SUB-2470 |
Bug |
0 |
Open |
75268 The Prawn Suit can walk in the middle of the water under certain circumstances. |
2024-10-16 07:57:37 |
SUB-2469 |
Bug |
0 |
Open |
71288 The screenshots on PS4 are dull. They don't have enough contrast. |
2024-08-06 11:28:51 |
SUB-2468 |
Bug |
0 |
Open |
73220 In high detail setting, there is a collision issue at a very specific location. |
2024-05-07 13:29:26 |
SUB-2467 |
Bug |
0 |
Open |
73220 Drillable kyanite nodes give too many kyanite since it is now a guarantee 1-2 each time it breaks. |
2024-05-18 09:39:25 |
SUB-2466 |
Bug |
0 |
Open |
73220 The claw from the PDA entry data still confuses players. The greyed Prawn Suit blueprint stays at 0/20 until you unlock it. |
2024-04-26 09:31:45 |
SUB-2465 |
Bug |
0 |
Open |
73070 A rebelious spark is in front of the laboratory in the Aurora. A spark effect isn't affected by the lightning flashes option. |
2024-04-03 20:45:16 |
SUB-2464 |
Bug |
0 |
Open |
73070 The medical kit is missing inside the medical cabinet when you built a partially constructed fabricator in the previous session. |
2024-04-03 20:19:26 |
SUB-2463 |
Bug |
0 |
Open |
72916 - Lava lavae attached are not children of the Cyclops after save & load. They exist as global objects but they are spawned at the origin. |
2024-03-27 15:23:43 |
SUB-2461 |
Bug |
0 |
Open |
72444 If Ryley dies while piloting the camera, Ryley's camera stays on the drone's location. |
2024-01-18 08:19:54 |
SUB-2460 |
Bug |
0 |
Open |
71288 A large ball of light has intruded into the game on M1 and M2. |
2023-12-20 07:50:04 |
SUB-2459 |
Bug |
0 |
Open |
71744 Possible softlock with the Prawn Suit and the blue tablet. |
2023-12-22 08:02:30 |
SUB-2458 |
Bug |
0 |
Open |
71744 The Aurora is red when seen from underwater up close at night. |
2023-10-27 12:19:43 |
SUB-2457 |
Bug |
0 |
Open |
71744 Race condition with the creepvine: you can cut it from afar. |
2023-10-23 13:56:15 |
SUB-2456 |
Bug |
0 |
Open |
71744 Sometimes, the pipes are impossible to build for no apparent reasons. |
2024-05-06 08:28:59 |
SUB-2455 |
Bug |
0 |
Open |
71288 The hunger / thirst doesn't affect your swimming speed anymore. Perhaps a consequence of the Below Zero's backports. |
2023-08-26 10:58:27 |
SUB-2454 |
Bug |
0 |
Open |
71744 Sea dragon inconsistencies. It can one shot Ryley in the exosuit with 100% health sometimes. Abstract reproduction steps. |
2023-07-25 10:16:19 |
SUB-2453 |
Bug |
0 |
Closed |
71744 The charging speed isn't accurate when you place ion technology with normal battery in a charger. |
2024-06-06 08:20:33 |
SUB-2452 |
Bug |
3 |
Open |
[71113] XB1 PDA is now inaudible on xbox |
2023-06-23 20:50:10 |
SUB-2451 |
Bug |
0 |
Open |
71288 The playing mode can revert to survival if the gameinfo.json is corrupted, but this could be improved as there is a trace of the mode used in scene-objects.bin. |
2023-06-16 08:41:24 |
SUB-2450 |
Bug |
2 |
Open |
[71714] Input tab is missing localization for new text |
2023-06-05 22:18:40 |
SUB-2449 |
Bug |
0 |
Claimed Fixed |
71650 The icons are "w", "a" even if the keyboard disposition is different than Qwerty. |
2023-05-23 15:29:50 |
SUB-2448 |
Bug |
2 |
Requires More Info |
[71650] With seaglide active, Pause menu fails to remain open, after catching a fish |
2023-05-23 18:28:39 |
SUB-2447 |
Bug |
2 |
Open |
[71616][VR] Users cannot back out of Redeem a Key tab in Options menu using controllers in VR |
2023-05-17 15:16:40 |
SUB-2446 |
Bug |
2 |
Open |
[71616][VR] Looking downwards (by tlting headset down) causes the entire world to become tilted to one side |
2023-05-15 18:55:39 |
SUB-2445 |
Bug |
3 |
Open |
[71616][VR] Users cannot exit vehicle naming consoles after interacting with it using a controller in VR |
2023-05-15 19:49:51 |
SUB-2444 |
Bug |
3 |
Won't Fix |
[71616] Steam Deck fails to display PS5 controller prompts |
2023-05-13 09:26:17 |
SUB-2443 |
Bug |
0 |
Requires More Info |
71607 If some fish are killed while in your hand, it causes an interpolation issue, and a loose fish. |
2023-05-13 21:33:32 |
SUB-2442 |
Bug |
2 |
Open |
[71616] Deconstructing items from inside Cyclops can cause vehicle to start moving on its own |
2023-05-11 22:35:49 |
SUB-2441 |
Bug |
2 |
Claimed Fixed |
[71616] Cyclops console fails to update prompt icon after rebinding controller buttons |
2023-05-17 16:50:29 |
SUB-2440 |
Bug |
2 |
Not a Bug |
[71609] When using a controller on PC, Input settings displays only Keyboard and mouse binds |
2023-05-11 22:38:21 |
SUB-2439 |
Bug |
2 |
Open |
[71113] Cyclops floats into the sky after being destroyed on Switch |
2023-05-11 22:36:30 |
SUB-2438 |
Bug |
0 |
Open |
71532 Unscannable laser cutter fragments in WorldEntities/Environment/Wrecks/ExplorableWreck_Grassy_1. |
2023-04-12 19:36:02 |
SUB-2437 |
Bug |
0 |
Open |
71503 You can scan the Markiplier doll indefinitely when built. It disappears after scan. |
2023-04-04 13:00:38 |
SUB-2436 |
Bug |
3 |
Open |
71479 Using the unstuck button while inside the quarantine enforcement platform's moonpool decreases the water level of the world (it uses the one in the moonpool). |
2023-04-03 17:28:20 |
SUB-2435 |
Bug |
3 |
Claimed Fixed |
[71288][71113] Steering animation appears to be turning while driving Cyclops straight, while using a controller |
2023-05-23 20:41:33 |
SUB-2434 |
Bug |
2 |
Open |
[71288] Virtual Keyboard fails to open in VR |
2023-05-25 21:43:03 |
SUB-2433 |
Bug |
3 |
Open |
[71265] Steam Deck Controller keybindings mislabels the L1 and R1 buttons |
2023-03-01 21:28:56 |
SUB-2432 |
Bug |
2 |
Open |
[71265] Framerate drops after alternating between diving and rising while swimming |
2023-03-02 15:59:48 |
SUB-2431 |
Bug |
3 |
Open |
[71266] Translations are needed for new dialog options when changing language, resolution, controller layout, and VR render scale |
2023-02-28 22:08:34 |
SUB-2430 |
Bug |
3 |
Open |
[71266] Unusual Doll is missing ghost image during placement |
2023-02-28 22:05:44 |
SUB-2429 |
Bug |
2 |
Not a Bug |
[71243] Virtual Keyboard fails to open when using any controller on PC |
2023-02-23 14:27:44 |
SUB-2428 |
Bug |
4 |
Open |
[71243] After renaming the Neptune, input field appears empty when virtual keyboard is reopened |
2023-02-22 23:48:47 |
SUB-2427 |
Bug |
3 |
Not a Bug |
[71240] Reopening virtual keyboard appends a "g" at the end of the string in text field |
2023-02-23 18:44:23 |
SUB-2426 |
Bug |
2 |
Duplicate |
[71209] On default setting, with Wired PS5 controller connected, values on slider bars in Option menu drift up/down while not touching any buttons |
2023-02-21 21:27:33 |
SUB-2425 |
Bug |
0 |
Open |
71137 Some fish aren't pickupable, therefore not spawned by the game when acquired from time capsules. |
2024-01-23 20:04:41 |
SUB-2424 |
Bug |
2 |
Claimed Fixed |
71137 VR: after a while, you get a random black screen. Unknown reproduction steps. |
2023-02-24 14:36:21 |
SUB-2423 |
Bug |
3 |
Open |
71137 [Unknown reproduction steps] Some eggs are falling through the alien containment's floor. |
2023-02-05 16:18:55 |
SUB-2422 |
Bug |
0 |
Closed |
71189 Deconstructing a foundation with power transmitters and solar panels on top is possible. You'll lose the resources to build them back. |
2023-01-23 08:00:57 |
SUB-2421 |
Bug |
4 |
Open |
71188 The perimeter defense fully charged deals 1500+ damage on the reefbacks. |
2024-01-14 17:50:15 |
SUB-2420 |
Bug |
2 |
Open |
71188 Passing through the portals in the Primary Containment Facility in your prawn suit freezes your stats. |
2023-03-28 00:42:07 |
SUB-2419 |
Bug |
3 |
Open |
71188 The minimum value for an int32 appears on the GUI when you pilot a Cyclops without any powercells. |
2023-01-17 17:33:34 |
SUB-2418 |
Bug |
3 |
Open |
71137 Power near the origin point behaves strangely. |
2023-01-17 17:34:03 |
SUB-2417 |
Bug |
3 |
Open |
71137 The reaper will have a loop killing animation if it tries to kill Ryley while being affected by the stasis rifle effect. |
2023-01-11 15:15:43 |
SUB-2416 |
Bug |
3 |
Closed |
71137 The peeper doesn't really protect Ryley from the reaper's attacks. If the kill animation is triggered, Ryley will survive after being eaten. |
2023-07-25 21:45:13 |
SUB-2415 |
Bug |
2 |
Open |
71137 The reapers have a tendency to fly with a Seamoth near the surface level. When they let go, the Seamoth stay in the air. |
2023-01-09 17:21:28 |
SUB-2414 |
Bug |
4 |
Open |
71137 The doomsday device animation is broken. |
2023-01-11 15:15:24 |
SUB-2413 |
Bug |
2 |
Open |
71137 It is possible to have the AuroraWarning4 minutes before the Aurora actually explodes. |
2024-05-29 08:25:28 |
SUB-2412 |
Bug |
2 |
Open |
71137 Pick up unlocks don't have the unlock pop-up like they used to. They don't have the new blueprint notification in the PDA either. |
2023-10-30 11:04:01 |
SUB-2410 |
Bug |
3 |
Open |
71137 Respawning inside a corridor places the player inside the floor. If they save and load afterward, they glitch out in walking mode. |
2023-01-04 17:52:15 |
SUB-2409 |
Bug |
3 |
Open |
71172 The leviathans have some difficulties attacking the Cyclops. |
2024-01-03 09:29:18 |
SUB-2408 |
Bug |
2 |
Open |
[71113] Save crashes on launch |
2023-01-09 18:09:32 |
SUB-2407 |
Bug |
3 |
Open |
71155 Land bases can't be fixed. No more light when they are damaged. |
2023-03-28 15:12:08 |
SUB-2406 |
Bug |
2 |
Open |
71155 The PDA snaps back when you move your mouse while opening or closing it. |
2023-03-28 15:14:24 |
SUB-2405 |
Bug |
3 |
Open |
71155 The repulsion cannon displaces the objects you have in the Cyclops, making them fall. |
2024-01-03 10:19:27 |
SUB-2404 |
Bug |
3 |
Open |
71154 Duplicate PDA lines when you have a pop-up active. |
2022-12-19 16:36:48 |
SUB-2403 |
Bug |
3 |
Open |
71137 The TAA doesn't look like it works properly. |
2022-12-19 16:36:56 |
SUB-2402 |
Bug |
3 |
Open |
[71137] After disabling "Gaze based cursor", user cannot modify anything in the Options window until they've closed and reopened the Options window |
2022-12-13 21:34:09 |
SUB-2401 |
Bug |
2 |
Open |
[71113] The "Exchange power source (Y)" prompt does not update after button rebind. |
2022-12-09 16:48:11 |
SUB-2400 |
Bug |
2 |
Closed |
[71113][VR] Main menu is partially obscured on VR |
2022-12-09 22:00:03 |
SUB-2399 |
Task |
0 |
Done |
Fix error in Shocker animation controller |
2022-12-08 15:34:13 |
SUB-2398 |
Bug |
3 |
Open |
71113 Slots with wrong biome type assigned to them. Some slots in the crash zone have the wrong biome type. |
2022-12-12 13:27:22 |
SUB-2397 |
Bug |
3 |
Open |
[71113] [PC] Audio fades out as if player was drowning if they regain oxygen without surfacing |
2022-12-06 15:05:45 |
SUB-2396 |
Bug |
0 |
Closed |
[71113] [PC] A specific crash fish pod is spawned sideways |
2022-12-06 15:06:03 |
SUB-2395 |
Bug |
3 |
Open |
71113 The eye icon on the pda is not greyed out when the signal disappears automatically. |
2022-12-06 15:06:17 |
SUB-2394 |
Bug |
3 |
Open |
71113 The sea treader is passive instead of being defensive. |
2022-12-06 15:06:28 |
SUB-2393 |
Bug |
3 |
Open |
71113 A culling collider in the alien thermal plant doesn't work properly. |
2022-12-06 15:06:37 |
SUB-2392 |
Bug |
4 |
Open |
71091 Depth warnings can be heard on load when you are below the thresholds, whereas you have the rebreather. |
2022-12-06 15:07:06 |
SUB-2391 |
Bug |
3 |
Open |
71091 The crash fish egg can't be picked up when placed in a large alien containment most of the time. |
2022-12-06 15:17:50 |
SUB-2390 |
Bug |
4 |
Open |
71091 [Save-State] The message Rocket_ReadyForLaunch can be heard at each load, everywhere in the map. |
2022-12-06 15:07:29 |
SUB-2389 |
Bug |
4 |
Open |
[71087] Cursor does not change when interacting with the keypad of a locked room while using a Propulsion Cannon |
2022-12-06 15:07:39 |
SUB-2388 |
Bug |
4 |
Open |
[71087] Items fall through the floor when moved within an area inside the Aurora with a Propulsion Canon |
2022-12-06 15:07:50 |
SUB-2387 |
Bug |
1 |
Closed |
[71075] "NpTrophy ServiceLabel: X" system message is displayed when starting the application in "trial" |
2022-12-06 14:28:20 |
SUB-2386 |
Bug |
3 |
Open |
[71087] Moon becomes pixelated when seen from behind the fog-VFX |
2022-12-02 08:34:45 |
SUB-2385 |
Bug |
4 |
Open |
[71087] LOD issue present on Power Cell Charger |
2022-11-28 08:22:17 |
SUB-2384 |
Bug |
3 |
Open |
[71070][VR] Popup notifications are off-screen |
2022-11-24 01:11:19 |
SUB-2383 |
Bug |
2 |
Closed |
[71070][VR] Frame lag in PDA UI screen movement (very nausea-inducing) |
2022-12-09 22:05:54 |
SUB-2382 |
Bug |
2 |
Claimed Fixed |
[71075][Cert] The term ‘Click’ is used within the Feedback menu |
2022-11-29 08:54:41 |
SUB-2381 |
Bug |
2 |
Closed |
[71070][Cert] Cross-Platform Cloud Save |
2023-02-06 16:35:40 |
SUB-2380 |
Bug |
2 |
Closed |
[71070][Cert] External Controller (Primary Player) |
2023-02-06 16:35:54 |
SUB-2379 |
Bug |
2 |
Claimed Fixed |
[71070][Cert] Default Controller Config |
2023-02-06 16:37:15 |
SUB-2378 |
Bug |
2 |
Closed |
[71070][Cert] Simultaneous Gamepad/Mouse Input |
2023-02-27 22:12:23 |
SUB-2377 |
Bug |
2 |
Claimed Fixed |
[71087][Cert] Keyboard instruction is displayed instead of Controller instruction in Ukranian language on PS5 |
2023-02-06 16:38:19 |
SUB-2376 |
Bug |
2 |
Open |
[71087] Underwater SFX keeps playing when jumping inside a Moonpool from underneath |
2022-12-08 17:00:23 |
SUB-2375 |
Bug |
0 |
Closed |
[71070] Numbers are not rounded in the "Damage due to weak hull strength" prompt |
2022-11-21 17:07:47 |
SUB-2374 |
Bug |
4 |
Closed |
[71070] [PC] The option "Ambient Particles" is misspelled as "Ambiant" on the F3 menu |
2022-11-17 15:36:25 |
SUB-2373 |
Bug |
4 |
Open |
[71070] LOD issues for the Power Cell slot attached to the Seamoth |
2022-11-18 12:16:51 |
SUB-2372 |
Bug |
2 |
Claimed Fixed |
[71070][VR] The "UI Scale" accessibility option causes overlapping of UI elements with Seamoth and Prawn Suit |
2022-12-13 21:53:34 |
SUB-2371 |
Bug |
3 |
Open |
[71070] Random freeze occurs near a Kelp Forest while advancing through the story |
2022-11-16 15:01:52 |
SUB-2370 |
Bug |
2 |
Closed |
[71070] Screen tearing present upon reloading a save with the High Framerate preset active |
2022-11-18 15:53:33 |
SUB-2369 |
Bug |
2 |
Claimed Fixed |
[71070] The title is not paused when opening the Oculus menu |
2022-12-08 18:31:14 |
SUB-2368 |
Bug |
4 |
Open |
[71070] Z-fighting and rendering issue occurs in a specific location |
2022-11-18 10:51:01 |
SUB-2367 |
Bug |
3 |
Open |
[71067] Missing localizations present for the languages list in "Czech" |
2022-11-16 11:38:41 |
SUB-2366 |
Bug |
2 |
Won't Fix |
[71067] Epilepsy warning is not localized in Ukrainian |
2022-11-15 21:20:40 |
SUB-2365 |
Bug |
3 |
Claimed Fixed |
[71047] Mac OS : Water Level Shows through Bases, Vehicles and Starting Lifepod. |
2022-12-13 10:09:07 |
SUB-2364 |
Bug |
4 |
Open |
[71044] Mobile Vehicle Bay presents flawed outline |
2022-11-14 16:03:45 |
SUB-2363 |
Bug |
3 |
Open |
[71044] The controller is not recognized after switching the user |
2022-11-18 12:20:47 |
SUB-2362 |
Bug |
2 |
Not a Bug |
[71044] Epilepsy warning is not localized in Czech |
2022-11-15 18:24:06 |
SUB-2361 |
Bug |
3 |
Open |
[71044] Multiple issues with Cuddlefish interactions |
2022-11-23 21:33:52 |
SUB-2360 |
Bug |
4 |
Open |
[71044] Scanner camera can be driven inside the moonpool |
2022-11-13 15:04:44 |
SUB-2359 |
Bug |
2 |
Closed |
[71044] Aurora's bottom part fails to render after it explodes |
2022-11-15 14:04:26 |
SUB-2358 |
Bug |
2 |
Claimed Fixed |
[71044][VR] Motor mode does not switch to swimming after leaving Neptune Escape Rocket |
2022-12-13 00:31:23 |
SUB-2357 |
Bug |
3 |
Open |
[71016] A part of the Quarantine Enforcement Platform control room failed to stream in |
2022-11-12 15:22:50 |
SUB-2356 |
Bug |
3 |
Open |
[71044] Fires inside Lifepod 5 are missing |
2022-11-23 21:34:43 |
SUB-2355 |
Bug |
4 |
Open |
[71044] One sandstone outcrop does not drop any resources when broken, in the Grassy Plateaus |
2022-11-12 15:19:15 |
SUB-2354 |
Bug |
2 |
Closed |
[71044] [CERT] Inconsistency present for the "Use" (X button) and "Exit" (O button) in SIEJ build |
2022-11-13 19:37:13 |
SUB-2353 |
Bug |
3 |
Open |
[71044] LOD issues present for resource outcrops throughout the world |
2022-11-12 15:18:27 |
SUB-2352 |
Bug |
4 |
Open |
[71044] Broken glass effect is present during the black screen at the end of the intro cinematic |
2022-11-15 21:14:18 |
SUB-2351 |
Bug |
4 |
Open |
[71008] Z-Fighting present for a Hatch constructed above water level |
2022-11-11 16:58:28 |
SUB-2350 |
Bug |
3 |
Open |
[71008] Objects can be built on top of the Cyclops docking hatch |
2022-11-11 16:59:19 |
SUB-2349 |
Bug |
3 |
Open |
[71008] Skyray flight animation becomes corrupted after grabbed with a Propulsion Cannon |
2022-11-11 16:59:46 |
SUB-2348 |
Bug |
3 |
Open |
[71008] Transparent base pieces flicker when the player reaches a certain distance |
2022-11-11 17:00:12 |
SUB-2347 |
Bug |
3 |
Open |
[71008] The user can clip through base pieces, breaking MotorMode |
2022-11-11 17:09:11 |
SUB-2346 |
Bug |
4 |
Open |
71016 Unpowered bases replenish the air bladder. |
2022-11-10 16:32:09 |
SUB-2345 |
Bug |
4 |
Open |
[71008] Spotlights can be built on the Lifepod 5's ladders and bottom Hatch |
2022-11-10 16:31:07 |
SUB-2344 |
Bug |
4 |
Open |
[71008] Ion Crystal Large Deposit found in Thermal Plant can be grabbed by Propulsion Cannon |
2022-11-10 14:07:51 |
SUB-2343 |
Bug |
4 |
Closed |
[71008][ShippingRelease] LOD issues present for the Kelp hiding layer |
2022-11-10 16:50:33 |
SUB-2342 |
Bug |
0 |
Closed |
[71008] The death SFX is missing |
2022-11-10 09:50:06 |
SUB-2341 |
Bug |
4 |
Open |
[71008] The Hatch attached to an Alien Containment has no SFX |
2022-11-10 14:09:59 |
SUB-2340 |
Bug |
3 |
Open |
[71008] [PC] Internal Cyclops emergency VFX is not shown from the outside |
2022-11-10 21:45:07 |
SUB-2339 |
Bug |
0 |
Closed |
[71008] [PC] Cyclops can continue going at max speed for a very long time before destruction |
2022-11-10 14:11:27 |
SUB-2338 |
Bug |
4 |
Open |
[71008] [PC] Player coughing audio while the cyclops is on fire bugs out after music stops playing |
2022-11-10 14:11:37 |
SUB-2337 |
Bug |
2 |
Closed |
[71008] [PCVR: Quest 2 + Virtual Desktop] Player orientation is slanted after being caught by a mesmer and using an air bladder |
2022-12-08 23:54:16 |
SUB-2336 |
Bug |
2 |
Closed |
[71008] "A" button fails to work on controller (on PC) for items on the hotbar |
2022-11-09 18:16:34 |
SUB-2335 |
Bug |
4 |
Open |
[71008] Fern Palm showcases LOD issues |
2022-11-09 14:23:07 |
SUB-2334 |
Bug |
3 |
Open |
71007 The first pinned recipe is overlapped by the Sunbeam's countdown. |
2022-11-09 17:03:51 |
SUB-2333 |
Bug |
2 |
Closed |
[71007][VR] The Sunbeam countdown timer does not show up |
2022-12-08 22:09:46 |
SUB-2332 |
Bug |
2 |
Closed |
[71007][VR] The user is unable to exit Prawn Suit or use its arms after exiting it before |
2022-11-12 08:14:34 |
SUB-2331 |
Bug |
3 |
Open |
[70996] Several wall mounted objects can clip and be interacted with from the outside of any Compartment module and certain Hatches |
2022-11-18 12:15:55 |
SUB-2330 |
Bug |
3 |
Open |
[70996] Stutter present when pressing the Credits button from the Main Menu |
2022-11-09 07:07:23 |
SUB-2329 |
Bug |
3 |
Open |
[70996] Credits don't pause when pressing the Create Button |
2022-11-08 14:54:21 |
SUB-2328 |
Bug |
3 |
Open |
70989 When saving while piloting the Cyclops, the camera acts in a non-usual way in the animation that comes after loading. |
2022-11-08 14:54:39 |
SUB-2327 |
Bug |
4 |
Closed |
[70986] Battery is mispositioned for Propulsion/Repulsion Cannon |
2022-11-07 15:34:09 |
SUB-2326 |
Bug |
4 |
Open |
[70986] Inconsistency present for Crabsnake Eggs |
2022-11-07 15:33:39 |
SUB-2325 |
Bug |
4 |
Open |
[70959][ShippingRelease] Collision issues present for a large boulder |
2022-11-04 13:22:32 |
SUB-2324 |
Bug |
2 |
Closed |
[70959] Alterra HQ message contains debug text in Swedish |
2022-11-12 09:04:25 |
SUB-2323 |
Bug |
2 |
Closed |
[70959][Cert] Neptune Launch Platform console displays low resolution text when requirements are not met |
2022-11-15 13:28:53 |
SUB-2322 |
Bug |
3 |
Open |
[70959] English text present for the first message of the intro cinematic in the Latvian and Portuguese language |
2022-11-08 14:56:45 |
SUB-2321 |
Bug |
3 |
Open |
70951 The hitbox to change the vehicle's name is bigger than the label size, but if you don't click on the label itself you can't change the name. |
2022-11-04 13:05:54 |
SUB-2320 |
Bug |
3 |
Open |
[70951] Water clips through the floor of the lifepod |
2022-11-04 13:08:47 |
SUB-2319 |
Bug |
3 |
Closed |
[70951][ShippingRelease] The "OK" button from the Hardcore Game Over screen is not localized for any language |
2022-11-12 07:48:10 |
SUB-2318 |
Bug |
2 |
Closed |
[70951] "SpawnNearby failed" message is returned and jagged movement is present when the user exits the Prawn Suit right after undocking from Cyclops |
2022-11-12 08:28:08 |
SUB-2317 |
Bug |
2 |
Closed |
[70951] Boarding right after disembarking allows the user to swim inside the Cyclops |
2022-11-12 08:28:43 |
SUB-2316 |
Bug |
2 |
Closed |
[70951] [CERT] Apart from the warning screen and the IIS, the title does not boot in the language the console region is set to |
2022-11-09 13:30:23 |
SUB-2315 |
Bug |
2 |
Closed |
[70951] Putting "detail" in the graphics on low renders the precursor bases texture chaotically |
2022-11-16 08:16:16 |
SUB-2314 |
Bug |
3 |
Open |
70951 Aberrations with the noise VFX (used for the radiations, and the drone distance). |
2022-11-02 19:28:21 |
SUB-2313 |
Bug |
1 |
Closed |
[XBS][70951] Several achievements do not unlock upon meeting their criteria |
2022-11-08 11:33:50 |
SUB-2312 |
Bug |
2 |
Closed |
[70951][Cert] The Vehicle Upgrade Console can be interacted with using the "Back" button |
2022-11-12 08:29:29 |
SUB-2311 |
Bug |
3 |
Open |
[70951] The Hand cursor is misaligned when using Aurora keypads |
2022-11-29 18:03:15 |
SUB-2310 |
Bug |
4 |
Closed |
[70951][ShippingRelease] User automatically leaves vehicles when the Cyclops explodes |
2022-11-02 15:09:42 |
SUB-2309 |
Bug |
3 |
Open |
[70951] LOD issues present for stalactites inside the Jellyshroom Cave |
2022-11-03 12:53:31 |
SUB-2308 |
Bug |
0 |
Closed |
70942 InvalidOperationException: Stack empty. The other tab in the F1 menu is placing the menu on the top left of the screen, breaking the F1 menu until you reload. |
2022-12-05 07:47:39 |
SUB-2307 |
Bug |
2 |
Closed |
70942 Some of the air bladder SFX can be heard with the master volume set to zero. |
2022-11-12 14:22:13 |
SUB-2306 |
Bug |
3 |
Open |
70942 The medkit fabricator is moving during the introduction. |
2022-11-03 17:20:50 |
SUB-2305 |
Bug |
3 |
Open |
[70938] Radiation UI VFX is present while inside the PRAWN Suit without taking damage |
2022-11-03 17:20:56 |
SUB-2304 |
Bug |
4 |
Open |
[70938] First Sunbeam message from Avery Quinn presents typo |
2022-11-03 15:57:00 |
SUB-2303 |
Bug |
3 |
Open |
[70920] Latvian language is present in the title Settings yet is not available in the Xbox console's regions setting |
2022-10-31 16:13:17 |
SUB-2302 |
Bug |
4 |
Closed |
[70926] Mistranslation present for one of the Codes & Clues messages in the Data Bank in Portuguese |
2022-11-08 11:45:58 |
SUB-2301 |
Bug |
2 |
Closed |
[70926] Ukrainian is missing from the Options menu |
2022-11-15 10:54:10 |
SUB-2300 |
Bug |
0 |
Closed |
[70910] Wall mounted modules can be built on top of Cyclops' storage lockers |
2022-10-28 13:51:30 |
SUB-2299 |
Bug |
3 |
Open |
[70910] Unusual shadow rendering present on the surface of all tools, base modules and vehicles |
2022-10-31 12:56:34 |
SUB-2298 |
Bug |
2 |
Closed |
[70910] The "Voice Volume" and "Ambient Volume" options present no functionality |
2022-11-09 06:59:21 |
SUB-2297 |
Bug |
3 |
Open |
[70903] Cyclops helm cannot be centered while driving forward |
2022-10-28 07:16:02 |
SUB-2296 |
Bug |
2 |
Not a Bug |
[70903][Cert] The Fabricator "Craft" button remains the default one if the keybinds are changed |
2022-11-13 21:57:06 |
SUB-2295 |
Bug |
3 |
Open |
70909 Mismatch between the subtitle and the voice over with Precursor_LavaCastle_Log4. |
2022-10-27 12:57:54 |
SUB-2294 |
Bug |
2 |
Closed |
70909 The Cyclops is in the foreground of the flora. The Cyclops appears in front of the flora. It looks like there is a bubble around it. |
2022-11-04 13:08:42 |
SUB-2293 |
Bug |
2 |
Open |
70909 The Cyclops is constantly taking a lot of damage when ascending / descending. |
2024-01-03 10:15:40 |
SUB-2292 |
Bug |
2 |
Closed |
[70902] Users cannot see Vehicle Upgrade Menu |
2022-11-04 07:36:01 |
SUB-2291 |
Bug |
2 |
Closed |
Some players on older systems may be unable to play after 2.0 patch |
2022-11-04 10:48:10 |
SUB-2290 |
Bug |
0 |
Closed |
[70881] The user is unable to replay the PDA log of the emergency countdown for the explosion of the Aurora |
2022-10-26 15:00:13 |
SUB-2289 |
Bug |
3 |
Open |
[70881][ShippingRelease] Ryley clips through the I compartment upon respawn |
2022-10-26 14:27:14 |
SUB-2288 |
Bug |
3 |
Won't Fix |
[70881] PDA AI Voice is much more muffled than other voice lines |
2024-10-14 15:36:08 |
SUB-2287 |
Bug |
3 |
Open |
[70881] The Fabricators' item icons and prompt UI changes with FOV setting |
2022-11-07 17:06:54 |
SUB-2286 |
Bug |
4 |
Open |
[70868] Leviathans are still aggressive and attack player vehicles on Creative |
2022-10-26 13:44:57 |
SUB-2285 |
Bug |
0 |
Closed |
[70881] Prompts show 100% when hovering over an asset, despite not being constructed fully |
2022-10-28 12:57:37 |
SUB-2284 |
Bug |
4 |
Open |
[70881] Large Room/Moonpool Window presents a gray tint |
2022-11-02 17:41:37 |
SUB-2283 |
Bug |
4 |
Open |
[70881] The green/red construction ghost is missing when the user is placing a window at the top of an X compartment |
2022-10-28 12:57:28 |
SUB-2282 |
Bug |
0 |
Closed |
[70881] Fabricator's blue crafting VFX (hologram) remains present after the item is crafted |
2022-10-28 12:57:23 |
SUB-2281 |
Bug |
0 |
Closed |
[70881] Warning message "Number of Initial Chunks for Disc was changed by the patch/remaster" is returned when performing a Star Check |
2022-10-27 12:50:51 |
SUB-2280 |
Bug |
0 |
Closed |
[70868][Exploit] Reaper Leviathan prioritizes eating a fish from the user's hand |
2023-07-25 21:44:54 |
SUB-2279 |
Bug |
3 |
Closed |
[70868] Creative mode description is missing localization in Portuguese (Brasil) |
2022-11-09 07:00:36 |
SUB-2278 |
Bug |
0 |
Closed |
[70847] Invisible spherical hitbox present around the Neptune Launch Pad that Torpedoes can interact with |
2022-10-24 16:33:28 |
SUB-2277 |
Bug |
2 |
Closed |
70863 There is a skyray infestation. At each load, a few more are spawned. Can redure the FPS quick. |
2022-11-01 10:04:32 |
SUB-2276 |
Bug |
4 |
Open |
70859 The reactor draining order is quite random after save / load. |
2022-10-24 12:48:39 |
SUB-2275 |
Bug |
3 |
Open |
[70847] Placing a poster on a window disallows the user to deconstruct the window or pick up the poster |
2022-10-24 12:22:31 |
SUB-2274 |
Bug |
3 |
Closed |
[70847] Main character's hands and animations stop working and the UI menus no longer trigger if the user dies while using the Mobile Vehicle Bay |
2022-11-08 07:23:20 |
SUB-2273 |
Bug |
4 |
Open |
[70847] The menu of various fabricators remains open upon the user's death |
2022-10-24 12:25:08 |
SUB-2272 |
Bug |
2 |
Closed |
[70847] PDA entry for Hoverfish appears on the Cooked/Cured Hoverfish recipe prompt in the Portuguese language |
2022-11-04 13:35:38 |
SUB-2271 |
Bug |
2 |
Closed |
[70847] [Likely CERT] Epilepsy warning is not localized in Portuguese |
2022-11-12 08:42:33 |
SUB-2270 |
Bug |
3 |
Won't Fix |
[70838][Experimental] "Leave Only Time Capsules" achievement unlocks without deploying a time capsule |
2022-11-02 16:25:00 |
SUB-2269 |
Bug |
4 |
Open |
[70838][Steam] Options settings are the same on different accounts |
2022-10-24 12:28:56 |
SUB-2268 |
Bug |
3 |
Open |
[70836] User is able to clip through Prison using the Mobile Vehicle Bay |
2022-10-24 12:31:55 |
SUB-2267 |
Bug |
3 |
Closed |
[70823] Czech and Ukrainian languages also contain the English name for multiple Databank entries |
2022-11-15 12:10:44 |
SUB-2266 |
Bug |
2 |
Open |
70825 Cyclops clipping. It makes Ryley pass through the Cyclops's armature in certain circumstances. Perhaps related to indoor base pieces. |
2024-01-03 10:12:02 |
SUB-2265 |
Bug |
3 |
Open |
[70836] The tooltips for "Subtitle Speed" and "Run Mode" change size depending on the FOV |
2022-11-07 17:08:50 |
SUB-2264 |
Bug |
3 |
Open |
[70823] With the UI Scale set to maximum, the depth meter presents low resolution textures |
2022-11-07 17:09:00 |
SUB-2263 |
Bug |
3 |
Open |
[70823] The "UI Scale" accessibility option presents scaling issues with the Seamoth and Cyclops |
2022-11-07 17:09:11 |
SUB-2262 |
Bug |
3 |
Open |
[70823] The "UI Scale" accessiblity option does not scale the main menu, in-game menu and PDA |
2022-11-07 17:09:21 |
SUB-2261 |
Bug |
2 |
Closed |
[70823] Sliders cap at incorrect values on VR in Options menu |
2022-11-09 00:22:13 |
SUB-2260 |
Bug |
2 |
Closed |
[70823] Changing settings in Options fails to save on VR |
2022-11-09 00:22:39 |
SUB-2259 |
Bug |
3 |
Open |
[70823] Rockgrubs don't yet have behaviors backported from BZ |
2022-10-20 13:48:38 |
SUB-2258 |
Bug |
4 |
Closed |
[70823] Can spawn infinite Scanner Room Drones due to the Scanner Room not having backported BZ functionality |
2022-10-20 15:53:53 |
SUB-2257 |
Bug |
3 |
Closed |
[70823] Camera Drones dropped by the player from their hotbar will become small, even when docked in the Scanner Room |
2022-11-12 07:42:06 |
SUB-2256 |
Bug |
2 |
Closed |
[70816] Infinite loading screen encountered if the user enters on an already existing save file |
2022-11-17 14:58:55 |
SUB-2255 |
Bug |
2 |
Closed |
[70816] Inconsistency for the title-screen text prompt between the English language and every other language |
2022-11-12 14:28:23 |
SUB-2254 |
Bug |
4 |
Open |
[708176] The Cyclops engine pointer overlaps the text in Spanish(Latin America) |
2022-10-19 14:04:53 |
SUB-2253 |
Bug |
3 |
Open |
[70816] Multiple LOD issues are present on the Floating Island |
2022-10-19 14:58:52 |
SUB-2252 |
Bug |
3 |
Closed |
[70816] Water Filtration suit is not translated in Spanish (LA) |
2022-10-24 16:33:38 |
SUB-2251 |
Bug |
1 |
Closed |
[70816] The Portuguese language is not present on consoles |
2022-10-20 11:16:20 |
SUB-2250 |
Bug |
3 |
Closed |
[70816] The Primary and Secondary indicators for Bindings are not translated in Spanish (LA) |
2022-11-07 07:22:16 |
SUB-2249 |
Bug |
3 |
Open |
[70791][ShippingRelease] "Select" and "Back" buttons lose functionality after changing languages and entering the Accessibility tab |
2022-11-07 17:09:31 |
SUB-2248 |
Bug |
3 |
Open |
[70791] Flooding inconsistency is present when using a Vertical Connector |
2022-11-12 14:52:04 |
SUB-2247 |
Bug |
3 |
Open |
[70791] Missing functionality for "Back" button during "Saving game" sequence |
2022-11-07 17:09:40 |
SUB-2246 |
Bug |
4 |
Open |
[70791] Both the background music and VOs have their volumes lowered when a PDA message is played |
2022-10-18 13:31:55 |
SUB-2245 |
Bug |
3 |
Open |
[70791] Water Filtration Suit PDA voice over is missing when replaying the message from the PDA Log |
2022-10-18 13:30:21 |
SUB-2244 |
Bug |
3 |
Closed |
[70791] Torpedoes will sometimes detonate on launch without hitting anything when driving forward |
2022-10-20 11:35:43 |
SUB-2243 |
Bug |
3 |
Open |
70790 Base flooding and bulkheads inconsistencies. |
2022-10-18 13:27:11 |
SUB-2242 |
Bug |
0 |
Closed |
[70791 The "Spanish - Latin America" language is present on consoles |
2022-10-18 21:57:47 |
SUB-2241 |
Bug |
3 |
Open |
[70759] Biome fog VFX can be seen inside bases built at surface level |
2022-11-02 15:05:55 |
SUB-2240 |
Bug |
2 |
Closed |
[70759] The Unstuck button presents localization errors in several languages |
2022-11-04 13:34:48 |
SUB-2239 |
Bug |
3 |
Open |
[70759] Overlapping text present for the save file list in several languages |
2022-10-19 15:01:45 |
SUB-2238 |
Bug |
3 |
Closed |
[70759][ShippingRelease] Unhidden Secret Achievements are missing localization for their description |
2022-10-21 11:30:11 |
SUB-2237 |
Bug |
4 |
Closed |
[70759] Newly added assets such as the Large Room are not localized in Latvian and Swedish |
2022-10-24 16:33:51 |
SUB-2236 |
Bug |
2 |
Closed |
[70759] Crash occurs when skipping Credits from main menu after quitting a Creative game |
2022-10-25 08:04:26 |
SUB-2235 |
Bug |
2 |
Closed |
[70759][Cert] Certain Achievements are not localized for some languages |
2022-11-16 22:55:00 |
SUB-2234 |
Bug |
2 |
Closed |
[70759] Quarantine Broadcast PDA log is not translated in several languages |
2022-11-07 07:22:12 |
SUB-2233 |
Bug |
4 |
Open |
[70759] Creative Mode - The Transfuser is present in the PDA Blueprint section |
2022-10-17 13:42:22 |
SUB-2232 |
Bug |
3 |
Closed |
[70747] Different holes in the ground are present at specific coordinates |
2022-10-20 14:12:19 |
SUB-2231 |
Bug |
0 |
Closed |
[70747] Jellyshroom Degasi Base is missing the floor metal panel for the Glass Compartment |
2022-10-24 16:34:02 |
SUB-2230 |
Bug |
3 |
Closed |
[70747] Text overlap present in the Play menu whenever the game is set to the Latvian language |
2022-10-20 11:52:27 |
SUB-2229 |
Bug |
3 |
Closed |
[70747] Run mode options are missing translation for several languages. |
2022-10-24 16:41:26 |
SUB-2228 |
Bug |
4 |
Open |
[70747] Z-fighting is present when building Signs on Large Room Partitions |
2022-10-17 13:39:48 |
SUB-2227 |
Bug |
4 |
Open |
[70747] The first PDA LOG presents multiple issues |
2022-10-17 13:40:06 |
SUB-2226 |
Bug |
2 |
Closed |
[70742] Reflections appear stretched inside bases, crash pod, and Cyclops |
2022-10-24 16:34:51 |
SUB-2225 |
Bug |
3 |
Open |
[70733] Looking at a base piece in deconstruction range with the Habitat Builder in hand drops more than 10 FPS |
2022-10-12 14:32:18 |
SUB-2224 |
Bug |
4 |
Closed |
[70733] The message received when a user enters a base or any of the vehicles, "Welcome aboard captain.", presents a typo |
2022-10-12 14:37:54 |
SUB-2222 |
Bug |
3 |
Open |
