Closed Building a base on Gun Island and then walking across alien facility causes hardlock 2022-04-21 11:10:36
SUB-501 Bug 2 Closed Memory usage carries over when quitting files 2022-04-21 13:54:22
SUB-500 Bug 4 Closed Parts of flames appear black and blue when the Filmic Color grading is selected 2021-04-19 17:44:46
SUB-499 Bug 4 Closed The center of larger sparks are appearing black, when player has Filmic selected for Color grading 2021-04-19 17:44:40
SUB-498 Bug 0 Closed Cyclops outer hull damage instantly disappears when repair meter reaches 100% 2021-02-16 09:16:44
SUB-497 Bug 0 Closed "Eat Something" text appears layered behind the clouds that hide the Floating Island and the Mountain island 2021-02-16 09:16:33
SUB-496 Bug 4 Closed Drops from limestone/sandstone/shale deposits or samples from table coral will occasionally fall through the seafloor 2022-05-04 07:26:40
SUB-495 Bug 4 Closed Player swimming upwards into terrain can see the underside of the map 2021-02-16 09:16:21
SUB-494 Bug 3 Closed Player can clip through the ground if too much memory is in use 2022-04-21 13:58:29
SUB-493 Bug 2 Closed [One Time Crash] Game crashed when saving after playing for an extended period of time, across multiple new games 2021-01-22 10:47:35
SUB-492 Bug 4 Closed Propulsion cannon effects appear mostly black and yellow when player has Filmic Color grading turned on 2021-04-19 17:44:31
SUB-491 Bug 4 Closed System keyboard and text box appears twice on it's own after player initially selects Give Feedback 2022-05-04 07:27:22
SUB-490 Bug 4 Closed It takes 2 - 4 seconds for some building items to appear after the player has selected them to build 2022-05-04 07:37:51
SUB-489 Bug 4 Open Drowning sfx/filter will play if the player doesn't fully break the surface of the water to refill on O2 2021-10-12 11:46:46
SUB-488 Bug 2 Closed Game crashes when in Lost River biomes after a few minutes 2022-05-04 12:41:02
SUB-487 Bug 3 Closed Graphics on some creatures stretch out over the players view 2022-05-04 07:28:31
SUB-486 Bug 1 Closed [Switch][PC] Game soft locks when player uses a Warp Gate 2020-10-30 14:52:36
SUB-485 Bug 2 Closed [Switch][PC] Some things collected from a grow bed will disappear instead of being added to players inventory 2021-02-03 10:30:22
SUB-484 Bug 2 Closed If player kills a stalker while is in a stasis field, their graphics crumble to a ball and then the game crashes 2022-05-05 07:14:14
SUB-483 Bug 3 Closed Some of the fire in the life pod has noticeable lower quality then the rest 2022-01-31 21:42:14
SUB-482 Bug 3 Closed Gas effect that comes out of the gasopods and their gas pods, is appearing blocky and squared 2022-05-04 07:29:16
SUB-481 Bug 3 Closed Fish/Creatures blood is appearing blocky 2022-04-21 12:11:22
SUB-480 Bug 3 Closed [Switch][PC] Walls inside the Prison aquarium disappear when player swims near the section behind the Warp gate 2021-01-25 09:22:17
SUB-479 Bug 3 Closed FPS averages around 16 while in the Prison Aquarium 2022-04-21 11:25:46
SUB-478 Bug 3 Closed [Switch][PC] Some Cyclops modules will stop functioning after the player has saved and quit, then loads back in 2021-11-03 20:19:33
SUB-477 Bug 2 Closed Save from a previous build does not load, presenting the player with a Save data loading failed error message 2022-04-21 12:41:03
SUB-476 Bug 3 Closed [Switch][PC] A second Cyclops Upgrade Fabricator is present in front of the Decoy Launcher 2021-01-20 14:50:33
SUB-475 Bug 0 Closed [Switch][PC] Hologram map on the seaglide turns off when player is above the surface of the water 2021-09-17 17:04:01
SUB-474 Bug 3 Closed Some doors and door frames are shrunk down in size and no longer fit in door cutout 2022-04-21 11:27:45
SUB-473 Bug 3 Closed Some doors and their door frames are missing completely from door ways 2022-04-21 09:27:00
SUB-472 Bug 3 Closed [One Time] Player is able to pass through the environment floor by repeatedly pressing the descent button 2022-05-04 07:29:42
SUB-471 Bug 2 Closed Player movement speed is slower than it should be 2022-05-04 08:10:50
SUB-470 Bug 3 Closed Databoxes are missing their models 2021-01-21 19:10:50
SUB-469 Bug 3 Closed Entering a large wreck and saving the game, causes the wreck and all items inside to despawn upon loading the game 2022-04-21 11:44:12
SUB-468 Bug 3 Closed Saving the game while in the Prison, causes the Prison to despawn after reloading the game 2022-04-21 12:07:16
SUB-467 Bug 3 Closed Crashed lifepods will despawn when player has discovered them, saved their game, quit, then load back in 2022-04-21 10:01:20
SUB-466 Bug 3 Closed Saving the game while in the Aurora, causes the Prison to despawn after reloading the game 2022-04-21 12:08:15
SUB-465 Bug 2 Closed [Debug][One Time] Using debug to teleport to Wreck 10, caused the game to crash 2021-01-21 12:09:45
SUB-464 Bug 2 Closed Multiple blueprint fragments are missing their models 2021-11-03 20:32:04
SUB-463 Bug 3 Closed Safe Shallow FPS drops low more often after the Aurora has exploded 2022-04-21 10:51:21
SUB-462 Bug 2 Closed Game crashed while traveling with the Seamoth into the Kelp Forest 2022-05-04 08:47:25
SUB-461 Bug 3 Open While driving a Seamoth, FPS in the Grassy Plateau runs below 20 FPS 2021-03-11 16:38:46
SUB-460 Bug 3 Closed Seamoth model stretches out over a large area after being built 2022-04-21 14:12:39
SUB-459 Bug 2 Closed [One Time] Game hard locked after walking on top of the Gun Platform 2021-01-22 10:53:05
SUB-458 Bug 3 Closed [Switch][PC] Multiple locked doorways inside the Aurora are missing their models 2021-01-20 14:50:56
SUB-457 Bug 2 Closed [One Time] Game crashed while swimming through the Kelp Forest 2021-01-21 11:57:51
SUB-456 Bug 0 Closed Entities sometimes vanish in front of the player 2022-04-21 11:29:30
SUB-455 Bug 4 Closed Grassy Plateau boulders lack collision with terrain, causing them to fall through the biome 2021-06-18 11:32:13
SUB-454 Bug 3 Closed Alien Arch inside the Mountain is missing its model 2021-02-03 09:47:36
SUB-453 Bug 2 Closed [One Time] Game hard locked while exploring the Prison 2021-01-18 15:10:36
SUB-452 Bug 3 Closed Ion Crystal located inside the Aquarium was missing from the pedestal 2022-04-21 14:09:28
SUB-451 Bug 3 Closed [One Time] Prison tablet console was missing, prevent the player from progression and completing the game 2022-04-21 14:16:48
SUB-450 Bug 3 Closed Prison gate was not active when player entered the Prison, requiring no tablet to be used to enter 2021-01-21 10:28:03
SUB-449 Bug 2 Closed Memory usage on consecutive game files is much higher than fresh games, resulting in significant FPS drop 2022-01-31 21:40:48
SUB-448 Bug 3 Closed [PC][Switch] Radio messages will continue to play after quitting to main menu 2021-01-19 08:51:44
SUB-447 Bug 1 Closed [Switch][PC] Enzyme 42 model appears visually different, and the player is unable to interact with the Enzyme 2021-01-21 15:33:45
SUB-446 Bug 2 Closed [One Time Crash] Game crashed after unlocking the doorway to the Aquarium 2021-01-18 14:13:26
SUB-445 Bug 2 Closed [One Time Crash] Game crashed while idle outside the warp gate under the Quarantine Platform 2021-01-18 14:09:02
SUB-444 Bug 1 Closed [Switch][PC] The loading screen will load indefinitely, preventing the game from starting a new or saved game 2021-01-19 08:50:48