[70733] Random crash triggered during changing languages and repeatedly reloading a save file |
2022-10-25 14:21:00 |
SUB-2221 |
Bug |
4 |
Closed |
[70733] No death animation is present for Reefback Leviathan upon death |
2022-10-11 15:13:39 |
SUB-2220 |
Bug |
4 |
Closed |
[70733] Possible photosensitivity issues with the Knife and Thermoblade hitting metal elements |
2022-10-11 15:02:26 |
SUB-2219 |
Bug |
4 |
Closed |
[70733] A part from the bottom of Aurora appears transparent |
2022-10-11 13:24:45 |
SUB-2218 |
Bug |
3 |
Closed |
70733 Shaking signals when sit on a chair or a bench. |
2022-11-08 11:48:03 |
SUB-2217 |
Bug |
3 |
Closed |
[70733] The Thermoblade bubble VFX is present while inside bases |
2022-10-11 13:16:34 |
SUB-2216 |
Bug |
2 |
Claimed Fixed |
[70733] Game window flashes multiple times upon being launched on Mac |
2022-10-21 08:50:27 |
SUB-2215 |
Bug |
4 |
Open |
[70713] Several issues present when dropping items underwater |
2022-10-11 13:18:39 |
SUB-2214 |
Bug |
4 |
Closed |
[70713] User can build Spotlights on the side of Aurora |
2022-10-11 13:13:43 |
SUB-2213 |
Bug |
0 |
Closed |
[70713] Vehicle Upgrade Console's fabricator prompts present inconsistencies |
2022-10-24 16:37:11 |
SUB-2212 |
Bug |
4 |
Open |
70709 Opened doors in the Aurora can be seen inside the walls. |
2022-10-11 13:10:42 |
SUB-2211 |
Bug |
3 |
Open |
[70713] LOD issues present within the Quarantine Enforcement Platform area |
2022-10-13 08:31:05 |
SUB-2210 |
Bug |
4 |
Open |
[70670] Missing SFX can be noticed when swimming in the Gun Pool and in the Aquarium |
2022-10-07 12:00:33 |
SUB-2209 |
Bug |
2 |
Closed |
[70670] The epilepsy warning is not translated in any changed language |
2022-10-20 11:16:03 |
SUB-2208 |
Bug |
2 |
Open |
[70678] Prawn suit falls through the map when the payer returns from the teleporter |
2023-05-11 12:58:59 |
SUB-2207 |
Bug |
3 |
Open |
[70670] Color banding visible for islands and Aurora |
2022-11-07 17:09:52 |
SUB-2206 |
Bug |
4 |
Open |
[70670] White and blue lines remain onscreen during the endgame Sea Emperor telepathic message with Lighting Flashes off |
2022-10-05 15:14:18 |
SUB-2205 |
Bug |
3 |
Open |
70678 Distance disparency between the experimental build and the live build when you cut / stab with the knife. |
2022-12-28 07:14:26 |
SUB-2204 |
Bug |
4 |
Closed |
[70670] Vegetation clips through the PDA |
2022-10-05 15:12:31 |
SUB-2203 |
Bug |
2 |
Won't Fix |
[70670][Cert] Crash and black screen occurs after continuous Save/Load |
2022-11-10 18:24:37 |
SUB-2202 |
Bug |
4 |
Open |
70678 An emitter is missing its material in a non-accessible area in the Aurora. |
2022-10-06 21:24:06 |
SUB-2201 |
Bug |
4 |
Open |
70678 The player might eventually clip through the Aurora at two different places depending of the Aurora's state. |
2022-10-06 21:24:23 |
SUB-2200 |
Bug |
3 |
Open |
[70678] Cyclops camera can be moved while in Pause Menu |
2022-10-05 14:10:45 |
SUB-2199 |
Bug |
1 |
Closed |
[70678] Achievements do not pop-up and do not appear in Windows Store |
2022-10-24 16:35:08 |
SUB-2198 |
Bug |
3 |
Closed |
[70653] The breaches on the Aurora's Drive Cores can still be scanned after repairing them |
2022-10-05 15:41:02 |
SUB-2197 |
Bug |
2 |
Closed |
[70653] Crash occurs when the user attempts to pin the Hull, Engine, or Bridge blueprints present in the Cyclops blueprints submenu |
2022-11-07 07:22:02 |
SUB-2196 |
Bug |
3 |
Closed |
[70653] Scanner room drone doesn't disconnect when it's too far away and can still be piloted |
2022-10-05 15:40:13 |
SUB-2195 |
Bug |
4 |
Open |
[70653] Faulty animation present for the Seaglide |
2022-10-03 16:46:18 |
SUB-2194 |
Bug |
4 |
Open |
[70653] The user can clear pathfinder nodes when pressing the prompt in the pause menu |
2022-10-03 15:36:29 |
SUB-2193 |
Bug |
2 |
Closed |
[70653][ShippingRelease] Crash occurs after death at a certain point in the story |
2022-10-10 09:00:49 |
SUB-2192 |
Bug |
2 |
Closed |
[70653] Wrong Sunbeam event subtitles are showing when the player is not at the landing location |
2022-10-25 11:40:56 |
SUB-2191 |
Bug |
0 |
Closed |
[70653] The PDA is corrupted briefly when closing right after opening it |
2022-10-03 16:45:04 |
SUB-2190 |
Bug |
2 |
Closed |
[70653] The "up" button temporarily loses functionality after deleting a save file |
2022-10-07 12:21:10 |
SUB-2189 |
Bug |
2 |
Closed |
70659 Saving & loading in an observatory forever sets the biome observatory, even if you start a new game. |
2022-10-07 12:52:58 |
SUB-2188 |
Bug |
4 |
Open |
[70659] Reefback grass outside of Grassy Plateaus biome casts large square shadows |
2022-10-04 19:58:37 |
SUB-2187 |
Bug |
3 |
Closed |
[70653] Missing localization for the prompts of the equipped items |
2022-11-07 07:21:54 |
SUB-2186 |
Bug |
2 |
Closed |
[70653][Cert] Prompts missing localization in all languages |
2022-11-07 07:21:50 |
SUB-2185 |
Bug |
3 |
Closed |
[70653] The "Select" and "Back" options remain in the previous language when switching to a new one |
2022-10-20 14:11:47 |
SUB-2184 |
Bug |
4 |
Open |
[70653] Bases' support legs present LOD issues |
2022-10-03 14:55:59 |
SUB-2183 |
Bug |
4 |
Closed |
[70653] The pedestal found inside the Prison presents open/close SFX while still being covered |
2022-10-03 13:56:58 |
SUB-2182 |
Bug |
4 |
Open |
[70653] Elements around the stair area found next to the Sea Emperor eggs present collision issues |
2022-10-07 08:19:41 |
SUB-2181 |
Bug |
4 |
Open |
[70649] Roar animations on certain animals don't play properly/at all |
2022-10-03 13:54:41 |
SUB-2180 |
Bug |
2 |
Closed |
[70348][FlashingLights] Possible photosensitivity issues with the Sea Emperor's telepathic messages |
2022-10-10 09:01:12 |
SUB-2179 |
Bug |
4 |
Open |
[70628] LOD issues occurs on multiple scatters around the map |
2022-10-03 13:54:30 |
SUB-2178 |
Bug |
0 |
Closed |
[70628][FlashingLights] Possible photosensitivity issues with the Habitat Builder |
2022-10-03 13:52:09 |
SUB-2177 |
Bug |
3 |
Closed |
[70606] Items constructed in the Cyclops can lead to collision issues |
2024-01-03 09:27:38 |
SUB-2176 |
Bug |
4 |
Open |
[70603] The pending Radio message icon overlaps with the pinned recipes |
2022-11-09 12:29:29 |
SUB-2175 |
Bug |
4 |
Open |
[70611] Visibility of the Mushroom Forest's biome fog extends too far out, allowing major pop-in and unloaded mushrooms to be easily seen. |
2022-10-03 23:40:23 |
SUB-2174 |
Bug |
2 |
Closed |
[70579] Title crashes upon building a Vehicle Upgrade Console inside a Moonpool with a Prawn Suit or a Seamoth nearby |
2022-10-07 11:10:10 |
SUB-2173 |
Bug |
3 |
Closed |
[70603] Window attached to one side of a Scanner Room peeks above its border |
2022-10-05 06:28:32 |
SUB-2172 |
Bug |
4 |
Open |
[70603] "Clear Nodes" prompt presents a misplaced comma |
2022-10-17 16:08:04 |
SUB-2171 |
Bug |
3 |
Closed |
[70580] Moon Rendering issues occur on Switch |
2022-09-28 12:30:40 |
SUB-2170 |
Bug |
4 |
Open |
[70579] PDA Scroll Bar Doesn't Reset After Moving to Another Databank Entry |
2022-09-26 09:53:10 |
SUB-2169 |
Bug |
4 |
Open |
70577 Magnetic ceiling inside the bases. When Ryley jumps, holding the space bar makes him stick to the ceiling. |
2022-09-26 09:14:55 |
SUB-2168 |
Bug |
4 |
Open |
70562 Natural rocks are falling into the ground when you are at distance. |
2022-09-26 09:14:27 |
SUB-2167 |
Bug |
4 |
Open |
[70520] The Flare clips through the environment. Clips through the Lifepod, if thrown inside |
2022-10-05 09:41:42 |
SUB-2166 |
Bug |
4 |
Open |
[70520] The Aurora smoke VFX that can be seen underwater does not register the title being paused |
2022-10-03 16:02:16 |
SUB-2165 |
Bug |
3 |
Closed |
[70520][FlashingLights] The Cyclops destruction VFX presents a ball of bright light that may pose a photosensitivity issue |
2022-09-30 06:31:15 |
SUB-2164 |
Bug |
2 |
Closed |
70529 Game lock-up if dying from heat when opening PDA |
2022-10-10 09:01:34 |
SUB-2163 |
Bug |
4 |
Closed |
70529 The solar panel databank entry is not in the "Power" category. |
2022-10-10 09:12:06 |
SUB-2162 |
Bug |
3 |
Closed |
70529 The primary containment facility (the prison) is culled out when you swim around it. |
2022-10-04 15:42:13 |
SUB-2161 |
Bug |
3 |
Closed |
70529 The lost river base is culled out at multiple places, everywhere around it. Including the direct entrance. |
2022-10-03 06:42:04 |
SUB-2160 |
Bug |
4 |
Open |
[70466] An inaccurate white line VFX is showing up at the surface level while swimming near the Islands |
2022-10-03 16:06:20 |
SUB-2159 |
Bug |
0 |
Closed |
[70476] Terraformer can be obtained using console commands |
2022-09-21 14:19:01 |
SUB-2158 |
Bug |
2 |
Closed |
[70466] Graphical corruption present for blood grass in the Grassy Plateaus |
2022-10-11 09:24:38 |
SUB-2157 |
Bug |
4 |
Open |
[70466] Pathfinder nodes sink to the bottom of the ocean if launched while above sea level |
2022-09-21 14:18:31 |
SUB-2156 |
Bug |
4 |
Open |
[70466] Water Filtration Machine and Wall Planter presents LOD issues in Large Room |
2022-09-21 14:17:00 |
SUB-2155 |
Bug |
3 |
Closed |
70509 If the player has 100 HP, you get ~80 when you reload. |
2022-09-28 13:08:14 |
SUB-2154 |
Bug |
4 |
Open |
70509 The Precursor_Mountains_Teleporter_final_ToPrisonAquarium has a warp range that exceeds its model. |
2022-09-21 07:04:59 |
SUB-2153 |
Bug |
3 |
Closed |
70509 The scanner VFX is static. |
2022-09-28 13:12:22 |
SUB-2152 |
Bug |
2 |
Closed |
70509 You can't deconstruct the scanner room. |
2022-09-28 09:30:19 |
SUB-2151 |
Bug |
3 |
Closed |
[70466] Light Stick's holding animation does not play properly when cancelling the placement animation |
2022-09-29 07:40:33 |
SUB-2150 |
Bug |
3 |
Closed |
[70466] Pipe Room presents LOD issues when interacting with parts of its left wall |
2022-10-10 07:20:21 |
SUB-2149 |
Bug |
3 |
Closed |
[70476] Interior Modules can be built on a Pathfinder Node from inside the Moonpool |
2022-09-29 07:42:41 |
SUB-2148 |
Bug |
3 |
Closed |
[70476] Pathfinder Nodes clips trough terrain/base pieces |
2022-09-29 07:43:28 |
SUB-2147 |
Bug |
2 |
Closed |
70476 Edge case: the player can destroy both fabricators, and eventually the radio in their lifepod. |
2022-11-01 08:45:06 |
SUB-2146 |
Bug |
4 |
Open |
[70466] Jagged shadows at the water's surface is visibly popping in and out depending on the distance |
2022-09-21 14:30:07 |
SUB-2145 |
Bug |
4 |
Closed |
[70466] "Speed 10" console command has no functionality |
2022-09-19 16:31:47 |
SUB-2144 |
Bug |
3 |
Closed |
[70466] Death loop caused by brine pool inside Cyclops |
2022-09-29 08:10:28 |
SUB-2143 |
Bug |
3 |
Closed |
70465 Pinned blueprints are not serialized. Pinned blueprints are not kept on reload. |
2022-09-29 08:18:40 |
SUB-2142 |
Bug |
3 |
Closed |
70406 Dying inside an alien containment in the large room respawns you in swimming mode. It doesn't seem to happen in the MP room. |
2022-09-28 13:27:06 |
SUB-2141 |
Bug |
4 |
Open |
70406 The creepvines in alien containments stacked in the configuration where they are not directly on top, don't grow where the holes are. |
2022-09-16 09:35:42 |
SUB-2140 |
Bug |
0 |
Closed |
70406 When the Prawn Suit is landing in the PCF, there is an inaccurate VFX. It makes black squares in some locations. |
2022-09-16 09:03:35 |
SUB-2139 |
Bug |
3 |
Open |
[70386][Switch] Memory crash occurred after over 6 hours of gameplay |
2022-09-16 06:18:42 |
SUB-2138 |
Bug |
3 |
Closed |
[70386] The Scanner Room resource list is missing icons for Databox and Reaper Leviathan |
2022-10-05 06:28:14 |
SUB-2137 |
Bug |
2 |
Closed |
[70348][FlashingLights] Propulsion Cannon launch flash VFX is not affected by the “Lighting flashes” option |
2022-10-05 06:28:50 |
SUB-2136 |
Bug |
3 |
Closed |
[70348][FlashingLights] Sea Dragon fire attack VFX is not affected by the “Lighting flashes” option |
2022-10-24 16:40:42 |
SUB-2135 |
Bug |
3 |
Open |
[70348][FlashingLights] Endgame cutscene contains flashing VFX that is not affected by the “Lighting flashes” option |
2022-10-19 17:41:29 |
SUB-2134 |
Bug |
3 |
Closed |
[70348][FlashingLights] The Sunbeam event may be subject to photosensitivity issues |
2022-09-30 06:32:05 |
SUB-2133 |
Bug |
3 |
Closed |
[70348][FlashingLights] Possible photosensitivity issues with Fire |
2022-09-29 08:30:32 |
SUB-2132 |
Bug |
3 |
Closed |
[70348][FlashingLights] Possible photosensitivity issues with Aurora Wall sparks VFX |
2022-09-30 10:40:48 |
SUB-2131 |
Bug |
3 |
Closed |
[70348][FlashingLights] Crabsquid EMP attack VFX is not affected by the “Lighting flashes” option |
2022-09-30 10:37:14 |
SUB-2130 |
Bug |
3 |
Closed |
[70348] [FlashingLights] Table Coral Sample presents possible photosensitivity issues (Lightning flashes) when cutting them from a wall |
2022-10-03 23:16:22 |
SUB-2128 |
Bug |
3 |
Closed |
[70348][FlashingLights] The Cyclops Sonar VFX may pose a possible photosensitivity issue |
2022-09-30 06:33:47 |
SUB-2127 |
Bug |
3 |
Closed |
[70348][FlashingLights] Repair Tool is missing VFX when "Lightning Flashes" option is unchecked |
2022-09-27 06:51:33 |
SUB-2126 |
Bug |
3 |
Closed |
[70348] [FlashingLights] Prawnsuit presents possible photosensitivity issues (Lightning flashes) when using the Drill Arm Module |
2022-09-30 10:36:41 |
SUB-2125 |
Bug |
3 |
Closed |
[70348][FlashingLights] Possible photosensitivity issues (Lightning flashes) regarding the Laser Cutter |
2022-09-30 06:34:24 |
SUB-2124 |
Bug |
3 |
Open |
[70348][FlashingLights] Flashing teleportation VFX from Warper attacks is not affected by the “Lighting flashes” option |
2022-09-29 09:40:57 |
SUB-2123 |
Bug |
3 |
Closed |
[70348] [FlashingLights] Seamoth presents possible photosensitivity issues (Lightning flashes) |
2022-10-11 08:48:27 |
SUB-2122 |
Bug |
3 |
Closed |
[70348][FlashingLights] Flashing Architect forcefields are not affected by the “Lighting flashes” option |
2022-09-27 06:53:39 |
SUB-2121 |
Bug |
3 |
Closed |
[70348][FlashingLights] Possible photosensitivity issues (Lightning flashes) regarding the Stasis Rifle |
2022-10-24 16:40:29 |
SUB-2120 |
Bug |
3 |
Closed |
[70348][FlashingLights] Possible photosensitivity issues with Aurora explosion |
2022-09-30 06:35:00 |
SUB-2119 |
Bug |
3 |
Closed |
[70348][FlashingLights] Possible photosensitivity issues with Aurora debris |
2022-09-27 06:53:15 |
SUB-2118 |
Bug |
3 |
Closed |
[70348][FlashingLights] Architect Teleporters gate and warping VFX are too bright |
2022-10-10 07:22:33 |
SUB-2117 |
Bug |
3 |
Closed |
[70348][FlashingLights] Possible photosensitivity issues (Lightning flashes) regarding the Scanner and the active scanning |
2022-10-10 07:25:22 |
SUB-2116 |
Bug |
3 |
Closed |
[70348][FlashingLights] Possible photosensitivity issues with sunlight effects |
2022-09-27 06:52:04 |
SUB-2115 |
Bug |
3 |
Closed |
[70348][FlashingLights] Possible photosensitivity issues (Lightning flashes) with the Ghost Leviathan |
2022-09-30 06:35:17 |
SUB-2114 |
Bug |
4 |
Closed |
[70348][FlashingLights] Possible photosensitivity issues with Fabricators |
2022-09-16 09:12:09 |
SUB-2113 |
Bug |
3 |
Closed |
[70348][FlashingLights] Possible photosensitivity issues (Lightning flashes) with the Ampeel |
2022-09-30 09:58:30 |
SUB-2112 |
Bug |
3 |
Closed |
[70348][FlashingLights] Possible photosensitivity issues with Flares |
2022-09-30 09:49:55 |
SUB-2111 |
Bug |
2 |
Closed |
70348 Some heap reallocations made their come back since 70344. |
2022-10-11 08:31:42 |
SUB-2110 |
Bug |
3 |
Open |
70327 The water filtration suit VO doesn't have the same effects as the other PDA lines. It has a tiny typo as well. |
2022-10-18 13:29:43 |
SUB-2109 |
Bug |
2 |
Closed |
[70327] With Lightning Flashes disabled, Intro sequence still contains some flashing lights |
2022-09-19 14:09:27 |
SUB-2108 |
Bug |
4 |
Closed |
[70325] Cyclops does not take damage properly if the user ever enters it |
2022-09-13 17:23:53 |
SUB-2107 |
Bug |
3 |
Closed |
[70325][Shipping Release] Life Pod's functionalities and VFX change after saving and reloading a Creative game |
2022-09-30 09:45:16 |
SUB-2106 |
Bug |
4 |
Open |
70315 A little interpolation problem coming from the fish taken by the whirlpool effect of the torpedoes. |
2022-09-13 17:20:36 |
SUB-2105 |
Bug |
4 |
Open |
[70325] The PS4 Dualshock 4 Controller Light Bar presents issues when a seamoth is constructed |
2022-09-19 16:57:54 |
SUB-2104 |
Bug |
3 |
Closed |
[70325]Multiple structures can be built on "Bioreactor" and "Nuclear reactor" |
2022-09-30 09:41:55 |
SUB-2103 |
Bug |
0 |
Closed |
[70325][ShippingRelease] Users can be spawned inside partially deconstructed hatch base extensions |
2022-09-14 06:42:43 |
SUB-2102 |
Bug |
0 |
Closed |
[70325] The First Aid Kit cannot be assigned to a quick slot |
2022-09-13 17:19:22 |
SUB-2101 |
Bug |
0 |
Closed |
70315 The crashfish decided to live as a pack. |
2022-09-16 12:10:57 |
SUB-2100 |
Bug |
3 |
Closed |
[70305] Backporting Below Zero Air Bladder Functionality to Subnautica |
2022-09-15 09:30:21 |
SUB-2099 |
Bug |
3 |
Closed |
70315 You can stack the Prawn Suit jump jet upgrade and the Prawn Suit thermal reactor, but their effect isn't multiplicated. |
2022-09-30 09:38:12 |
SUB-2098 |
Bug |
3 |
Closed |
[70305] Main menu music does not play |
2022-10-07 12:10:04 |
SUB-2097 |
Bug |
2 |
Closed |
[70305] Skipping the intro cutscene still runs the intro prompts, presents temporary decrease in performance |
2022-09-30 06:37:51 |
SUB-2096 |
Bug |
3 |
Closed |
70297 The water filtration machine VFX, the water flowing into the tiny capsules on the side, doesn't work on load. |
2022-11-01 08:43:45 |
SUB-2095 |
Bug |
1 |
Closed |
[70291] On-screen keyboard doesn't appear on screen for Microsoft Platforms |
2022-09-13 16:59:36 |
SUB-2094 |
Bug |
4 |
Open |
[70268] Everyone's favourite fish has a cracked model when it is sick |
2022-09-09 14:36:13 |
SUB-2093 |
Bug |
2 |
Closed |
[70282] Holding Escape to skip intro scene does not skip intro scene |
2022-10-13 00:41:17 |
SUB-2092 |
Bug |
4 |
Closed |
[70255] User can build a Planter with the Habitat Builder that overlaps with the Vehicle Upgrade Console |
2022-09-09 19:19:44 |
SUB-2091 |
Bug |
4 |
Closed |
[70255] Water surface clips through and renders above the PDA interface |
2022-09-09 19:20:00 |
SUB-2090 |
Bug |
2 |
Closed |
[70255][ShippingRelease] Using the Unstuck button while sitting leads to multiple issues. |
2022-09-12 15:28:10 |
SUB-2089 |
Bug |
3 |
Closed |
[70255] User is able deconstruct a Scanner Room while still inside it |
2022-09-30 09:32:21 |
SUB-2088 |
Bug |
3 |
Closed |
[70268] The user is tossed around and can teleport back to the Pathfinder Nodes |
2022-09-15 09:42:22 |
SUB-2087 |
Bug |
3 |
Closed |
[70255][ShippingRelease] Oxygen does not deplete when sitting |
2022-10-03 23:16:37 |
SUB-2086 |
Bug |
3 |
Closed |
[70255] Dead fish model presents rendering issues |
2022-10-05 06:27:43 |
SUB-2085 |
Bug |
3 |
Closed |
[70268] Can't pick up Snacks after dropping |
2022-09-30 09:26:29 |
SUB-2084 |
Bug |
3 |
Closed |
[70268] Crabsquids wobble intensely while walking |
2022-09-30 09:21:35 |
SUB-2083 |
Bug |
0 |
Closed |
[70268] Shuttlebugs sometimes walk on nothing and float away |
2022-09-08 13:12:52 |
SUB-2082 |
Bug |
0 |
Closed |
[70268] Shuttlebugs produce distractingly large sand particles with incorrect lighting when walking on the ground |
2022-10-13 18:12:29 |
SUB-2081 |
Bug |
3 |
Closed |
[70268] Shuttlebug Eggs do not spawn |
2022-10-24 16:40:00 |
SUB-2080 |
Bug |
3 |
Closed |
[70268] Entering a corridor through a hatch right on top of the ground clips the player into the floor |
2022-09-20 21:04:46 |
SUB-2079 |
Bug |
3 |
Closed |
[70223] The title stutters when the user receives the toolkit in Creative mode |
2022-09-12 07:28:41 |
SUB-2078 |
Bug |
2 |
Closed |
[70223] Crashes triggered by interacting with PDAs inside the Aurora |
2022-09-13 07:16:28 |
SUB-2077 |
Bug |
3 |
Closed |
[70223] User can stand on invisible platform in the Moonpool |
2022-10-04 16:21:28 |
SUB-2076 |
Bug |
2 |
Closed |
[70223] Achievements are obtained even if cheats are used. |
2022-10-05 06:44:57 |
SUB-2075 |
Bug |
0 |
Closed |
[70223] The Waterproof locker renaming interaction may be misleading |
2022-09-07 22:34:48 |
SUB-2074 |
Bug |
1 |
Closed |
[70223] Crash triggered by interacting with the PDA inside Lifepod 19 |
2022-09-13 07:20:01 |
SUB-2073 |
Bug |
0 |
Closed |
[70223] The Lifepod's bottom hatch interaction box is too large |
2022-09-07 22:33:36 |
SUB-2072 |
Bug |
0 |
Closed |
[70223] VFX produced by Acid Mushrooms remains after all mushrooms are picked up |
2022-09-07 22:36:50 |
SUB-2071 |
Bug |
1 |
Closed |
[70223] Random freezes occur in Safe Shallows |
2022-09-12 20:25:12 |
SUB-2070 |
Bug |
3 |
Open |
[70238] Using ladders in the edges of the large room makes you teleport behind them |
2022-10-03 16:27:18 |
SUB-2069 |
Bug |
3 |
Closed |
[70238] Ladders built in centre of Large Room is off centre |
2022-09-09 03:42:35 |
SUB-2068 |
Bug |
3 |
Closed |
[70213] Spotlight and Base-Attached Air Pump can be built inside Moonpool |
2022-09-07 11:38:21 |
SUB-2067 |
Bug |
3 |
Closed |
70213 The propulsion cannon VFX is missing, only the first time you play with it. |
2022-09-30 08:59:12 |
SUB-2066 |
Bug |
3 |
Claimed Fixed |
70213 Lib_Burst: Crash at the start of the game from a player who can launch the stable build and BZ stable just fine. |
2022-10-26 20:45:08 |
SUB-2065 |
Bug |
0 |
Closed |
[70213] Credits are blank |
2022-09-12 16:31:01 |
SUB-2064 |
Bug |
3 |
Closed |
[70213] Blueprint Unlocked pop-up is not present when unlocking Cyclops |
2022-09-13 06:51:36 |
SUB-2063 |
Bug |
2 |
Closed |
[70213] Subtitles run too fast. |
2022-11-01 10:42:58 |
SUB-2062 |
Bug |
3 |
Closed |
70212 Something is wrong with SFX (emitters). A SFX can be heard in new games inside bases, Nuclear reactor, fish roars are played as they would be next to you. Non-exhaustive list. |
2022-09-12 15:28:42 |
SUB-2061 |
Bug |
3 |
Closed |
70212 The order of the coloration names on the VUC seems to depend on the wall on which it is built. |
2022-09-09 07:19:29 |
SUB-2060 |
Bug |
3 |
Closed |
70181 You can't build a bioreator on top of another one if you build the bottom one first. If you have them, you can't deconstruct the top one. Same with glass domes. |
2022-09-06 08:20:10 |
SUB-2059 |
Bug |
0 |
Closed |
70181 Creatures inside the JellyShroom have an odd behavior. |
2022-09-02 08:57:07 |
SUB-2058 |
Bug |
3 |
Closed |
70181 View frustrum culling issue with bulkheads. |
2022-09-06 08:20:47 |
SUB-2057 |
Bug |
3 |
Closed |
70181 Gaspods are unloaded when you're far from gasopods. If you drop them, they're without texture and they don't seem to hurt anything. |
2022-09-06 09:24:03 |
SUB-2056 |
Bug |
3 |
Closed |
70181 Tiger plants are just hurting and killing themselves. |
2022-09-06 09:36:41 |
SUB-2055 |
Bug |
3 |
Closed |
70149 You can't point your cursor on your feet anymore. You can't use the hatch below you without having to move on the side in your lifepod. |
2022-09-06 09:40:25 |
SUB-2054 |
Bug |
0 |
Closed |
70149 You can't change pages on the scanner room's scan list. |
2022-09-06 09:53:01 |
SUB-2053 |
Bug |
4 |
Closed |
70149 You can touch the no-water trigger while swimming close to the wall near the gun at a very specific location. |
2022-09-07 17:04:52 |
SUB-2052 |
Bug |
3 |
Closed |
70113 Z-fighting when a hologram is being placed on top of a ghost building. |
2022-09-12 20:28:43 |
SUB-2051 |
Bug |
2 |
Closed |
70098 The bioreactor, large room and glass dome combo triggers some NREs. It might result in invisible bases, duplication glitch, etc. |
2022-09-12 08:32:47 |
SUB-2050 |
Bug |
3 |
Closed |
70077 Building two observatories triggers "OnTriggerExit failed" whereas you're still inside. |
2022-11-09 07:01:25 |
SUB-2049 |
Improvement |
0 |
To Do |
Ability to Name Savegame |
2022-08-20 11:37:05 |
SUB-2048 |
Bug |
2 |
Closed |
70023 The back button doesn't work properly after you delete a screenshot in the photo manager. |
2022-09-22 08:23:15 |
SUB-2047 |
Bug |
3 |
Closed |
70022 Using the portals in the PCF will hit you because you'll respawn on the pedestal. A bit dangerous for hardcore players. |
2022-09-19 14:04:47 |
SUB-2046 |
Bug |
2 |
Closed |
70022 You can't change Prawn Suit / Seamoth name on the Vehicle Upgrade Console inside the moonpool. Possible NREs triggered if you deconstruct / reconstruct the VUC. |
2022-09-14 12:10:20 |
SUB-2045 |
Bug |
2 |
Closed |
70022 Moving the mouse just after building an item results in z-fighting for a few seconds. |
2022-09-06 11:13:45 |
SUB-2044 |
Bug |
2 |
Closed |
70022 NullReferenceException triggered with some PDAs. |
2022-09-12 08:38:36 |
SUB-2041 |
Improvement |
0 |
To Do |
Prawn Suit Auto Pickup |
2022-08-20 11:38:36 |
SUB-2040 |
Bug |
0 |
Closed |
69974 Equip Animation of Builder Tool is Broken |
2022-09-06 11:24:24 |
SUB-2038 |
Bug |
2 |
Closed |
[68598] Chinese (Simplified) font backported from BZ uses incorrect character shape and spacing |
2022-10-24 16:35:22 |
SUB-2037 |
Bug |
3 |
Closed |
[69889] Jagged Shadows at the Water's Surface Visible Abruptly Popping In And Out When Moving Between Biomes |
2022-09-12 20:34:47 |
SUB-2036 |
Bug |
4 |
Closed |
[69889] Stars Visible Underwater |
2022-09-07 17:06:07 |
SUB-2035 |
Bug |
4 |
Closed |
[69889] Abrupt Cutoff at Edge of Render Distance |
2022-09-07 17:06:55 |
SUB-2034 |
Bug |
4 |
Closed |
[69748] Grass and leaves are misplaced on Wall Planters under construction on Large Room walls |
2022-07-07 17:03:02 |
SUB-2033 |
Bug |
2 |
Closed |
[69748] The title remains stuck in infinite saving screen |
2022-11-14 17:43:35 |
SUB-2032 |
Bug |
4 |
Closed |
[69748] A degraded plant can be put in the growbed and is instantly made to full integrity |
2022-09-07 17:10:02 |
SUB-2031 |
Bug |
4 |
Closed |
[69748] The user can get stuck between the Modification Station and the base ceiling |
2022-07-07 21:03:35 |
SUB-2030 |
Bug |
0 |
Closed |
[69748] Holographic outline of the Window when building with the Habitat Builder is white instead of red |
2022-07-04 06:03:05 |
SUB-2029 |
Bug |
3 |
Closed |
[69754] Base pieces receive damage on Creative Mode |
2022-09-06 11:51:25 |
SUB-2028 |
Bug |
2 |
Closed |
[69748] Graphical corruption present in multiple biomes |
2022-09-30 07:29:03 |
SUB-2027 |
Bug |
4 |
Open |
[69748] The Aquarium brightness changes during the day/night cycles |
2022-07-05 15:54:55 |
SUB-2026 |
Bug |
2 |
Closed |
[69748] The user can construct Exterior Modules on and inside the Neptune Rocket |
2022-09-06 12:05:32 |
SUB-2025 |
Bug |
3 |
Closed |
[69769] Deconstruction hitboxes are difficult to find |
2022-09-30 08:50:13 |
SUB-2024 |
Bug |
2 |
Closed |
[69769] Players can't rename anything past 1 character, when playing with a controller on PC |
2022-10-17 18:32:01 |
SUB-2023 |
Bug |
3 |
Open |
[69748] "GameObjects can not be made active when they are being destroyed." console errors are received on the Credits screen |
2022-10-14 04:54:09 |
SUB-2022 |
Bug |
3 |
Closed |
[69748] "Coroutine couldn't be started because the game object 'Precursor_Prison_Vent(Clone)' is inactive!" console errors are received when entering the Sea Emperor aquarium |
2022-10-18 11:35:05 |
SUB-2021 |
Bug |
3 |
Closed |
[69748] Broken electric wires do not damage the user while sitting right on top of them |
2022-09-13 09:01:20 |
SUB-2020 |
Bug |
3 |
Open |
[69748] Several issues occur if the user save/loads during Cyclops destruction |
2022-11-04 23:02:32 |
SUB-2019 |
Bug |
2 |
Closed |
[69748] "Closing file", "Could not open file" and "Async" console errors are received after starting and quitting new games multiple times |
2022-11-04 07:37:40 |
SUB-2018 |
Bug |
3 |
Open |
[69748] Scanner Room HUD waypoints are present on the same layer as the PDA |
2022-06-30 16:29:04 |
SUB-2017 |
Bug |
4 |
Closed |
[69754] Schools of Fish can be hooked using the "Grapling Hook Arm" |
2022-09-07 17:09:13 |
SUB-2016 |
Bug |
3 |
Closed |
[69748] Aurora's green radiation hue VFX is not present |
2022-07-01 01:21:04 |
SUB-2015 |
Bug |
3 |
Open |
[69748] "Failed to call function Stop of Class FMOD_CustomLoopingEmitter" console errors are received when the Aurora blows up |
2022-11-04 23:03:48 |
SUB-2014 |
Bug |
3 |
Open |
69769 The repairing hitbox is smaller than it used to be while your vehicle is docked. |
2022-06-30 17:35:03 |
SUB-2013 |
Bug |
2 |
Closed |
69769 [One-Time] Converting the save files gets you stuck during a significant time in the photosensitive warning. |
2022-09-06 08:58:10 |
SUB-2012 |
Bug |
2 |
Closed |
69769 Signals are not visible while piloting the Cyclops. |
2022-10-20 11:13:38 |
SUB-2011 |
Bug |
3 |
Open |
[69769] No empty text box after clicking on "click to modify" text box to rename the Cyclop. |
2022-09-08 16:40:21 |
SUB-2010 |
Bug |
3 |
Closed |
[69769] NRE Present on Quitting Game |
2022-09-06 08:57:05 |
SUB-2009 |
Bug |
2 |
Closed |
[69769] Credits aren't showing except for the initial "Subnautica" text |
2022-10-07 13:04:39 |
SUB-2008 |
Bug |
3 |
Open |
[69748] "Failed to call function OnScanned of class ResourceTracker" console error is received when scanning fragments |
2022-11-04 23:04:47 |
SUB-2007 |
Bug |
4 |
Closed |
[69748] Panel inside the Lifepod showcases faulty repair animation after loading the game |
2022-09-13 13:29:46 |
SUB-2006 |
Bug |
3 |
Open |
[69748] Tutorial messages disappear if the title is paused |
2022-07-05 15:53:33 |
SUB-2005 |
Bug |
3 |
Closed |
[69748] Fire in the drop pod doesn't kill the user every time |
2022-09-12 07:32:20 |
SUB-2004 |
Bug |
3 |
Closed |
[69754] Waterproof Locker can be picked up while having items inside using the Propulsion Cannon |
2022-09-06 12:25:17 |
SUB-2003 |
Bug |
4 |
Closed |
[69748] The building ghost is not visible if the user viewpoint is in a different plane (under and above water) |
2022-09-07 17:53:57 |
SUB-2002 |
Bug |
4 |
Open |
[69754] Seamoth entrance SFX does not follow the location of the Seamoth |
2022-09-26 16:10:00 |
SUB-2001 |
Bug |
0 |
Closed |
[69748] The Water Filtration Suit (Stillsuit) does not produce water on Freedom and Creative game modes |
2022-06-29 15:35:29 |
SUB-2000 |
Bug |
2 |
Closed |
[69748] Lifepod beacon has multiple issues after performing a Save & Load |
2022-10-10 07:06:38 |
SUB-1999 |
Bug |
2 |
Closed |
[69748] Whenever the user starts a new game, the highlighted game mode jumps to Freedom |
2022-11-12 08:55:15 |
SUB-1998 |
Bug |
3 |
Open |
[69748] Splash image is too bright |
2022-09-08 08:28:39 |
SUB-1997 |
Bug |
2 |
Closed |
[69748]Title crashes when in tutorial when the user is shown how to put the extinguisher in quickslot |
2022-09-13 08:48:22 |
SUB-1996 |
Bug |
3 |
Open |
[69748] The "← → to select quick slots" tutorial text overlaps the "Pause" text in the Pause menu |
2022-09-07 16:18:44 |
SUB-1995 |
Bug |
3 |
Closed |
[69748] Credits "Hold to exit" prompt does not show button symbol |
2022-11-08 11:47:14 |
SUB-1994 |
Bug |
4 |
Open |
[69748] The Fabricator and Vehicle Upgrade Console "Expand" option disappears when the user returns to the selected category |
2022-07-04 21:15:37 |
SUB-1993 |
Bug |
4 |
Closed |
[69754] Corrupted arm animation triggers when user interacts with Waterproof Locker while holding Seaglide |
2022-09-07 17:55:53 |
SUB-1992 |
Bug |
4 |
Open |
[69748] The Status and Power panel located in the Drop Pod presents LOD issues |
2022-07-04 21:20:37 |
SUB-1991 |
Bug |
2 |
Closed |
[69754] The new tooltip for the Subtitle Speed setting is not correct |
2022-09-29 06:48:53 |
SUB-1990 |
Bug |
2 |
Closed |
[69754] "Lightning Flashes" setting does not disable flashing lights |
2022-10-20 11:23:12 |
SUB-1989 |
Bug |
3 |
Closed |
[69754] Text Disappears Quickly Before Speaker is Finished |
2022-11-08 11:47:01 |
SUB-1988 |
Bug |
3 |
Open |
[69754] The "Click to edit..." text in the Cyclops customization menu is smaller |
2022-06-28 22:00:59 |
SUB-1987 |
Bug |
3 |
Open |
[69754] Scanner screen's text consistently flickers |
2022-07-07 21:00:01 |
SUB-1986 |
Bug |
3 |
Open |
[69746] "InputSeparator" string present when the user holds a rotatable item |
2022-11-04 23:44:22 |
SUB-1985 |
Bug |
3 |
Closed |
[69746] The user cannot change the vehicle name via Vehicle Upgrade Console in Moonpool |
2022-09-06 08:23:52 |
SUB-1984 |
Bug |
3 |
Open |
[69746] The Prawn Suit position becomes offset after a save/load, when docked in Cyclops |
2022-10-03 12:32:32 |
SUB-1983 |
Bug |
3 |
Open |
[69746] Missing subtitles on the Radio when playing the Distress call from Lifepod 3 |
2022-07-04 22:36:20 |
SUB-1982 |
Bug |
3 |
Closed |
[69746] Cyclops' Upgrade Console presents dark textures during nighttime, with lights ON |
2022-09-30 10:00:35 |
SUB-1981 |
Bug |
3 |
Open |
[69746] Cyclops' name and colours are inaccurate in the customization console upon save/load |
2022-06-28 20:06:55 |
SUB-1980 |
Bug |
3 |
Closed |
[69746] The PDA categories present oversized text |
2022-11-08 11:46:47 |
SUB-1979 |
Bug |
2 |
Closed |
[69746] Users on VR cannot see Fabricator menu |
2022-10-31 17:17:48 |
SUB-1978 |
Bug |
2 |
Closed |
69741 The tooltips size in the PDA changes depending on your FOV. It makes it too big at 90, too tiny at 40. |
2022-10-20 12:42:49 |
SUB-1977 |
Bug |
0 |
Closed |
69742 The mobile vehicle bay is broken. |
2022-07-12 20:13:12 |
SUB-1976 |
Bug |
2 |
Open |
69741 You can't rebind inventory keys. The inventory doesn't use the same keys as left hand / use, right hand keys. |
2023-05-19 16:48:14 |
SUB-1975 |
Bug |
2 |
Closed |
69741 Pinning Cyclops individual parts is possible. You can't unpin them. |
2022-10-20 07:30:51 |
SUB-1974 |
Bug |
3 |
Closed |
69720 Multiple filtration machines are not independent inside a large room depending on the wall they're built on. |
2022-09-06 13:54:50 |
SUB-1973 |
Bug |
2 |
Blocked |
[69684] Controller movement functionality is sporadic on Steam VR |
2022-11-23 21:41:46 |
SUB-1972 |
Bug |
3 |
Closed |
[69664] Blueprint Unlocked pop-Ups are not present when unlocking backported base pieces |
2022-06-20 18:46:43 |
SUB-1971 |
Bug |
3 |
Open |
[69644] Terrain stops blocking light after somewhat short distance from player |
2022-09-07 15:59:01 |
SUB-1970 |
Bug |
3 |
Closed |
[67174] On PS4, the scanner room does not list the option for scanning for fragments |
2022-09-19 11:03:57 |
SUB-1969 |
Bug |
2 |
Closed |
[69644][Save-State] Atmospheric Volumes change after save/load |