SUB-443 Bug 4 Open [Switch][PC] Running out of oxygen while piloting the cyclops causes the player to respawn in the driving animation 2021-03-11 16:38:56
SUB-442 Bug 2 Closed [Switch][PC] Building an Alien Containment will build 2 on the same location, deconstructing one prevents hatches from being built on the second 2021-01-20 15:47:40
SUB-441 Bug 3 Closed [Switch][PC] There is a noticeable frame skipping when player turns in place in a Prawn Suit 2021-01-13 13:25:43
SUB-440 Bug 2 Closed [Switch][PC] Flora can clips through the Cyclops when the player pilots the Cyclops through them 2022-11-15 17:56:36
SUB-439 Bug 3 Closed [Switch][PC] Grappling hook will pass through objects and surfaces. 2021-01-12 11:53:11
SUB-438 Bug 3 Closed [Switch][PC] Deconstructing a reactor from a base, does not remove that reactors energy from the players base 2021-01-12 11:50:17
SUB-437 Bug 4 Open [Switch][PC] Players hand clips through the Propulsion Cannon while moving their viewpoint with an object held by the cannon 2022-12-17 09:18:48
SUB-436 Bug 3 Closed [Switch][PC] Shooting an object away with the Propulsion Cannon causes the object to despawn once it has left the players view distance 2021-02-16 09:16:10
SUB-435 Bug 2 Closed [Switch][PC] Building a base piece against a pre-built story related base, causes it and most of it's content to disappear 2022-05-06 12:57:52
SUB-434 Bug 4 Closed Swapping held items from the item tray, will briefly show the swapped item in front of the player before it appears in their hand 2022-09-20 13:30:29
SUB-433 Bug 2 Closed [One Time Crash] Game hard locked after quitting while standing inside the Scanner Room holograph 2021-01-22 10:53:55
SUB-432 Bug 3 Closed Ramming a Seamoth into the glass cabin of a Cyclops can cause it to become embedded and stuck on the glass 2021-01-18 12:27:30
SUB-431 Task 4 To Do Change properties to fields to avoid function calls 2021-03-11 16:38:52
SUB-430 Task 4 Done Big Save - Reduce GPU Strain 2021-01-28 00:10:27
SUB-429 Task 4 To Do Code Review - Comments in LargeWorldStreamer.cs 2021-03-11 16:38:55
SUB-428 Task 4 To Do No LOD or fade-in on large branches/trees in Lost River (65248) 2021-03-11 16:38:55
SUB-427 Bug 3 Closed Some fish are appearing as white squares and can cause FPS to drop when swimming to close, in the Lost River and Blood Kelp biomes 2021-01-18 12:16:25
SUB-426 Bug 0 Closed The numbers on the side of lifepods are appearing as red squares. 2021-01-20 09:25:25
SUB-425 Bug 4 Open Cyclops build animation does not play correctly. 2021-03-11 16:38:54
SUB-424 Bug 4 Closed The damage taken SFX for the Cyclops will continuously play after the player has built the Cyclops 2022-05-04 07:31:06
SUB-423 Bug 0 Closed Outcrops no longer have a breaking animation, instead staying on screen for an extra second or two before instantly disappearing 2022-05-04 07:31:27
SUB-422 Bug 3 Closed Ion cubes are missing their green graphics, instead appearing black and purple. 2021-06-18 10:45:53
SUB-421 Bug 2 Closed Two consoles appear on top of each other at the entrance of the prison and both must be given a tablet to unlock the door 2022-04-21 08:30:56
SUB-420 Bug 1 Closed [Switch][PC] Player becomes stuck on the "Thank you for playing" screen after the credits have played 2021-01-13 15:05:41
SUB-419 Bug 3 Closed Multiple wrecks did not fully load their model when encountered by the player 2021-11-03 20:36:36
SUB-418 Bug 3 Closed [Debug] Multiple wrecks load their model slowly over time when teleported to by the player 2021-09-28 14:21:09
SUB-417 Bug 3 Closed Wrecks 1 and 3 may not be present in game for players 2022-04-21 08:39:33
SUB-416 Bug 2 Closed Game crashed after having played for several hours, updating to a new build and then attempting to quit after saving twice in a row 2021-03-11 19:11:53