2022-10-20 11:36:25 |
SUB-1968 |
Bug |
2 |
Claimed Fixed |
[68016, 6717][Cert] Inconsistent behavior can occur on rebound controller buttons |
2022-12-08 17:00:44 |
SUB-1967 |
Bug |
2 |
Closed |
68598 The Cyclops is destroying a docked Seamoth. [No Reproduction steps] |
2022-06-01 21:32:04 |
SUB-1965 |
Bug |
2 |
Closed |
69450 [Save-State] Reloading inside the prawn suit gives you the fourth item in your hand if the game doesn't have the focus on load. |
2022-09-14 07:07:28 |
SUB-1964 |
Bug |
3 |
Closed |
69450 No interpolation at the end of the reaper attack or sea dragon attack inside the prawn suit. |
2022-09-06 14:05:56 |
SUB-1961 |
Bug |
2 |
Closed |
[69320] Player's swimming speed is much slower than it should be, and has a cap that makes certain items useless |
2022-10-13 05:13:06 |
SUB-1959 |
Bug |
3 |
Closed |
[69320] Bladderfish can't be consumed for oxygen in Freedom Mode. |
2022-09-30 08:43:49 |
SUB-1958 |
Bug |
2 |
Closed |
[69320] Motormode changes from swimming to walking in Precursor Bases are jerky |
2022-09-29 07:10:51 |
SUB-1957 |
Bug |
4 |
Closed |
[69320] Cyclops interior clips into exterior. |
2022-09-07 17:57:15 |
SUB-1956 |
Bug |
3 |
Open |
[69320] Seamoth movement speed can increase to almost double while moving forward, strafing, and moving up/down |
2022-09-26 15:55:58 |
SUB-1955 |
Bug |
2 |
Closed |
[69320] Can't turn Prawn Suit lights off |
2022-09-30 06:29:56 |
SUB-1954 |
Bug |
4 |
Closed |
[69320] Clipping/Z-Fighting on Prawn Suit Grappling Arm. |
2022-07-07 21:03:48 |
SUB-1953 |
Bug |
3 |
Open |
[69320] If a Drill Arm is attached, the Prawn Suit displays an empty click prompt if an item is looked at without any other arm that can grab it. |
2022-09-26 15:56:42 |
SUB-1952 |
Bug |
3 |
Closed |
[69320] Prawn Suit Propulsion Cannon Arm allows Prawn Suit to easily fly when standing on a large enough prop |
2022-09-30 06:36:00 |
SUB-1951 |
Bug |
4 |
Closed |
[69320] Drill Arm can get stuck pointing at an entity if pulled away fast enough |
2022-09-07 18:05:04 |
SUB-1950 |
Bug |
0 |
Closed |
[69320] Using the "Release" Key (Tool alternate use) with two Prawn Suit Propulsion Cannons attached only releases the right arm. MAJOR SIDE EFFECTS |
2022-06-27 21:39:01 |
SUB-1949 |
Bug |
3 |
Closed |
[69320] Prawn Suit moves %150 as fast if strafing and walking forward at the same time |
2022-09-09 03:43:03 |
SUB-1948 |
Bug |
3 |
Closed |
[69320] Prawn Suit will randomly play landing animation in mid-air(/water) |
2022-09-09 03:43:17 |
SUB-1947 |
Bug |
3 |
Closed |
[69320] Walking while grappled to something solid in the Prawn Suit gives huge speed boost and lets Prawn walk on air |
2022-09-09 03:43:35 |
SUB-1946 |
Bug |
4 |
Closed |
[69320] Strafing to the right while midair in the Prawn Suit causes player's arms to jitter wildly |
2022-09-09 03:43:47 |
SUB-1945 |
Bug |
3 |
Open |
[69320] Prawn Suit footsteps play at full volume at the player's location regardless of distance from the Prawn Suit |
2022-09-26 15:57:11 |
SUB-1944 |
Bug |
4 |
Closed |
[69320] Inaccessible resources in Grand Reef |
2022-07-07 21:06:28 |
SUB-1943 |
Bug |
4 |
Closed |
[69320] Using the Propulsion/Repulsion Cannon on an entity frozen by the Stasis Rifle will stop the Stasis Rifle's effect |
2022-09-07 18:07:42 |
SUB-1942 |
Bug |
3 |
Closed |
[69320] Stasis Rifle doesn't freeze different types of animals consistently |
2022-09-12 20:44:28 |
SUB-1941 |
Bug |
3 |
Closed |
[69320] Dying after a save/load will respawn the player in Lifepod 5 instead of the last visited base |
2022-09-29 11:27:09 |
SUB-1940 |
Bug |
4 |
Closed |
[69320] Aurora small debris can be despawned by building a base piece in it |
2022-09-06 12:35:17 |
SUB-1939 |
Bug |
2 |
Closed |
[69320] Interacting with vehicles while teleporting through Alien Arches leads to multiple issues |
2022-09-29 07:16:20 |
SUB-1938 |
Bug |
2 |
Closed |
[69320] Multiple issues present when placing a Window on top of T Compartment |
2022-10-11 09:31:09 |
SUB-1937 |
Bug |
4 |
Closed |
[69320] The Radio is still fully functional even without power |
2022-09-06 12:43:13 |
SUB-1936 |
Bug |
4 |
Closed |
[69320] The user can get stuck between several base pieces and a foundation |
2022-07-08 15:25:19 |
SUB-1935 |
Bug |
2 |
Closed |
[69320] Base construction inside Alien Arches leads to multiple issues |
2022-09-15 09:43:39 |
SUB-1934 |
Bug |
3 |
Closed |
[69320] Seamoth can get stuck when ascending above the water level in Quarantine Enforcement Platform's Moonpool |
2022-09-09 03:43:57 |
SUB-1933 |
Bug |
3 |
Open |
[69320] The Nuclear Waste Disposal presents "biohazard" symbol and "trashcan" labels |
2022-09-26 15:57:48 |
SUB-1932 |
Bug |
4 |
Closed |
[69320] The Depleted Reactor Rod presents the same appearance as the Reactor Rod when dropped |
2022-09-07 18:14:30 |
SUB-1931 |
Bug |
4 |
Closed |
[69320] The green radiation hue VFX disappears when the title is paused |
2022-09-07 18:14:55 |
SUB-1930 |
Bug |
4 |
Closed |
[69320] Floaters have no collision with the map if thrown with propulsion cannon |
2022-09-07 18:20:53 |
SUB-1929 |
Bug |
2 |
Closed |
[69320] The user cannot use multiple Fabricators at once |
2022-10-05 07:23:09 |
SUB-1928 |
Bug |
3 |
Open |
[69320] Missing prompt for interacting with Cyclops cameras |
2022-09-08 16:47:11 |
SUB-1927 |
Bug |
4 |
Closed |
[69320] The user can get stuck inside the Thermal Plant generator |
2022-07-08 15:25:50 |
SUB-1926 |
Bug |
2 |
Closed |
[69320] Prompts inconsistency present throughout all types of storages |
2022-11-15 14:24:44 |
SUB-1925 |
Bug |
3 |
Closed |
[69320] All wall mounted objects can be built on top of hatches |
2022-09-29 11:27:54 |
SUB-1924 |
Bug |
2 |
Closed |
[69320] User can interact and launch Neptune Rocket while dying from dehydration/starvation |
2022-09-12 09:40:57 |
SUB-1923 |
Bug |
3 |
Closed |
[69360] Small occlusion culling(?) issue in Lava castle base |
2022-09-12 20:45:17 |
SUB-1922 |
Bug |
2 |
Closed |
[69320] Sea Emperor juveniles can be launched and blocked from progressing the story with Vortex Torpedoes |
2022-09-13 08:59:08 |
SUB-1921 |
Bug |
2 |
Closed |
[69320] The architect cube platform holding the Alien Arch that teleports to the Sea Emperor aquarium can be deleted with base pieces |
2022-09-12 11:29:23 |
SUB-1920 |
Bug |
4 |
Closed |
[69320] Scanner room upgrades container UI looks like a storage unit |
2022-09-07 18:17:33 |
SUB-1919 |
Bug |
2 |
Closed |
[69320] Framerate drops when VFX effects are close to the screen |
2022-11-09 07:00:09 |
SUB-1918 |
Bug |
3 |
Closed |
[69320] Framerate drops when fire VFX are close to the screen |
2022-09-06 12:50:32 |
SUB-1917 |
Bug |
3 |
Closed |
[69320] Framerate drops when the Crashfish explosion effects are close to the screen |
2022-09-06 12:50:38 |
SUB-1916 |
Bug |
3 |
Closed |
[69320] Framerate drops when gas particle effects are close to the screen |
2022-09-06 12:50:48 |
SUB-1915 |
Bug |
2 |
Closed |
[69320] Subtitles do not pause when opening the menu |
2022-10-18 12:57:10 |
SUB-1914 |
Bug |
2 |
Closed |
[69320] Changing controls, saving and reloading does not keep changes. |
2022-09-13 08:59:57 |
SUB-1913 |
Bug |
3 |
Closed |
[69320] Pathfinder tool's lightning effect remains present after clearing the nodes |
2022-09-13 09:00:07 |
SUB-1912 |
Bug |
3 |
Closed |
[69320] The Reaper Leviathan SFX cannot be heard when the main character is outside of water |
2022-09-12 07:32:54 |
SUB-1911 |
Bug |
4 |
Closed |
[69320] Graphical corruption present on the Seaglide map |
2022-09-08 16:14:40 |
SUB-1910 |
Bug |
3 |
Closed |
[69320] Ladders can only be constructed when standing in a specific position with the camera |
2022-09-12 07:33:00 |
SUB-1909 |
Bug |
3 |
Closed |
[69320] Multiple issues present upon user curing themselves in Alien Arches transition |
2022-09-29 13:33:49 |
SUB-1908 |
Bug |
2 |
Closed |
[69320] The title is not paused when opening the Nintendo Switch Overlay |
2022-10-11 06:53:54 |
SUB-1907 |
Bug |
2 |
Closed |
[69320] Too few Time Capsules are spawned in the world |
2023-01-03 18:44:51 |
SUB-1906 |
Bug |
3 |
Closed |
[69320] Propulsion and Repulsion Cannons causes objects to dither out and in again after interaction. |
2022-09-29 11:31:45 |
SUB-1905 |
Bug |
3 |
Closed |
69360 FleeOnDamage moves the creature close to the origin. Creatures are moved in the direction of the origin on hit. |
2022-09-14 11:24:51 |
SUB-1904 |
Bug |
3 |
Closed |
[69320] Dropped items moving at high speeds will fall through the ground |
2022-09-12 20:45:34 |
SUB-1903 |
Bug |
3 |
Closed |
[69230]Grappling hook head disappears if the hooked target is at distance |
2022-09-29 11:50:40 |
SUB-1902 |
Bug |
3 |
Open |
[69320] Additional background music is triggered upon attempting to switch user |
2022-09-08 17:00:33 |
SUB-1901 |
Bug |
3 |
Open |
[69320] Title hard locks after arriving in and exploring the Aurora Prawn Bay room |
2022-05-26 15:44:10 |
SUB-1900 |
Bug |
2 |
Closed |
[69320] User is able to swim inside the Moonpool upon ascending above the water and approaching the ceiling |
2022-09-22 07:55:39 |
SUB-1899 |
Bug |
3 |
Closed |
[69320] The windows placed in a Scanner Room present a translucent gray tint |
2022-09-29 11:52:00 |
SUB-1898 |
Bug |
2 |
Closed |
[69320] Crash occurs when the main character is about to drown while using Scanner Room cameras |
2022-09-09 08:34:38 |
SUB-1897 |
Bug |
4 |
Closed |
[69320] Prawn Suit Grappling Hooks Don't Use Full Animation |
2022-09-06 13:05:01 |
SUB-1896 |
Bug |
4 |
Closed |
[69320] Left Prawn Suit Grappling Hook Attaches Backwards |
2022-08-23 20:55:16 |
SUB-1895 |
Bug |
3 |
Closed |
[69320] Specific elevator SFX persist throughout the title after reaching the the upper part of the Neptune Rocket platform |
2022-09-06 20:05:49 |
SUB-1894 |
Bug |
3 |
Closed |
[69320] Knife slash animations persist when spamming and switching to other tools |
2022-09-12 07:33:11 |
SUB-1893 |
Bug |
4 |
Closed |
[69320] "Water-splash" SFX is triggered under incorrect circumstances while piloting the Prawn Suit |
2022-09-09 19:22:47 |
SUB-1892 |
Bug |
3 |
Open |
[69320] "Empty" status is not shown for the "Storage Container" inside Lifepod 5 and the "Storage Module" attached to the Seamoth |
2022-09-13 15:17:41 |
SUB-1891 |
Bug |
2 |
Closed |
[69320] Scanner room cameras can't use the "auto move" feature |
2022-09-15 09:56:25 |
SUB-1890 |
Bug |
4 |
Closed |
[69320] BloodKelp and BloodKelp_DeepTrench biomes have missing fog and dim lighting |
2022-09-09 19:24:45 |
SUB-1889 |
Bug |
2 |
Closed |
[69320] The Crashfish is not affected by the Propulsion/Repulsion Cannon |
2022-09-15 12:14:18 |
SUB-1888 |
Bug |
4 |
Closed |
[69320] The developer console/keyboard will remain indefinitely on screen if opened while in front of an interactable object (stairs, chairs etc) |
2022-09-06 13:06:12 |
SUB-1887 |
Bug |
2 |
Closed |
[69320] Title crashes upon quitting to Main Menu in Alien Arch's transition while inside a Prawn Suit/Seamoth |
2022-10-18 11:24:26 |
SUB-1886 |
Bug |
3 |
Open |
[69320] Draw distance issue present for Lifepod 19 |
2022-11-16 15:12:15 |
SUB-1885 |
Bug |
2 |
Closed |
[69320] Cyclops' shield remains activated after removing the "Cyclops shield generator" upgrade |
2022-09-12 12:04:18 |
SUB-1884 |
Bug |
3 |
Closed |
[69320] Activating the "Modification Station" or the "Fabricator" from maximum range temporarily freezes the main character |
2022-09-14 07:24:48 |
SUB-1883 |
Bug |
4 |
Closed |
[69320] Adaptive trigger feature is not present in the title on Playstation 5 |
2022-09-06 13:15:12 |
SUB-1882 |
Bug |
3 |
Closed |
[69320] Vehicles can be built inside the Quarantine Enforcement Platform and the Aurora |
2022-09-08 22:45:32 |
SUB-1881 |
Bug |
0 |
Closed |
[69320] Sea Emperor's message "Come here...to me..." is triggered under incorrect circumstances |
2022-04-28 15:11:26 |
SUB-1880 |
Bug |
3 |
Open |
[69320] Cyclops' engine speed and "Silent Running" features reset upon save reload |
2022-09-09 07:11:29 |
SUB-1879 |
Bug |
3 |
Closed |
[69320] Field of view setting is present under the Subtitles category |
2022-11-09 00:47:59 |
SUB-1878 |
Bug |
3 |
Closed |
[69320] A particular area inside the Lost River corridor presents missing textures |
2022-09-29 11:56:41 |
SUB-1877 |
Bug |
3 |
Open |
[69320] Sunbeam countdown message is not received immediately if another message is queued in the radio |
2022-09-08 17:17:24 |
SUB-1876 |
Bug |
2 |
Claimed Fixed |
[69320] The user cannot toggle the "auto move" setting On while cycling through Cyclops' cameras |
2023-05-23 19:09:28 |
SUB-1875 |
Bug |
4 |
Closed |
[69320] Water surface effect is larger than moonpool room. |
2022-09-29 13:01:20 |
SUB-1874 |
Bug |
3 |
Closed |
[69320] Broken swimming and flooding physics with base flooding in Large Room with partitions |
2022-09-09 08:47:14 |
SUB-1873 |
Bug |
3 |
Closed |
[69320] Hatch transparency is jagged |
2022-09-20 20:26:58 |
SUB-1872 |
Bug |
3 |
Closed |
[69320] Cyclops Depth module MK3 recipe text is not fitting into the game window while having the title set on several localizations |
2022-09-09 12:52:50 |
SUB-1871 |
Bug |
3 |
Closed |
[69320] The "OK" button from the Hardcore Game Over Screen is temporarily flickering after being pressed |
2022-09-15 05:57:57 |
SUB-1870 |
Bug |
3 |
Open |
[69320] Major LOD issues present when navigating through certain compartments of Aurora |
2022-10-20 18:45:37 |
SUB-1869 |
Bug |
2 |
Closed |
[69320] Options Menu changes are reset after returning to the Main Menu screen |
2022-09-07 11:50:24 |
SUB-1868 |
Bug |
4 |
Closed |
[69320] The Air Bladder (inflate/deflate) animation is inconsistent |
2022-09-19 07:36:38 |
SUB-1867 |
Bug |
3 |
Open |
[69320] Users have no indication if they are selecting menu items on the right side. |
2022-11-04 14:05:58 |
SUB-1866 |
Bug |
0 |
Closed |
[69320] Graphical corruption present when booting the title |
2022-10-11 09:05:09 |
SUB-1865 |
Bug |
2 |
Closed |
[69320][Cert] Game is missing icon on the XBS Home screen, and contains weird images before reaching the main menu when launched |
2022-10-20 08:50:39 |
SUB-1864 |
Bug |
3 |
Won't Fix |
[68598] Steam VR error windows appear when launching Subnautica on Discord or Epic platforms |
2022-12-12 16:38:10 |
SUB-1863 |
Bug |
1 |
Closed |
[68598] Players cannot launch Subnautica on Discord after latest release |
2022-05-09 12:44:39 |
SUB-1862 |
Bug |
4 |
Closed |
[69186, 69313] Bioreactor fragments spawn above the ground in kelp forest |
2022-09-09 20:40:12 |
SUB-1861 |
Bug |
3 |
Closed |
[69186] Control Room not available in builder menu |
2022-05-04 06:29:58 |
SUB-1860 |
Bug |
0 |
Closed |
[69286][Large Room] Water bottles are not aligned in water machine built in large room |
2022-09-12 13:22:39 |
SUB-1859 |
Bug |
3 |
Closed |
[69186] Water surface clips into portions of large multipurpose room with connected hatches/tubes. |
2022-09-09 03:44:09 |
SUB-1858 |
Bug |
4 |
Closed |
[69088] Sea Treaders sink into the ground the further away you are from them |
2022-09-08 14:10:45 |
SUB-1857 |
Bug |
2 |
Closed |
[68632] Save data from previous live build cannot be imported to the current one |
2022-09-13 09:30:07 |
SUB-1856 |
Bug |
3 |
Closed |
69186 Null reference exception in "PrefabSpawnBase". |
2022-09-13 20:38:22 |
SUB-1855 |
Bug |
3 |
Closed |
69186 Null reference exception in "GameSettings.SerializeLocaleSettings()". |
2022-09-13 20:39:22 |
SUB-1854 |
Bug |
3 |
Closed |
[68632] User's Time Capsule is absent from the 'Time Capsules Search' in the title's homepage |
2022-09-13 17:13:24 |
SUB-1853 |
Bug |
4 |
Closed |
[69088] Missing functionality of Command Console on XB1 platform |
2022-09-08 14:13:15 |
SUB-1852 |
Bug |
3 |
Closed |
[69186] [PC] Player clicking on the "Read More" in development news of the main menu links to wrong page. |
2022-11-07 20:41:24 |
SUB-1851 |
Bug |
2 |
Closed |
[69186] The introductory PDA lines and text prompts do not trigger when PDA pause setting is enabled |
2022-10-18 11:28:30 |
SUB-1850 |
Bug |
2 |
Closed |
[69186] The player cannot escape the range of the flames in the lifepod if they die in them |
2022-09-07 16:15:45 |
SUB-1849 |
Bug |
3 |
Closed |
[69088] Several Log entries have missing localizations in "Svenska" language |
2022-11-07 07:21:04 |
SUB-1848 |
Bug |
4 |
Closed |
[69088] The user can use the Enzyme 42 animation to glitch out of bounds |
2022-09-08 14:10:08 |
SUB-1847 |
Bug |
3 |
Closed |
[69088] Missing several localizations when accessing the Accessibility menu |
2022-10-18 06:48:53 |
SUB-1846 |
Bug |
4 |
Closed |
[69088] Multiple issues are present during the fighting with the Leviathan while using the Stasis Rifle |
2022-09-09 20:41:05 |
SUB-1845 |
Bug |
3 |
Closed |
[68632] Development News 'Read More' button is sending the user to the Subnautica Xbox tweet instead of the official homepage of the title |
2022-11-07 20:41:19 |
SUB-1844 |
Bug |
3 |
Closed |
[69226] Player exits behind ladder when using in Large Multipurpose Room |
2022-09-09 03:44:21 |
SUB-1843 |
Bug |
3 |
Closed |
[68632] Text not localized for Latvian in the opening cinematic |
2022-10-17 18:29:53 |
SUB-1842 |
Bug |
3 |
Closed |
[68632] Cyclops "Engine Offline" prompt is missing for Chinese, Japanese and Korean languages |
2022-10-11 08:27:00 |
SUB-1841 |
Bug |
3 |
Closed |
[69088] The "Subnautica Store", "Developer Newsletter" and "Troubleshooting Guide" tabs are missing |
2022-09-12 07:33:24 |
SUB-1840 |
Bug |
3 |
Open |
[68632] The water surface inside the Quarantine Enforcement Platform's Moonpool clips through the Cyclops |
2022-09-14 15:44:29 |
SUB-1839 |
Bug |
3 |
Closed |
[69088] Several "Controller" sub-categories are not localized in certain languages |
2022-10-20 12:05:21 |
SUB-1838 |
Bug |
3 |
Open |
[69088] Sea Emperor flickers during her telepathic message before the end credits |
2022-11-04 23:28:12 |
SUB-1837 |
Bug |
2 |
Closed |
[68632] Misleading button command is present for powering up the engine of the Cyclops |
2022-10-25 06:41:36 |
SUB-1836 |
Bug |
3 |
Closed |
[69088] Framerate drops when activating Alien Arches in the Primary Containment Facility |
2022-09-12 07:35:07 |
SUB-1835 |
Bug |
3 |
Closed |
[69226] Players can lock themselves within the cyclops if they jam the lower entry door |
2022-09-09 03:44:59 |
SUB-1834 |
Bug |
3 |
Closed |
[68632] Bench has no clear indication of where it can and can't be built |
2022-09-30 07:11:40 |
SUB-1833 |
Bug |
2 |
Closed |
[68632] Building components onto the moonpool on XBS can toss the player out of their base |
2022-09-09 08:59:17 |
SUB-1832 |
Bug |
3 |
Closed |
[69088] Multiple databanks entries are localized on English instead of Latvian language |
2022-10-17 18:30:07 |
SUB-1831 |
Bug |
3 |
Open |
[68632] The (RT) prompt when inside the Prawn and looking at resources has no functionality. |
2022-09-27 12:51:09 |
SUB-1830 |
Bug |
3 |
Closed |
[68632] "Vortex Torpedo" VFX is missing |
2022-10-18 11:24:11 |
SUB-1829 |
Bug |
3 |
Open |
[69088] BloodKelpTwo_Cave biome has missing fog and dim lighting |
2022-11-02 15:06:55 |
SUB-1828 |
Bug |
3 |
Open |
[68632] Player can break motor mode by deconstructing a "Moonpool" and hitting its surface at the same time |
2022-10-20 12:09:13 |
SUB-1827 |
Bug |
2 |
Closed |
[69088] Title crashes upon releasing objects/exiting Prawn Suit while having two Propulsion Cannons equipped |
2022-09-13 09:58:35 |
SUB-1826 |
Bug |
3 |
Open |
[68632] LOD issues on a ramp in the Alien Thermal Plant facility |
2022-10-07 09:40:36 |
SUB-1825 |
Bug |
3 |
Closed |
[69217] Fish schools appear as a fuzzy ball of light on Low graphic settings with "Lightning Flashes" disabled |
2022-09-19 11:11:15 |
SUB-1824 |
Bug |
3 |
Closed |
[69208] Disabling Lightning Flashes, does not disable sparks within the lifepod |
2022-09-15 08:38:47 |
SUB-1823 |
Bug |
3 |
Closed |
[69217] Missing translation for word "InventoryFull", when getting creepvine seeds |
2022-10-11 08:51:28 |
SUB-1822 |
Bug |
0 |
Open |
[69208] Z-Fighting within the Cyclops - present on all presets |
2024-05-14 06:36:50 |
SUB-1821 |
Bug |
3 |
Closed |
[69088] ILZChamber biome has missing fog and dim lighting |
2022-09-12 07:35:15 |
SUB-1820 |
Bug |
3 |
Closed |
[69088] LOD issue present for Reinforcement panels inside the Deep Grand Reef Degasi Seabase |
2022-10-11 09:28:33 |
SUB-1819 |
Bug |
3 |
Closed |
[69088] LostRiver_Junction biome has missing fog and dim lighting |
2022-09-12 20:46:06 |
SUB-1818 |
Bug |
3 |
Closed |
[69088] 3D map presents misplaced/corrupted textures upon entering the Scanner Room from certain distances |
2022-09-28 06:09:23 |
SUB-1817 |
Bug |
4 |
Open |
[69088] Cyclops presents docking bay open/close SFX when it is not intended |
2022-09-21 08:34:54 |
SUB-1816 |
Bug |
3 |
Closed |
[69088] Any objects placed inside Cyclops' docking bay will float in the air when the bay opens |
2022-09-29 12:15:44 |
SUB-1815 |
Bug |
4 |
Closed |
[69088] Objects remain stiff and have hard collision after dropping them and loading the save |
2022-09-09 20:44:20 |
SUB-1814 |
Bug |
3 |
Closed |
[69208] Terrible Z-Fighting on Neptune Rocket and platform present on all presets |
2022-09-09 19:09:15 |
SUB-1813 |
Bug |
2 |
Closed |
[69208] Screen flashes white violently before launching to main menu |
2022-11-01 18:54:11 |
SUB-1812 |
Bug |
2 |
Closed |
[69208] Prawn suit hangs in the air indefinitely, after being created |
2022-09-09 09:01:40 |
SUB-1811 |
Bug |
3 |
Open |
[69193] Accessibility Backporting: Highlight Interactables functionality missing |
2022-09-09 18:04:07 |
SUB-1810 |
Bug |
2 |
Closed |
[69193] Accessibility Backporting: UI Scale functionality missing |
2022-09-07 20:14:45 |
SUB-1809 |
Bug |
2 |
Closed |
[68632] Exiting a flooded structure through a hatch gives bonus oxygen |
2022-09-15 12:08:42 |
SUB-1808 |
Bug |
3 |
Closed |
[69088] Framerate drops when blueprint ghosts are obstructed by other base pieces or Alterra wrecks |
2022-09-09 08:10:08 |
SUB-1807 |
Bug |
4 |
Closed |
[69088] The Waterproof Locker can be trapped inside newly built structures |
2022-09-09 20:48:11 |
SUB-1806 |
Bug |
2 |
Closed |
[69088] PRAWN suit can fall through the ground when dropping into the Deep Grand Reef |
2022-10-05 06:24:07 |
SUB-1805 |
Bug |
3 |
Closed |
[68632] Cyclops' storage locker doors remain open if they are quickly opened twice |
2022-10-13 09:01:14 |
SUB-1804 |
Bug |
3 |
Open |
[69088] Mismatch between voice overs and subtitles present when Sunbeam arrives |
2022-10-20 07:29:07 |
SUB-1803 |
Bug |
4 |
Open |
[68598] Build fails to install for some users on Epic Store |
2024-02-07 18:07:32 |
SUB-1802 |
Bug |
3 |
Closed |
[69088] Issue with saving batch cells on PS4 |
2022-09-13 09:57:15 |
SUB-1801 |
Bug |
3 |
Closed |
[69203] Missing translation for word "UsePlanter", inside aquarium |
2022-11-01 08:32:30 |
SUB-1800 |
Bug |
4 |
Closed |
69203 The mountain's teleporter has its first use animation reversed: Riley is moving on the opposite side first. |
2022-09-08 22:06:42 |
SUB-1799 |
Bug |
2 |
Closed |
69203 You clip easily through the terrain while using the portals inside an exosuit. |
2022-10-06 08:47:00 |
SUB-1798 |
Bug |
4 |
Closed |
69203 Player gets trapped inside solar panels after exiting a base |
2022-09-09 20:45:07 |
SUB-1797 |
Bug |
0 |
Closed |
69203 Sulfur spawning outside of Crashfish nests |
2022-09-12 20:37:10 |
SUB-1796 |
Bug |
3 |
Closed |
[69203] [Steam Deck] Game no longer recognizes Steam Decks default joystick system, defaults to keyboard and mouse making game unplayable |
2022-09-09 15:52:05 |
SUB-1795 |
Bug |
4 |
Open |
[69203] Bubbles appears inside large room |
2022-10-06 09:51:31 |
SUB-1794 |
Bug |
0 |
Closed |
[69088] Sunbeam sequence can start earlier than intended |
2022-04-13 16:11:16 |
SUB-1793 |
Bug |
3 |
Open |
[68632] Audio delay can be heard after repairing the breaches in the Aurora's Drive Core |
2022-09-12 16:06:10 |
SUB-1792 |
Bug |
3 |
Closed |
[68632] Cyclops diving chamber bulkhead can remain stuck and trap the user inside |
2022-11-08 10:13:13 |
SUB-1791 |
Bug |
0 |
Closed |
[69193] Green pixels around light effects |
2022-04-13 13:01:47 |
SUB-1790 |
Bug |
2 |
Won't Fix |
[69088][Cert] "Exit/Holster" and "Left Hand/Use" buttons do not work properly when swapped or changed |
2023-02-23 14:57:34 |
SUB-1789 |
Bug |
4 |
Closed |
[69193] Water surface creates water splash noises in cyclops |
2022-09-09 20:49:04 |
SUB-1788 |
Bug |
4 |
Closed |
[69193] Cyclops storage door clips into PDA Inventory UI |
2022-09-09 20:47:01 |
SUB-1787 |
Bug |
4 |
Closed |
[69193] The animation for disabling the Quarantine Enforcement Platform isn't working properly |
2022-09-09 20:46:27 |
SUB-1786 |
Bug |
1 |
Closed |
[69193][69181] Game crashes immediately upon being launched |
2022-05-04 07:52:28 |
SUB-1785 |
Bug |
3 |
Closed |
[69193] Creative mode description incorrect of gamemode properties |
2022-11-01 14:17:21 |
SUB-1784 |
Bug |
2 |
Closed |
[69088] Quick Slots tutorial cannot be completed by following the instructions |
2022-10-13 08:45:24 |
SUB-1783 |
Bug |
3 |
Closed |
[68632] Fabricator's animations are corrupted upon triggering partial deconstruction and then constructing it back |
2022-09-30 08:21:41 |
SUB-1782 |
Bug |
3 |
Closed |
69193 Death happens too early: you don't have time to see the eating animation from the reaper anymore, and in hardcore you don't even have the time to realize why you're dead when eaten sometimes. |
2022-09-29 13:11:47 |
SUB-1781 |
Bug |
2 |
Closed |
[69088] Title stuck at "Loading..." indefinitely after "Options" is pressed |
2022-09-14 13:05:41 |
SUB-1780 |
Bug |
4 |
Closed |
69193 The water filtration machine panel seen from the outside do not joint properly. |
2022-07-12 20:06:55 |
SUB-1779 |
Bug |
4 |
Closed |
69193 The filtration machine VFX / objects created are offset in the large room. |
2022-04-17 01:53:20 |
SUB-1778 |
Bug |
4 |
Closed |
[69193] Incorrect Subtitle for Engine Temperature Warning (Cyclops) |
2022-09-09 20:49:34 |
SUB-1777 |
Bug |
2 |
Closed |
[69190] Forcefield has no collision with Seamoth at the Thermal Plant entrance |
2022-09-19 07:46:50 |
SUB-1776 |
Bug |
3 |
Closed |
[69190] Voice sound present while "Voice volume" is turned off on seamoth |
2022-09-12 07:35:40 |
SUB-1775 |
Bug |
4 |
Closed |
[69190] Corrupted camera behavior present upon leaving the Seamoth between close Base Pieces |
2022-09-09 20:56:06 |
SUB-1774 |
Bug |
3 |
Closed |
[69190] Using a double propulsion cannon on Prawn Suit can lead to multiple issues |
2022-05-12 15:26:23 |
SUB-1773 |
Bug |
4 |
Closed |
[69190] Graphical corruption present when falling with the Prawn Suit inside the Primary Containment Facility |
2022-09-16 08:59:51 |
SUB-1772 |
Improvement |
4 |
To Do |
Suggestion for HUD |
2022-05-16 17:06:13 |
SUB-1771 |
Bug |
0 |
Closed |
[69172] VR: Transparencies Broken |
2022-04-27 16:23:36 |
SUB-1770 |
Improvement |
4 |
To Do |
VR: Loading Screen is Attached to your View |
2022-05-16 17:00:32 |
SUB-1769 |
Bug |
3 |
Open |
[69172] VR: No PDA Boot Up Sequence in the Intro |
2022-11-23 21:32:42 |
SUB-1768 |
Bug |
3 |
Open |
[69172] VR: Fireextinguisher has No VFX |
2022-11-23 21:33:00 |
SUB-1767 |
Bug |
3 |
Open |
[69172] VR: No Fires in the Intro at All |
2022-11-13 19:28:26 |
SUB-1766 |
Bug |
4 |
Open |
[69172] VR: Medkit Fabricator's Position in Intro Cutscene not Correct |
2022-11-23 21:36:00 |
SUB-1765 |
Bug |
3 |
Claimed Fixed |
VR: Fabricator UI Issues |
2022-12-12 16:08:20 |
SUB-1764 |
Bug |
3 |
Not a Bug |
[69172] VR: Intro Cutscene Plays with issues |
2022-12-12 11:23:00 |
SUB-1763 |
Bug |
2 |
Closed |
[69172] Crashfish and their nests not properly spawning |
2022-04-21 00:42:09 |
SUB-1762 |
Bug |
3 |
Closed |
[69093] User is forcibly moved when constructing large objects while standing on compartment stairs |
2022-09-09 09:06:46 |
SUB-1761 |
Bug |
3 |
Closed |
[69093] Missing animation when using the "Hatch" from an "Alien Containment" built inside a "Large Room" |
2022-09-09 09:10:27 |
SUB-1760 |
Bug |
3 |
Closed |
[69093] The "Large Room Partition" cannot be placed on top of a "Large Room Partition Door" located in a "Large Room" below it |
2022-09-09 09:20:53 |
SUB-1759 |
Bug |
2 |
Closed |
[69093] "Sign" and "Picture Frame" cannot be built on "Large Room Partition" walls |
2022-11-01 08:25:41 |
SUB-1758 |
Bug |
4 |
Closed |
[69093] Sky LOD inconsistency present if a "Glass Dome" is built on a "Large Room" at the surface level |
2022-09-07 11:38:44 |
SUB-1757 |
Bug |
3 |
Closed |
[69093] Water clips through large room connections when built intersecting the waters surface |
2022-04-29 14:55:19 |
SUB-1756 |
Bug |
4 |
Closed |
[68842] Users can't change Options sliders with Switch D-Pad, using only joysticks is problematic |
2022-09-09 20:55:05 |
SUB-1755 |
Bug |
3 |
Open |
[68842] Entering Keycodes on the Aurora at default Sensitivity is very difficult |
2022-09-19 10:14:54 |
SUB-1754 |
Bug |
4 |
Closed |
[69093] Inconsistency in Bioreactor animation while building inside a "Multipurpose Room" or "Large Room" |
2022-09-09 09:25:47 |
SUB-1753 |
Bug |
3 |
Closed |
[69130] Swimming with seaglide can make users go cross-eyed |
2022-09-19 09:45:14 |
SUB-1752 |
Bug |
3 |
Closed |
[69130] PDA is too close to face when opened, resulting in physical discomfort |
2022-09-19 09:45:24 |
SUB-1751 |
Bug |
4 |
Closed |
[69130] In-game menu cannot be accessed with VR controllers |
2022-11-23 21:38:32 |
SUB-1750 |
Bug |
3 |
Closed |
[68842] Players can break motor mode during building into their base, by constructing and deconstructing construction ghosts |
2022-09-19 09:45:35 |
SUB-1749 |
Bug |
2 |
Closed |
[69130] Subtitles are fixed at the bottom of the view, which makes them unreadable |
2022-12-13 21:44:54 |
SUB-1748 |
Bug |
3 |
Closed |
[69130] Intro cutscene can be misaligned, causing the player's view to appear detached from the player's body |
2022-11-22 06:42:23 |
SUB-1747 |
Bug |
3 |
Open |
[69130] On VR, the loading screen can cause severe dizziness and nausea to the user |
2022-11-23 21:39:10 |
SUB-1746 |
Bug |
3 |
Claimed Fixed |
[69130] On VR, the main menu contains no prompts about how to select things or interact with the menu |
2022-12-08 15:56:48 |
SUB-1745 |
Bug |
2 |
Closed |
[69093] Water Filtration does not work within the Large Room |
2022-07-12 20:57:02 |
SUB-1744 |
Bug |
3 |
Closed |
[69130] On launch there's no warning about the game containing flashing lights |
2022-09-13 18:37:53 |
SUB-1743 |
Bug |
3 |
Closed |
[69093] Fish can whip the player violently around their large room |
2022-07-12 20:57:12 |
SUB-1742 |
Bug |
3 |
Open |
[68842] Developer Console and Tools are not available on Profiling builds of the game |
2022-09-09 17:03:29 |
SUB-1741 |
Bug |
2 |
Closed |
[69116] Seamoth hangs in the air indefinitely, after being created |
2022-09-09 11:21:34 |
SUB-1740 |
Bug |
3 |
Open |
[69097] On Mac (w/ intel chip), scrolling up causes menu to scroll down, and vice versus |
2022-04-06 15:54:53 |
SUB-1739 |
Bug |
3 |
Closed |
[69093] Incorrect Animation When Entering/Exiting Hatches |
2022-07-12 20:12:29 |
SUB-1738 |
Bug |
3 |
Closed |
[69093] Surface hatch enter/exit animation issue when connected to tubes |
2022-09-09 11:28:47 |
SUB-1737 |
Bug |
4 |
Closed |
[69093] Water surface clips through multipurpose glass roof |
2022-09-16 11:40:35 |
SUB-1736 |
Bug |
3 |
Closed |
[69093] [PC] Mountain fog VFX are far too dark when looking through large room windows at night |
2022-10-03 07:20:48 |
SUB-1735 |
Bug |
4 |
Closed |
[69093] Large Multipurpose room name does not match BZ |
2022-07-12 20:18:45 |
SUB-1733 |
Bug |
2 |
Claimed Fixed |
[68983][Steam Deck] Does not meet the Verified requirements of Cross-Platform Cloud Save |
2023-01-04 12:08:55 |
SUB-1732 |
Bug |
2 |
Claimed Fixed |
[68983][Steam Deck] External PS4 / PS5 Controllers can fail to function as expected |
2023-02-23 18:58:31 |
SUB-1731 |
Bug |
3 |
Closed |
[68016] Two location signals are present for the second "Degasi Seabase" |
2022-09-14 07:38:17 |
SUB-1730 |
Bug |
3 |
Blocked |
[68865] [Steam Deck] When binding keys, R4 / R5 and L4 / L5 are unmappable |
2023-02-24 10:22:26 |
SUB-1729 |
Bug |
3 |
Claimed Fixed |
[68865] [Steam Deck] Unable to clear a keybind if a keybind is assigned incorrectly. |
2023-02-21 19:28:57 |
SUB-1728 |
Bug |
0 |
Closed |
[47031] Chinese(Traditional) option improperly localized for several languages |
2022-03-15 12:24:24 |
SUB-1727 |
Bug |
4 |
Closed |
[45391] Players can die in Creative mode, which goes against the description |
2022-09-09 20:51:34 |
SUB-1726 |
Bug |
3 |
Closed |
[68854] Docking the Cameradrone in the Map Room causes hull breaches to occur |
2022-09-09 11:49:04 |
SUB-1725 |
Bug |
3 |
Open |
"Troubleshoot Guide" button takes you to the old link |
2022-10-10 15:43:47 |
SUB-1724 |
Bug |
4 |
Closed |
[68842] Floating piece of voxel terrain in Jellyshroom Caves |
2022-09-09 20:50:50 |
SUB-1723 |
Task |
0 |
Done |
Remove duplicated entities |
2022-02-14 17:43:26 |
SUB-1722 |
Bug |
3 |
Closed |
[68748] Animation is missing for the player putting the PDA down |
2022-04-11 19:34:55 |
SUB-1721 |
Bug |
2 |
Closed |
68748 Pressing and holding escape to skip beginning cutscene spawns you on top of the lifepod, and if you fall, you'll walk underwater. |
2022-04-19 20:33:38 |
SUB-1720 |
Bug |
0 |
Closed |
[68748] Language doesn't change correctly in Options Menu |
2022-04-19 20:39:33 |
SUB-1719 |
Bug |
3 |
Closed |
68739 Out of bounds slots in the lost river. Multiple batches: 6-15-13, 6-14-13, 7-15-13, 7-14-13, 5-15-12, ... |
2022-09-19 09:45:48 |
SUB-1718 |
Bug |
3 |
Closed |
68735 The tiger plants feign passivity in the alien containment. |
2022-04-19 19:53:26 |
SUB-1717 |
Bug |
3 |
Closed |
68733 Visible gap in hatches placed on multipurpose rooms. |
2022-09-19 13:17:21 |
SUB-1716 |
Bug |
3 |
Closed |
68733 [Save-State] Loading inside an alien containment places you in walking mode. |
2022-09-19 13:11:59 |
SUB-1712 |
Bug |
2 |
Closed |
[68687] Update unaccredited Playtesters in SN1 Credits |
2022-11-08 10:47:29 |
SUB-1711 |
Bug |
4 |
Open |
68686 Gel sacks inside the growbed aren't unregistered from the cell manager when fully cut. |
2022-11-13 09:09:59 |
SUB-1710 |
Bug |
3 |
Closed |
[67938] Crash encountered when inserting the tablet to the Aquarium Facility Force Field |
2022-09-12 07:37:18 |
SUB-1709 |
Improvement |
0 |
To Do |
(PC) Suggestions for SN 2.0 Videos Settings |
2022-01-20 14:57:22 |
SUB-1708 |
Bug |
3 |
Closed |
[67938]"Stalkers" remain in the "swimming" animation after being killed |
2022-09-19 13:07:12 |
SUB-1707 |
Bug |
3 |
Open |
[67938] Rendering issue present for Quarantine Enforcement Platform after exploring the building |
2022-10-26 15:17:25 |
SUB-1706 |
Improvement |
0 |
To Do |
Suggestion for Subnautica 2.0 You can directly craft a better Item when you have it equipped |
2022-01-12 21:50:00 |
SUB-1705 |
Improvement |
4 |
To Do |
Suggestion for Subnautica 2.0. PDA interaction sounds. |
2022-01-12 21:56:08 |
SUB-1704 |
Bug |
0 |
Closed |
68654 On the mobile vehicle bay menu, the scanner room markers you have flicker. |
2022-01-03 10:55:21 |
SUB-1703 |
Bug |
2 |
Closed |
[68653] Player can get stuck in the walls of ship wreckage |
2022-07-12 21:10:16 |
SUB-1702 |
Bug |
2 |
Closed |
[68636] Title crashes in "Profile and System" menu upon idling for 5 minutes |
2022-10-03 07:02:05 |
SUB-1701 |
Bug |
3 |
Open |
[68651] Grass graphical errors on Mac causes game to be unplayable |
2022-01-03 17:16:41 |
SUB-1700 |
Task |
0 |
Done |
Backport fix for Switch corrupting files in temp storage |
2021-12-22 10:54:18 |
SUB-1699 |
Bug |
3 |
Closed |
68651 It is possible to be trapped inside a player's base if the hatch is obstructed. |
2022-09-09 12:07:00 |
SUB-1698 |
Bug |
3 |
Closed |
68636 The Sea Emperor might blow the sand in a loop. |
2022-09-13 15:52:48 |
SUB-1697 |
Bug |
4 |
Closed |
68639 The Sea Emperor is culled inside the prison when you are behind the portal leading to the QEP. |
2022-09-08 21:41:48 |
SUB-1696 |
Bug |
4 |
Closed |
68625 Safe shallows reflection in the prison's walls. |
2022-07-07 21:06:30 |
SUB-1695 |
Bug |
3 |
Open |
68625 Disabling the gun while the Sunbeam countdown is active causes the countdown to stay permanently and decrease in the negative numbers. |
2024-06-22 09:07:08 |
SUB-1693 |
Bug |
3 |
Closed |
[68597] System.Reflection.TargetInvocationException Present when swapping languages after saving |
2022-09-13 19:58:47 |
SUB-1692 |
Bug |
3 |
Closed |
[68597] FormatException present when scrolling through Options Menu Languages |
2022-09-14 11:43:38 |
SUB-1691 |
Bug |
4 |
Closed |
68597 The ConstructionObstacle VFX inside the big structures reveals z-fighting issues. |
2022-07-07 17:38:26 |
SUB-1690 |
Bug |
0 |
Closed |
[68594] Some Water Filtration Suit Brazilian Portuguese localizations not implemented |
2021-12-03 20:11:21 |
SUB-1689 |
Bug |
0 |
Closed |
Filtration Suit and Reclaimed Water Description is in English when having game in Polish |
2021-12-03 20:18:54 |
SUB-1688 |
Bug |
0 |
Closed |
[68594] Reclaimed water not properly translated when in Korean |
2021-12-03 19:12:52 |
SUB-1687 |
Bug |
0 |
Closed |
[68594] Filtration Suit and Reclaimed Water Description is in English when game is in Slovak |
2021-12-03 19:17:33 |
SUB-1686 |
Bug |
0 |
Closed |
[68594] Some Water Filtration Suit French localizations not implemented |
2021-12-03 20:17:06 |
SUB-1685 |
Bug |
0 |
Closed |
[68594] Filtration Suit Description is in English when having game in Hungarian |
2021-12-03 19:15:37 |
SUB-1684 |
Bug |
0 |
Closed |
[68594] Some Water Filtration Suit Spanish localizations not implemented |
2021-12-03 20:15:15 |
SUB-1683 |
Bug |
3 |
Closed |
[68575] Water quality corrupts when set to medium on low graphics preset |
2022-11-15 14:09:42 |
SUB-1682 |
Bug |
3 |
Closed |
[68585] Precursor gun charge VFX textures have incorrect transparency |
2022-09-12 07:37:25 |
SUB-1681 |
Bug |
3 |
Closed |
[68585] Space debris appear blurry during the Neptune rocket launch |
2022-09-12 07:48:51 |
SUB-1680 |
Bug |
3 |
Closed |
[68585] LOD issue present for a "Reinforcement" panel in "Jellyshroom Degasi Seabase" |
2022-04-21 08:45:07 |
SUB-1679 |
Bug |
4 |
Closed |
[68585] Title froze as soon as the "Seamoth" was destroyed by a "Reaper Leviathan" |
2022-09-09 20:54:08 |
SUB-1678 |
Bug |
3 |
Closed |
[68585] Title crashes upon picking up an item with both arms inside "Prawn Suit" |
2021-12-21 14:50:02 |
SUB-1677 |
Bug |
3 |
Open |
[68585] Graphical corruption is present for the Oxygen meter when it's starting to replenish |
2022-04-11 19:01:56 |
SUB-1676 |
Bug |
3 |
Closed |
[68585] Title crashed multiple times on boot while connected to the internet |
2022-09-15 09:30:41 |
SUB-1675 |
Bug |
3 |
Closed |
[68585] The character clips through structure collisions by exiting through a "Hatch" built close to it |
2021-12-21 15:08:41 |
SUB-1674 |
Bug |
2 |
Closed |
[68585] Player character runs by default on the "Hold to run" Run Mode |
2021-12-13 18:16:39 |
SUB-1673 |
Bug |
3 |
Closed |
[68585] Batteries disappear from the inventory when exchanging power source and switching to another slot |
2021-12-21 09:42:51 |
SUB-1672 |
Bug |
0 |
Closed |
[68585] Achievements / Trophies cannot be unlocked |
2022-01-31 21:42:14 |
SUB-1671 |
Bug |
3 |
Open |
[68585] Double UI Icon is present for the cancel battery recharge prompt |
2022-09-09 16:57:14 |
SUB-1670 |
Bug |
0 |
Closed |
68585 Deconstructing a scanner room full of upgrades is possible and makes you lose them. |
2022-01-06 15:07:39 |
SUB-1669 |
Bug |
4 |
Open |
[68584] Tiger plants can damage base and cause flooding |
2022-04-12 21:49:52 |
SUB-1668 |
Bug |
3 |
Closed |
[68584] The character can break collision with surfaces when entering/exiting the "Seamoth" rapidly |
2022-11-03 14:43:10 |
SUB-1667 |
Bug |
4 |
Closed |
[68584] Missing collision between the character and a certain tree is present at the “Floating Island” |
2022-09-09 20:56:47 |
SUB-1666 |
Bug |
0 |
Closed |
[68584] A dark frame is present around damage texture decals inside “Aurora” on certain graphic presets |
2021-11-04 13:00:37 |
SUB-1665 |
Bug |
4 |
Closed |
[68582] Ghost state effects are present for the top of the crafted items when having a full inventory |
2022-09-09 20:57:14 |
SUB-1664 |
Bug |
2 |
Closed |
(68016)Air bladder not working properly in SN1 |
2021-11-04 00:09:01 |
SUB-1663 |
Bug |
3 |
Closed |
[68578] Dev Test Item can be obtained through Steamworks key |
2022-09-19 09:44:52 |
SUB-1662 |
Bug |
3 |
Closed |
[68575] Unable to redeem Steam Economy Codes |
2021-10-28 11:47:08 |
SUB-1661 |
Bug |
3 |
Closed |
[68575] Unable to access steam economy |
2021-10-28 22:02:01 |
SUB-1660 |
Bug |
2 |
Closed |
[68574] Title remains stuck in an infinite loading on PC when Graphics Detail is set to Switch |
2022-09-12 12:26:42 |
SUB-1659 |
Bug |
4 |
Open |
[68574] Sliders from Options move without input when selected with a PS4 controller |
2022-01-10 08:57:18 |
SUB-1658 |
Bug |
4 |
Open |
[68574] Multiple controls can be bound to the same key |
2022-01-10 21:03:46 |
SUB-1657 |
Bug |
3 |
Open |
[68569] The title is not paused when the PS5 controller is disconnected |
2022-06-07 15:20:22 |
SUB-1656 |
Bug |
0 |
Closed |
68556 Missing FMOD event: an event from BZ is missing in Interface.bank. |
2022-01-21 19:04:15 |
SUB-1655 |
Bug |
3 |
Closed |
68566 When Riley is dying from the Cyclops's fire, you're on fire whenever you enter your Cyclops (on respawn, if you get out and enter again) immediately. |
2022-09-19 09:29:15 |
SUB-1654 |
Bug |
3 |
Closed |
68566 The label "StillsuitFragment", which seems to be a duplicate with a lowercase s to "StillSuitFragment", exists in the language files. In most languages, it describes a "Stillsuit fragment". |
2022-02-03 09:08:09 |
SUB-1653 |
Bug |
2 |
Closed |
[68561] "Press Options" screen did not load, requiring force exit and relaunch |
2021-10-18 19:38:32 |
SUB-1652 |
Bug |
3 |
Open |
68556 [Save-State] When you load the game with a prawn suit parked on land while at the distance, it falls through the terrain's mesh. |
2022-11-25 09:08:24 |
SUB-1651 |
Bug |
3 |
Closed |
[67816] Cave Sulfur Formula is Incorrect |
2022-10-24 16:40:14 |
SUB-1650 |
Bug |
3 |
Open |
[68546] Cyclops sonar picks up on strange borders above the water |
2022-09-14 15:47:32 |
SUB-1649 |
Bug |
3 |
Closed |
(67174)(68016)(67938)Upon reloading a save, a tool placed in the hotbar (if there’s only one) or the last one (farthest right) will be auto-equipped |
2022-09-19 13:00:58 |
SUB-1648 |
Bug |
1 |
Closed |
[68546] Settings Preset will return to Default when closing the title |
2021-10-21 12:24:02 |
SUB-1647 |
Bug |
4 |
Closed |
68545 The watermark is hard to see in grey. BZ has it white. |
2022-07-12 20:15:01 |
SUB-1646 |
Bug |
2 |
Closed |
[68549] The prompt "Screenshot saved to PDA" is not present on HUD after taking a screenshot |
2022-09-30 11:16:14 |
SUB-1645 |
Bug |
2 |
Closed |
[68542] Save/Loading in a base or vehicle resets motor-mode to swimming |
2021-10-14 19:20:10 |
SUB-1644 |
Bug |
3 |
Closed |
[67890] Send Feedback Button not present on Next Gen Consoles |
2022-01-18 21:16:35 |
SUB-1643 |
Bug |
1 |
Closed |
[67890][Cert] Total save data exceeds 1.08GB |
2021-10-11 14:00:24 |
SUB-1642 |
Bug |
3 |
Closed |
[68510] The Photo manager does not display screenshots in the correct order after a Save / Load action |
2022-09-30 08:19:38 |
SUB-1640 |
Bug |
4 |
Closed |
[68498] Mobile Vehicle Bay can be deployed and accessed inside the Moonpool |
2022-09-15 09:47:46 |
SUB-1639 |
Bug |
3 |
Closed |
[68498] Major FPS drop is noticed when building extensively for several hours |
2022-09-14 07:39:07 |
SUB-1638 |
Bug |
4 |
Open |
[67816] Water clips into walls when Base is half submerged. |
2022-05-02 13:08:35 |
SUB-1637 |
Bug |
2 |
Closed |
[67816] Missing Base while viewing Jellyshroom area with Camera |
2022-10-03 07:00:19 |
SUB-1636 |
Bug |
2 |
Closed |
68505 Ladders inside wrecks are blocking since the Player's collision update. You can even get stuck. |
2021-12-20 12:50:21 |
SUB-1635 |
Bug |
2 |
Closed |
[68505] Having lab equipment active in hotbar causes rapid flickering |
2021-10-04 11:29:06 |
SUB-1634 |
Bug |
3 |
Open |
[68505] [VR] The mouse cursor on a monitor doesn't stay locked when using mouse and keyboard |
2022-11-23 21:40:37 |
SUB-1633 |
Bug |
3 |
Closed |
68505 Prawn suit claw fragments: leftovers or gameplay issue. |
2024-04-26 09:15:26 |
SUB-1632 |
Bug |
3 |
Closed |
68496 Rising water inside the base looks weird when it's flooded. |
2021-10-15 11:00:03 |
SUB-1631 |
Bug |
3 |
Closed |
[67816] Degasi Base Door Collision |
2021-12-20 12:56:16 |
SUB-1630 |
Bug |
4 |
Closed |
[68498] Building base pieces from the inside of a flooded base will restore oxygen to the character |
2022-09-15 09:47:54 |
SUB-1629 |
Bug |
4 |
Open |
[68498] Breaches on Glass Base Pieces can be seen only from one side |
2021-10-01 20:14:14 |
SUB-1628 |
Bug |
0 |
Closed |
[68498] Accessibility Tab is missing from the Options Menu |
2021-09-27 14:15:38 |
SUB-1627 |
Bug |
3 |
Closed |
68496 In-base bulkheads slow you down. Degasi's bulkheads stop you. |
2021-11-11 10:19:51 |
SUB-1626 |
Bug |
3 |
Closed |
[68493] PS5 news screen for SN1 displays info about the BZ Translation patch |
2021-09-27 22:50:17 |
SUB-1625 |
Bug |
3 |
Claimed Fixed |
68496 [Save-State] The PDA log displays all log messages unread when you load a game. |
2022-12-18 02:34:06 |
SUB-1624 |
Bug |
3 |
Closed |
68496 You can't access new water filtration machine's storage when opened in front. |
2021-11-11 09:53:30 |
SUB-1623 |
Bug |
3 |
Closed |
[68482][68488] Base pillars look completely built on any unfinished structure after a save and load |
2022-09-19 07:54:02 |
SUB-1622 |
Bug |
0 |
Closed |
[68482] The Lost River water is layered in front of the Cyclops' navigation HUD |
2021-09-28 13:09:13 |
SUB-1621 |
Bug |
3 |
Closed |
[68482] Cyclops' Upgrade Console has bright textures when the lights are off |
2022-09-19 07:19:55 |
SUB-1620 |
Bug |
4 |
Open |
[68482] Assets cannot be deconstructed after a certain distance with the building UI still present |
2021-10-01 20:22:00 |
SUB-1619 |
Bug |
3 |
Closed |
[68482] Open Databoxes are present on the Scanner Room's HUD |
2022-09-12 12:19:48 |
SUB-1618 |
Bug |
4 |
Open |
[68482] The character can clip through some unfinished textures in Wreck1 |
2021-10-01 20:26:21 |
SUB-1617 |
Bug |
2 |
Closed |
[68488] Alien Containment won't Deconstruct |
2021-10-14 10:46:35 |
SUB-1616 |
Bug |
3 |
Open |
[68486] Floating resource spawn in Jellyshroom Cave |
2021-10-01 21:29:52 |
SUB-1615 |
Bug |
3 |
Open |
[68488] Decals used on Degasi Bases and Aurora interior are completely black (Or dark) |
2021-10-01 22:37:20 |
SUB-1614 |
Bug |
4 |
Open |
[68486] Tiger Plant projectiles spawn facing north before slowly spinning into the right direction after being shot at player |
2021-10-01 22:05:42 |
SUB-1613 |
Bug |
3 |
Closed |
[68486][68482] Motor mode is not set to swimming when entering an Alien Containment from a higher level |
2021-12-21 10:05:35 |
SUB-1612 |
Bug |
2 |
Closed |
[68482][68486] The Scanner Room cannot be deconstructed |
2021-12-21 10:05:14 |
SUB-1611 |
Bug |
4 |
Closed |
[68486][68482] Inconsistency present for various flora species when hit with the Prawn Suit arms |
2022-09-15 09:48:05 |
SUB-1610 |
Bug |
3 |
Closed |
[68482] Window is visibly complete before construction is finished. |
2021-10-04 17:40:23 |
SUB-1609 |
Bug |
3 |
Closed |
[68482] The model for resource nodes persist after being broken with a "Propulsion cannon" |
2021-10-22 07:55:27 |
SUB-1608 |
Bug |
3 |
Closed |
[68482] Notification message repeats the same sentences when deconstructing a base with multiple items built |
2021-12-21 10:06:52 |
SUB-1607 |
Bug |
3 |
Closed |
[68482] Objects cannot be deconstructed if the user swaps the equipped item while deconstructing them |
2021-12-21 10:07:29 |
SUB-1606 |
Bug |
3 |
Open |
[68482] The Pause Menu is not visible when the screen turns black due to character's lack of oxygen |
2022-05-02 16:25:33 |
SUB-1605 |
Bug |
3 |
Closed |
[68482] Highlighted selection box remains present when scrolling past the HUD in the PDA menu |
2022-09-14 07:39:16 |
SUB-1604 |
Bug |
4 |
Closed |
[68482] Inconsistency present when attaching a Hatch to an Observatory |
2022-09-09 20:57:57 |
SUB-1603 |
Bug |
3 |
Closed |
[68482] Water Filtration Suit message repeats itself every time the suit is reequipped on the character's body |
2022-09-13 20:49:29 |
SUB-1602 |
Bug |
0 |
Closed |
[68482] Missing texture is present when connecting building props together |
2021-09-27 12:04:51 |
SUB-1601 |
Bug |
2 |
Closed |
[68482] Crash and multiple issues are present when picking up and equipping any collectible items |
2021-12-22 08:06:52 |
SUB-1600 |
Bug |
3 |
Open |
[68482] Missing DropPod Fabricator functionality noticed when starting a new game session |
2022-11-23 14:55:10 |
SUB-1599 |
Bug |
4 |
Closed |
[68482] Missing SFX can be noticed when breaching the water surface inside the "Moonpool" |
2021-10-22 07:55:38 |
SUB-1598 |
Bug |
4 |
Closed |
[68482] Missing collision is present between the Flares and Lifepod's walls when thrown at |
2022-09-09 20:58:39 |
SUB-1597 |
Bug |
2 |
Closed |
[68482] Clipping present for the "Picture frame" when attached to a "Moonpool" wall |
2022-09-19 08:19:21 |
SUB-1596 |
Bug |
4 |
Closed |
[68482] Improper placement is present for multiple Interior Modules and Miscellaneous inside the Moonpool |
2021-12-21 10:08:36 |
SUB-1595 |
Bug |
3 |
Closed |
[68482] No collision is present for the Multipurpose and Scanner Room roofs |
2021-12-21 10:09:14 |
SUB-1594 |
Bug |
3 |
Closed |
[68482] Water filtration machine VFX are offset |
2022-09-12 11:57:23 |
SUB-1593 |
Bug |
3 |
Closed |
[68399] You can build wall attachments on top of a Alien Containment Hatch |
2022-07-12 21:00:14 |
SUB-1592 |
Bug |
4 |
Closed |
[69399] Floating grass on outer Kelp Forest |
2022-09-08 14:17:53 |
SUB-1591 |
Bug |
3 |
Open |
[68426] The user can build props at the base of "Cyclops" ladders which causes unnatural collision issues. |
2022-10-28 09:37:24 |
SUB-1590 |
Bug |
3 |
In Progress |
[68426] [VR] Throughout the entire world there are LOD issues |
2022-12-12 11:30:00 |
SUB-1589 |
Bug |
2 |
Closed |
[68426] [VR] Gaze-based input is broken |
2022-12-13 21:18:16 |
SUB-1588 |
Bug |
2 |
Closed |
[68426] [VR][Blocker] Transparencies fail to render on VR, creating a blocker for completion |
2022-10-31 17:14:28 |
SUB-1587 |
Bug |
4 |
Closed |
[68426] Clipping present for "Wall locker" when attached to "Cyclops" pillar. |
2022-09-09 20:59:03 |
SUB-1586 |
Bug |
3 |
Closed |
[68399] Lockers cannot be renamed |
2021-12-21 11:19:38 |
SUB-1585 |
Bug |
3 |
Closed |
[68399] Table Coral drops 1 piece instead of 3 to 4 pieces |
2021-10-07 19:54:45 |
SUB-1584 |
Bug |
4 |
Open |
[68399][68426] Loading screen remains present if the user opens the PDA in the middle of the load |
2022-01-24 15:42:27 |
SUB-1583 |
Bug |
3 |
Closed |
[68426] Save thumbnails are darker than the images inside active gameplay |
2022-10-17 18:00:01 |
SUB-1582 |
Bug |
3 |
Open |
[68399] [68426] "Use fire extinguisher" prompt is present on the screen longer than usual after putting down the fire in drop pod |
2022-09-12 16:15:28 |
SUB-1581 |
Bug |
2 |
Closed |
[68399][68426] PDA loses its functionality if it is closed right after it has loaded |
2022-09-07 11:48:18 |
SUB-1580 |
Bug |
4 |
Closed |
[68399] Random "Grand Reef Caves" Biome Zone In Sparse Reef Open Water |
2022-10-26 14:30:24 |
SUB-1579 |
Bug |
3 |
Closed |
[68399] Data Terminal displays gibberish text after player interaction |
2022-01-31 21:42:15 |
SUB-1578 |
Bug |
3 |
Closed |
[68399] Plant Shelves can be improperly placed on walls |
2022-09-12 20:47:15 |
SUB-1577 |
Bug |
2 |
Closed |
[68399] The title crashes after extensive building. |
2022-04-21 06:23:08 |
SUB-1576 |
Bug |
3 |
Closed |
[68399] Water Filtration Machines and Ladders can be built in the same location inside Multipurpose Rooms |
2022-05-04 08:04:05 |
SUB-1575 |
Bug |
2 |
Closed |
[68399] Publishing time is improperly displayed in the News feed section |
2022-10-18 11:30:53 |
SUB-1574 |
Bug |
3 |
Closed |
[68399] Wall mounted items can be built on top of windows if they are placed in its "Ghost" phase |
2022-04-21 07:29:54 |
SUB-1573 |
Bug |
3 |
Closed |
[68399] Flare VFX looks like it is opened when dropped from inventory |
2022-04-21 08:42:06 |
SUB-1572 |
Bug |
4 |
Open |
[68399] Grav Trap deploy animation issue is present when two or more are in the inventory |
2022-09-13 15:33:53 |
SUB-1571 |
Bug |
4 |
Closed |
[68399] Missing collision for environmental prop inside "Cyclops". |
2022-09-10 15:20:00 |
SUB-1570 |
Bug |
4 |
Closed |
[68399] Sticky collision present via lower engine room entrance |
2021-11-24 19:08:39 |
SUB-1569 |
Bug |
3 |
Closed |
[68392] PDA Pause feature causes the line "You have suffered minor head trauma" to never play |
2021-10-29 09:15:17 |
SUB-1568 |
Bug |
4 |
Closed |
68399 The fires from the Aurora aren't visible underwater. |
2022-09-08 21:46:12 |
SUB-1567 |
Bug |
2 |
Closed |
68399 Ghost bases are missing VFX / No white VFX with unfinished building parts. |
2022-09-09 13:24:16 |
SUB-1566 |
Bug |
4 |
Closed |
[68392] You can scan Ancient Floaters through the floor at the Alien Warp Gate |
2022-09-10 15:19:36 |
SUB-1565 |
Bug |
4 |
Open |
[68392] Stars are rendered on top of the Aurora at night |
2022-09-29 13:13:34 |
SUB-1564 |
Bug |
3 |
Open |
[68392] Looking up through the water at assets render items strangely during the night |
2022-09-19 15:54:58 |
SUB-1563 |
Bug |
4 |
Open |
[68388] Game fails to respond to controller input after opening the console while on the Options menu |
2021-09-14 17:11:13 |
SUB-1562 |
Bug |
2 |
Closed |
[68392] Crash occurs when player opens developer menu while in crafting menu context |
2022-04-21 07:19:49 |
SUB-1561 |
Bug |
3 |
Closed |
[68388][68390] Fire Extinguishers can multiply in the inventory by completing several actions inside the Cyclops |
2021-12-21 12:00:13 |
SUB-1560 |
Bug |
3 |
Closed |
[68390][68388] Water is present inside "Scanner room" & "Multipurpose room", when connected to building props. |
2021-12-21 10:11:01 |
SUB-1559 |
Bug |
3 |
Closed |
[68388][68390] Mobile vehicle bay can get stuck inside compartments |
2022-09-14 07:39:28 |
SUB-1558 |
Bug |
3 |
Open |
[68388] LOD issue present in several locations near the Quarantine Enforcement Platform when looking at the big Cubes |
2022-09-19 12:53:28 |
SUB-1557 |
Bug |
3 |
Open |
[68390] Clipping present for "Seamoth" when docked to "Cyclops", after a "save / load" action. |
2022-09-26 16:04:58 |
SUB-1556 |
Bug |
3 |
Open |
[68388] Shadows fail to render correctly at night |
2022-10-04 14:39:39 |
SUB-1555 |
Bug |
2 |
Closed |
[68388][Cert] Main menu contains invalid navigation prompts |
2022-11-01 08:22:37 |
SUB-1554 |
Bug |
0 |
Closed |
[68382] Outcrops cannot be destroyed, thus its resource is unobtainable |
2021-09-13 22:59:31 |
SUB-1553 |
Bug |
0 |
Closed |
[68382] The title remains stuck on a black screen after the character has died. |
2021-09-14 08:29:52 |
SUB-1552 |
Bug |
0 |
Closed |
[68382] Major performance decrease is present all around the world |
2021-09-14 11:03:07 |
SUB-1551 |
Bug |
0 |
Closed |
[68382] Several issues present with the controller / keyboard / mouse inputs inside the pause menu |
2021-09-13 22:17:55 |
SUB-1549 |
Bug |
1 |
Closed |
68378 Wrong mono path in DLL linking: Fallback handler could not load library <Steam>/steamapps/common/Subnautica/Subnautica_Data/Mono/fmodstudio. PDA stuck, no intro, no sounds, etc. |
2021-09-13 22:18:28 |
SUB-1548 |
Bug |
3 |
Closed |
[68365] Several assets allow structures to be built inside them, despawning after the building is complete |
2022-09-09 12:58:49 |
SUB-1547 |
Bug |
4 |
Closed |
[68365] Stalkers can remain stuck inside Lifepod 3 situated in Kelp Forest biome |
2022-09-12 13:18:52 |
SUB-1546 |
Bug |
4 |
Closed |
[68365] Sulfur Plant presents an unusual placement inside a specific cave |
2022-09-10 15:21:54 |
SUB-1545 |
Bug |
3 |
Closed |
[68365] Base structures can be built through the Cyclops |
2022-09-14 07:39:39 |
SUB-1544 |
Bug |
2 |
Closed |
[68365] "Base-Attached Air Pumps" can be built on the ocean's floor |
2022-09-28 10:50:15 |
SUB-1543 |
Bug |
3 |
Closed |
[68365] Pipes can be built through Bases and Vehicles |
2024-05-06 08:28:59 |
SUB-1542 |
Bug |
3 |
Open |
[68365] Jittering animation present for Floating Air Pump when swimming above it |
2022-10-13 06:04:59 |
SUB-1541 |
Bug |
4 |
Closed |
[68365] Inconsistencies present with the heat indicator when placing oxygen pipes inside high temperature zones |
2022-09-12 13:27:12 |
SUB-1540 |
Bug |
3 |
Closed |
68365 Building a compartment on a moonpool snaps even with vehicle upgrade console, losing the latter. |
2022-05-06 13:20:13 |
SUB-1539 |
Bug |
4 |
Closed |
[68357] An unfinished texture is present inside the Gun's Moonpool room |
2022-09-12 13:26:14 |
SUB-1538 |
Bug |
4 |
Closed |
[68357] Texture inconsistencies can be seen on a wall inside one of the Prison's teleporter rooms |
2022-09-12 13:20:26 |
SUB-1537 |
Bug |
3 |
Open |
[68357] PDA message can be initiated inside the Prison when the character is not in the intended room |
2023-06-12 19:45:41 |
SUB-1536 |
Bug |
2 |
Closed |
[68357] Invisible collision present when passing through Bulkhead doors placed around the X compartment |
2022-09-28 10:54:45 |
SUB-1535 |
Bug |
4 |
Closed |
[68357] LOD issue present when swimming next to one of the Prison Aquarium's corners |
2022-09-12 13:16:08 |
SUB-1534 |
Bug |
3 |
Closed |
[68350] LOD issue is present when looking at the Quarantine Enforcement Platform building from one of it's corners |
2022-09-13 17:03:38 |
SUB-1533 |
Bug |
3 |
Closed |
[68350] Mobile Vehicle Bay can be climbed on underwater resulting in multiple issues |
2022-07-12 20:53:33 |
SUB-1532 |
Bug |
4 |
Closed |
[68350] Missing collision present for the chains holding the entrance platform inside the Prison Aquarium |
2022-09-12 13:15:25 |
SUB-1531 |
Bug |
4 |
Closed |
[68350] Missing textures are present for the back end of one of the "Aquarium Pipe access points" |
2022-09-12 14:56:40 |
SUB-1530 |
Bug |
2 |
Closed |
[68350] The user is able to build structures inside the Prison Aquarium's walls, disabling their collisions |
2022-07-11 17:12:52 |
SUB-1529 |
Bug |
3 |
Open |
[68350] Fish can enter inside the base if the character dies and respawns inside it |
2022-09-15 10:46:01 |
SUB-1528 |
Bug |
3 |
Closed |
[68350] The Prawn suit exits the Cyclops tilted and remains this way if it was embarked while the Cyclops was tilted |
2022-09-12 11:40:42 |
SUB-1527 |
Bug |
4 |
Closed |
[68342] Swimming animation is present when the character is actually walking on solid ground at a certain depth |
2022-09-12 14:57:17 |
SUB-1526 |
Bug |
4 |
Closed |
[68342] The Cyclops Modification Station can be interacted with after the submarine has been destroyed |
2022-09-19 08:31:06 |
SUB-1525 |
Bug |
3 |
Closed |
[68342] Inconsistency between the "InventoryFull" message and "Inventory full" notification |
2022-09-30 11:29:10 |
SUB-1524 |
Bug |
0 |
Closed |
[68342] The Reinforcement acts like a Window inside the Multipurpose Room |
2021-09-28 13:11:17 |
SUB-1523 |
Bug |
3 |
Closed |
[68342] The Alien Containment Hatch is showing the incorrect placement location |
2022-05-04 08:06:14 |
SUB-1522 |
Bug |
3 |
Closed |
[68334] Invisible collision present when passing through the Cyclops' Bulkhead doors |
2021-12-21 10:16:24 |
SUB-1521 |
Bug |
3 |
Closed |
[68334] Loading a save with a partially built Hatch will make the user able to interact with it |
2022-09-12 13:21:33 |
SUB-1520 |
Bug |
0 |
Closed |
[68334] Items can be placed inside the Bulkhead doorframe |
2022-06-09 10:53:22 |
SUB-1519 |
Bug |
3 |
Closed |
[68334] Controller UI is present on screen when using the keyboard and mouse and deconstructing an item |
2022-09-14 12:55:34 |
SUB-1518 |
Bug |
3 |
Closed |
68334 You can't use the camera drones, there is no interaction inside the scanner room. |
2022-09-12 12:14:21 |
SUB-1517 |
Bug |
4 |
Open |
[68334] Stillsuit has gaps in the shadow where the tubes are located |
2022-10-27 14:58:27 |
SUB-1516 |
Bug |
0 |
Closed |
[67938] Polyanaline and Hydrocholoric Acid Ingredient not unlocked by techtypes requiring it |
2022-01-11 21:45:42 |
SUB-1515 |
Bug |
3 |
Closed |
[67938] Reapers can push the player through the ground, forcing out of bounds |
2022-10-20 17:36:45 |
SUB-1514 |
Bug |
2 |
Closed |
[67938]{Maybe Cert issue} NX Save appears corrupted on graceful exit, but can still load and play normally |
2022-09-14 11:19:39 |
SUB-1513 |
Bug |
3 |
Open |
[68323] Bases can be deconstructed even if Exterior Modules are attached to them |
2023-01-23 08:00:45 |
SUB-1512 |
Bug |
1 |
Closed |
[68323] Multiple issues are present when building Windows or Reinforcements on I Compartments |
2022-09-26 12:56:15 |
SUB-1511 |
Bug |
3 |
Closed |
[68323] The Seamoth can break the barrier between water and air if it is forced through the gates |
2022-04-19 20:59:13 |
SUB-1510 |
Bug |
4 |
Open |
[68323] Sound effects present for "Reaper Leviathan" when stunned by a "Stasis Rifle". |
2022-09-16 15:54:25 |
SUB-1509 |
Bug |
4 |
Open |
[68323] Visual effects present for "Reaper Leviathan" when stunned by a "Stasis Rifle". |
2022-09-19 10:16:18 |
SUB-1508 |
Bug |
3 |
Closed |
[68323] Building a reinforcement panel on a multipurpose room creates a massive visual bug |
2021-11-24 17:55:42 |
SUB-1507 |
Bug |
2 |
Closed |
[68323] Invisible collision present when hatch is attached to Scanner Room |
2021-12-21 07:49:28 |
SUB-1506 |
Bug |
3 |
Closed |
[68313] No collision is present between Vending Machine snacks and the ground above the water level |
2022-09-30 08:06:52 |
SUB-1505 |
Bug |
4 |
Closed |
[68313] The Vending Machine Snacks appear to have a reversed texture when dropped from inventory |
2022-09-12 14:59:06 |
SUB-1504 |
Bug |
3 |
Closed |
[68313] Vending Machine snacks cannot be picked up once they are dropped |
2022-09-12 07:37:45 |
SUB-1503 |
Bug |
4 |
Open |
[68313] Scanner VFX mismatches the proportions of the purple tablet located on Mountain Island |
2022-01-28 21:04:53 |
SUB-1502 |
Bug |
2 |
Closed |
[68313] Cannot close the PDA if it is opened while teleporting with "PDA pause" option checked |
2021-12-21 08:16:18 |
SUB-1501 |
Bug |
2 |
Closed |
[68313] Placeholder text present for the Hatching Enzymes bottle inside the Databank |
2022-09-28 11:02:24 |
SUB-1500 |
Bug |
0 |
Closed |
[68313] The user can construct a base while staying inside the blueprint phase of the compartment |
2021-12-13 10:38:54 |
SUB-1499 |
Bug |
4 |
Closed |
[68313] The text written inside a Sign can clip through the base walls |
2022-09-15 09:48:12 |
SUB-1498 |
Sub-task |
0 |
Done |
Regress PC |
2021-09-01 16:06:58 |
SUB-1497 |
Bug |
0 |
Closed |
Test bug |
2021-09-01 20:32:57 |
SUB-1496 |
Bug |
4 |
Open |
[68294] Three different types of Oxygen Tanks are represented by the same image inside the PDA |
2022-04-28 06:24:14 |
SUB-1495 |
Bug |
4 |
Closed |
[68294] The Neptune Launch Platforms can be built one on top of the other |
2022-09-12 14:59:57 |
SUB-1494 |
Bug |
3 |
Closed |
[68294] Saving & Reloading in a base Aquarium will result in wrong motor mode. |
2022-10-03 07:20:22 |
SUB-1493 |
Bug |
3 |
Closed |
68294 The scanner room shows markers for incorrect or empty slots. |
2022-03-10 17:18:49 |
SUB-1492 |
Bug |
3 |
Closed |
[68280] The character can remain stuck between certain pipes inside the Aurora |
2022-09-14 07:39:48 |
SUB-1491 |
Bug |
4 |
Closed |
[68280] The flashlight, habitat builder & air bladder have seams in the models when constructed with the fabricator |
2022-09-12 15:02:06 |
SUB-1490 |
Bug |
4 |
Closed |
[67938] There's a typo in Spanish on the main title screen. "Pulas" should read, "Pulsa" |
2022-02-22 19:29:31 |
SUB-1489 |
Bug |
3 |
Closed |
[67938] "Read more" page appear displays an error when viewed on Switch |
2021-12-21 12:30:02 |
SUB-1488 |
Bug |
3 |
Closed |
68226 Seatreader: TreaderMoveOnSurface makes the Sea treader move backward with a forward animation. |
2022-09-23 12:01:22 |
SUB-1487 |
Bug |
0 |
Closed |
68226 The field of view has an impact on the PDA's position. |
2021-11-11 09:54:44 |
SUB-1486 |
Bug |
0 |
Closed |
[68186] The current selected item outline doesn't update in the PDA when using the "PDA Pause" accessibility option |
2021-12-21 08:37:29 |
SUB-1485 |
Bug |
3 |
Closed |
[68161] The player's camera could clip through ceilings. |
2022-09-07 11:47:41 |
SUB-1484 |
Bug |
0 |
Closed |
[68186] The Sunbeam event audio doesn't pause when using the "PDA Pause" accessibility option which causes desyncs |
2021-12-21 09:47:57 |
SUB-1483 |
Bug |
2 |
Closed |
[68186] The intro has a non functional UI animation and delayed voice lines when using the "PDA Pause" accessibility option |
2022-10-18 11:12:51 |
SUB-1482 |
Bug |
3 |
Closed |
[68112] The Sea Emperor gets stuck in an animation loop after powering the incubator when saving |
2022-09-15 09:33:47 |
SUB-1481 |
Bug |
4 |
Closed |
[68107] The Quarantine Enforcement Platform has a spot which visually removes the outer part of the building |
2022-09-12 20:48:05 |
SUB-1480 |
Bug |
3 |
Closed |
[68107] The Prawn Suit Torpedo Arm inventory can't always be opened in the Cyclops while docked |
2022-09-19 12:07:33 |
SUB-1479 |
Bug |
2 |
Closed |
[68064] The Water Filtration Machine doesn't work properly after saving while partially build |
2022-10-03 06:42:43 |
SUB-1478 |
Bug |
4 |
Open |
[67816] Cluster of Prawn Suit Stuck Spots in Jellyshroom Caves |
2023-06-12 19:46:18 |
SUB-1477 |
Bug |
3 |
Open |
[68020][One Time Crash] Crash on exit after approaching the QEF and quitting to main menu |
2021-09-03 19:00:47 |
SUB-1476 |
Bug |
3 |
Closed |
[68020] Missing certain languages in English.json |
2022-09-12 18:29:05 |
SUB-1475 |
Bug |
2 |
Closed |
[68020] Graphics become corrupted upon approaching any alien base with Low graphic settings |
2022-10-21 12:16:12 |
SUB-1474 |
Bug |
3 |
Closed |
[67816] Quarantine Enforcement Stuck Spots while in Prawn Suit |
2022-09-12 12:49:23 |
SUB-1473 |
Bug |
2 |
Closed |
[68044] Players can exit a Prawn Suit while using a Precursor Teleporter |
2022-09-15 08:40:18 |
SUB-1472 |
Bug |
2 |
Closed |
[68044] Several interior base pieces get destroyed inside the Cyclops when inside the Lost River brine |
2022-09-28 11:26:47 |
SUB-1471 |
Bug |
3 |
Open |
[68044] The Prawn Suit "exit" message doesn't update when switching from or to a controller |
2022-09-13 15:59:26 |
SUB-1470 |
Bug |
0 |
Closed |
[68044] The prawn suit drill arm follows the wrong aim target in a certain circumstance |
2022-01-24 15:52:29 |
SUB-1469 |
Bug |
1 |
Closed |
[Switch] Remove the Dev Menu |
2021-12-21 07:45:26 |
SUB-1468 |
Bug |
0 |
Closed |
[68020] Seamoth stuck/melded in sand |
2021-10-22 07:53:44 |
SUB-1467 |
Bug |
4 |
Open |
[68020] Degasi Base Ladder teleports instead of doing animation. |
2022-01-24 15:54:05 |
SUB-1466 |
Bug |
0 |
Closed |
[68016] XBox One Live Account could not be synched on XBX Platform |
2021-07-21 17:02:00 |
SUB-1465 |
Bug |
3 |
Open |
[68016][68025] Scanner's power percentage is missing from the HUD when it is equipped in hand |
2022-09-15 09:17:59 |
SUB-1464 |
Bug |
3 |
Open |
[68025][68016][68020] "Done" button has no functionality when interacted with, at the Vehicle Upgrade Console |
2022-09-15 09:12:30 |
SUB-1463 |
Bug |
3 |
Closed |
[68016] Title crashes while exploring Safe Shallows |
2022-09-14 07:38:46 |
SUB-1462 |
Bug |
3 |
Closed |
[68020] Can't delete PDA screenshots using the PDA Remove button |
2021-09-03 14:43:35 |
SUB-1461 |
Bug |
3 |
Open |
[68016] Crash occurred while exploring the caves from the Blood Kelp Zone |
2021-10-06 09:08:36 |
SUB-1460 |
Bug |
3 |
Closed |
[68025][68016][68020] LOD issue present when looking at the Lost River Base |
2022-09-21 14:34:56 |
SUB-1459 |
Bug |
4 |
Closed |
[67816] Stuck / Sticky areas in Alien Thermal Plant and Primary Containment Facility |
2022-09-19 09:46:00 |
SUB-1458 |
Bug |
3 |
Open |
[67938][67890] Character is unable to move after interacting with “Console Commands” menu. |
2022-09-19 16:00:29 |
SUB-1456 |
Bug |
4 |
Closed |
67816 Sticky area in Disease Research Facility causes issues with Prawn |
2022-09-09 03:45:14 |
SUB-1455 |
Bug |
2 |
Closed |
[68018] The user is able to deconstruct the Alien Containment with eggs and fishes in it |
2022-09-28 11:30:17 |
SUB-1454 |
Bug |
4 |
Closed |