SUB-415 Bug 2 Closed [One Time] Ocean behavior appears to break, if player stepped out of the Seamoth at the right moment while it's being lifted into the Moonpool 2022-09-13 06:37:03
SUB-414 Bug 3 Closed [Switch][PC] Entering a vehicle while inside a brine pool in the Lost River will cause the player to continue to take damage from the pool 2022-11-01 14:05:59
SUB-413 Bug 3 Closed Game soft locks upon a vehicle entering the Cyclops docking bay while the doors are closed 2022-05-04 07:31:51
SUB-412 Bug 3 Open Crabsnakes may be shown posing outside of the mushrooms while exploring the Jellyshroom Caves 2023-07-23 10:58:51
SUB-411 Bug 3 Closed The Cyclops hologram damage indicators do not clear after repaired by the player 2021-02-03 10:08:38
SUB-410 Bug 4 Closed While holding an Oculus in hand, the players thumb will clip through the fauna 2022-07-07 21:03:22
SUB-409 Bug 4 In Progress Multiple Fabricator crafts when created show a completed model during crafting 2022-05-02 12:28:58
SUB-408 Bug 4 Closed Fabricator PDA entries trigger off specific crafts instead of the first craft 2022-04-27 16:23:29
SUB-407 Bug 3 Closed Traveling through the Aquarium Alien Arch with a vehicle causes the players Hunger, Thirst and Oxygen to no longer decrease in game 2021-01-18 12:07:53
SUB-406 Bug 3 Closed [Switch][PC] Cuddlefish eggs despawn before they finish hatching 2021-01-13 13:10:04
SUB-405 Bug 4 Closed [Switch][PC] Rockgrubs viewed from the side appear to move at a lower FPS than other fauna 2021-01-12 11:41:45
SUB-404 Bug 4 Open [Switch][PC] Vehicle build animation starts before drones have reached the building area 2021-03-11 16:39:13
SUB-403 Bug 2 Closed [Switch][PC] Player is unable to return through the Warp Gate that takes them from the Prison to the Lost River 2021-01-13 13:03:35
SUB-402 Bug 3 Closed [One Time] Three Sea Dragons appeared outside the Prison after using the Warp Gate from the Prison to the Lost River, then the Warp gate that leads back to the Aquarium 2021-01-18 12:23:26
SUB-401 Bug 0 Closed Multiple tiny flora near the Jellyshrooms appear to be floating in the water 2022-04-27 16:21:27
SUB-400 Bug 4 Closed [Switch][PC] The starting of the animation for entering a vehicle under water plays after undocking from a Cyclops or Moonpool 2022-09-07 23:31:23
SUB-399 Bug 3 Closed [Switch][PC] Players are unable to access their vehicles torpedo bay while docked in a Moonpool 2021-01-13 12:42:32
SUB-398 Bug 3 Closed [Switch][PC] Building a Moonpool above water level causes a large opaque square to appear on the waters surface 2022-01-31 21:42:11
SUB-397 Bug 4 Closed Clouds above the player appear to be low res when viewed 2022-04-27 16:29:05
SUB-396 Bug 3 Closed First time use examination animation can be triggered for the seaglide if player ascends out of the water then quickly holds the descend button 2022-09-30 08:05:01
SUB-395 Bug 3 Closed Noticeable lines appear on the edges of the water that is running on the players visor/mask when they break the water's surface 2022-09-30 11:22:13
SUB-392 Bug 4 Open [Switch][PC] Reloading a game saved inside the Lava Lakes causes the players lighting to be darkened for an extended period of time 2021-03-11 16:38:59
SUB-391 Bug 3 Closed [Switch][PC] Terrain rendering issues are noticeable in both Lava biomes 2022-09-12 21:25:32
SUB-390 Bug 4 Closed The Disease Research Facility does not fully load into view until the player is beside the facility 2021-01-25 09:36:40
SUB-389 Bug 4 Closed Placing a hatched Ampeel egg in an Alien Containment causes an Ampeel to spawn right away 2022-09-15 10:53:09