[68016] Fire animation present randomly above the water level after Re-Spawning |
2022-10-03 07:20:55 |
SUB-1453 |
Bug |
3 |
Open |
[68018] A crash occurred after exiting to Main Menu while the loading screen is present |
2022-09-15 12:26:13 |
SUB-1452 |
Bug |
3 |
Closed |
[68016] The title crash after starting a new save file |
2022-09-15 09:39:05 |
SUB-1451 |
Bug |
2 |
Closed |
[67938][NX][Cert] Lockup: Quitting the game after giving feedback |
2022-11-08 09:17:09 |
SUB-1450 |
Bug |
2 |
Closed |
[67938][NX][Cert] Lockup: Spawning too many Cyclops |
2022-07-07 16:24:56 |
SUB-1449 |
Bug |
3 |
Closed |
[68016][68018][68020] Storage becomes inaccessible after binding the “A” button for opening the PDA |
2022-09-19 11:03:45 |
SUB-1448 |
Bug |
3 |
Closed |
[68020][WinStore] Switching between PS5 and XB1 controllers leads to a loss of functionality for several buttons |
2022-09-12 20:42:25 |
SUB-1447 |
Bug |
3 |
Closed |
[68020][WinStore] The PDA Blueprints Tab scrolls down and up by itself when using a PS5 controller |
2022-09-12 20:42:14 |
SUB-1446 |
Bug |
3 |
Closed |
[68016] News feed section remains in infinite loading after returning from any submenu |
2022-09-16 09:11:55 |
SUB-1444 |
Bug |
3 |
Open |
[67788] An error appears on the screen after taking multiple screenshots and saving |
2022-01-24 16:28:03 |
SUB-1443 |
Bug |
3 |
Closed |
[67984][67788][68016] Map and light can be toggled on/off with the pause menu on when using the Seamoth and Seaglide |
2022-09-30 07:58:48 |
SUB-1442 |
Bug |
2 |
Closed |
[67984] Left Trigger and Right Trigger have a reversed functionality when using a Xbox controller on Windows Store Application |
2022-12-16 10:30:34 |
SUB-1441 |
Bug |
4 |
Closed |
[67984] Pre-existing saves that exceed the advised size limit on PC can't be migrated to the cloud, and to Xbox |
2022-01-31 21:42:16 |
SUB-1440 |
Bug |
3 |
Closed |
[68003] Crash occurred while exploring the “gunmoonpool” |
2022-09-16 07:48:35 |
SUB-1439 |
Bug |
3 |
Closed |
[67984] Player becomes stuck when using a Mobile Vehicle Bay after performing a save\load action |
2022-09-13 20:34:06 |
SUB-1438 |
Bug |
4 |
Closed |
[67788] [68002] An unnatural cave entrance can be observed at some specific coordinates |
2022-10-17 15:35:17 |
SUB-1437 |
Bug |
4 |
Closed |
[67984] The character can get stuck in the air when jumping out of water |
2022-09-19 11:20:47 |
SUB-1436 |
Bug |
1 |
Closed |
[67992] WinStore transfer saves to XB1 causes crash |
2021-09-29 06:52:07 |
SUB-1435 |
Bug |
1 |
Closed |
[67992] XBOX Live Account cannot sync the previous Cloud Save Files |
2021-07-21 13:52:52 |
SUB-1434 |
Bug |
3 |
Closed |
[67992] Can't create a 10th save slot on Xbox |
2021-07-14 18:21:12 |
SUB-1433 |
Bug |
3 |
Closed |
[67816] Screenshots do not stay deleted after being removed |
2021-12-21 09:57:35 |
SUB-1432 |
Bug |
1 |
Closed |
[67792] [XB1 RC] All effects and transparancies |
2021-07-02 22:39:47 |
SUB-1431 |
Bug |
1 |
Closed |
[67829][Windows Store XB1][Save\Load] Users can use dev commands to build objects, on reload of save, the achievements for the builds are unlocked |
2021-07-09 13:20:11 |
SUB-1430 |
Task |
0 |
Done |
Sentry errors: Cannot set the parent of the GameObject 'Battery(Clone)' while it is being destroyed. |
2021-06-29 11:30:32 |
SUB-1429 |
Bug |
2 |
Closed |
67966 Scanner room & leviathans inconsistencies. |
2022-09-28 11:33:37 |
SUB-1428 |
Bug |
3 |
Open |
[67890] Crash occurred on loading screen after deleting a previous saved file |
2021-08-30 23:26:44 |
SUB-1427 |
Bug |
2 |
Closed |
[47938] Lockup: Quitting the game after giving feedback |
2022-04-11 16:16:32 |
SUB-1426 |
Bug |
3 |
Closed |
[67890] Water animation glitch present when constructing and deconstructing base pieces above the water level |
2022-09-30 07:55:53 |
SUB-1425 |
Bug |
3 |
Closed |
[67869] Some feedback tickets don't go through |
2022-09-12 18:18:49 |
SUB-1424 |
Bug |
3 |
Closed |
[67872] Placeholder language slots are present in the languages menu |
2022-09-19 08:01:28 |
SUB-1423 |
Bug |
0 |
Closed |
67948 The signal color is not set when you reload the game, it will go back to your chosen settings when you open the PDA. |
2022-04-19 20:33:09 |
SUB-1422 |
Bug |
4 |
Closed |
[67948] The Propulsion Cannon can pickup solar panels, power transmitters and spotlights placed on the ground. |
2021-12-21 10:29:21 |
SUB-1421 |
Bug |
3 |
Closed |
[67948] Gel sacks duplicate into multiple meshes when cut with a knife. |
2022-03-01 22:01:44 |
SUB-1420 |
Bug |
3 |
Closed |
[67948] Plants are invisible in the growbed. |
2022-09-19 11:21:58 |
SUB-1419 |
Bug |
4 |
Closed |
[67788] Textures are not properly connected near the Cargo Bay 3 entrance inside the Aurora |
2022-09-19 07:20:22 |
SUB-1418 |
Bug |
0 |
Open |
67946 The scanner room markers ignore the scanner room range. |
2024-02-11 10:54:03 |
SUB-1417 |
Bug |
4 |
Closed |
67946 Deep grand reef: slots under the terrain around the batch 10-15-3. |
2022-09-08 21:33:40 |
SUB-1416 |
Bug |
0 |
Closed |
[67946] Subtitles are automatically enabled or disabled when switching languages |
2021-12-21 10:34:24 |
SUB-1415 |
Bug |
0 |
Closed |
[67946][Blocker] The Baby Leviathan Enzymes are invisible, thus blocking the progression of the story |
2021-08-30 23:19:06 |
SUB-1414 |
Bug |
4 |
Closed |
[67946] Water animation is not present temporarily when entering the Main Menu screen |
2022-09-20 13:33:51 |
SUB-1413 |
Bug |
0 |
Closed |
[67946] The user is not able to extinguish the fire at the beginning of the story |
2021-08-30 23:19:51 |
SUB-1412 |
Bug |
3 |
Closed |
[67946] / [Epic Games Version] Swedish throws exceptions and has a user who possibly kept on crashing because of this. |
2022-10-27 14:57:39 |
SUB-1410 |
Bug |
2 |
Closed |
[67890] PS5 Save Files Disappearing |
2021-10-11 12:28:08 |
SUB-1409 |
Bug |
3 |
Closed |
[67946] Creatures try to attack creatures they shouldn't, small fish don't flee from the player, strange behaviour in general. |
2022-09-14 14:01:42 |
SUB-1408 |
Bug |
0 |
Closed |
[67946] Ugly color banding |
2022-09-12 20:37:40 |
SUB-1407 |
Bug |
2 |
Closed |
[67890] Excessive Screen Tearing on 4K TV's |
2022-11-16 19:08:36 |
SUB-1406 |
Bug |
2 |
Closed |
67946 Null reference exception when starting a game the first time in LargeWorldStreamer.GetBlock(). |
2022-09-30 21:01:36 |
SUB-1405 |
Bug |
2 |
Closed |
[67946] All effects are broken after the engine update |
2021-12-21 10:58:49 |
SUB-1404 |
Bug |
4 |
Closed |
[67894] The Alien Thermal Plant has a spot which sets the motor mode to walking while in the water. |
2022-09-15 07:40:38 |
SUB-1403 |
Bug |
4 |
Closed |
[67890] Floating objects can be observed when connecting two base pieces |
2022-09-15 09:48:19 |
SUB-1402 |
Bug |
3 |
Closed |
[67890] Ion cubes and tablets disappear from inventory if a save is made during the initial animation |
2022-09-12 19:30:44 |
SUB-1401 |
Bug |
1 |
Closed |
[67891] Application Crash after loading save game |
2021-06-14 12:58:38 |
SUB-1400 |
Task |
0 |
Done |
Backport fix for creature response times |
2021-06-15 14:14:04 |
SUB-1399 |
Bug |
4 |
Closed |
[67891] "Accessibility" button text in the "Options" menu is not localized on several languages |
2021-12-21 12:18:06 |
SUB-1398 |
Bug |
2 |
Closed |
[67891] Placeable items such as posters don't block deconstructing a base piece. |
2022-09-30 10:57:12 |
SUB-1397 |
Bug |
0 |
Closed |
[67891] The "lightning flashes" accessibility option doesn't cover the electrical cables in for example wrecks. |
2021-12-21 12:38:30 |
SUB-1396 |
Task |
0 |
Done |
Schedule |
2021-05-29 23:07:38 |
SUB-1395 |
Bug |
4 |
Open |
[67885] In game settings menu has overlapping buttons. |
2021-09-03 14:44:18 |
SUB-1394 |
Bug |
2 |
Closed |
[67879] Loss of character and vehicle controls after Save and Load in Prawn Suit or Seamoth |
2022-09-12 12:53:01 |
SUB-1393 |
Bug |
1 |
Closed |
[67869][SUB]: Game can crash on loading, after saving while in a Prawn suit |
2021-05-28 18:51:47 |
SUB-1392 |
Bug |
2 |
Closed |
[67816] Prawn bay door cannot be repaired |
2022-10-20 13:26:37 |
SUB-1391 |
Task |
0 |
Done |
Accessibility: Option to disable light flashes |
2021-05-25 13:19:10 |
SUB-1390 |
Task |
0 |
Done |
Port controls behavior for Seaglide from BZ |
2021-05-21 15:22:35 |
SUB-1389 |
Bug |
4 |
Closed |
[67870][67869] Moonpool reflected light is present when the base is unpowered |
2022-09-30 07:55:37 |
SUB-1388 |
Bug |
2 |
Closed |
[67870] The character can swim inside the Cyclops after Save and Load |
2021-10-15 11:35:34 |
SUB-1387 |
Bug |
4 |
Closed |
[67870] The Splash Screen image is present alongside the background image of the title in the console's dashboard |
2022-09-19 10:17:42 |
SUB-1386 |
Bug |
3 |
Closed |
[67870] News Feed ineffective load time permits the user to make it disappear |
2022-09-12 20:48:57 |
SUB-1385 |
Bug |
3 |
Closed |
[67870] News Feed "Read more" is missing functionality |
2022-05-03 12:00:10 |
SUB-1384 |
Bug |
2 |
Closed |
[67870] Graphical error present in Aurora |
2021-09-01 20:32:42 |
SUB-1383 |
Bug |
4 |
Closed |
[67867] Player neck nub visible during starting sequence at maximum FOV |
2022-09-20 18:36:03 |
SUB-1382 |
Bug |
0 |
Closed |
67857 Nearby Bases orientated differently can cause building issues when connected |
2022-01-26 19:54:34 |
SUB-1381 |
Bug |
0 |
Closed |
[67857] Player can despawn creatures (including leviathans) by building through them |
2022-01-26 16:52:22 |
SUB-1380 |
Bug |
4 |
Closed |
[67843][Switch] Black Layer will be noted when swiping the camera to the right and left, along the horizontal plane. |
2022-09-21 07:10:16 |
SUB-1379 |
Bug |
2 |
Closed |
Base rebuild causing physics simulation to freak out |
2022-04-25 15:28:51 |
SUB-1378 |
Bug |
3 |
Closed |
[SN1: 67710][BZ: 43864] Game icon on Series X shows "X|S", instead of the title |
2022-01-31 21:42:16 |
SUB-1377 |
Bug |
2 |
Closed |
[67837][Switch][Subnautica1] World rendering error present for the title after multiple days of progress |
2022-09-12 07:38:00 |
SUB-1376 |
Task |
1 |
Done |
SN1 Windows Store |
2021-08-31 20:09:15 |
SUB-1375 |
Task |
2 |
Done |
Subnautica PS4 bug investigations |
2021-09-01 20:31:47 |
SUB-1374 |
Bug |
3 |
Closed |
[67837][Switch][Subnautica1] Missing Saved Game File prompt confirmation will be noticed when deleting |
2022-09-12 20:40:38 |
SUB-1373 |
Bug |
3 |
Closed |
[67838] Game never visually loads past 40%. Makes it difficult for debugging. |
2022-09-15 18:26:29 |
SUB-1372 |
Bug |
2 |
Closed |
[67816] Thermoblade Bubble VFX present in the middle of the screen when blade isn't present |
2022-10-11 09:13:01 |
SUB-1371 |
Bug |
2 |
Closed |
[67837][Switch][Subnautica1] Missing "skip" button functionality and representation will be noted during the Intro Cinematic |
2022-11-01 08:19:25 |
SUB-1370 |
Bug |
2 |
Closed |
[67837][Switch][Subnautica1] Title's Saved File names are incorrectly displayed while in "Play" Menu |
2022-09-16 08:31:38 |
SUB-1369 |
Bug |
1 |
Closed |
[67837] Crash on Load of Particular Save Game |
2022-05-04 08:23:12 |
SUB-1368 |
Bug |
4 |
Closed |
[67837] [QoL] Keypads on the Aurora are very difficult to hit on Switch Lite |
2022-09-19 10:14:57 |
SUB-1367 |
Bug |
1 |
Closed |
[67661] Creepvines don't appear when console is set to a different language |
2021-05-07 14:54:17 |
SUB-1366 |
Bug |
2 |
Closed |
[67816] [OST] Players can still access OST files by loading other branches in Steam |
2022-10-17 18:26:55 |
SUB-1365 |
Bug |
3 |
Open |
[67813] Results of ramming Lifepod 5 (Safe Shallows) with Cyclops (why not?) suggests Lifepod 5 needs anchors |
2022-10-26 14:34:30 |
SUB-1364 |
Bug |
3 |
Open |
[67813] Stuttering effect is present for approximatively one second whenever a Base Piece is build or deconstructed |
2022-09-15 09:21:40 |
SUB-1363 |
Bug |
4 |
Closed |
[67816] Short freeze present upon booting the title |
2022-09-20 18:46:59 |
SUB-1362 |
Bug |
4 |
Closed |
[67813][67816] No audio feedback is present when navigating through "Databank" in the PDA |
2022-09-22 07:54:40 |
SUB-1361 |
Bug |
4 |
Closed |
[67813][67816] No audio feedback is present when navigating through the PDA tabs |
2022-09-22 07:54:32 |
SUB-1360 |
Bug |
4 |
Closed |
[67813][67816] No audio feedback is present when navigating the "Beacon Manager" tab in the "PDA" |
2022-09-22 07:54:24 |
SUB-1359 |
Bug |
4 |
Closed |
[67813][67816] No audio feedback is present when navigating the "Photo Manager" tab in the "PDA" |
2022-09-22 07:54:14 |
SUB-1358 |
Bug |
4 |
Open |
[67781] Application icon is missing in Activity Feed |
2022-09-21 09:46:20 |
SUB-1357 |
Bug |
4 |
Open |
[67781] Detaching animation will be noticed when walking with a Bleeder on the arm
|
2022-09-21 09:35:37 |
SUB-1356 |
Bug |
3 |
Closed |
[67781] "News Feed" is missing from the Main Menu HUD |
2022-09-13 06:37:40 |
SUB-1355 |
Bug |
3 |
Open |
67781 When exiting the lifepod, the lifepod itself is very bright. |
2022-09-09 14:48:55 |
SUB-1354 |
Bug |
4 |
Closed |
[67781] At Max FOV, Player can see their own neck when using a Seaglide |
2022-09-20 18:36:12 |
SUB-1353 |
Bug |
4 |
Closed |
[67781] Players can build base pieces overlapping with windows, etc |
2022-09-19 10:36:05 |
SUB-1352 |
Bug |
4 |
Closed |
[67765] Missing audio feedback when highlighting the buttons in the Main Menu and Options Menu |
2022-11-08 12:21:11 |
SUB-1351 |
Bug |
0 |
Closed |
[67765] Day and Night cycle transition can be observed under the water |
2022-01-24 17:54:47 |
SUB-1350 |
Bug |
0 |
Closed |
[67765] Low quality texture will be noticed in the light beam of the Flashlight while underwater, during the night cycle |
2022-01-24 17:51:53 |
SUB-1349 |
Bug |
0 |
Closed |
67750 The domain name used by Sentry (Assets/Prefabs/Systems.prefab) is incorrect. |
2021-11-11 09:58:25 |
SUB-1348 |
Bug |
4 |
Closed |
[67750] VR Not properly working in Steam Experimental |
2022-11-22 06:37:43 |
SUB-1346 |
Bug |
3 |
Closed |
[67748] Metallic Clicking noise when walking inside a base is too loud |
2022-10-18 11:57:40 |
SUB-1343 |
Bug |
2 |
Closed |
[67745] If the player runs into the closing door of the Cyclops cabin, the Cyclops flies away |
2022-09-15 08:55:18 |
SUB-1342 |
Bug |
2 |
Closed |
[67745] Playstation doesn't load game when the system is set to Arabic. |
2022-09-13 07:45:58 |
SUB-1340 |
Bug |
3 |
Open |
67734 Collision sound with the Cyclops is inaccurate and overexagerated under certain circumstances. |
2022-09-26 16:05:55 |
SUB-1338 |
Bug |
2 |
Closed |
[Microsoft Report][Final 1 Submission] XR - XBSX - 050-02 Cloud Storage: Roaming - The title does not roam save data between Xbox Series X|S consoles and a Windows 10 device. |
2022-10-05 06:14:22 |
SUB-1337 |
Bug |
4 |
Open |
[67717] Multiple issues present for the Beacon item |
2022-09-21 08:00:50 |
SUB-1336 |
Bug |
4 |
Closed |
[67717] Character is taking damage when teleporting to the Primary Containment Facility using specific teleports |
2022-09-20 18:47:30 |
SUB-1335 |
Bug |
3 |
Closed |
[67717] Gameplay inconsistency present by accessing the moonpool in the blueprint state |
2022-10-20 12:14:30 |
SUB-1334 |
Bug |
2 |
Closed |
[67706] The user is able to build various base pieces inside the Alien structures |
2022-09-16 09:11:29 |
SUB-1333 |
Bug |
3 |
Open |
[67706] Anchor Pods textures are flickering while on High Quality preset |
2022-09-15 15:17:11 |
SUB-1332 |
Bug |
4 |
Open |
[67706] Tutorial prompts are overlayed by environment textures |
2021-09-03 19:18:05 |
SUB-1331 |
Bug |
3 |
Open |
[67706] Sunbeam explosion VFX does not register the title being paused |
2022-09-22 14:00:46 |
SUB-1330 |
Bug |
3 |
Open |
[67710] The Sunbeam appears blurry with Motion Blur enabled during the arrival event |
2022-11-03 15:57:10 |
SUB-1329 |
Bug |
4 |
Open |
[67706] Inaccurate collision present on a platform inside Sea Emperor prison |
2022-09-30 11:50:41 |
SUB-1328 |
Bug |
2 |
Closed |
[67706] Pause menu loses functionality while camera drone is being controlled |
2022-10-18 11:59:05 |
SUB-1327 |
Bug |
4 |
Open |
[67688] Lighting issue present when using the Arch from Aquarium to Moonpool Room |
2022-09-21 08:20:21 |
SUB-1326 |
Bug |
3 |
Open |
[67688] The user is able hold any selected tool in hand while interacting with the PDA UI |
2022-09-20 01:29:29 |
SUB-1325 |
Bug |
4 |
Open |
[67688] Darker texture present for a specific location in the Moonpool Room's floor in Alien Containment Facility |
2022-09-21 08:25:09 |
SUB-1324 |
Bug |
4 |
Open |
[67688] Scanning animation issue present when switching between Scanner and Repair Tool |
2022-09-21 07:22:28 |
SUB-1323 |
Bug |
4 |
Closed |
[67688] Scanner Room HUD indicators flicker while in Mobile Vehicle Bay UI |
2022-10-11 14:52:29 |
SUB-1322 |
Bug |
0 |
Closed |
[67688] Player unable to give feedback on PS5 |
2021-02-25 07:35:04 |
SUB-1321 |
Bug |
0 |
Closed |
[67688] Crash occurred during active gameplay |
2021-03-11 13:37:07 |
SUB-1320 |
Bug |
4 |
Closed |
[67657] Shaking animation present for projected shadows in deep waters and on land |
2022-09-21 07:16:33 |
SUB-1319 |
Bug |
3 |
Closed |
[67657] Placeholder present in databank for all languages |
2022-10-24 16:37:56 |
SUB-1318 |
Bug |
3 |
Closed |
[67657] Several Databank entries are localized on "English" language instead of "Svenska" language |
2022-09-13 06:37:31 |
SUB-1317 |
Bug |
4 |
Closed |
[67645] XBX controller disconnect message not present after continuous gameplay |
2021-10-07 12:58:34 |
SUB-1316 |
Bug |
4 |
Closed |
[67594] Water filtration machine is clipping with the Alien Containment |
2022-09-12 18:37:22 |
SUB-1315 |
Bug |
3 |
Closed |
[67594] Compartment connection has a see-trough texture present upon constructing a glass L compartment above an I compartment |
2022-09-19 11:59:23 |
SUB-1314 |
Bug |
3 |
Closed |
[67594] No message is displayed when the controller is disconnected |
2021-09-29 07:30:40 |
SUB-1313 |
Bug |
3 |
Open |
[67594][67603] Placeholder present in the fabricator after save and load |
2022-09-12 16:23:45 |
SUB-1312 |
Bug |
2 |
Closed |
[64594] Force breaking through the water barrier entrance causes the user to swim in multiple facilities |
2022-09-30 10:51:49 |
SUB-1311 |
Bug |
4 |
Closed |
[67594] Drop pod's shadow is incorrectly displayed |
2022-09-12 15:04:25 |
SUB-1310 |
Bug |
3 |
Closed |
[67594] Support pylons are missing when building base pieces at different heights |
2022-09-12 21:24:36 |
SUB-1309 |
Bug |
0 |
Closed |
[67594] Collision issues present for the surface of the Neptune Ion Boosters |
2022-01-26 03:14:15 |
SUB-1307 |
Bug |
4 |
Closed |
[67594] LOD issue present in Alien Thermal Plant |
2022-09-12 15:04:11 |
SUB-1306 |
Bug |
4 |
Closed |
[67576] The ocean water clips through the Moonpool ceilings when built at a certain distance from surface |
2022-09-12 15:05:48 |
SUB-1305 |
Bug |
4 |
Closed |
[67587] The equipped Stillsuit unlocking message plays while in Loading Screen |
2022-09-12 15:03:37 |
SUB-1304 |
Bug |
3 |
Closed |
[67587] Vehicles which are build in Chinese Simplified language keep they're name after changing the title language in PDA |
2022-09-16 09:10:20 |
SUB-1303 |
Bug |
0 |
Closed |
[67576] Loading a save inside any user constructed building will make the user able to swim inside the buildings |
2021-09-28 13:24:16 |
SUB-1302 |
Bug |
4 |
Closed |
[67576] The user can notice Bladder fish's texture disappear when holding it above the water level |
2022-09-12 15:02:51 |
SUB-1301 |
Bug |
3 |
Open |
[67573] Cyclops critical damage: Too much fog |
2022-09-12 17:25:47 |
SUB-1300 |
Bug |
0 |
Closed |
[67573] Texture on the stabby needle on the gun terminal has a very low quality texture. |
2021-02-05 02:33:00 |
SUB-1299 |
Bug |
0 |
Closed |
[67558] Tearing occurs during gameplay |
2022-11-16 16:31:54 |
SUB-1298 |
Bug |
4 |
Closed |
[67558] Field of View value becomes "0" instead of "40" if the user exits the General Options menu |
2022-09-07 11:43:57 |
SUB-1297 |
Bug |
4 |
Open |
[67573] LOD issue will be noticed inside of Aurora while swimming from Locker Room towards Seamoth Room |
2022-09-21 08:18:01 |
SUB-1296 |
Bug |
4 |
Open |
[67573] LOD issue will be noticed in front of exploded Aurora |
2022-01-28 20:56:34 |
SUB-1295 |
Bug |
2 |
Closed |
[67522] Endgame Neptune rocket has graphic issues on the lower console switches |
2022-01-28 21:02:36 |
SUB-1294 |
Bug |
3 |
Closed |
[67535] LOD issue can be noticed after reaching Lost River Base |
2021-02-04 08:26:35 |
SUB-1293 |
Bug |
3 |
Closed |
[67535] LOD issue can be noticed while approaching the Floating island |
2021-02-05 08:43:44 |
SUB-1292 |
Bug |
3 |
Open |
[67535] Noticeable FPS drop can be noticed on the wreckage located near coordinates -25 -88 -615 from the Grassy Plateaus |
2022-09-19 16:55:17 |
SUB-1291 |
Bug |
3 |
Closed |
[67535][67549] LOD can be noticed on the wreckage located near coordinates 366 -6 -203 |
2022-09-16 09:11:49 |
SUB-1290 |
Bug |
3 |
Open |
[67535] Black texture can be noticed on the Lifepod 3 |
2022-10-11 18:16:11 |
SUB-1289 |
Bug |
3 |
Open |
[67535[67549] Clouds from Floating and Gun islands are overlapping the structures blueprints |
2022-09-19 10:24:43 |
SUB-1288 |
Bug |
4 |
Closed |
[67535][67549] The user is able to build on the floor of Lifepod 4. |
2022-09-15 09:47:29 |
SUB-1287 |
Bug |
4 |
Closed |
[67535][67549] Low resolution texture can be noticed on the Loading Screen if the gamma value is higher than 2 |
2022-09-16 09:11:06 |
SUB-1286 |
Bug |
3 |
Open |
[67535][67549] The user is able to build several objects inside the "Drop Pod" |
2022-10-26 14:45:24 |
SUB-1285 |
Bug |
3 |
Open |
[67522] Player can see through the blue window light parts of the cyclops |
2022-09-12 15:59:26 |
SUB-1284 |
Bug |
4 |
Closed |
[67522] Progress Icons on a save don't fit appropriately |
2022-09-19 12:19:35 |
SUB-1283 |
Bug |
4 |
Open |
[67522] The user can see trough the floor of the "Drop Pod" while looking from the above window |
2022-09-19 16:55:06 |
SUB-1282 |
Bug |
4 |
Open |
[67526] Photos in PDA have a random number and letter string name |
2021-02-17 17:42:14 |
SUB-1281 |
Bug |
0 |
Closed |
[67526] Pictures from PDA's Photo Manager have a whitewashed filter |
2021-10-12 09:27:38 |
SUB-1280 |
Bug |
3 |
Closed |
[67255] "Nuclear Waste Disposal" can not be construct in the "Multiroom Purpose" |
2022-07-11 17:06:21 |
SUB-1279 |
Bug |
4 |
Closed |
[67522] Field of view setting does not remain saved after rebooting the title or the console |
2022-09-19 14:14:50 |
SUB-1278 |
Bug |
4 |
Closed |
[67522] For a short time, low resolution texture can be noticed on the tools after they are triggered from the toolbar |
2022-10-24 16:37:32 |
SUB-1277 |
Bug |
4 |
Open |
[67522] Fire flickering remains after pressing the Pause Menu |
2022-09-15 15:26:07 |
SUB-1276 |
Bug |
1 |
Closed |
[67522] Application crashes when user pilots a Prawn Suit |
2021-02-04 08:05:22 |
SUB-1275 |
Bug |
3 |
Open |
[67522] Scanner Room camera shows Rileys and the Scanner Rooms texture in the display |
2022-11-12 12:55:39 |
SUB-1274 |
Bug |
1 |
Closed |
[67510] The title crashes after approximate 30 minutes of active gameplay |
2021-02-24 15:22:03 |
SUB-1273 |
Bug |
0 |
Closed |
[67522] The title freezes after quitting to Main Menu while in black screen after death |
2022-04-21 13:57:45 |
SUB-1272 |
Bug |
4 |
Closed |
67511 Strange artefacts in the Aurora with the flashlight. |
2022-09-19 10:24:09 |
SUB-1271 |
Bug |
4 |
Closed |
67511 Scanner room screen overlaps when exiting / reentering the base while something is selected to scan. |
2022-09-07 11:43:41 |
SUB-1270 |
Bug |
0 |
Closed |
67511 Quite often, there is no title, no water, just a black screen with the buttons in the main menu just when launching the game the first time. |
2021-11-03 20:14:09 |
SUB-1269 |
Bug |
3 |
Closed |
67511 Sometimes, when entering inside the Seamoth your camera is off-center. |
2022-09-13 20:51:44 |
SUB-1268 |
Bug |
4 |
Closed |
67495 Shuttlebugs don't move the first time you see them, with their swimming animation, even at day time. |
2022-09-13 18:43:08 |
SUB-1267 |
Bug |
3 |
Closed |
67495 Floaters are stronger in the experimental build. |
2022-09-13 20:13:21 |
SUB-1266 |
Bug |
1 |
Closed |
[67474] Loading a game from inside a base doesn't update motormode when leaving the base |
2021-12-21 14:08:08 |
SUB-1265 |
Bug |
1 |
Closed |
67455 The bank files are incorrect. No sound in the game at all. |
2022-01-31 16:10:21 |
SUB-1264 |
Bug |
4 |
Closed |
[67455][67457] The user is able to build the "Fabricator" on "Wall Planter" |
2022-09-16 09:12:19 |
SUB-1263 |
Bug |
4 |
Closed |
[67457][67449] Cyclops remains floating in the air after completing it's construction at a certain distance from the user |
2022-07-11 21:23:45 |
SUB-1262 |
Bug |
4 |
Closed |
67432 The sky is disappearing when you reach the surface with the Cyclops, until Y > 0. |
2022-09-08 22:02:45 |
SUB-1261 |
Bug |
4 |
Closed |
[67402] [ 67420] [ 67429] Unnatural cave entrance present for a specific location in a Safe Shallow's cave |
2021-12-21 14:17:17 |
SUB-1260 |
Bug |
4 |
Closed |
[67420][67429][67402] LOD issue can be noticed while swimming away from a Multipurpose Room |
2022-09-20 18:39:22 |
SUB-1259 |
Bug |
0 |
Closed |
[67420] Missing texture can be noticed in front of Cyclops submarine |
2022-09-09 03:45:39 |
SUB-1258 |
Bug |
3 |
Closed |
67395 Visual glitches with multiple fabricators. |
2022-10-10 09:03:50 |
SUB-1257 |
Bug |
0 |
Closed |
[67420] Low resolution can be noticed at the panels from the first floor of Neptune Rocket |
2022-09-09 03:46:15 |
SUB-1256 |
Bug |
0 |
Closed |
TRC-PS5-R5030A The title displays out of the safe area essential texts and items |
2021-02-05 09:10:17 |
SUB-1255 |
Bug |
0 |
Closed |
TRC-PS5-R5040A-Korean The title is using an incorrect terminology for "button" |
2022-05-04 10:40:42 |
SUB-1254 |
Bug |
0 |
Closed |
TRC-PS5-R5040A-Suomi The title is using an incorrect terminology for "button" |
2022-05-04 10:36:26 |
SUB-1253 |
Bug |
0 |
Closed |
TRC-PS5-R5040A-Italian The title is using an incorrect terminology for "button" |
2022-05-04 10:42:23 |
SUB-1250 |
Bug |
3 |
Closed |
67395 Deconstruction is super slow. Slower than construction, slower than stable. |
2021-01-29 11:32:51 |
SUB-1249 |
Bug |
4 |
Open |
[67402] [67359] [67401] Pop-in texture issue present for the Wreck15 |
2022-09-21 08:13:47 |
SUB-1248 |
Bug |
3 |
Closed |
[67401][67359] The "Wall Planter" cannot be constructed inside the "T" compartment |
2022-09-20 09:51:31 |
SUB-1247 |
Bug |
0 |
Closed |
[67402] [67359] [67401] Moonpools built too high above the water level become unfunctional |
2021-02-16 08:33:27 |
SUB-1246 |
Bug |
0 |
Closed |
TRC-PS5-R5038A The R2 and L2 graphical representation does not respect the shape of the actual buttons from the Dual Sense Controller |
2021-02-05 09:11:02 |
SUB-1245 |
Bug |
0 |
Closed |
TRC-PS5-R5038A The touch pad graphical representation does not respect the shape of the actual touch pad |
2021-02-05 09:11:15 |
SUB-1244 |
Bug |
0 |
Closed |
[67401][67402][67359] Multiple items do not fall when released in water |
2021-02-16 08:40:52 |
SUB-1243 |
Bug |
0 |
Closed |
TRC-PS5-R5096F The title does not display any of the requested system messages when save data fails due to insufficient free space |
2021-02-05 09:11:26 |
SUB-1242 |
Bug |
3 |
Open |
[67359] The user can fall through the moonpool when constructing a wall planter |
2022-09-14 16:01:14 |
SUB-1241 |
Bug |
3 |
Claimed Fixed |
67395 A purple tablet is located below the terrain. Batch 15-17-21. |
2023-06-12 19:46:20 |
SUB-1240 |
Bug |
3 |
Closed |
[67401][67402][67359] The "Wall Planter" cannot be constructed inside the "T" compartment |
2022-09-19 11:03:35 |
SUB-1239 |
Bug |
4 |
Open |
67395 Stalker's attach points when they grab metal salvages aren't good most of the time. |
2023-09-11 08:05:47 |
SUB-1238 |
Bug |
0 |
Closed |
[67359] A small graphical corruption can be noticed when constructing a wall planter inside the moonpool |
2021-02-16 08:41:21 |
SUB-1237 |
Bug |
0 |
Closed |
[67401][67402][67359] Deployable items can be deployed inside of structures trough the walls |
2021-02-16 08:42:01 |
SUB-1236 |
Bug |
4 |
Closed |
[67359] Pause menu becomes uninteractable when opening the storage container inside Lifepod 5 |
2022-06-16 14:23:06 |
SUB-1235 |
Bug |
0 |
Closed |
[67390] Water inside the Aurora is affected by the day and night cycle |
2021-02-16 08:42:32 |
SUB-1234 |
Bug |
4 |
Closed |
[67395] LOD terrain issue present on the entirety of the game |
2022-09-19 10:21:06 |
SUB-1233 |
Bug |
4 |
Closed |
[67395] The crafting shape animation for any craft-able world object is not proper and complete |
2022-09-19 10:21:32 |
SUB-1232 |
Bug |
1 |
Claimed Fixed |
[67390] The title becomes unplayable upon certain amount of active gameplay |
2024-01-20 01:14:25 |
SUB-1231 |
Bug |
3 |
Closed |
67385 Stuck inside a base with a partially built hatch. |
2022-09-19 11:29:44 |
SUB-1230 |
Bug |
4 |
Open |
[67390] Crashfish eggs appear as half cut placeholders after a crashfish explodes near one |
2024-10-25 20:35:41 |
SUB-1229 |
Bug |
2 |
Closed |
67385 Cyclops driving low FPS/bad interpolation *updated repro steps* |
2021-12-22 09:51:22 |
SUB-1228 |
Bug |
2 |
Closed |
67385 The VFX (brine pool, thermal vent fog, etc.) are in the foreground. |
2022-10-17 17:09:34 |
SUB-1227 |
Bug |
0 |
Closed |
67385 Trying to deconstruct a base might result in an ArgumentException. |
2021-12-22 09:34:05 |
SUB-1226 |
Bug |
0 |
Closed |
67385 NRE when exiting the prawn suit in uGUI_ExosuitHUD.Update() |
2021-11-03 20:58:45 |
SUB-1225 |
Bug |
4 |
Closed |
67385 Brine pool distance field is a visible bubble. |
2022-09-08 21:37:18 |
SUB-1224 |
Bug |
4 |
Closed |
67385 Max FOV: 1 frame Riley's body passing in front of the camera when taking the Cyclops's controls. |
2022-09-08 22:03:24 |
SUB-1223 |
Bug |
3 |
Closed |
67385 The running animation doesn't stop right away when the player is releasing the key. |
2022-09-13 07:41:03 |
SUB-1222 |
Bug |
3 |
Closed |
67385 Becoming one entity with the Seamoth: quick entering / exiting while its hatch is obstructed. This might trigger a lot of NRE and potentially freeze the game, quickly increasing the log file size. |
2022-11-03 14:42:04 |
SUB-1221 |
Bug |
2 |
Closed |
[67362] [Switch] Major FPS drop wile swiping between the PDA menus |
2022-10-07 09:39:20 |
SUB-1218 |
Bug |
4 |
Closed |
[67302] LOD issue present in Kelp forest |
2021-02-01 08:11:14 |
SUB-1217 |
Bug |
0 |
Closed |
[67302] [67321] Lighting issue present upon entering and exiting a specific cave near Wreck 2 |
2021-02-16 08:43:43 |
SUB-1216 |
Bug |
4 |
Closed |
[67302] [67321] The Natural Selection 2 poster in Wreck 2 is missing interaction |
2022-09-07 11:43:10 |
SUB-1214 |
Bug |
3 |
Open |
[67291] [67265] Flora elements can be seen floating in the air and in the water |
2021-02-24 18:46:14 |
SUB-1213 |
Bug |
4 |
Open |
[67265] Missing functionality of the arrow keys will be noted when attempting to select a menu option |
2022-01-28 20:13:02 |
SUB-1212 |
Bug |
0 |
Closed |
[67271] Unusual glitch can be noticed when placing items back in inventory |
2022-09-06 14:35:30 |
SUB-1211 |
Bug |
0 |
Closed |
[67271] Various exterior modules appear as floating when placed near the Neptune Platform's elevator |
2021-02-16 08:43:54 |
SUB-1210 |
Bug |
0 |
Closed |
[67267] [67254] [ 67264] [ 67263] Multiple rendering issues present in different biomes |
2022-11-02 12:45:00 |
SUB-1209 |
Bug |
0 |
Closed |
[67267][67254][67264][67263] Glitching animation appears while swiping between "Seaglide" and any other item nearby in the toolbar |
2021-02-16 08:47:13 |
SUB-1207 |
Bug |
3 |
Closed |
67236 Stacked multipurpose room: the collisions of the bottom one make the placement difficult inside the top one. |
2021-06-18 11:01:03 |
SUB-1206 |
Bug |
4 |
Closed |
67246 Levitating / floating above the water surface is too easy. |
2021-09-29 07:33:13 |
SUB-1205 |
Bug |
4 |
Closed |
67246 No texture / model for the fungal sample. |
2021-03-12 11:21:43 |
SUB-1204 |
Bug |
3 |
Closed |
67246 Ambient occlusion makes grey circles when you're close to walls. |
2021-03-11 16:42:41 |
SUB-1203 |
Bug |
2 |
Closed |
67246 The Cyclops's radar antenna is deflecting slowly but surely when you drive the Cyclops. |
2022-10-10 07:11:20 |
SUB-1202 |
Bug |
0 |
Closed |
[67216] [67236] [67244] Two Grav Traps can clip into each other when attracting the same resources |
2021-02-16 08:48:02 |
SUB-1201 |
Bug |
0 |
Closed |
[67236][67216][67244] Improper animation appears after releasing the "Gravity Trap" or "Waterproof Locker" while having in inventory another one |
2021-02-16 08:49:01 |
SUB-1200 |
Bug |
3 |
Closed |
67246 NRE with the builder tool. Edge case. |
2021-06-18 11:00:01 |
SUB-1199 |
Bug |
3 |
Closed |
[67236][67216][67244] The user remain stuck between "Bulkhead door" and "Modification Station" if the second one is build behind the first |
2022-07-11 21:20:01 |
SUB-1198 |
Bug |
3 |
Closed |
[67244] Ascending above the water continuously inside the Moon Pool will make the user unable to swim |
2022-11-04 02:01:02 |
SUB-1197 |
Bug |
4 |
Closed |
67246 The prawn suit isn't invincible in creative mode. |
2022-07-12 20:17:21 |
SUB-1196 |
Bug |
3 |
Closed |
67246 The "stripe 2" option color on the Cyclops doesn't change the stripe 2 color on the Cyclops. |
2021-01-29 18:58:03 |
SUB-1195 |
Bug |
0 |
Closed |
[67236][67216] The user is able to build "Spotlights" inside the "Moonpool Base" on illogical places |
2021-02-16 08:49:21 |
SUB-1194 |
Bug |
3 |
Open |
[67236] The user is able to swim inside the "Moonpool Base" while inside the "Seamoth" vehicle |
2022-10-26 14:34:50 |
SUB-1193 |
Bug |
4 |
Closed |
[67236][67216] "Giant Coral Tube" vanished after constructing a "I Glass Compartment" above it |
2021-02-09 15:31:09 |
SUB-1192 |
Bug |
4 |
Closed |
[67236][67216] The user can move the camera while in connection screen of the "Scanner Room Control Camera" |
2022-05-04 12:14:32 |
SUB-1191 |
Bug |
0 |
Closed |
[67236][67216] Overlapping drill arm can be noticed if the user uses both arms simultaneously to drill |
2021-02-16 08:49:45 |
SUB-1190 |
Bug |
4 |
Closed |
[67216] [67236] Fire extinguisher appears floating above the drop pod's floor when the intro is skipped. |
2021-02-16 08:50:55 |
SUB-1189 |
Bug |
0 |
Closed |
[67216] Secondary Systems are damaged at the beginning of a new creative game mode |
2022-01-26 02:30:31 |
SUB-1188 |
Bug |
4 |
Closed |
67236 One of metal salvages has no HardnessMixin component. The stalkers never drop a tooth when they play with it. |
2021-06-18 10:55:51 |
SUB-1187 |
Bug |
0 |
Closed |
[67236] The docking animation of the "Seamoth" can be viewed repeatedly if the user construct and deconstruct the reinforced glass of the Moonpool base |
2021-02-16 08:51:13 |
SUB-1186 |
Bug |
0 |
Closed |
[67236][67216] Animation glitch can be seen after opening or closing the PDA inside the "Seamoth" and "Prawnsuit" |
2021-02-16 08:51:54 |
SUB-1185 |
Bug |
0 |
Closed |
[67216] HUD element "power" is missing when inside a self built base |
2021-01-28 08:28:10 |
SUB-1184 |
Bug |
4 |
Closed |
[67214] "Clear" prompt is missing from the HUD when switching between the Controller input Options |
2022-09-20 10:52:03 |
SUB-1183 |
Bug |
4 |
Closed |
[67216] Black Layer will be noted when swiping the camera to the right and left, along the horizontal plane. |
2021-02-16 08:33:08 |
SUB-1182 |
Bug |
0 |
Closed |
[67216] [67214] Creepvines still emit light after the seeds were collected |
2021-02-16 09:02:30 |
SUB-1181 |
Bug |
0 |
Closed |
[67214] Flickering is present while holding the "Light stick" |
2021-02-16 09:02:44 |
SUB-1180 |
Bug |
0 |
Closed |
[67216] [67212] Hand animation issue present after exiting a teleporter while holding a Seaglide |
2021-02-16 09:03:12 |
SUB-1179 |
Bug |
0 |
Closed |
[67216] [67212] Sea Emperor's telepathic message effect disappears after selecting the Pause Menu |
2021-02-16 09:03:26 |
SUB-1178 |
Bug |
2 |
Closed |
XR - XBSX - 003-02 Title Integrity - Multiple supported languages are missing from the APPX manifest file |
2022-10-31 15:07:03 |
SUB-1177 |
Bug |
2 |
Closed |
[67212] The user is able to connect buildings between them even though they are reinforced |
2022-09-19 07:31:56 |
SUB-1176 |
Bug |
0 |
Closed |
[67216] UI for the repair progress of any object when using the repair tool is missing |
2021-01-28 10:58:36 |
SUB-1175 |
Bug |
3 |
Closed |
[67216] [67212] Unnatural collision when the user is above the vehicle trap/hatch inside the Cyclops |
2022-09-12 12:57:30 |
SUB-1174 |
Bug |
3 |
Closed |
[67212] Flickering prompt message occurs when quitting the game |
2022-10-13 00:15:31 |
SUB-1173 |
Bug |
3 |
Closed |
[67212][67216] Multiple hitches occurs after constructing any building |
2022-05-04 13:15:42 |
SUB-1172 |
Bug |
4 |
Closed |
[67216][67212] Splashing water texture disappears after pressing the Pause Menu |
2021-02-16 09:04:10 |
SUB-1171 |
Bug |
0 |
Closed |
[67211] Seamoth does not move when mounted |
2021-09-14 09:27:05 |
SUB-1170 |
Bug |
0 |
Closed |
[67211] Missing audio and SFX during various interactions in the title |
2022-01-31 21:42:12 |
SUB-1169 |
Bug |
0 |
Closed |
[67211] Missing computer voice for all the vehicles and Habitat |
2022-01-31 21:42:09 |
SUB-1168 |
Bug |
0 |
Closed |
[67211] The user is unable to interact with the Radio inside the life pod once it has been repaired |
2022-01-31 21:42:08 |
SUB-1166 |
Bug |
4 |
Open |
[67209] Main's character fins disappear when partially outside of the water |
2021-09-06 12:50:17 |
SUB-1165 |
Bug |
3 |
Open |
[67109] Missing audio for the PDA during Sunbeam event |
2022-09-12 16:26:58 |
SUB-1164 |
Bug |
4 |
Closed |
XR - XBSX - 003-02 Title Integrity - The title flickers after a user change performed in any mode |
2022-05-04 12:34:51 |
SUB-1163 |
Bug |
0 |
Closed |
XR - XBSX - 003-05 Navigation - There is an unnecessary "Help" button in the Pause Menu |
2022-01-31 21:42:13 |
SUB-1162 |
Bug |
3 |
Open |
[67109] Missing subtitles during Sunbeam event |
2022-09-12 16:27:10 |
SUB-1161 |
Bug |
0 |
Closed |
[67207] Wrong bird flight animation will be noticed when exiting the LifePod |
2021-02-16 09:04:22 |
SUB-1160 |
Bug |
0 |
Closed |
[67207] Sound is missing when successfully complete to scan a world object |
2021-01-28 09:12:38 |
SUB-1159 |
Bug |
2 |
Closed |
67202 Interpolation issue with Riley. His legs's movement is janky, same as your tool when you go right & left. |
2021-02-16 09:04:36 |
SUB-1157 |
Bug |
2 |
Closed |
[PC] [Windows Store] Cloud Saves are shown as supported but are not |
2022-10-11 06:21:55 |
SUB-1155 |
Bug |
0 |
Closed |
[67109] [67146] Gas effect from the gas pods disappears when the title is suspended for 15 seconds |
2021-02-16 09:04:46 |
SUB-1154 |
Bug |
0 |
Closed |
[67146] The "Help" button in the active gameplay pause menu does not have functionality when interacted with |
2022-01-31 21:42:08 |
SUB-1153 |
Bug |
0 |
Closed |
[67109] [67146] Animation issue present upon picking up items while using seaglide |
2021-02-16 09:04:55 |
SUB-1152 |
Bug |
0 |
Closed |
[67109] [67146] The water draining animation plays again after save and load |
2021-02-16 09:05:06 |
SUB-1151 |
Bug |
4 |
Closed |
[67146][67109] Prawn Suit will remain into a floating state when created through the Mobile Vehicle Bay and released into the water |
2021-02-16 09:05:22 |
SUB-1149 |
Bug |
3 |
Open |
[67109] [67146] Multiple streaming issues present in the Aquarium |
2022-10-10 09:01:00 |
SUB-1148 |
Bug |
4 |
Open |
[67109] [67146] Lighting issue present upon using the teleporter to the Floating Island Alien Arch |
2021-09-06 12:55:48 |
SUB-1147 |
Bug |
0 |
Closed |
[67146] Game will become un-playable in highly builded base Biome areas if performing multiple Save\Load actions on the same saved file |
2022-01-31 21:42:09 |
SUB-1146 |
Bug |
0 |
Closed |
[67109] [67146] Inconsistency between the splash screen for English and the rest |
2021-02-05 10:37:44 |
SUB-1145 |
Bug |
4 |
Closed |
[67109] [67146] "Press any button to continue" is not localized for Japanese |
2022-09-06 11:26:54 |
SUB-1144 |
Bug |
4 |
Closed |
[67109] [67146] "Clear" option is not localized in any language(except english) when trying to modify controls. |
2022-10-13 09:32:02 |
SUB-1143 |
Bug |
3 |
Closed |
[67109] [67146] LOD issue present in Grassy Pleateaus |
2022-09-12 21:24:49 |
SUB-1142 |
Bug |
0 |
Closed |
[67150] Players base disappears on re-load when the player saves during them being seated. |
2021-11-03 20:55:39 |
SUB-1141 |
Bug |
0 |
Closed |
[67150] Sandsharks don't burrow into sand anymore |
2021-06-18 10:53:58 |
SUB-1140 |
Bug |
0 |
Closed |
[67146] Player is able to dive under the water surfaces without losing oxygen |
2022-01-31 21:42:15 |
SUB-1139 |
Bug |
0 |
Closed |
[67109] [67146] Vehicle upgrades notifications overlap on previous save load |
2021-01-28 09:17:35 |
SUB-1138 |
Bug |
0 |
Closed |
[67109] Several freezes can be noticed when building new construction in an already highly constructed area |
2022-01-31 21:42:14 |
SUB-1137 |
Bug |
4 |
Closed |
[67146] Shaking animation glitch will be observed when switching the user. |
2022-09-12 07:38:05 |
SUB-1136 |
Bug |
2 |
Closed |
[67081] Crash occurs after saving and loading the save made after exploring for a significant amount of time |
2022-09-08 15:10:22 |
SUB-1135 |
Bug |
0 |
Closed |
[67146] The saved game file names exceeds their maximum length in Russian localization |
2021-02-16 09:06:13 |
SUB-1134 |
Bug |
4 |
Closed |
[67109] "Show news" text appears in English after selecting multiple languages |
2021-02-05 10:41:58 |
SUB-1133 |
Bug |
0 |
Closed |
[67146] English text is present for the graphical settings in all the localized languages |
2021-02-16 09:06:29 |
SUB-1132 |
Bug |
0 |
Closed |
[67109] [67146] "Press OPTIONS" text is hard codded in English |
2021-02-16 09:09:26 |
SUB-1131 |
Bug |
0 |
Closed |
[67109] The Sea Dragon appears to be invisible |
2021-01-29 11:01:16 |
SUB-1130 |
Bug |
0 |
Closed |
[67167] The title crashes upon boot |
2022-01-31 21:42:14 |
SUB-1129 |
Bug |
4 |
Closed |
[67109] [67146] Missing audio for the Neptune Gantry's elevator |
2022-01-31 21:42:15 |
SUB-1127 |
Bug |
0 |
Closed |
[67123] Xbox Wireless Controller Headset chat mixer volume's option will mute the constrained title, if resumed. |
2022-01-31 21:42:09 |
SUB-1126 |
Bug |
0 |
Closed |
[67123] Ineffective save times will be observed anytime the user saves |
2021-09-17 17:01:39 |
SUB-1124 |
Bug |
2 |
Closed |
[67109] "Saving failed" error encountered after a certain amount of game-time |
2021-09-14 13:26:05 |
SUB-1122 |
Bug |
3 |
Open |
PS4 UI flashes when exiting a game |
2022-10-14 18:18:18 |
SUB-1121 |
Bug |
4 |
Closed |
Parts of the world may never finish streaming in without reloading the game |
2022-07-12 19:18:38 |
SUB-1120 |
Bug |
0 |
Closed |
New Reports here |
2022-01-31 21:42:09 |
SUB-1119 |
Bug |
4 |
Closed |
Losing save game progress after a successful save. |
2022-07-12 19:19:50 |
SUB-1118 |
Bug |
2 |
Closed |
Company name in file path incorrect on /main, needs fix merged from CS65786 |
2022-10-25 13:08:16 |
SUB-1117 |
Bug |
3 |
Open |
[68687] Colour Banding Visible on Consoles |
2022-11-14 18:03:51 |
SUB-1116 |
Bug |
3 |
Closed |
[SN1] Issue with rebinding keys not being recognized for starting Cyclops motor |
2022-11-04 10:48:51 |
SUB-1115 |
Bug |
0 |
Closed |
[68974] Door wont open in Cyclops. |
2022-01-31 21:42:09 |
SUB-1114 |
Bug |
4 |
Closed |
[66498] Gravsphere takes two deploys to grab certain items |
2022-07-12 19:25:12 |
SUB-1113 |
Bug |
4 |
Closed |
[66417] Safe shallows volcano is not erupting/visible from surface or nearby when under water |
2022-07-12 19:27:48 |
SUB-1112 |
Bug |
0 |
Closed |
[65511] Rock is present in a base after loading up an older save file |
2022-01-11 12:46:03 |
SUB-1111 |
Bug |
4 |
Open |
[65288] Lithium Ion Battery showing up in Modification Station unlocked as standard in Creative mode |
2022-09-21 08:16:23 |
SUB-1110 |
Bug |
0 |
Closed |
[65011] Wrecks and nodes taking very long to load |
2022-09-06 14:36:09 |
SUB-1109 |
Bug |
3 |
Closed |
[64129] PRAWN suit can fall through the already loaded world after being released from Reaper Leviathan |
2022-10-21 11:30:35 |
SUB-1108 |
Bug |
4 |
Closed |
[64129] Picking up for first time animation seems off for things like the tablet, ion cube. |
2022-07-12 19:35:46 |
SUB-1107 |
Bug |
3 |
Open |
[64129] Closing and opening PDA seem to have a longer than normal pause. |
2022-11-14 18:03:55 |
SUB-1106 |
Bug |
4 |
Closed |
[63668] Aurora fire & smoke effects missing from start of game (compared to SN 1.0) |
2022-07-12 19:37:28 |
SUB-1105 |
Bug |
4 |
Open |
[63668] Fish do not reappear in-hand after death of player |
2022-01-10 19:20:39 |
SUB-1104 |
Bug |
0 |
Closed |
[63147][XB1]- Underwater Islands - Map streaming issues visible on the ground surface of underwater islands |
2022-09-06 14:43:34 |
SUB-1103 |
Bug |
0 |
Closed |
[63147][XB1] Map streaming can be observed during normal playthrough in Grand Reef biome |
2022-09-06 14:44:04 |
SUB-1102 |
Bug |
0 |
Closed |
[63147][XB1] Aurora is making incorrect shadow reflection in Crash Zone biome |
2022-09-06 14:44:15 |
SUB-1101 |
Bug |
0 |
Closed |
[63147][XB1] - Underwater Islands - Map streaming issue visible when approaching Cyclops wreck |
2022-09-06 14:44:26 |
SUB-1100 |
Bug |
0 |
Closed |
[63147][XB1] - Underwater Islands - LOD issue visible when getting close to the assets by the underwater rock wall |
2022-09-06 14:44:38 |
SUB-1099 |
Bug |
0 |
Closed |
[63147][XB1] - Map streaming can be visible during normal playthrough in the centre of the Crash Zone biome |
2022-09-06 14:44:48 |
SUB-1098 |
Bug |
0 |
Closed |
[63147][XB1] - Map streaming can be observed during normal playthrough in the middle of Grand Reef biome |
2022-09-06 14:45:19 |
SUB-1097 |
Bug |
3 |
Closed |
[70158] When objects are thrown in the air via propulsion cannon they disappear |
2022-09-19 09:46:06 |
SUB-1096 |
Bug |
3 |
Open |
[63147] Very noticeable game stuttering during normal playthrough |
2022-09-19 15:51:09 |
SUB-1095 |
Bug |
0 |
Closed |
[63147] XB1X - Sea emperor juvenile can get stuck on an egg and sometimes block the game |
2022-09-06 15:06:57 |
SUB-1094 |
Bug |
0 |
Closed |
[63147] XB1X - Player is able to achieve incredible speed with prawn suit and fly out the map |
2022-09-06 22:04:02 |
SUB-1093 |
Bug |
0 |
Closed |
[63147] XB1X - Objects and items fail to load on time in Bulb zone |
2022-09-06 15:09:46 |
SUB-1092 |
Bug |
0 |
Closed |
[63147] XB1X - Noticeable LOD changes in Primary Containment Facility |
2022-09-06 15:10:38 |
SUB-1091 |
Bug |
0 |
Closed |
[63147] XB1X - Natural Selection 2 poster is low-res |
2022-09-06 14:47:05 |
SUB-1090 |
Bug |
2 |
Closed |
[63147] XB1X - Game becomes unstable and crashes in Sea treaders path |
2022-05-26 15:42:48 |
SUB-1089 |
Bug |
0 |
Closed |
[63147] XB1- Player can go out of bounds due to a visible map streaming during normal playthrough on the south of the Sparse Reef |
2022-09-06 15:33:19 |
SUB-1088 |
Bug |
0 |
Closed |
[63147] XB1- Grassy Plateaus - Map streaming is visible near Cyclops wreck in Grassy Plateaus biome |
2022-09-06 15:15:21 |
SUB-1087 |
Bug |
4 |
Closed |
[63147] XB1 XR-022 - Controller disconnection message is incorrect in Russian language |
2022-04-21 11:16:59 |
SUB-1086 |
Bug |
3 |
Open |
[63147] XB1 Visible map streaming during normal playthrough on the south of the Kelp Forest |
2022-10-04 08:16:39 |
SUB-1085 |
Bug |
0 |
Closed |
[63147] XB1 Safe Shallows - Streaming issue concerning wreckage with Seaglide parts can be observed near Aurora crash site |
2022-09-06 16:04:51 |
SUB-1084 |
Bug |
0 |
Closed |
[63147] XB1 Safe Shallows - Map streaming issue can be visible in Safe Shallows area |
2022-09-06 16:04:38 |
SUB-1083 |
Bug |
0 |
Closed |
[63147] XB1 Safe Shallows - Map streaming is visible in the center of Safe Shallow near Aurora crash site |
2022-09-06 16:04:29 |
SUB-1082 |
Bug |
4 |
Closed |
[63147] XB1 Safe Shallows - Map streaming can be observed in the northern part of Safe Shallows |
2022-09-20 01:38:39 |
SUB-1081 |
Bug |
4 |
Closed |
[63147] XB1 Safe Shallows - Map streaming can be observed in Safe Shallows biome near Aurora crash site |
2022-09-20 01:38:59 |
SUB-1080 |
Bug |
4 |
Closed |
[63147] XB1 Safe Shallows - LOD issue can be observed near Aurora crash site |
2022-09-20 01:42:24 |
SUB-1079 |
Bug |
0 |
Closed |
[63147] XB1 Safe Shallows - After visiting Aurora a fire pillar appears on water near Escape Pod |
2021-09-28 13:25:49 |
SUB-1078 |
Bug |
4 |
Closed |
[63147] XB1 Mountains - Streaming issue concerning grass and small fishes can be observed |
2022-09-20 01:42:57 |
SUB-1077 |
Bug |
4 |
Closed |
[63147] XB1 Mountains - Map streaming issue can be observed near Alien Arch Platform |
2022-09-20 01:43:12 |
SUB-1076 |
Bug |
4 |
Closed |
[63147] XB1 Mountains - Map streaming can be observed on the south of the Mountains biome |
2022-09-20 01:44:03 |
SUB-1075 |
Bug |
4 |
Closed |
[63147] XB1 Map streaming issue can be visible in Crag Field biome |
2022-09-20 01:44:19 |
SUB-1074 |
Bug |
0 |
Closed |
[63147] XB1 - Warning communicates can be heard while the Player is still in the loading screen |
2022-07-13 17:50:09 |
SUB-1073 |
Bug |
0 |
Closed |
[63147] XB1 - Visible map streaming and game stuttering during normal playthrough on the west of the Sparse Reef |
2022-09-06 15:53:16 |
SUB-1072 |
Bug |
4 |
Closed |
[70158] XB1 - Too large of a hitbox for Sea Treader Leviathan |
2022-09-20 11:28:21 |
SUB-1071 |
Bug |
2 |
Closed |
[63147] XB1 - Title often crashes in Bulb zone |
2022-04-21 09:28:25 |
SUB-1070 |
Bug |
0 |
Closed |
[63147] XB1 - The seam between textures on the Floating Island is not loading properly |
2022-09-06 16:24:14 |
SUB-1069 |
Bug |
0 |
Closed |
[63147] XB1 - The seam between textures in the Safe Shallows biome is not loading properly |
2022-09-06 16:24:29 |
SUB-1068 |
Bug |
3 |
Closed |
[70158] XB1 - The player can see the water is clipping through the hull of lifepod 4 |
2022-09-19 09:46:17 |
SUB-1067 |
Bug |
4 |
Closed |
[63147] XB1 - The animation of a disabled force field will reappear after reloading the save file |
2022-09-06 22:18:18 |
SUB-1066 |
Bug |
0 |
Closed |
[63147] XB1 - Severe LOD issues can be observed during normal playthrough in the right side of the north Blood Kelp Zone |
2022-09-06 16:38:35 |
SUB-1065 |
Bug |
0 |
Closed |
[63147] XB1 - Severe LOD issues can be observed during normal playthrough in the north-east side of the Underwater islands near lava geysers |
2022-09-06 16:38:41 |
SUB-1064 |
Bug |
0 |
Closed |
[63147] XB1 - Severe LOD issues can be observed during normal playthrough in the middle of the Underwater islands near lava geysers |
2022-09-06 16:38:48 |
SUB-1063 |
Bug |
0 |
Closed |
[63147] Sand sharks do not have the animation for digging into the sand |
2021-09-28 13:26:54 |
SUB-1062 |
Bug |
4 |
Closed |
[63147] XB1 - Same picture for Standard o2 tank and high capacity o2 tank |
2022-09-20 11:52:26 |
SUB-1061 |
Bug |
4 |
Closed |
[63147] Player is able to fly using the crab and propulsion gun |
2022-09-08 14:30:26 |
SUB-1060 |
Bug |
2 |
Closed |
[63147] Player is able to despawn wrecks containing blueprints |
2022-04-21 08:35:06 |
SUB-1059 |
Bug |
3 |
Closed |
[63147] XB1 - Player can't use both Prawn arms at the same time |
2022-09-19 09:44:44 |
SUB-1058 |
Bug |
0 |
Closed |
[63147] Player can't rotate a moonpool |
2021-12-21 14:59:22 |
SUB-1057 |
Bug |
0 |
Closed |
[63147] Player can't build Neptune Launch Platform on shallow waters |
2022-01-31 21:42:13 |
SUB-1056 |
Bug |
4 |
Open |
[63147] XB1 - Placing multiple posters on top of each other results in Z-Fighting |
2022-09-21 08:18:36 |
SUB-1055 |
Bug |
4 |
Closed |
[63147] XB1 - Placeholder text in a wreck terminal |
2021-09-18 05:10:25 |
SUB-1054 |
Bug |
0 |
Closed |
[63147] XB1 - One of Sulfur Plants is empty after the residing Crashfish has left |
2022-09-06 18:55:30 |
SUB-1053 |
Bug |
0 |
Closed |
[63147] XB1 - Object streaming can be observed during normal playthrough on the floating island in the Underwater Islands near lava geysers |
2022-09-06 18:43:56 |
SUB-1052 |
Bug |
4 |
Closed |
[63147] XB1 - Moonpool's water level clips through the walls |
2022-09-12 20:38:18 |
SUB-1051 |
Bug |
0 |
Closed |
[63147] XB1 - Map streaming can be observed during normal playthrough on the north of the Grand Reef |
2022-09-06 18:43:39 |
SUB-1050 |
Bug |
4 |
Closed |
[63147] XB1 - Map streaming can be observed during normal playthrough on the north of Kelp Forest biome |
2022-09-20 01:44:38 |
SUB-1049 |
Bug |
4 |
Closed |
[63147] XB1 - Map streaming can be observed during normal playthrough on the middle of the lava geysers in the Underwater Islands |
2022-09-20 01:44:52 |
SUB-1048 |
Bug |
4 |
Closed |
[63147] XB1 - Map streaming can be observed during normal playthrough on the floating island with Quarantine Enforcement Platform |
2022-09-20 01:45:05 |
SUB-1047 |
Bug |
4 |
Closed |
[63147] XB1 - Map streaming can be observed during normal playthrough on the floating island in the Underwater Islands near lava geysers |
2022-09-20 01:45:19 |
SUB-1046 |
Bug |
4 |
Closed |
[63147] XB1 - Map streaming can be observed during normal playthrough on the east of the Sparse Reef |
2022-09-20 01:45:35 |
SUB-1045 |
Bug |
4 |
Closed |
[63147] XB1 - Map streaming can be observed during normal playthrough near wreck in the center of the Sparse Reef |
2022-09-20 01:45:48 |
SUB-1044 |
Bug |
4 |
Closed |
[63147] XB1 - Map streaming can be observed during normal playthrough near the wreck in the center of the south Blood Kelp Zone |
2022-09-20 01:46:03 |
SUB-1043 |
Bug |
4 |
Closed |
[63147] XB1 - Map streaming can be observed during normal playthrough in the west of the Underwater Islands |
2022-09-20 01:46:17 |
SUB-1042 |
Bug |
4 |
Closed |
[63147] XB1 - Map streaming can be observed during normal playthrough in the west of the Underwater Islands |
2022-09-20 01:46:30 |
SUB-1041 |
Bug |
4 |
Closed |
[63147] XB1 - Map streaming can be observed during normal playthrough in the right side of the north Blood Kelp Zone |
2022-09-20 01:46:45 |
SUB-1040 |
Bug |
4 |
Closed |
[63147] XB1 - Map streaming can be observed during normal playthrough in the north-east side of the Underwater islands near lava geysers |
2022-09-20 01:47:04 |
SUB-1039 |
Bug |
4 |
Closed |
[63147] XB1 - Map streaming can be observed during normal playthrough in the north-east side of the Underwater islands |
2022-09-20 01:47:21 |
SUB-1038 |
Bug |
4 |
Closed |
[63147] XB1 - Map streaming can be observed during normal playthrough in the north side of the Underwater islands |
2022-09-20 01:47:32 |
SUB-1037 |
Bug |
4 |
Closed |
[63147] XB1 - Map streaming can be observed during normal playthrough in the north side of the Grand Reef |
2022-09-20 01:47:45 |
SUB-1036 |
Bug |
4 |
Closed |
[63147] XB1 - Map streaming can be observed during normal playthrough in the Grassy Plateaus biome |
2022-09-20 01:47:56 |
SUB-1035 |
Bug |
4 |
Closed |
[63147] XB1 - Map streaming can be observed during normal playthrough in the Grassy Plateaus biome |
2022-09-20 01:48:08 |
SUB-1034 |
Bug |
4 |
Closed |
[63147] XB1 - Map streaming can be observed during normal playthrough in the Grand Reef biome |
2022-09-20 01:48:24 |
SUB-1033 |
Bug |
4 |
Closed |
[63147] XB1 - Map streaming can be observed during normal playthrough in the center of the Grand Reef |
2022-09-20 01:48:46 |
SUB-1032 |
Bug |
4 |
Closed |
[63147] XB1 - Map streaming can be observed during normal playthrough in the center of the Grand Reef |
2022-09-20 01:48:58 |
SUB-1031 |
Bug |
4 |
Closed |
[63147] XB1 - Map streaming can be observed during normal playthrough in the Blood Kelp Zone biome |
2022-09-20 01:49:09 |
SUB-1030 |
Bug |
0 |
Closed |
[63147] XB1 - LOD issues cause seaweed and grass to disappear at the Crag Field when getting close to them |
2022-09-06 18:43:04 |
SUB-1029 |
Bug |
0 |
Closed |
[63147] XB1 - Location in Mushroom Forest does not stream properly |
2022-09-06 18:43:12 |
SUB-1028 |
Bug |
4 |
Closed |
[70158] XB1 - Lighting in caves/halls/shallows depends on character perspective resulting in incorrect shadows |
2022-09-20 01:35:56 |
SUB-1027 |
Bug |
3 |
Closed |
[63147] Leviathans are missing hitboxes |
2022-09-19 09:46:24 |
SUB-1026 |
Bug |
3 |
Closed |
[70158] XB1 - Floaters don't stick to PRAWN suit |
2022-09-22 07:56:20 |
SUB-1025 |
Bug |
0 |
Closed |
[63147] XB1 - Due to streaming issues player can go out of bounds and a game can crash in Blood Kelp Zone biome |
2022-09-06 18:47:29 |
SUB-1024 |
Bug |
0 |
Closed |
[63147] XB1 - Due to habitat builder player can open construction menu while still in the loading screen |
2022-09-06 21:48:53 |
SUB-1023 |
Bug |
0 |
Closed |
[63147] XB1 - Drooping Stingers in Kelp Forest biome are visibly streaming in player's view |
2022-09-06 19:10:27 |
SUB-1022 |
Bug |
0 |
Closed |
[63147] XB1 - Bonesharks can disappear and reappear due to a streaming issues |
2022-09-06 19:10:42 |
SUB-1021 |
Bug |
0 |
Closed |
[63147] XB1 - Battery indicator on the habitat builder has Z-Fighting problem |
2022-09-06 21:29:49 |
SUB-1020 |
Bug |
0 |
Closed |
[63147] XB1 - Base hull strength message pops up while the Player is still in the loading screen |
2022-09-06 21:31:11 |
SUB-1019 |
Bug |
3 |
Closed |
[63147] XB1 - Aurora disappears when moving camera due to LOD issue when player is far away from the ship |
2022-10-06 09:52:48 |
SUB-1018 |
Bug |
0 |
Closed |
[63147] [XB1] Map streaming can be observed during normal playthrough in the centre of the Crash Zone biome |
2022-09-06 19:50:30 |
SUB-1017 |
Bug |
0 |
Closed |
[62879] Door wont open |
2021-09-28 13:29:19 |
SUB-1016 |
Bug |
0 |
Closed |
[62748] XB1X - Objects often disappear in front of the player in Cove tree area |
2022-09-06 19:05:24 |
SUB-1015 |
Bug |
0 |
Closed |
[62748] XB1X - Objects appear in front of the player in Jellyshroom cave |
2022-09-06 19:05:32 |
SUB-1014 |
Bug |
0 |
Closed |
[62748] XB1X - New rooms often fail to load in Aurora |
2022-09-06 19:50:54 |
SUB-1013 |
Bug |
4 |
Closed |
[62748] XB1X - Map streaming can be observed during normal playthrough in Lost River |
2022-09-20 01:38:12 |
SUB-1012 |
Bug |
4 |
Closed |
[62748] XB1X - Map streaming can be be observed during normal playthrough in inactive lava zone and lava lakes |
2022-09-20 01:37:38 |
SUB-1011 |
Bug |
0 |
Closed |
[62748] XB1X - Lava fortress interior appear only upon entering |
2022-09-06 21:33:59 |
SUB-1010 |
Bug |
0 |
Closed |
[62748] XB1X - Items load-in right in front of the player in Lost river |
2022-09-06 21:34:11 |
SUB-1009 |
Bug |
0 |
Closed |
[62748] XB1X - Items load-in right in front of the player in Cove tree area |
2022-09-06 17:07:21 |
SUB-1008 |
Bug |
0 |
Closed |
[62748] XB1X - Items fail to load on time and can be missed by the player in mushroom forest |
2022-07-13 17:44:17 |
SUB-1007 |
Bug |
0 |
Closed |
[62748] XB1X - Animals disappear in front of the player in all of Lost river biome |
2022-09-06 21:34:32 |
SUB-1006 |
Bug |
0 |
Closed |
[62748] XB1- Player doesn't respawn in Safe Shallows base |
2022-09-06 16:35:34 |
SUB-1005 |
Bug |
0 |
Closed |
[62748] XB1 XR-052 Settings of the previous user are present in Options after user change to account without save data |
2022-09-06 22:39:18 |
SUB-1004 |
Bug |
0 |
Closed |
[62748] XB1 XR-003 Various languages present in game lack localization |
2022-09-06 16:22:55 |
SUB-1003 |
Bug |
0 |
Closed |
[62748] XB1 XR-003 Unable to see and manage the title and the save data through the Xbox Manage game & add-ons Menu |
2022-09-06 16:19:07 |
SUB-1002 |
Bug |
0 |
Closed |
[62748] XB1 XR-001 Title often crashes during gameplay |
2022-09-06 16:17:07 |
SUB-1001 |
Bug |
0 |
Closed |
[62748] XB1 XR-001 Title displays infinite loading screen at 80% |
2022-09-06 16:09:11 |
SUB-1000 |
Bug |
0 |
Closed |
[62748] XB1 Cert-Related TitleId is different from the one provided in the pretest questionnaire |
2022-09-07 22:46:13 |
SUB-999 |
Bug |
0 |
Closed |
[62748] XB1 Cert-Related Submission validator log contains warnings |
2022-09-07 23:08:55 |
SUB-998 |
Bug |
4 |
Closed |
[62748] XB1 - Wreckages in Safe Shallow area stream in with significant delay |
2022-09-20 01:37:27 |
SUB-997 |
Bug |
3 |
Closed |
[62748] XB1 - The player can enter the prison before inserting the tablet to unlock the entrance due to door streaming issue |
2022-09-19 08:34:40 |
SUB-996 |
Bug |
4 |
Closed |
[62748] XB1 - Rocks in Grassy Plateaus biome become blurry at certain camera angles |
2022-07-07 21:06:26 |
SUB-995 |
Bug |
0 |
Closed |
[62748] Player's speed is doubled after flooding a moonpool. |
2021-12-21 09:25:44 |
SUB-994 |
Bug |
4 |
Closed |
[62748] XB1 - Player can jump through the wall in 'Seamoth Bay' room inside Aurora |
2022-09-20 14:04:55 |
SUB-993 |
Bug |
4 |
Closed |
[62748] XB1 - Mushroom Forest biome visibly streams in player's view |
2022-09-20 01:37:07 |
SUB-992 |
Bug |
4 |
Closed |
[62748] XB1 - Map streaming can be observed in Lost River |
2022-09-20 01:36:50 |
SUB-991 |
Bug |
4 |
Closed |
[62748] XB1 - Map streaming can be observed during normal playthrough in west side of the Blood Kelp Zone |
2022-09-10 00:27:12 |
SUB-990 |
Bug |
4 |
Closed |
[62748] XB1 - Map streaming can be observed during normal playthrough in the Mountains biome |
2022-09-10 00:23:14 |
SUB-989 |
Bug |
4 |
Closed |
[62748] XB1 - Map streaming can be observed during normal playthrough in the cave in the center of the Blood Kelp Zone |
2022-09-10 00:15:39 |
SUB-988 |
Bug |
4 |
Closed |
[62748] XB1 - Map streaming can be observed during normal playthrough in Blood Kelp Zone near entrance to the lost river |
2022-09-10 00:12:08 |
SUB-987 |
Bug |
4 |
Closed |
[62748] XB1 - Creepvines in Kelp Forest biome stream in visibly |
2022-09-12 21:25:07 |
SUB-986 |
Bug |
3 |
Open |
[62748] XB1 - Corals in Safe Shallows biome tend to stream in with a significant delay |
2022-09-19 16:54:46 |
SUB-985 |
Bug |
4 |
Closed |
[62748] XB1 - Corals in Grassy Plateaus biome is visibly streaming in player's view |
2022-09-10 00:03:02 |
SUB-984 |
Bug |
4 |
Closed |
[62748] XB1 - Corals and seaweed in Mountains biome stream in and out depending on player's distance and camera angle |
2022-09-09 23:54:46 |
SUB-983 |
Bug |
4 |
Closed |
[62748] XB1 - Bloodvines load right in front of the Player in South Blood Kelp Zone near shipwreck |
2022-09-08 22:33:21 |
SUB-982 |
Bug |
4 |
Closed |
[62748] Ghost Leviathan going OOB in Lost river |
2022-09-20 11:25:28 |
SUB-981 |
Bug |
3 |
Closed |
[62748] XB1 - Habitat interior is visible regardless of distance |
2022-10-10 09:05:55 |
SUB-980 |
Bug |
3 |
Closed |
[62376] PS4 Issue related to ambient occlusion |
2022-09-19 07:52:07 |
SUB-979 |
Bug |
0 |
Closed |
[62281] Xbox Cloud Sync can fail while transferring save games from the cloud |
2022-04-29 16:34:15 |
SUB-978 |
Bug |
3 |
Open |
[62281] States of doors and barriers are resetting upon loading of saved games |
2022-01-24 15:15:36 |
SUB-977 |
Bug |
3 |
Closed |
[62281] PS4 Large moon missing from sky |
2022-09-19 07:51:20 |
SUB-976 |
Bug |
3 |
Closed |
[62281] Fish seen bolting off in a direction at incredible speeds |
2022-09-30 08:39:25 |
SUB-975 |
Bug |
0 |
Closed |
65786 Seamoth HUD is off centre |
2022-09-12 20:38:48 |
SUB-974 |
Bug |
3 |
Closed |
65786 can use tools while in the seamoth |
2022-09-16 08:20:58 |
SUB-973 |
Bug |
3 |
Closed |
65011XB1/65094 exp Cannot press primary assigned key to operate tools with controller |
2022-09-19 12:44:01 |
SUB-972 |
Bug |
3 |
Open |
64624 XB1/PC Eating Gel Sacks can cause inventory slots to lock and become unusable |
2022-04-18 12:26:30 |
SUB-971 |
Bug |
3 |
Closed |
64490 Seam around safe shallows (possibly also in other parts of the world) at 30m down |
2022-09-20 11:23:46 |
SUB-970 |
Bug |
2 |
Closed |
64417 XB1/PC Save/quit in the seamoth results in the seamoth spinning out of control when the player reloads |
2021-08-06 11:31:01 |
SUB-969 |
Bug |
0 |
Closed |
63668 Exiting the prawn on land places the player in the ground. |
2022-01-31 21:42:11 |
SUB-968 |
Bug |
0 |
Closed |
63132 Old save: Degasi assets missing. |
2022-01-31 21:42:11 |
SUB-967 |
Bug |
3 |
Closed |
[66417] Black screen never transitions to in-game view for new games |
2022-09-30 08:35:42 |
SUB-966 |
Bug |
3 |
Closed |
[66234] PS4 - TRC - R4027 -Warning to Initial Chunks changes reported in the ★Check report(SIEE, SIEA, SIEJ) |
2022-09-13 07:38:56 |
SUB-965 |
Bug |
4 |
Requires More Info |
[66234] PS4 - TRC - R4006 - Large number of data and files present on the title, confirm they are needed(SIEE, SIEA, SIEJ) |
2022-10-10 15:52:04 |
SUB-964 |
Bug |
2 |
Closed |
[66234] PS4 - Save/Load - Sunbeam event is not continued after a save and load |
2022-09-30 10:49:26 |
SUB-963 |
Bug |
3 |
Open |
[66234] PS4 - Save/Load - Crash occurred while loading saves |
2022-01-28 23:16:55 |
SUB-962 |
Bug |
4 |
Open |
[66234] PS4 - Level Design - Tree Mushrooms stream too slow and close to the player |
2022-01-28 23:14:41 |
SUB-961 |
Bug |
4 |
Open |
[66234] PS4 - Level Design - Floating Island floaters stream too slow and close to the player |
2022-01-28 23:14:23 |
SUB-960 |
Bug |
4 |
Open |
[66234] PS4 - Gameplay - Flares get stuck mid air when thrown inside seabases |
2022-01-28 22:43:51 |
SUB-959 |
Bug |
3 |
Closed |
[66234] PS4 - Gameplay - Crash occurred while navigating the map |
2022-09-19 16:48:38 |
SUB-958 |
Bug |
4 |
Open |
[65288] PC-PS4-XB1: Standing on top of a beacon and picking it up when deployed on land will cause the player to fly into the air. |
2022-06-09 19:38:29 |
SUB-957 |
Bug |
3 |
Closed |
[65011] Error when attempting to load a save game |
2022-09-19 12:17:33 |
SUB-956 |
Bug |
3 |
Closed |
[64912] PS4 - Player collision - The player is able to clip through multiple zones of the female emperor leviathan's body |
2022-09-30 07:43:56 |
SUB-955 |
Bug |
0 |
Closed |
[64912] PS4 - Localization - The "Feedback replies" text overflows its borders in German |
2021-02-16 09:10:00 |
SUB-954 |
Bug |
4 |
Closed |
[64912] PS4 - Localization - Pause Menu - The "Speed (chars/sec)" text within the Options menu overlaps with its slider in Hungarian and Spanish |
2022-09-20 12:31:43 |
SUB-953 |
Bug |
3 |
Closed |
[64912] PS4 - Localization - Missing localization for several words within the Options menu for the Italian language |
2022-10-07 08:37:50 |
SUB-952 |
Bug |
4 |
Open |
[64912] PS4 - LD/LA - Jellyshroom Cave streams too slow and close to the player |
2022-01-28 22:26:11 |
SUB-951 |
Bug |
4 |
Open |
[64912] PS4 - LD/LA - Deep Grand Reef streams too slow and close to the player |
2022-01-28 22:24:17 |
SUB-950 |
Bug |
4 |
Open |
[64866][64912] XB1 - PS4 - Performance - FPS drops encountered during multiple scenarios |
2022-01-28 22:23:04 |
SUB-949 |
Bug |
3 |
Closed |
[64866] XB1 - PS4 - LD/LA - Quarantine Enforcement Platform streams too slow and close to the player |
2022-09-20 11:24:21 |
SUB-948 |
Bug |
4 |
Open |
[64866] XB1 - Performance - LD/LA - Framerate drops present while traversing the Quarantine Enforcement Platform's lower level |
2022-01-28 22:01:02 |
SUB-947 |
Bug |
4 |
Open |
[64866] XB1 - Performance - LD/LA - Framerate drops present while traversing the Primary Containment Facility's main chamber |
2022-01-28 21:58:54 |
SUB-946 |
Bug |
2 |
Open |
[64866] XB1 - Graphics - LD/LA - Cloud formations that cover the islands are not present |
2022-05-12 19:49:28 |
SUB-945 |
Bug |
2 |
Closed |
[64866] Skyrays land midair above Lifepod 5 |
2022-02-22 19:14:33 |
SUB-944 |
Bug |
4 |
Open |
[64866] XB1 - Audio/music - Background music overlaps when the player traverses 2 environments in quick succession |
2023-07-11 18:45:46 |
SUB-943 |
Bug |
3 |
Closed |
[64866] All languages are included in latest console builds |
2022-09-19 12:32:54 |
SUB-942 |
Bug |
4 |
Closed |
[64781] PS4 - Visual - Flicker present on handle panels of the Neptune Rocket |
2022-09-20 01:22:28 |
SUB-941 |
Bug |
3 |
Closed |
[64781] PS4 - Gameplay - The character will keep dying from fire damage if he died in the fire that starts during the intro cinematic |
2022-09-19 11:24:16 |
SUB-940 |
Bug |
4 |
Open |
[64781] PS4 - Audio - Prawn suit jet-pack propulsion SFX overlap present on successive button prompts |
2022-01-28 21:35:48 |
SUB-939 |
Bug |
3 |
Closed |
[64755] Vehicles - Prawn suit can remain stuck on alien base type surfaces |
2022-08-12 20:25:20 |
SUB-938 |
Bug |
3 |
Open |
[64755] XB1 - Performance - LD/LA - Framerate drops present while traversing the Deep Grand Reef biome |
2022-01-28 21:16:17 |
SUB-937 |
Bug |
4 |
Open |