SUB-388 Bug 3 Closed Loading into a second game mode will cause the load screen to indefinitely load, preventing the player from starting a second game 2021-03-11 16:56:31
SUB-387 Bug 1 Closed Respawning then exiting a Cyclops causes the biomes to disappear from the game until the player saves the game 2021-03-11 16:56:40
SUB-386 Bug 3 Closed [Switch][PC] Ambient slider does not seem to affect ambient noises in game 2022-10-28 07:09:16
SUB-385 Bug 3 Closed Biome music for Safe Shallows does not play 2021-03-11 16:40:56
SUB-384 Bug 3 Closed [Debug] Biome music overlaps when player teleports between 2 biomes 2021-03-11 16:43:13
SUB-383 Bug 3 Closed Player was able to pass through environment wall, in specific area of Safe Shallow cave 2021-02-16 09:16:00
SUB-382 Bug 2 Closed [One Time] Game hard locked when quitting a Hardcore game after teleporting to Wreck 3 2022-01-31 21:42:10
SUB-381 Bug 3 Closed [Switch][PC] While piloting the Cyclops, player is unable to die to damage 2021-01-20 14:50:44
SUB-380 Bug 0 Closed Flora clips through an alien cache console inside the Dunes 2022-09-06 14:47:38
SUB-379 Bug 0 Closed Blue plants in the caves near the Ghost Tree are floating above the ground. 2022-04-28 15:30:34
SUB-378 Bug 0 Closed Crabsquid corpses can pass through terrain when floating 2022-04-28 15:30:21
SUB-377 Bug 0 Closed The mouth of the Crabsquid appears low res when killed 2022-04-28 15:31:06
SUB-376 Bug 2 Closed [Switch] Orange moon texture blurry 2022-09-26 19:47:12
SUB-375 Bug 0 Closed [Switch][PC] Floaters do not attach themselves to the Prawn Suit 2021-09-17 17:04:23
SUB-374 Bug 4 Open The Prawn Suit will pass through terrain when teleported to the Safe Shallows from the Crater Edge 2022-09-09 08:52:13
SUB-373 Bug 3 Closed Multiple Leviathan class fauna can pass through terrain 2022-08-23 20:59:24
SUB-372 Bug 0 Closed Player is able to rapid fire the Stasis Rifle 2021-09-17 17:05:58
SUB-371 Bug 3 Closed Lighting brightness changes after a few steps, when player uses the Warp Gate in the caves on Gun island 2022-09-22 07:58:03
SUB-370 Bug 4 Closed Undocking a vehicle from a Cyclops on the sea floor causes the vehicle to pass through the terrain 2021-03-11 16:40:05
SUB-369 Bug 4 Closed [Switch][PC] Hydrothermal vents become highlighted when the player aims the light of a vehicle at them and exits the vehicle 2022-08-19 14:00:22
SUB-368 Bug 4 Closed [Switch][PC] Hatches built onto an alien containment will turn dark when it is night outside 2022-09-07 23:34:09
SUB-367 Bug 0 Closed [Switch][PC] When entering an alien containment the lighting brightness briefly flashes 2022-04-28 15:36:45
SUB-366 Bug 3 Closed [Switch][PC] Dying to the opening sequence fire while using the fire extinguisher causes issues using it after the player respawns 2022-01-31 21:42:15
SUB-365 Bug 4 Closed [Switch][PC] Building a base compartment piece on the wall with a water filtration machine causes the machine to despawn 2022-09-15 11:26:21
SUB-364 Bug 4 Open [Switch][PC] The hitbox while inside a room to deconstruct a compartment is not consistent with hatches 2022-09-12 14:26:19
SUB-363 Bug 4 Closed [Switch][PC] Nuclear Waste Disposal is difficult to build. Mostly red in corridors, can't be built inside multipurpose room. 2022-04-19 20:16:41
SUB-362 Bug 4 Closed Skipping the intro after the life pods lights begin to flicker causes them to become extremely dim in game 2022-01-31 21:42:14
SUB-361 Bug 3 Closed Things can be built on top of hatches and causes the player to lose the material from them. 2021-10-26 20:49:54
SUB-360 Bug 3 Closed Player is sometimes unable to deconstruct something on their first attempt 2021-03-11 16:57:20