[64755] XB1 - LD/LA - Alien base mosaic tiles are rendering at a short distance from the player |
2022-01-28 21:13:38 |
SUB-936 |
Bug |
4 |
Open |
[64755] XB1 - Gameplay - Minor shaking present on the display of the handheld scanner |
2022-01-28 21:10:11 |
SUB-935 |
Bug |
3 |
Open |
[64755] PS4 - Audio - Another quitting prompt will appear after confirming the first one, causing any paused voice lines to keep playing even after reaching the Main Menu |
2022-01-28 21:09:12 |
SUB-934 |
Bug |
4 |
Open |
[64755 / 64781] XB1 / PS4 - Gameplay - The presence of the fire in the Lifepod is inconsistent, depending on the moment the intro cinematic is skipped |
2022-10-05 07:08:20 |
SUB-933 |
Bug |
4 |
Open |
[64744] XB1 - VFX - Fire Extinguisher foam particles stop appearing when using it for the first time |
2022-01-28 21:04:05 |
SUB-932 |
Bug |
4 |
Open |
[64744] XB1 - UI - Soft stuck occurs when closing the "Saved game slots exceeded" window |
2022-01-28 21:01:36 |
SUB-931 |
Bug |
3 |
Closed |
[64744] XB1 - UI - Controller sensitivity value and slider position do not match |
2022-09-20 11:24:57 |
SUB-930 |
Bug |
4 |
Closed |
[64744] XB1 - Save/Load - Menu selection highlight of previous Save File will jump to the top of the list when selected |
2022-09-08 20:57:02 |
SUB-929 |
Bug |
3 |
Closed |
[64744] XB1 - Performance - UI - Title experiences short freezes every time the PDA is closed |
2022-09-15 09:43:36 |
SUB-928 |
Bug |
4 |
Open |
[64744] XB1 - Performance - Particle effects close to the screen cause framerate drops |
2022-01-28 20:58:54 |
SUB-927 |
Bug |
3 |
Open |
[64744] XB1 - LD/LA - Low resolution textures are rendered for the Aurora ship at a short distance from the player |
2022-09-21 08:04:56 |
SUB-926 |
Bug |
4 |
Open |
[64744] XB1 - LD/LA - LoD issues present for the Aurora Ship when the player is at a distance longer than 2.5 Kilometers |
2022-01-28 19:09:12 |
SUB-925 |
Bug |
4 |
Open |
[64744] XB1 - LD/LA - Inconsistent collision present for the Aurora ship bellow and above water levels |
2022-01-28 19:04:37 |
SUB-924 |
Bug |
3 |
Closed |
[64744] XB1 - Crash - Save/Load - Crash occurred while loading a save made in Lifepod 5 |
2022-09-20 11:25:12 |
SUB-923 |
Bug |
4 |
Closed |
[64744] XB1 - Crafting - Diving Suits and Fins have an incomplete Fabricator build animation |
2022-09-08 20:48:55 |
SUB-922 |
Bug |
3 |
Open |
[64744] XB1 - Construction - Two or more construction items can be overlapped in a specific scenario |
2022-09-20 11:25:39 |
SUB-921 |
Bug |
3 |
Closed |
[64744] XB 1 - Save/Load - Long save file creation times can be noticed on any of the available game mode types. |
2022-09-19 11:27:01 |
SUB-920 |
Bug |
3 |
Closed |
[64744] [64912] XB 1 - PS4 - Save/Load - Several items get repaired automatically under certain circumstances after Save/Load actions |
2022-09-13 07:09:43 |
SUB-919 |
Bug |
0 |
Closed |
[64490] Xbox / Xbox Experimantal / PS4- Comparison video - Fish, fish numbers & pop-in/fade in |
2022-04-28 15:41:08 |
SUB-918 |
Bug |
2 |
Closed |
64912 PS4 - TRC - R4006 The packages contains files related to a competitive platform (XboxOne) |
2022-10-25 17:35:01 |
SUB-917 |
Bug |
3 |
Open |
[67109] Cut item Lithium ion battery is still present on Creative game mode |
2022-09-12 16:30:04 |
SUB-916 |
Bug |
3 |
Closed |
[67109] Missing collision for engine in the back of Aurora |
2022-09-22 07:57:30 |
SUB-915 |
Bug |
0 |
Closed |
[67109] Incorrect title name is being displayed in console menu |
2022-01-31 21:42:14 |
SUB-914 |
Bug |
4 |
Closed |
[67072] The Creepvine Seed Clusters follow the water current animation when dropped on the ground surface |
2022-09-19 18:51:12 |
SUB-913 |
Bug |
3 |
Closed |
[67072] Reloading a previous saved game file before the LifePod is repaired will light the lights in character's habitacle |
2022-09-19 11:24:58 |
SUB-912 |
Bug |
3 |
Closed |
[67072] Jittering text present on the HUD after crafting oxygen tanks |
2021-02-02 13:56:46 |
SUB-911 |
Bug |
4 |
Closed |
[67072] Character's camera clipping issues can be noticed whenever the user places the character near a wall in any underwater cave |
2021-02-16 09:10:15 |
SUB-910 |
Bug |
2 |
Closed |
67077 Regional setting issues: wrong watermark date, impossibility to write dots in commands, error in TerrainDebugGUI when F1 is pressed. |
2022-09-13 21:00:14 |
SUB-909 |
Bug |
3 |
Closed |
67077 [Save-State] The game is skipping the animations with hatches, bulkheads, moonpool's ladders with more than 20 base components. |
2022-04-21 11:56:14 |
SUB-908 |
Bug |
1 |
Closed |
67064 Time capsules don't give you their items. |
2021-01-21 19:15:38 |
SUB-907 |
Bug |
0 |
Closed |
[67042] Juvenile emperors can pass though the unpowered Aquarium Alien Arch |
2021-02-16 09:11:08 |
SUB-906 |
Bug |
0 |
Closed |
[67042] Two specific Amoeboid fauna species are missing scan interaction in LostRiverBase |
2021-01-29 19:18:22 |
SUB-905 |
Bug |
4 |
Open |
[67042] Water extends beyond the shore line at the underwater entrance of the Floating Island |
2022-01-25 23:10:34 |
SUB-904 |
Bug |
0 |
Closed |
[67042] Floating Databox will be observed in front of the Lifepod 12. |
2021-02-16 09:11:35 |
SUB-903 |
Bug |
4 |
Closed |
[67042] Text overlaps the player's projected shadow on the Lifepods |
2022-09-07 23:37:11 |
SUB-902 |
Bug |
4 |
Open |
[67042] Distorted optical correction effect appears when breaching the water surface. |
2022-01-25 23:43:58 |
SUB-901 |
Bug |
4 |
Closed |
[67042] Lifepod 17 and Lifepod 12 contain a small typo |
2022-07-12 20:14:28 |
SUB-900 |
Bug |
4 |
Open |
[67042] Unfinished texture present at the Quarantine Enforcement Platform floor |
2021-06-02 09:18:34 |
SUB-899 |
Bug |
2 |
Closed |
[67032] Double animation plays out when entering a stationary Prawn Suit |
2022-09-20 20:37:00 |
SUB-898 |
Bug |
4 |
Open |
[67032] Character's right arm has an unnatural pose during Seaglide animation at Max and Normal FOV |
2020-12-08 23:21:36 |
SUB-897 |
Bug |
0 |
Closed |
[67018] The PDA can be accessed while the character dies from exploded Gas Pods |
2021-02-16 09:12:11 |
SUB-896 |
Bug |
3 |
Closed |
[67018] The Seamoth and Prawn Suit have missing collision when docked to the Moonpool |
2022-09-15 09:47:21 |
SUB-895 |
Bug |
3 |
Open |
[67018] The Prawn Suit's name appears as floating when it's in the sitting position |
2022-11-25 08:59:03 |
SUB-894 |
Bug |
2 |
Closed |
[67018] The user is unable to open the pictures from PDA's Photo Manager |
2021-01-29 08:45:44 |
SUB-893 |
Bug |
4 |
Closed |
[67004] Missing character collision with a steel wall will be noted at Floating Island Base |
2022-09-15 09:44:03 |
SUB-892 |
Bug |
4 |
In Progress |
[67004] Missing character collision with a steel wall will be noted at Floating Island Base |
2021-01-26 20:20:52 |
SUB-891 |
Bug |
0 |
Closed |
[67004] Title crash due to stability degradation during active gameplay |
2022-01-31 21:42:12 |
SUB-890 |
Bug |
0 |
Closed |
[67004] The user is able to build unlimited base pieces one on top of each other |
2021-02-16 09:12:39 |
SUB-889 |
Bug |
0 |
Closed |
[67004] Title freezes after reaching the "Mushroom Forest" Biome |
2022-01-31 21:42:15 |
SUB-888 |
Bug |
4 |
Closed |
[67004] Various deployable items are clipping with the character's body at a FOV value of 90 |
2022-09-07 23:36:38 |
SUB-887 |
Bug |
4 |
Closed |
[67004] Left arm is clipping with the character's body while holding various tools at a FOV value of 90 |
2022-09-07 23:35:49 |
SUB-886 |
Bug |
4 |
Open |
[67004] Left arm of the character is missing swimming animation when using various tools |
2020-12-08 23:26:05 |
SUB-885 |
Bug |
0 |
Closed |
XR - XBSX - 055-01 Achievements - The Achievements will not unlock |
2022-01-31 21:42:12 |
SUB-884 |
Bug |
0 |
Closed |
XR - XBSX - 001-01 Title Stability - The title will not boot without a connection to Xbox Live |
2022-01-31 21:42:12 |
SUB-883 |
Bug |
0 |
Closed |
XR - XBSX - 022-01 Official Naming Standards - Non-compliant "screenshot" term found in FI, IT, PT-BR, SL, ES, SW, CH, CZ |
2022-05-04 12:48:17 |
SUB-882 |
Bug |
0 |
Closed |
XR - XBSX - 003-04 Language Support - Title does not boot in the system set language |
2022-01-31 21:42:13 |
SUB-881 |
Bug |
0 |
Closed |
XR - XBSX - 022-01 Official Naming Standards - Non-compliant "Left Stick" / "Right Stick" terms found in FR, IT, KO, PT-BR, SL, TU |
2022-05-04 13:05:52 |
SUB-880 |
Bug |
0 |
Closed |
XR - XBSX - 022-01 Official Naming Standards - Non-compliant "Controller" term found in MA, RU, TU, CH |
2022-05-04 13:09:26 |
SUB-879 |
Bug |
0 |
Closed |
NO TRC defined-PS5 The Content ID is provisional (ED5843-NPXX53349_00-XXXXXXXXXXXXXXXX) |
2021-01-26 09:00:02 |
SUB-878 |
Bug |
2 |
Closed |
XR - XBSX - 022-01 Official Naming Standards - PC related text can be found in the Send feedback menu |
2022-05-04 14:15:41 |
SUB-877 |
Bug |
0 |
Closed |
XR - XBSX - 003-05 Navigation - The callout button representation is missing for "X" - reset button binding in Options - Controller |
2022-01-31 21:42:10 |
SUB-876 |
Bug |
0 |
Closed |
[66997] The main character's left hand is displaying the equipped item from the "Quick access bar" if he opens the "Locker" from maximum reachable position |
2021-02-16 09:13:07 |
SUB-875 |
Bug |
0 |
Closed |
TRC-PS5-R5301A Available activities are a work in progress task |
2021-03-11 16:30:53 |
SUB-874 |
Bug |
0 |
Closed |
[66997] Scale inconsistency between the Vehicle Upgrade Console and Neptune Launch Console |
2021-02-16 09:13:18 |
SUB-873 |
Bug |
0 |
Closed |
XR - XBSX - 115-01 Addition of Users - A secondary user can interrupt the main user experience by signing out |
2022-01-31 21:42:15 |
SUB-872 |
Bug |
3 |
Closed |
[66997] "Seamoth" vehicle falls under map if entirely parked on the shore |
2022-09-15 09:47:38 |
SUB-871 |
Bug |
0 |
Closed |
[66997] The main character's hand is clipping trough the "Seaglide" while been attacked by the "Bleeder" |
2021-02-16 09:13:42 |
SUB-870 |
Bug |
0 |
Closed |
XR - XBSX - 001-01 Title Stability - The title crashes when the same user signs into another console and boots |
2022-01-31 21:42:12 |
SUB-869 |
Bug |
2 |
Closed |
[66997] "Air bladder" floating device has no functionality when used under water |
2022-01-31 21:42:11 |
SUB-868 |
Bug |
0 |
Closed |
TRC-PS5-R5126D Existence of viral trophies or the ones that can be unlocked in certain situations cannot be checked |
2021-01-26 09:00:12 |
SUB-867 |
Bug |
0 |
Closed |
TRC-PS5-R5126C The trophy attributes (name, details, etc.) cannot be checked |
2021-01-26 09:00:22 |
SUB-866 |
Bug |
0 |
Closed |
TRC-PS5-R5126A Unlocking of trophies is not possible |
2021-01-26 09:00:39 |
SUB-865 |
Bug |
0 |
Closed |
XR - XBSX - 003-02 Title Integrity - The title's save data cannot be found under Manage game and add-ons |
2022-05-04 14:14:40 |
SUB-864 |
Bug |
0 |
Closed |
TRC-PS5-R5014A Trophies allocation points cannot be tested due to the lack of the trophy pack and no access to UDS Management Tool suite |
2021-01-25 12:45:42 |
SUB-863 |
Bug |
0 |
Closed |
TRC-PS5-R5013A The title does not install the trophy pack |
2021-01-25 10:40:09 |
SUB-862 |
Bug |
0 |
Closed |
XR - XBSX - 052-01 User Sign-In and Sign-Out - The settings of the previous user will be applied to a newly signed in fresh user |
2022-01-31 21:42:10 |
SUB-861 |
Bug |
0 |
Closed |
XR - XBSX - 112-02 Initial User and Controller - The title will not take input from a secondary controller |
2022-01-31 21:42:16 |
SUB-860 |
Bug |
0 |
Closed |
TRC-PS5-R5040A Title uses incorrect terminology for term "Controller" in certain languages |
2021-02-05 08:43:46 |
SUB-859 |
Bug |
4 |
Closed |
[66997] Title crashed after scanning a "Metal Salvage" and moving towards a dense foliage area |
2021-01-29 09:05:34 |
SUB-858 |
Bug |
0 |
Closed |
XR - XBSX - 001-01 Title Stability - The title crashes when the user Quits using the Xbox guide |
2022-01-31 21:42:15 |
SUB-857 |
Bug |
0 |
Closed |
XR - XBSX - 003-02 Title Integrity - The Unity logo appears instead of the title's icon |
2021-03-11 16:30:28 |
SUB-856 |
Bug |
0 |
Closed |
[66960] Inconsistency present for Wreck2 area rendering on PS5 compared to the Wreck2 area rendering on XBX/S |
2021-01-29 09:46:31 |
SUB-855 |
Bug |
0 |
Closed |
XR - XBSX - 001-02 Title Stability After Suspending - The title fails to go into Suspend mode |
2022-01-31 21:42:11 |
SUB-854 |
Bug |
0 |
Closed |
XR - XBSX - 112-05 Access to Account Picker - The title does not provide access to the Account Picker |
2022-01-31 21:42:12 |
SUB-853 |
Bug |
0 |
Closed |
XR - XBSX - 112-04 Active User Indication - The title does not indicate the active user |
2022-01-31 21:42:13 |
SUB-852 |
Bug |
2 |
Closed |
XR - XBSX - 022-01 Official Naming Standards - Unofficial "Start" term appears referring to the menu button |
2022-05-04 13:18:34 |
SUB-851 |
Bug |
0 |
Closed |
TRC-PS5-R5028C The background image is the one from the Unity |
2021-01-25 10:40:24 |
SUB-850 |
Bug |
0 |
Closed |
XR - XBSX - 003-02 Title Integrity - The title is a debug version |
2022-01-31 21:42:09 |
SUB-849 |
Bug |
0 |
Closed |
TRC-PS5-R5038A Title uses PS4 OPTIONS button icon in Controller bindings |
2021-01-25 11:20:14 |
SUB-848 |
Bug |
2 |
Closed |
XR - XBSX - 003-02 Title Integrity - Failures are reported in the Submission Validator Log file |
2022-09-30 21:00:46 |
SUB-847 |
Bug |
3 |
Closed |
TRC-PS5-R5040A Title uses incorrect terminology in the initial screen, 'Start' instead of official term 'Options' |
2022-05-04 11:07:25 |
SUB-846 |
Bug |
0 |
Closed |
[66960] Character can pass Out of Bound area if swimming near a cargo box at Grassy Plateaus wreck. |
2021-01-29 08:40:18 |
SUB-845 |
Bug |
0 |
Closed |
TRC-PS5-R5001A The current Publishing Tools is obsolete (1.06) |
2021-01-26 09:00:52 |
SUB-844 |
Bug |
0 |
Closed |
TRC-PS5-R5083A The current SDK version is old (1.00) |
2021-01-26 09:01:19 |
SUB-843 |
Bug |
0 |
Closed |
[66960] Misplaced input prompt "Climb(A)" gives the user the possibility to repeat the climb animation while on Mobile Vehicle Bay |
2021-02-16 09:14:04 |
SUB-842 |
Bug |
0 |
Closed |
TRC-PS5-R5005A SIEA The title has an incorrect parental control level (0) |
2021-01-25 10:40:57 |
SUB-841 |
Bug |
0 |
Closed |
TRC-PS5-R5028B The start-up image is the one from the Unity |
2021-01-25 10:40:41 |
SUB-840 |
Bug |
4 |
Open |
[66960] Misleading message remains present on the HUD after data's from "Data Terminal" were collected. |
2022-11-07 09:19:24 |
SUB-839 |
Bug |
4 |
Open |
[66960] White textured component parts and supports will be noted while triggering a Blueprint mode using the Habitat Builder. |
2022-07-01 12:17:03 |
SUB-838 |
Bug |
0 |
Closed |
66988 The filtration machine ignores maxSalt, maxWater values. |
2021-01-21 18:52:24 |
SUB-837 |
Bug |
3 |
Open |
[66960] Base pieces are clipping into each other when built |
2022-12-29 19:25:58 |
SUB-836 |
Bug |
0 |
Closed |
[66960] Title freezes when reaching "Floater Island Substructures" or through the "Grand Reef" Biome, when navigating. |
2021-01-29 08:48:05 |
SUB-835 |
Bug |
4 |
Closed |
[66960] Seamoth lights are projected into the world before vehicle is constructed |
2022-09-15 09:48:25 |
SUB-834 |
Bug |
4 |
Closed |
[66960] Misguiding text "Damaged Radio (X) - Use repair tool" appears in the proximity of the damaged radio |
2021-02-16 09:14:27 |
SUB-833 |
Bug |
0 |
Closed |
[66960]Title freezes/crashes if the user tries to pick-up an item while it's fabricated |
2022-01-31 21:42:12 |
SUB-832 |
Bug |
4 |
Closed |
[66960] Damage values from fatal sources does not affect the user as intended. |
2021-02-16 09:14:41 |
SUB-831 |
Bug |
4 |
Open |
[66960] Distorted optical correction effect can be noticed for character goggles |
2021-01-13 12:07:11 |
SUB-830 |
Bug |
0 |
Closed |
[66960] Vehicles docking animation to the Moonpool will restart when constructing and deconstructing base pieces under the Moonpool |
2021-02-16 09:14:57 |
SUB-829 |
Bug |
4 |
Closed |
[66960] The user is able to construct various base pieces under the Moonpool |
2021-02-16 09:15:21 |
SUB-828 |
Bug |
0 |
Closed |
[66960] Right D-Pad has no functionality while navigating via quick slot positions |
2022-01-31 21:42:14 |
SUB-827 |
Bug |
2 |
Closed |
[66960] The Seamoth will pass through the terrain reaching out of bounds areas while being undocked from the Cyclops |
2022-10-10 07:16:16 |
SUB-826 |
Bug |
4 |
Closed |
[66960] Missing playing animation will be noted while playing an Audio Log from PDA |
2022-01-31 21:42:11 |
SUB-825 |
Bug |
0 |
Closed |
[66960] Floating misplaced Fabricator will be seen while using Cyclops submarine |
2022-01-31 21:42:10 |
SUB-824 |
Bug |
0 |
Closed |
66940 Updated timestep: the swim charge fins don't work properly anymore. |
2021-01-21 18:50:32 |
SUB-823 |
Bug |
0 |
Closed |
66940 The still suit doesn't work. Still suit water is not obtained. |
2021-01-21 18:47:23 |
SUB-820 |
Bug |
4 |
Closed |
[66945] Table coral samples are dropping through the terrain |
2021-01-29 09:53:03 |
SUB-819 |
Bug |
4 |
Closed |
[66945] L2 and R2 controls are missing functionality for "Press any button to continue" on PS5 |
2021-01-29 10:05:17 |
SUB-818 |
Bug |
0 |
Closed |
[66936] The user can create an unlimited amount of save files |
2022-01-31 21:42:16 |
SUB-817 |
Bug |
0 |
Closed |
[66936] There is no save file limit for the PS5 platform |
2021-01-29 10:20:55 |
SUB-816 |
Task |
0 |
Done |
Implement occlusion culling to improve perf of interior spaces |
2020-11-03 15:46:17 |
SUB-815 |
Task |
0 |
Done |
Make sure Switch specific plugins and code is not included in other builds. |
2020-11-04 18:51:43 |
SUB-814 |
Task |
2 |
Done |
Aurora when viewed (especially from a distance) still lowers framerate (65248) |
2020-11-03 15:43:27 |
SUB-813 |
Bug |
4 |
Closed |
[PC] The Propulsion cannon animates at a slower frame rate than it had in previuos builds |
2022-09-15 13:04:32 |
SUB-812 |
Task |
2 |
Done |
Big Save - Reduce GPU Strain |
2021-01-21 21:28:29 |
SUB-811 |
Bug |
2 |
Closed |
[Switch][PC] The Propulsion cannon is more powerful on the non-beta Steam build |
2021-02-01 21:08:08 |
SUB-810 |
Bug |
4 |
Open |
[Switch][PC] The Stasis rifle has a small area that can be seen through |
2022-11-02 15:03:44 |
SUB-809 |
Task |
2 |
Done |
Look into Floating Island Performance |
2021-12-06 16:54:52 |
SUB-808 |
Bug |
4 |
Open |
[Switch][PC] Stasis rifle rounds collide with Grav Traps entire area of effect, regardless of status |
2021-03-11 16:39:18 |
SUB-807 |
Bug |
4 |
Open |
[Switch][PC] Stasis rifle shots can leave the rifle mid collision animation |
2021-03-11 16:39:18 |
SUB-806 |
Bug |
4 |
Open |
[Switch][PC] Players can clip into the Aurora |
2021-03-11 16:39:17 |
SUB-805 |
Bug |
0 |
Closed |
[66936] Intro cinematic can be skipped by tapping the ''Options'' button |
2022-01-31 21:42:15 |
SUB-804 |
Task |
2 |
Done |
Code Review - Comments in LargeWorldStreamer.cs |
2022-05-25 23:58:42 |
SUB-803 |
Task |
2 |
Done |
Editor workflows are broken |
2022-02-01 16:19:23 |
SUB-802 |
Task |
1 |
Done |
Cannot open batches |
2021-12-06 15:59:55 |
SUB-801 |
Task |
1 |
Done |
Saving batches results in exceptions |
2021-12-06 16:00:04 |
SUB-800 |
Bug |
0 |
Closed |
[66915] Error encountered when attempting to create a new save file on Creative game mode |
2021-10-21 11:14:16 |
SUB-799 |
Bug |
2 |
Closed |
Cyclops, no button prompt to activate engine |
2022-01-31 21:42:14 |
SUB-798 |
Bug |
0 |
Closed |
[66905] The user cannot save after a certain amount of game-time |
2022-01-31 21:42:13 |
SUB-797 |
Bug |
3 |
Closed |
[PS4] Players game saves are becoming corrupted |
2021-04-19 17:45:20 |
SUB-795 |
Bug |
3 |
Closed |
[66838] Title instability present in graphically intensive scenarios |
2022-01-31 21:42:13 |
SUB-794 |
Bug |
3 |
Closed |
[66838] The title crashes when quitting the game |
2021-10-21 11:14:24 |
SUB-793 |
Bug |
3 |
Open |
[68585] Music and SFX are initiated with the maximum volume regardless of the “Master volume” setting on IIS |
2021-11-25 11:37:00 |
SUB-792 |
Bug |
2 |
Closed |
[Switch] Players progress is reset after quitting then loading back into the same game. |
2021-01-15 12:19:07 |
SUB-791 |
Bug |
2 |
Closed |
[Switch] Medical Kit Fabricator and Fabricator are missing when player loads into a saved game. |
2021-01-18 08:23:38 |
SUB-790 |
Bug |
1 |
Closed |
[Switch][Crash][One Time] Game screen turned completely grey, then returned to normal and crashed. |
2021-01-15 12:21:52 |
SUB-789 |
Bug |
4 |
Closed |
[Switch] Asset pop-ins occur fairly close to the players position as they're swimming along. |
2021-01-15 12:25:43 |
SUB-788 |
Bug |
1 |
Closed |
[Switch] Game will sometimes hard lock during gameplay. |
2021-01-14 11:18:14 |
SUB-787 |
Bug |
1 |
Closed |
[Switch] Breaking the oceans surface would sometimes result in the entire game screen to be grey while above water |
2021-01-15 12:11:10 |
SUB-786 |
Bug |
2 |
Closed |
[Switch] All fish and collectible objects are missing from a freshly loaded game |
2021-01-15 11:55:03 |
SUB-785 |
Bug |
2 |
Closed |
[Switch] Game hard locked on the loading screen at 40% complete |
2021-09-10 16:47:13 |
SUB-784 |
Bug |
2 |
Closed |
[Switch] Game remains on a black screen if the player presses the B button on the User selection screen |
2022-01-31 21:42:10 |
SUB-783 |
Bug |
1 |
Closed |
[Switch] Game crashes after spending 5+ minutes on the island containing the habitats |
2021-01-18 08:36:09 |
SUB-782 |
Bug |
4 |
Closed |
[Switch] Progress indicators are very hard to read while game is played in handheld mode |
2021-01-18 08:41:45 |
SUB-781 |
Bug |
3 |
Closed |
[Switch] Secondary controls will de-sync from device once player has launched the game. |
2021-01-21 08:20:19 |
SUB-780 |
Bug |
4 |
Closed |
Skipping intro cut scene causes escape pod to no longer start with a fire |
2021-01-14 11:22:56 |
SUB-779 |
Bug |
0 |
Closed |
[Switch] Aurora has noticeable rings appearing across it, when viewed while in radiation zone. |
2021-01-15 12:12:45 |
SUB-778 |
Bug |
3 |
Closed |
[Switch] FPS has a noticeable drop when near an erupting geyser |
2021-01-15 11:47:10 |
SUB-777 |
Bug |
1 |
Closed |
[Switch][CRASH] Game crashed while driving directly behind the Aurora, while staying low to the ocean floor in a Seamoth |
2021-01-18 09:47:35 |
SUB-776 |
Bug |
2 |
Closed |
[Switch] Cyclops controls are not functioning |
2021-01-18 10:00:58 |
SUB-775 |
Bug |
0 |
Closed |
[Switch] Cyclops controls and compass all appear at low resolution |
2021-01-18 10:10:26 |
SUB-774 |
Bug |
1 |
Closed |
[Switch] Game crashed while traveling through Lost River in a Seamoth with nodamage turned on |
2021-01-18 10:19:07 |
SUB-773 |
Bug |
2 |
Closed |
[Switch] Game Hard locked after player used debug to teleport to Lava Castle, and then tries to pass through it's teleporter |
2021-01-18 10:25:35 |
SUB-772 |
Bug |
3 |
Closed |
[Switch] Noticeable FPS drop while going through a Kelp Forest |
2021-01-15 11:42:17 |
SUB-771 |
Bug |
3 |
Closed |
[Switch] Noticeable FPS drop while in the Deep Grand Reef |
2021-01-15 11:39:08 |
SUB-770 |
Bug |
2 |
Closed |
[Switch] Game hard lock then crashes, after having stacked 30+ base pieces and trying to save |
2021-01-19 08:22:22 |
SUB-769 |
Bug |
1 |
Closed |
[Switch] Player is unable to save their progress, receiving an error message whenever they try |
2021-01-19 08:27:22 |
SUB-768 |
Bug |
3 |
Closed |
[Switch] Noticeable FPS drop in Grassy Plateaus |
2021-01-18 10:43:34 |
SUB-767 |
Bug |
2 |
Closed |
[Switch] Frame rate drops as low as 1 when player is in a compartment that is connect to 400 meters worth of other compartment, with a ladder pass through them all |
2021-01-18 10:58:36 |
SUB-766 |
Bug |
0 |
Closed |
[Switch] There are multiple walls in the Cyclops where Zfighting is occurring |
2021-01-19 08:06:23 |
SUB-765 |
Bug |
3 |
Closed |
[Switch] Docked vehicle console on the Cyclops does not respond to players inputs |
2021-01-18 11:50:14 |
SUB-764 |
Bug |
3 |
Closed |
[Switch] Customization console does not respond to the players inputs |
2021-01-18 12:45:28 |
SUB-763 |
Bug |
4 |
Closed |
[Switch] Aurora explosion causes visual issues |
2021-01-18 12:47:30 |
SUB-762 |
Bug |
4 |
Closed |
[Switch] Player re-spawns on fire if they allowed the fire in the escape pod to kill them |
2021-09-28 14:35:57 |
SUB-761 |
Bug |
0 |
Closed |
[Switch] In game audio will continue to play out on main menu if player quits during it. |
2021-01-21 08:26:55 |
SUB-760 |
Bug |
3 |
Closed |
[Switch] "Are You Sure?" quitting pop up message appears on screen 3 times after player has already confirmed. |
2021-01-22 07:42:11 |
SUB-759 |
Bug |
1 |
Closed |
[Switch] A hard lock caused game data to be lost |
2021-01-20 08:15:12 |
SUB-758 |
Bug |
4 |
Closed |
[Switch] Anytime spent with the console in sleep mode while the game is loaded, is added to the player's overall playtime |
2022-01-31 21:42:10 |
SUB-757 |
Bug |
2 |
Closed |
[Switch][PC] Pausing the game for a few minutes while the Aurora is exploding will cause an almost 100% opaque filter to permanently be over the screen |
2021-01-18 13:05:36 |
SUB-756 |
Bug |
0 |
Closed |
[Switch][PC] Skyrays will land mid air, above the escape pod |
2021-01-20 14:55:32 |
SUB-755 |
Bug |
3 |
Closed |
[Switch] Noticeable FPS drop on/in the Aurora |
2021-01-18 13:08:27 |
SUB-754 |
Bug |
1 |
Closed |
[Switch] Keypads do not respond to players inputs, preventing them from being able to open the Captains Quarters to get the needed blue prints to finish the game |
2021-01-18 13:13:20 |
SUB-753 |
Bug |
3 |
Closed |
[Switch] Game will have a noticeable stutter and short freeze while playing in some areas for extended periods of time |
2021-01-19 08:46:51 |
SUB-752 |
Bug |
0 |
Closed |
[Switch] Progress indicator is appearing as low res while in handheld mode |
2021-01-18 13:15:21 |
SUB-751 |
Bug |
2 |
Closed |
[Switch] Radiation does not clear up after player has repaired all breaches on the Drive Core |
2021-09-28 14:35:36 |
SUB-750 |
Bug |
0 |
Closed |
[Switch] Consoles in the Drive Core room have jumbled textures |
2021-01-18 13:17:45 |
SUB-749 |
Bug |
3 |
Closed |
[Switch] Loading into a game that was saved while the player was in the Seamoth/Prawn suit, results in the vehicle moving on it's own |
2021-01-15 11:35:45 |
SUB-748 |
Bug |
2 |
Closed |
[Switch] One time hard lock while scanning the Moonpool part in the Mushroom Forrest |
2021-01-15 13:04:36 |
SUB-747 |
Bug |
3 |
Closed |
[Switch] There's a noticeable FPS dip while driving through the thicker areas of the Mushroom Forest |
2021-01-15 10:47:13 |
SUB-746 |
Bug |
3 |
Closed |
[Switch] There's a noticeable FPS dip while driving through the Koosh Zone |
2021-01-20 09:48:59 |
SUB-745 |
Bug |
3 |
Closed |
[Switch] TV screen does not dim after 5 minutes of inactivity even with the Screen Burn-in Reduction option set to on |
2021-01-15 13:03:48 |
SUB-744 |
Bug |
3 |
Closed |
[Switch] Ship wreckage disappears when player swims a certain height, allowing them to access all items inside |
2021-01-15 10:43:18 |
SUB-743 |
Bug |
4 |
Closed |
[Switch] There are a number of items that have their image appear as a question mark |
2021-01-15 10:04:43 |
SUB-742 |
Bug |
4 |
Closed |
[Switch] Items do not have a highlight/indicator to show which one is selected |
2021-01-15 10:01:44 |
SUB-741 |
Bug |
4 |
Closed |
[Switch] Escape pod indicator image is a question mark |
2021-01-15 09:58:26 |
SUB-740 |
Bug |
3 |
Closed |
[Switch] Graphics and collision is missing from the outside of the Alien Turret building |
2021-01-15 09:53:18 |
SUB-739 |
Bug |
2 |
Closed |
[Switch] Data box containing the Cyclops Depth Module Mk1 in the Grand Reef wreck, disappears as the player tries to open it |
2021-01-15 09:48:30 |
SUB-738 |
Bug |
2 |
Closed |
[Switch] Floor is missing from the main room in the Primary Containment Facility |
2021-01-15 08:36:43 |
SUB-737 |
Bug |
3 |
Closed |
[Switch] Save time appears to increase the longer/further you play |
2021-09-28 14:34:59 |
SUB-736 |
Bug |
1 |
Closed |
[Switch] Sea Emperor stops responding/talking after her first chunk of dialog |
2021-01-18 13:46:24 |
SUB-735 |
Bug |
3 |
Closed |
[Switch] Lava lakes biome appears to be missing a lot of it's lighting, making it extremely difficult to navigate through |
2021-01-19 09:10:48 |
SUB-734 |
Bug |
1 |
Closed |
[Switch][Compliance Check][Developer] 0003: Prohibition of supporting 3D televisions |
2021-09-28 14:34:25 |
SUB-733 |
Bug |
1 |
Closed |
[Switch][Compliance Check][Developer] 0159: Prohibition of recording personal information in your application's dying message |
2021-09-28 14:33:59 |
SUB-732 |
Bug |
1 |
Closed |
[Switch][Compliance Check][Developer] 0165: Prohibition of accessing the play data of applications not released by your publisher |
2021-09-28 14:33:21 |
SUB-731 |
Bug |
1 |
Closed |
[Switch][Compliance Check][Developer] 0133: Handling afterimages and flicker |
2021-09-28 14:32:59 |
SUB-730 |
Bug |
1 |
Closed |
[Switch][Compliance Check][Developer] 0148: Prohibition of accessing the save data of applications not released by your publisher |
2021-09-28 14:32:28 |
SUB-729 |
Bug |
1 |
Closed |
[Switch][Compliance Check][Developer] 0028: Prohibition of automatic retry |
2021-11-10 14:04:43 |
SUB-728 |
Bug |
1 |
Closed |
[Switch][Compliance Check][Developer] 0144: Prohibition of decoding Nintendo-issued ID tokens within your application |
2021-09-29 10:39:33 |
SUB-727 |
Bug |
1 |
Closed |
[Switch][Compliance Check][Developer] 0112: Prohibition of collecting personal information on Nintendo servers |
2021-09-28 14:32:06 |
SUB-726 |
Bug |
1 |
Closed |
[Switch][Compliance Check][Developer] 0029: Prohibition of registering more than 100 data files on data stores |
2021-09-28 14:31:37 |
SUB-725 |
Bug |
1 |
Closed |
[Switch][Compliance Check][Developer] 0031: Prohibition of exceeding storage server limits on data size and total amount of data uploaded/downloaded |
2021-09-28 14:31:10 |
SUB-724 |
Bug |
1 |
Closed |
[Switch][Compliance Check][Developer] 0110: Prohibition of using a NEX version different from the version entered on OMAS |
2021-09-28 14:29:42 |
SUB-723 |
Bug |
1 |
Closed |
[Switch][Compliance Check][Developer] 0145: Prohibition of using NEX in free titles without Nintendo permission |
2021-09-28 14:28:48 |
SUB-722 |
Bug |
1 |
Closed |
[Switch][Compliance Check][Developer] 0167: Restrictions on frequency of calls to NEX voice chat functions |
2021-09-28 14:28:10 |
SUB-721 |
Bug |
1 |
Closed |
[Switch][Compliance Check][Developer] 0137: Size of data distribution cache storage |
2021-09-28 14:27:39 |
SUB-720 |
Bug |
1 |
Closed |
[Switch][Compliance Check][Developer] 0117: Supporting multiple authentication server environments |
2022-09-30 21:00:30 |
SUB-719 |
Bug |
1 |
Closed |
[Switch][Compliance Check][Developer] 0190: Prohibition of using a Nintendo Switch application to handle client IDs or client secrets used to link external services with Nintendo Accounts |
2021-11-10 14:04:27 |
SUB-718 |
Bug |
1 |
Closed |
[Switch][Compliance Check][Developer] 0191: Prohibition of using the web applet to perform authorization requests for Nintendo Accounts |
2021-09-28 14:26:36 |
SUB-717 |
Bug |
1 |
Closed |
[Switch][Compliance Check][Developer] 0036: Getting Nintendo approval in advance to communicate with platforms other than Nintendo Switch |
2022-09-30 21:00:21 |
SUB-716 |
Bug |
1 |
Closed |
[Switch][Compliance Check][Developer] 0168: Prohibition of requesting NSA ID tokens in applications that do not need to get NSA ID tokens |
2021-09-28 14:25:55 |
SUB-715 |
Bug |
1 |
Closed |
[Switch][Compliance Check][Developer] 0169: Prohibition of using the sorting order of user accounts for any purpose other than displaying them in a list |
2021-09-28 14:25:29 |
SUB-714 |
Bug |
1 |
Closed |
[Switch][Compliance Check][Developer] 0156: Restrictions on frequency of calls to FRIENDS library API |
2021-11-10 14:05:41 |
SUB-713 |
Bug |
2 |
Closed |
[Switch] Game hard locks then crashes when player builds an X compartment. |
2021-01-18 14:24:01 |
SUB-712 |
Bug |
2 |
Closed |
[Switch] Game crashed as soon as my Seamoth was destroyed by a Reaper Leviathan |
2021-01-18 14:43:30 |
SUB-711 |
Bug |
2 |
Closed |
[Switch] Game crashed when using the teleporter in the Lava Castle Base |
2021-01-18 14:22:45 |
SUB-710 |
Bug |
2 |
Closed |
[Switch] Player's load into a game where they were stuck inside the Lava Castle Base walls, if a specific crash happens first |
2021-01-19 08:48:15 |
SUB-709 |
Bug |
2 |
Closed |
[Switch] Game crashed while searching for enzyme ingredients in the Seamoth for over 20+ minutes |
2021-01-19 09:41:43 |
SUB-708 |
Bug |
2 |
Closed |
[Switch] Game crashed while on the quarantine enforcement platform island |
2021-01-18 14:15:46 |
SUB-707 |
Bug |
1 |
Closed |
[Switch][Compliance Check][Developer] 0079: Displaying errors using the error viewer applet |
2021-09-28 14:24:56 |
SUB-706 |
Bug |
3 |
Open |
[Switch][FPS] Noticeable FPS drop in Grassy Plateaus after playing for a long period of time. |
2021-03-11 16:38:47 |
SUB-705 |
Bug |
2 |
Closed |
[Switch][Compliance Check][Developer] 0075: Profanity checking |
2021-11-10 14:05:31 |
SUB-704 |
Bug |
1 |
Closed |
[Switch][Compliance Check][Developer]0076: Prohibition of sending photographic images or photographic video |
2021-11-10 14:06:12 |
SUB-703 |
Bug |
4 |
Closed |
The seaglide map covers a large part of the screen, and is difficult to view |
2021-01-18 13:58:43 |
SUB-702 |
Bug |
1 |
Closed |
[Switch][Compliance Check][Development] 0195: Getting Nintendo approval in advance to set the play data visibility setting (PlayLogPolicy) to Closed |
2021-11-10 14:06:24 |
SUB-701 |
Bug |
2 |
Closed |
Game hard locks while killing cave crawlers on the northern floating island |
2021-01-22 07:24:55 |
SUB-700 |
Bug |
3 |
Closed |
Lighting from player equipment does not properly illuminate the surrounding area |
2021-01-18 13:56:41 |
SUB-699 |
Bug |
4 |
Closed |
Entering a docked vehicle in the moonpool shortly after loading into the game may cause issues with the players position |
2022-09-07 23:22:33 |
SUB-698 |
Bug |
1 |
Closed |
[Switch][Compliance Check][Developer] 0190: Prohibition of using a Nintendo Switch application to handle client IDs or client secrets used to link external services with Nintendo Accounts |
2022-09-30 21:00:15 |
SUB-697 |
Bug |
1 |
Closed |
[Switch][Compliance Check][Developer] 0033: Prohibition of getting too many NEX unique IDs |
2021-11-10 14:07:40 |
SUB-696 |
Bug |
1 |
Closed |
[Switch][Compliance Check][Developer] 0027: Prohibition of repeated automatic access to servers |
2021-11-10 14:07:52 |
SUB-695 |
Bug |
1 |
Closed |
[Switch][Compliance Check][Developer] 0026: Restrictions on frequency of calls to NEX API |
2021-09-29 10:38:20 |
SUB-694 |
Bug |
1 |
Closed |
[Switch][Compliance Check][Developer] 0024: Prohibition of unnecessary sign-ins to game servers |
2021-11-10 14:08:08 |
SUB-693 |
Bug |
3 |
Closed |
[Switch] While in game, switching how the console is Docked/Undocked results in multiple screen issue |
2021-01-19 08:29:03 |
SUB-692 |
Bug |
1 |
Closed |
[Switch][Compliance Check][Developer] 0196: Providing an explicit and repeatable way for users to activate the network service account |
2022-01-31 16:09:16 |
SUB-691 |
Bug |
1 |
Closed |
[Switch][Compliance Check][Developer] 0136: Getting tokens when starting internal LAN communication with platforms other than Nintendo Switch |
2021-09-28 14:24:17 |
SUB-690 |
Bug |
0 |
Closed |
[Switch][Compliance Check][Developer] |
2021-09-17 22:39:43 |
SUB-689 |
Bug |
1 |
Closed |
[Switch][Compliance Check][Developer] 0135: Handling Result values returned by account library |
2022-04-11 16:00:31 |
SUB-688 |
Bug |
1 |
Closed |
[Switch][Compliance Check][Developer] 0121: Implementing handling when your application is unable to use a network service account |
2021-09-29 10:04:31 |
SUB-687 |
Bug |
2 |
Closed |
Game hard locked upon returning to the Alien Thermal Plant through the alien arch |
2021-01-19 08:26:58 |
SUB-686 |
Bug |
1 |
Closed |
[Switch][Compliance Check][Developer] 0122: Prohibition of automatically retrying to get network service account ID tokens |
2021-09-29 09:59:41 |
SUB-685 |
Bug |
2 |
Closed |
Players are unable to interact with the time capsule console inside the neptune rocket |
2022-10-20 11:18:28 |
SUB-684 |
Bug |
4 |
Closed |
[Switch] Game does not respond to player pressing the assigned button for "Take picture" |
2021-01-19 08:20:57 |
SUB-683 |
Bug |
4 |
Open |
[Switch] The door will automatically shut on the player the next time they attempt to exit the Rocket, after flipping all the switches inside |
2021-03-11 16:38:54 |
SUB-682 |
Bug |
4 |
Closed |
[Switch][PC] Player is able to trigger the Open/Exit Rocket animation after the door has already been opened |
2021-09-29 09:59:10 |
SUB-681 |
Bug |
4 |
Closed |
[Switch] Gamma setting is reset each time the player closes the game. |
2021-01-19 08:18:49 |
SUB-680 |
Bug |
4 |
Closed |
[FPS] drops after completing a scan of an object or creature |
2021-09-29 09:57:22 |
SUB-679 |
Bug |
3 |
Closed |
[Switch][FPS] Noticeable stutter in FPS, dropping to single digits when close PDA |
2021-01-19 09:12:18 |
SUB-678 |
Bug |
4 |
Open |
[Switch][FPS] Frame rate dips to single digits when building compartments while already having several built |
2022-01-28 21:21:15 |
SUB-677 |
Bug |
4 |
Closed |
Seamoth beacon remained on screen after vehicle was destroyed |
2021-01-19 08:13:40 |
SUB-676 |
Bug |
2 |
Closed |
Compartments disappear when building a Scanner room connected to them |
2021-01-22 09:14:44 |
SUB-675 |
Bug |
2 |
Closed |
Scanner room can not be fully built |
2021-01-22 09:15:49 |
SUB-674 |
Bug |
2 |
Closed |
Player does not receive all material back when deconstructing some structures that used more then just Titanium |
2021-01-15 13:16:13 |
SUB-673 |
Bug |
2 |
Closed |
Game hard locked after playing for a several hours and then leaving the Blood Kelp forest |
2021-01-22 09:47:59 |
SUB-672 |
Bug |
4 |
Closed |
Trash cans can be built with less resources then their blueprints call for |
2021-01-15 13:42:57 |
SUB-671 |
Bug |
4 |
Closed |
Multiple things can be built with less resources then blueprints call for |
2021-01-15 13:43:33 |
SUB-670 |
Bug |
4 |
Closed |
Player does not receive the correct resources when deconstructing some things |
2021-01-15 13:43:57 |
SUB-669 |
Bug |
2 |
Closed |
Game hard locked after playing multiple hours and then traveling into the grassy plateau on a seamoth |
2021-01-22 09:48:39 |
SUB-668 |
Bug |
4 |
Closed |
[Switch][PC] User is able to deconstruct a growbed containing plants |
2021-09-29 09:56:27 |
SUB-667 |
Bug |
4 |
Closed |
The water surface clips through the cyclops |
2022-04-19 12:08:25 |
SUB-666 |
Bug |
4 |
Closed |
Light stick model is present in front of players while equipped, causing a black circle to remain on screen |
2022-09-16 08:11:22 |
SUB-665 |
Bug |
4 |
Closed |
[Switch][PC] No model is present on the fabricator while crafting the radiation suit |
2021-01-19 09:11:42 |
SUB-664 |
Bug |
4 |
Closed |
Placed base pieces from the habitat builder are missing a lighting effect in game |
2022-05-04 07:16:04 |
SUB-663 |
Bug |
4 |
Closed |
[Switch][PC] While traveling over grass in the crash zone, players will lose the lighting effect surrounding objects |
2021-02-03 10:16:44 |
SUB-662 |
Bug |
0 |
Closed |
Title text is missing it's lighting effects and appears more muted in color |
2022-04-21 08:09:15 |
SUB-661 |
Bug |
3 |
Closed |
Player becomes stuck in their PDA if they select a Picture Frame twice |
2022-05-04 07:17:00 |
SUB-660 |
Bug |
4 |
Closed |
Scanner room pings on the holograph occur less frequently on Switch |
2021-09-29 09:55:11 |
SUB-659 |
Bug |
4 |
Closed |
[Switch][PC] Some items are missing a display image on the scanner room select panel |
2021-09-29 09:54:40 |
SUB-658 |
Bug |
4 |
Closed |
Items just out of range of the scanner room do not show an indicator on the holograph |
2021-09-29 09:54:00 |
SUB-657 |
Bug |
0 |
Closed |
Last line of Databank entries that are scroll-able, are being overlapped by item tray |
2022-04-21 08:38:37 |
SUB-656 |
Bug |
4 |
Closed |
While accessing scanner room cameras a border is displayed around the loading screen |
2022-05-04 07:17:34 |
SUB-655 |
Bug |
4 |
Closed |
[Switch][PC] Alien structures are not shown on the scanner room hologram |
2021-09-28 14:23:46 |
SUB-654 |
Bug |
2 |
Closed |
Game hard locked after using the debug to teleport to the Dunes from the Deep Grand Reef |
2021-01-22 09:53:38 |
SUB-653 |
Bug |
3 |
Closed |
[Switch][PC]Cyclops vehicle bay console will show "No vehicle docked" when there is a docked vehicle. |
2021-01-30 11:50:14 |
SUB-652 |
Bug |
0 |
Closed |
[Switch][PC] Clouds that mark the Mountain and Floating island become highlighted when viewed through PDA |
2021-09-17 17:03:10 |
SUB-651 |
Bug |
0 |
Closed |
[Switch][PC] Looking at objects while just below the surface of the water can cause a section of it's graphics to disappear. |
2021-09-17 17:02:51 |
SUB-650 |
Bug |
4 |
Closed |
[Switch][PC] While inside a base, players are unable to place a hatch above them on a T-compartment |
2021-01-19 09:06:47 |
SUB-649 |
Bug |
4 |
Closed |
[Switch][PC] Windows placed on compartment ends of a flooded base provide an air pocket for players |
2021-09-29 11:31:22 |
SUB-648 |
Bug |
2 |
Closed |
One time crashed after going through several warp gates |
2022-04-21 11:21:07 |
SUB-647 |
Bug |
2 |
Closed |
One time crash after going through several warp games and then using the switches screenshot button on it's controller |
2022-04-21 09:05:21 |
SUB-646 |
Bug |
4 |
Closed |
Multiple crafting recipes have single words split over 2 lines on the display while in handheld mode |
2022-04-21 11:18:42 |
SUB-645 |
Bug |
4 |
Closed |
[PC][Switch] Modification station displays all crafting recipes instead of categories |
2021-09-28 14:23:23 |
SUB-644 |
Bug |
4 |
Closed |
[PC][Switch] Scanner room cameras can enter alien facilities and be driven around the base |
2021-09-29 09:47:09 |
SUB-643 |
Bug |
4 |
Closed |
[PC][Switch] Scanner room cameras can enter alien facilities and be driven around the base |
2021-09-29 08:56:54 |
SUB-642 |
Bug |
3 |
Closed |
One time hard lock after playing game for a few hours, pausing for an hour and then trying to resume playing |
2022-04-21 08:54:10 |
SUB-641 |
Bug |
4 |
Open |
While being more than 390m away from a base, the player is able to see parts of the structure on their screen |
2022-10-05 08:56:58 |
SUB-640 |
Bug |
4 |
Open |
[Switch][PC]Terrain in the sparse reef changes shape when approached by players |
2021-03-11 16:38:55 |
SUB-639 |
Bug |
4 |
Open |
Membrain trees will change position when approached by the player |
2021-03-11 16:38:50 |
SUB-638 |
Bug |
2 |
Closed |
One time hard lock after having started and saved 2 games and then attempted to get past PDA tutorial on the 3rd. |
2022-04-21 09:37:34 |
SUB-637 |
Bug |
2 |
Closed |
One time crash after using the debug teleport 5+ times |
2021-01-22 09:57:09 |
SUB-636 |
Bug |
4 |
Closed |
[Switch][PC] Prawn suits will only drop around 40 meters before stopping in place, when player hops out of them |
2021-09-29 08:56:30 |
SUB-635 |
Bug |
4 |
Closed |
[Switch][PC] Prawn suits will remain near the top of the ocean when created and the player is deep in the water |
2021-01-26 21:12:20 |
SUB-634 |
Bug |
2 |
Closed |
[Switch][PC] Fire extinguisher can become stuck to players arm preventing them from being able to interact with things and make progress |
2021-02-03 10:25:31 |
SUB-633 |
Bug |
2 |
Closed |
Once time crash after placing multiple mods in the Cyclops, then activating the Sonar after driving for a few minutes |
2022-04-21 09:23:46 |
SUB-632 |
Bug |
4 |
Closed |
The battery light on the habitat builder flickers while the player is holding it |
2021-06-18 11:13:23 |
SUB-631 |
Bug |
0 |
Closed |
[Switch][PC] Repair tools repair animation is noticeably choppy |
2021-02-03 10:26:51 |
SUB-630 |
Bug |
4 |
Closed |
[Switch][PC] Grabbing a fish with an empty quick slot will show the fish placed away from the players hand |
2021-01-21 14:52:20 |
SUB-629 |
Bug |
4 |
Closed |
After leaving the aurora, a fire will be present on the water of the safe shallows: origin bug (0,0,0). |
2021-10-20 07:45:03 |
SUB-628 |
Bug |
4 |
Closed |
Player may encounter peepers with a trail of sparks as they swim |
2021-09-28 14:22:52 |
SUB-627 |
Bug |
1 |
Closed |
[Switch][Compliance Check] 0160: Supporting wireless controllers regardless of whether the Joy-Con controllers are attached to the system |
2022-04-21 11:08:45 |
SUB-626 |
Bug |
1 |
Closed |
[Switch][Compliance Check] 0011: Limits on frequency and amount of writing to storage media |
2022-09-30 20:59:58 |
SUB-625 |
Bug |
2 |
Closed |
Game hard locked while traveling through mountain caves in the seamoth |
2022-04-21 11:39:19 |
SUB-624 |
Bug |
3 |
Closed |
[Switch][PC] Drooping Stingers have a longer range and player is almost unable to swim by any in the Degasi habitat without taking damage |
2022-04-21 13:51:33 |
SUB-623 |
Bug |
0 |
Closed |
Game type text will appear black if player highlights it then press the back button, then go back to game type screen |
2022-01-31 21:42:08 |
SUB-622 |
Bug |
1 |
Closed |
[Switch][Compliance Check] 0174: Notifying the user if your application gets disconnected from the network |
2022-01-31 16:08:21 |
SUB-621 |
Bug |
2 |
Closed |
Game hard locked while exploring blood kelp forest |
2022-04-21 14:15:01 |
SUB-620 |
Bug |
2 |
Closed |
Game hard locked while traveling from the surface to the sea treader's path with a seaglide |
2022-04-21 14:13:57 |
SUB-619 |
Bug |
0 |
Closed |
Drive core repair alerts appear on screen each time the player reloads their game after repairing the drive cores |
2021-12-22 09:22:06 |
SUB-618 |
Bug |
1 |
Closed |
[Switch][Compliance Check] 0135: Handling Result values returned by account library |
2022-09-30 20:59:38 |
SUB-617 |
Bug |
3 |
Closed |
[Switch][PC] Player is unable to deconstruct things they've built |
2021-01-29 19:55:31 |
SUB-616 |
Bug |
3 |
Closed |
[Switch][PC] Build placement is cancelled the first time the player selects something to build |
2021-01-22 08:16:38 |
SUB-615 |
Bug |
2 |
Closed |
Multiple areas of the game experience high memory usage |
2021-04-19 17:44:00 |
SUB-614 |
Bug |
0 |
Closed |
[Switch][PC] Items in the PDA are missing their UI bubble |
2021-01-22 08:17:49 |
SUB-613 |
Bug |
4 |
Closed |
[Switch][PC] Floaters are missing from "floating rocks" |
2021-01-14 15:09:46 |
SUB-612 |
Bug |
4 |
Closed |
[Switch][PC] Escape pod text is appearing floating in the sky outside of the escape pod |
2021-02-03 13:36:35 |
SUB-611 |
Bug |
4 |
Closed |
[Switch][PC] Sea Treaders now walk forward at low FPS |
2021-01-14 14:38:49 |
SUB-610 |
Bug |
4 |
Closed |
[Switch][PC] Loading saved game after saving in lifpod causes skyapplier/lighting to change |
2022-01-31 21:42:13 |
SUB-609 |
Bug |
3 |
Closed |
[Switch][PC] Lifepod surface water disturbance no longer blending after save/load |
2021-02-03 10:20:15 |
SUB-608 |
Bug |
3 |
Closed |
[Switch][PC] Building rooms or building components near surface causes no blending of surface disturbance |
2021-02-03 13:38:42 |
SUB-607 |
Bug |
2 |
Closed |
[One time crash] Game hard locked and crashed when trying to enter Lava Castle Base's door |
2021-01-21 11:58:04 |
SUB-606 |
Bug |
2 |
Closed |
[One time crash] Game hard locked and crashed after jumping into water that contained the Sea Emperor inside the Prison facility |
2021-01-21 11:56:13 |
SUB-605 |
Bug |
3 |
Closed |
[Switch][PC] Water surface clipping inside lifepod |
2021-02-03 13:43:40 |
SUB-604 |
Bug |
3 |
Closed |
[Switch][PC] Gasopod exploded pod poision effect now lasts longer than the visuals |
2021-02-03 10:39:24 |
SUB-603 |
Bug |
2 |
Closed |
[PC] In-Game text feedback no longer working |
2022-01-31 21:42:13 |
SUB-602 |
Bug |
3 |
Closed |
Force-field doors and their unlock console are missing from game |
2022-04-21 14:17:51 |
SUB-601 |
Bug |
2 |
Closed |
Game hard locks when player loads a previous save and then leaves game on pause for 15+ minutes |
2022-05-04 07:19:48 |
SUB-600 |
Bug |
2 |
Closed |
[One Time Crash] Walking across the outside section of the Gun island's facility |
2021-01-21 11:54:18 |
SUB-599 |
Bug |
4 |
Closed |
Player is able to see the draw distance of the waters surface, when higher up out of the water. |
2022-05-04 07:20:20 |
SUB-598 |
Bug |
3 |
Closed |
[Switch][PC] Large opaque squares area appearing on the waters surface, above the Seamoth and Cyclops |
2021-02-03 13:42:29 |
SUB-597 |
Bug |
4 |
Closed |
Bottom corners of the screen flickers black while interacting with the Mobile Vehicle Bay |
2022-05-04 07:20:53 |
SUB-596 |
Bug |
4 |
Closed |
Loading into a game where the player saved while sitting in the captains chair of the Cyclops, causes them to no longer be sitting in it |
2021-09-29 08:55:24 |
SUB-595 |
Bug |
3 |
Closed |
There are multiple issues with the Seamoth, if the player loads into a Survival save where they are currently inside one |
2021-01-14 14:34:03 |
SUB-594 |
Bug |
2 |
Closed |
[PC] All creatures now swim & gather towards 0,0,0 (World origin) as well as wrecks & props |
2021-01-12 12:51:47 |
SUB-593 |
Bug |
2 |
Closed |
[One Time Crash] Game crashed after loading into a previous save and driving Seamoth to Grassy Plateau area |
2021-01-21 12:14:35 |
SUB-592 |
Bug |
3 |
Closed |
[Switch] Fix phototours |
2021-02-05 10:21:46 |
SUB-591 |
Bug |
4 |
Closed |
Dive suits do not have "creating" animation on the fabricator |
2021-09-29 08:54:38 |
SUB-590 |
Bug |
1 |
Closed |
[Switch][PC]Player is unable to collect anything, when they attempt to, it disappears from the game. |
2021-01-21 14:55:41 |
SUB-589 |
Bug |
4 |
Closed |
[Switch][PC] Parts of the game are partially loaded over top of the initial loading screen |
2021-01-29 21:14:45 |
SUB-588 |
Bug |
4 |
Closed |
Held fish will disappear from the players hand when respawning from drowning |
2021-09-29 08:53:55 |
SUB-587 |
Bug |
4 |
Closed |
Lifepod storage is missing all starting items |
2021-06-18 11:10:22 |
SUB-586 |
Bug |
2 |
Closed |
Game hard locked when traveling backwards from the players lifepod towards the mountain |
2022-04-21 09:53:31 |
SUB-585 |
Bug |
3 |
Closed |
Save file is listed as damaged after causing the switch to turn off by removing an SD card multiple times |
2021-09-28 14:22:58 |
SUB-584 |
Bug |
3 |
Closed |
First object crafted with the habitat builder will disappear upon creation |
2022-04-21 13:31:34 |
SUB-583 |
Bug |
2 |
Closed |
There is a freeze that happens after building a lot of attached compartments, the length of the freeze increases with the number of compartments |
2021-09-28 13:29:58 |
SUB-582 |
Bug |
4 |
Closed |
[Debug] Selecting the habitat builder then the seamoth from the debug give menu, caused the player to receive a seamoth in their inventory |
2022-05-04 07:21:28 |
SUB-581 |
Bug |
4 |
Closed |
Prison walls do not render properly while at a distance |
2022-05-04 11:15:37 |
SUB-580 |
Bug |
4 |
Closed |
[Switch][PC] Flares shoot off screen when thrown by a player |
2021-01-29 20:43:49 |
SUB-579 |
Bug |
4 |
Closed |
[Switch][PC] Dropping flares that the player had picked up will cause them to fire off away from the player |
2021-01-29 19:36:41 |
SUB-578 |
Bug |
3 |
Closed |
[Switch][PC] Mobile Vehicle Bay will build black box instead of Seamoth or Prawn Suit, but a version of those vehicles will spawn near world position 0,0,0 |
2021-01-29 21:12:15 |
SUB-577 |
Bug |
3 |
Closed |
[Switch][PC] Game takes a long time to load after selecting a game mode type |
2021-01-21 14:59:17 |
SUB-576 |
Bug |
0 |
Closed |
Flare cap remained on the flare after throwing and picking the flare up |
2021-09-17 17:02:10 |
SUB-575 |
Bug |
3 |
Closed |
[Switch][PC] Items deconstructed from created items are dropped as black boxes by players |
2021-01-29 19:27:16 |
SUB-574 |
Bug |
3 |
Closed |
[Switch][PC] T and X compartments return 1 less titanium than that was used for crafting |
2021-01-29 19:28:31 |
SUB-573 |
Bug |
4 |
Closed |
Fish appeared inside players lifepod after respawning from drowning |
2021-09-29 08:52:55 |
SUB-572 |
Bug |
1 |
Closed |
Seamoth and Prawn Suit can't not be driven or used as an oxygen refill |
2021-01-29 20:59:12 |
SUB-571 |
Bug |
2 |
Closed |
[One Time Crash] Game crashed after building a few things, spawning in a Cyclops, dying of thirst and then repair broken radio and panel in life pod |
2021-01-21 14:10:17 |
SUB-570 |
Bug |
2 |
Closed |
Game hard locked while exploring inside the aurora |
2022-04-21 14:19:16 |
SUB-569 |
Bug |
2 |
Closed |
Game hard locked while swimming towards the kelp forest |
2022-04-21 14:18:41 |
SUB-568 |
Bug |
2 |
Closed |
[Debug] Game crashed after using debug to teleport to the Gun island and then take a few steps |
2021-01-21 14:22:07 |
SUB-567 |
Bug |
2 |
Closed |
Game hard locked while entering the dunes while swimming from the sparse reef |
2022-05-04 07:23:18 |
SUB-566 |
Bug |
2 |
Closed |
[Debug] Game hard locked after teleporting to wreck 8 |
2021-01-21 14:48:46 |
SUB-565 |
Bug |
3 |
Closed |
[Switch][PC] Multiple collected resources turn into black boxes when dropped from the inventory |
2021-01-29 20:34:34 |
SUB-564 |
Bug |
3 |
Closed |
[Switch][PC][Debug] Unable to use any consumable items like water or cooked fish, that was spawned in through the console |
2021-01-29 20:29:34 |
SUB-563 |
Bug |
4 |
Closed |
[Switch][PC] Spores and seeds from flora are suspended in animation when dropped by a player |
2021-01-20 10:19:09 |
SUB-562 |
Bug |
3 |
Closed |
[Debug][Switch][PC] Equipment spawned in through console do not function correctly |
2021-01-12 11:27:12 |
SUB-561 |
Bug |
2 |
Closed |
[One time crash] Game hard locked after leaving it idle for 30 minutes on a new game |
2021-01-22 10:45:03 |
SUB-560 |
Bug |
2 |
Closed |
[One Time Crash][Debut] Game hard locked after using Console to unlock everything and nocost debug to build a Mobile Vehicle Bay |
2021-01-22 10:13:47 |
SUB-559 |
Bug |
2 |
Closed |
Game hard locked after encountering the reaper leviathan in the dunes |
2022-05-04 07:23:54 |
SUB-558 |
Bug |
3 |
Closed |
Fonts are duplicated in memory multiple times |
2021-09-03 11:45:57 |
SUB-557 |
Bug |
0 |
Closed |
[Switch][PC] Missing splash VFX when diving into water |
2021-01-29 20:37:44 |
SUB-556 |
Bug |
4 |
Closed |
[One Time] Gas pod appeared as a purple circle after being dropped from the players inventory |
2022-09-01 15:57:41 |
SUB-555 |
Bug |
2 |
Closed |
[One Time Crash] Game hard locked while standing stationary in the players lifepod. |
2021-01-22 10:22:11 |
SUB-554 |
Bug |
2 |
Closed |
[One Time Crash] Game crashed after starving to death and then leaving the life pod to collect materials |
2021-01-22 10:44:19 |
SUB-553 |
Bug |
4 |
Closed |
[Switch][PC] Building the seamoth shows a completed seamoth before construction starts |
2021-01-29 21:05:13 |
SUB-552 |
Bug |
2 |
Closed |
[One Time Crash] Game hard locked after saving the game early in a save file |
2021-01-21 14:03:30 |
SUB-551 |
Bug |
2 |
Closed |
[One Time Crash] Game hard locked while swimming through the sparse reef |
2021-01-21 14:02:27 |
SUB-550 |
Bug |
3 |
Closed |
Sprinting in game has no affect on players movement speed |
2022-05-04 07:24:15 |
SUB-549 |
Bug |
4 |
Closed |
[Switch][PC] Picking up the purple tablet on the mountain shows a large tablet sprite on the players screen |
2021-02-03 10:36:53 |
SUB-548 |
Bug |
4 |
Closed |
[Switch][PC] The purple tablet on the mountain spawns in while close to the player |
2021-02-03 13:55:37 |
SUB-547 |
Bug |
4 |
Closed |
[Switch][PC] Player is slightly lifted into the air when placing the first blue tablet into the console to enter the Prison |
2021-01-20 12:03:24 |
SUB-546 |
Bug |
4 |
Closed |
Player is only able to create 3 save slots before receiving a error that all files are full |
2020-10-30 16:33:49 |
SUB-545 |
Bug |
4 |
Closed |
[Switch][PC] Blue tablet graphics turn low res when placed in second console inside the Prison facility |
2021-01-20 14:19:50 |
SUB-544 |
Bug |
3 |
Closed |
[Switch][PC] On Hardcore dying to the Reaper Leviathan does not generate a "you died" prompt |
2021-01-20 14:51:27 |
SUB-543 |
Bug |
0 |
Closed |
Loading screen appears to be displaying at a low resolution |
2022-05-04 07:24:34 |
SUB-542 |
Bug |
4 |
Closed |
Fabricator descriptions remain on screen during crafting while the player is focused on the fabricator |
2022-05-04 07:24:58 |
SUB-541 |
Bug |
3 |
Closed |
[Switch][PC] Game became soft locked after using the alien arch to travel from the Aquarium to the Quarantine Platform |
2021-02-03 13:50:49 |
SUB-540 |
Bug |
4 |
Closed |
Balls of Enzyme 42 appear as purple place holder objects after exiting the Aquariums alien arch |
2022-04-21 12:29:43 |
SUB-539 |
Bug |
2 |
Closed |
[Debug] Game hard locked shortly after teleporting to the aquarium |
2021-01-22 10:46:49 |
SUB-538 |
Bug |
4 |
Closed |
Text on the walls and floor of the Prison facility, pop in as the player walks forwards |
2021-09-29 08:51:50 |
SUB-537 |
Bug |
4 |
Closed |
[Switch][PC] The fire and smoke from a freshly broken Seamoth appears as purple place holder squares |
2021-01-20 14:28:40 |
SUB-536 |
Bug |
2 |
Closed |
Game hard locked while the player was located in the Grassy Plateau biome |
2022-04-21 12:12:57 |
SUB-535 |
Bug |
2 |
Closed |
[One Time Crash] Game hard locked while swimming near the Lava Geyser in the Safe Shallows |
2021-01-21 13:55:36 |
SUB-534 |
Bug |
4 |
Closed |
The intro sequence fire extinguisher loses the visual effect of shooting CO2 if the player holds down the use button during the intro |
2022-04-21 08:20:36 |
SUB-533 |
Bug |
2 |
Closed |
Game hard locked while exploring the Lava Zone on Creative |
2022-04-21 08:11:48 |
SUB-532 |
Bug |
4 |
Closed |
[Switch][PC] First time picking up an ion crystal causes a larger version to appear over top and blocking the players view |
2021-02-03 13:45:30 |
SUB-531 |
Bug |
2 |
Closed |
[One Time Crash] Landing on the Gun island, quitting and starting another new game and doing the same caused the game to crash |
2021-01-21 13:53:39 |
SUB-530 |
Bug |
2 |
Closed |
[One time crash] Game crashed after spawning a Prawn suit, Seamoth and the Cyclops |
2021-01-21 13:38:32 |
SUB-529 |
Bug |
2 |
Closed |
[One time crash] Game crashed after building a few vehicles, repairing the radio and attempting to save |
2021-01-21 12:42:08 |
SUB-528 |
Bug |
3 |
Closed |
Descending in the Floating Island biome while on emergency speed with a Cyclops will cause the player to pass through terrain |
2022-05-04 13:00:05 |
SUB-527 |
Bug |
4 |
Closed |
[Switch][PC] With multiple Cyclops built, the alarm from one Cyclops can be heard while in another |
2021-09-29 08:47:36 |
SUB-526 |
Bug |
4 |
Closed |
[Switch][PC] Player is able to climb through the Cyclops hull inside and are treated as if they are still in water |
2021-09-29 08:46:21 |
SUB-525 |
Bug |
3 |
Closed |
[Switch][PC] Vortex Torpedoes can cause objects to pass through buildings and terrain |
2021-12-22 08:19:00 |
SUB-524 |
Bug |
4 |
Closed |
[Switch][PC] Water line of the Moonpool clips through the sides of the building |
2022-07-11 21:11:33 |
SUB-523 |
Bug |
4 |
Closed |
[Switch][PC] While no vehicles are docked in the Moonpool, an invisible wall is present in the center labeled as "No Vehicle Docked" |
2021-09-29 08:05:23 |
SUB-522 |
Bug |
4 |
Open |
[Switch][PC] Floaters attached to an object that gets stuck in a building will distance themselves from attached object |
2021-03-11 16:38:52 |
SUB-521 |
Bug |
4 |
Closed |
Textural issues around the damaged areas on a Cyclops |
2022-04-21 12:09:31 |
SUB-520 |
Bug |
3 |
Closed |
[Switch][PC] The contents of the players lifepod at the start of the game is also present at point 0,0,0 |
2022-01-31 21:42:11 |
SUB-519 |
Bug |
4 |
Closed |
[Switch][PC][Debug] Kelp Forest debug teleport puts the player out of bounds |
2021-09-29 07:47:49 |
SUB-518 |
Bug |
2 |
Closed |
Game hard locked while traveling through the Mushroom Forest in a Seamoth |
2022-04-21 09:44:35 |
SUB-517 |
Bug |
2 |
Closed |
Game hard locked while swimming through the Jellyshroom Caves |
2022-04-21 12:32:43 |
SUB-516 |
Bug |
4 |
Closed |
[Switch][PC] With multiple compartments connected to an Observatory, all but 1 compartment will clip into the Observatory |
2021-09-29 07:41:15 |
SUB-515 |
Bug |
4 |
Closed |
[Switch][PC] The VFX after building a Floodlight extends beyond the object itself |
2021-09-29 07:39:02 |
SUB-514 |
Bug |
0 |
Closed |
[Switch][PC] Exiting a Seamoth during the entering animation will play the animation in the water |
2021-02-16 09:17:36 |
SUB-513 |
Bug |
4 |
Closed |
[Switch][PC] Dead Peepers open and close their eyes depending on where the player is located |
2022-09-07 23:26:05 |
SUB-512 |
Bug |
0 |
Closed |
[Switch][PC] Player is able to rotate the direction their lifepod is facing by swimming into it |
2021-02-16 09:17:16 |
SUB-511 |
Bug |
2 |
Closed |
[One Time Crash] Game hard locked after building a swivel chair, then sitting in the chair |
2021-01-21 12:16:12 |
SUB-510 |
Bug |
3 |
Closed |
Application does not properly switch controls to a Pro controller after attaching Joy-Cons to a docked Switch |
2022-05-04 07:26:13 |
SUB-509 |
Bug |
3 |
Closed |
Survival mode doesn't progress after extinguishing the fire |
2021-06-18 10:52:27 |
SUB-508 |
Bug |
3 |
Closed |
Occlusion culling is broken |
2022-09-16 10:26:37 |
SUB-507 |
Bug |
3 |
Closed |
Reduce loading times |
2021-01-21 12:15:05 |
SUB-506 |
Bug |
2 |
Closed |
Game hard locked while walking on Mountain Island |
2022-04-21 11:34:23 |
SUB-505 |
Bug |
4 |
Closed |
Map Room throwing exceptions in Big Save |
2021-04-19 17:42:37 |
SUB-504 |
Bug |
0 |
Closed |
Smoke particles from the Aurora look wrong against the light source on gun island |
2021-02-16 09:17:02 |
SUB-503 |
Bug |
3 |
Closed |
Spawning 2 Cyclops' inside each other causes massive lag and occasional locks |
2021-02-16 09:16:53 |
SUB-502 |
Bug |
2 |
Closed |
Building a base on Gun Island and then walking across alien facility causes hardlock |
2022-04-21 11:10:36 |
SUB-501 |
Bug |
2 |
Closed |
Memory usage carries over when quitting files |
2022-04-21 13:54:22 |
SUB-500 |
Bug |
4 |
Closed |
Parts of flames appear black and blue when the Filmic Color grading is selected |
2021-04-19 17:44:46 |
SUB-499 |
Bug |
4 |
Closed |
The center of larger sparks are appearing black, when player has Filmic selected for Color grading |
2021-04-19 17:44:40 |
SUB-498 |
Bug |
0 |
Closed |
Cyclops outer hull damage instantly disappears when repair meter reaches 100% |
2021-02-16 09:16:44 |
SUB-497 |
Bug |
0 |
Closed |
"Eat Something" text appears layered behind the clouds that hide the Floating Island and the Mountain island |
2021-02-16 09:16:33 |
SUB-496 |
Bug |
4 |
Closed |
Drops from limestone/sandstone/shale deposits or samples from table coral will occasionally fall through the seafloor |
2022-05-04 07:26:40 |
SUB-495 |
Bug |
4 |
Closed |
Player swimming upwards into terrain can see the underside of the map |
2021-02-16 09:16:21 |
SUB-494 |
Bug |
3 |
Closed |
Player can clip through the ground if too much memory is in use |
2022-04-21 13:58:29 |
SUB-493 |
Bug |
2 |
Closed |
[One Time Crash] Game crashed when saving after playing for an extended period of time, across multiple new games |
2021-01-22 10:47:35 |
SUB-492 |
Bug |
4 |
Closed |
Propulsion cannon effects appear mostly black and yellow when player has Filmic Color grading turned on |
2021-04-19 17:44:31 |
SUB-491 |
Bug |
4 |
Closed |
System keyboard and text box appears twice on it's own after player initially selects Give Feedback |
2022-05-04 07:27:22 |
SUB-490 |
Bug |
4 |
Closed |
It takes 2 - 4 seconds for some building items to appear after the player has selected them to build |
2022-05-04 07:37:51 |
SUB-489 |
Bug |
4 |
Open |
Drowning sfx/filter will play if the player doesn't fully break the surface of the water to refill on O2 |
2021-10-12 11:46:46 |
SUB-488 |
Bug |
2 |
Closed |
Game crashes when in Lost River biomes after a few minutes |
2022-05-04 12:41:02 |
SUB-487 |
Bug |
3 |
Closed |
Graphics on some creatures stretch out over the players view |
2022-05-04 07:28:31 |
SUB-486 |
Bug |
1 |
Closed |
[Switch][PC] Game soft locks when player uses a Warp Gate |
2020-10-30 14:52:36 |
SUB-485 |
Bug |
2 |
Closed |
[Switch][PC] Some things collected from a grow bed will disappear instead of being added to players inventory |
2021-02-03 10:30:22 |
SUB-484 |
Bug |
2 |
Closed |
If player kills a stalker while is in a stasis field, their graphics crumble to a ball and then the game crashes |
2022-05-05 07:14:14 |
SUB-483 |
Bug |
3 |
Closed |
Some of the fire in the life pod has noticeable lower quality then the rest |
2022-01-31 21:42:14 |
SUB-482 |
Bug |
3 |
Closed |
Gas effect that comes out of the gasopods and their gas pods, is appearing blocky and squared |
2022-05-04 07:29:16 |
SUB-481 |
Bug |
3 |
Closed |
Fish/Creatures blood is appearing blocky |
2022-04-21 12:11:22 |
SUB-480 |
Bug |
3 |
Closed |
[Switch][PC] Walls inside the Prison aquarium disappear when player swims near the section behind the Warp gate |
2021-01-25 09:22:17 |
SUB-479 |
Bug |
3 |
Closed |
FPS averages around 16 while in the Prison Aquarium |
2022-04-21 11:25:46 |
SUB-478 |
Bug |
3 |
Closed |
[Switch][PC] Some Cyclops modules will stop functioning after the player has saved and quit, then loads back in |
2021-11-03 20:19:33 |
SUB-477 |
Bug |
2 |
Closed |
Save from a previous build does not load, presenting the player with a Save data loading failed error message |
2022-04-21 12:41:03 |
SUB-476 |
Bug |
3 |
Closed |
[Switch][PC] A second Cyclops Upgrade Fabricator is present in front of the Decoy Launcher |
2021-01-20 14:50:33 |
SUB-475 |
Bug |
0 |
Closed |
[Switch][PC] Hologram map on the seaglide turns off when player is above the surface of the water |
2021-09-17 17:04:01 |
SUB-474 |
Bug |
3 |
Closed |
Some doors and door frames are shrunk down in size and no longer fit in door cutout |
2022-04-21 11:27:45 |
SUB-473 |
Bug |
3 |
Closed |
Some doors and their door frames are missing completely from door ways |
2022-04-21 09:27:00 |
SUB-472 |
Bug |
3 |
Closed |
[One Time] Player is able to pass through the environment floor by repeatedly pressing the descent button |
2022-05-04 07:29:42 |
SUB-471 |
Bug |
2 |
Closed |
Player movement speed is slower than it should be |
2022-05-04 08:10:50 |
SUB-470 |
Bug |
3 |
Closed |
Databoxes are missing their models |
2021-01-21 19:10:50 |
SUB-469 |
Bug |
3 |
Closed |
Entering a large wreck and saving the game, causes the wreck and all items inside to despawn upon loading the game |
2022-04-21 11:44:12 |
SUB-468 |
Bug |
3 |
Closed |
Saving the game while in the Prison, causes the Prison to despawn after reloading the game |
2022-04-21 12:07:16 |
SUB-467 |
Bug |
3 |
Closed |
Crashed lifepods will despawn when player has discovered them, saved their game, quit, then load back in |
2022-04-21 10:01:20 |
SUB-466 |
Bug |
3 |
Closed |
Saving the game while in the Aurora, causes the Prison to despawn after reloading the game |
2022-04-21 12:08:15 |
SUB-465 |
Bug |
2 |
Closed |
[Debug][One Time] Using debug to teleport to Wreck 10, caused the game to crash |
2021-01-21 12:09:45 |
SUB-464 |
Bug |
2 |
Closed |
Multiple blueprint fragments are missing their models |
2021-11-03 20:32:04 |
SUB-463 |
Bug |
3 |
Closed |
Safe Shallow FPS drops low more often after the Aurora has exploded |
2022-04-21 10:51:21 |
SUB-462 |
Bug |
2 |
Closed |
Game crashed while traveling with the Seamoth into the Kelp Forest |
2022-05-04 08:47:25 |
SUB-461 |
Bug |
3 |
Open |
While driving a Seamoth, FPS in the Grassy Plateau runs below 20 FPS |
2021-03-11 16:38:46 |
SUB-460 |
Bug |
3 |
Closed |
Seamoth model stretches out over a large area after being built |
2022-04-21 14:12:39 |
SUB-459 |
Bug |
2 |
Closed |
[One Time] Game hard locked after walking on top of the Gun Platform |
2021-01-22 10:53:05 |
SUB-458 |
Bug |
3 |
Closed |
[Switch][PC] Multiple locked doorways inside the Aurora are missing their models |
2021-01-20 14:50:56 |
SUB-457 |
Bug |
2 |
Closed |
[One Time] Game crashed while swimming through the Kelp Forest |
2021-01-21 11:57:51 |
SUB-456 |
Bug |
0 |
Closed |
Entities sometimes vanish in front of the player |
2022-04-21 11:29:30 |
SUB-455 |
Bug |
4 |
Closed |
Grassy Plateau boulders lack collision with terrain, causing them to fall through the biome |
2021-06-18 11:32:13 |
SUB-454 |
Bug |
3 |
Closed |
Alien Arch inside the Mountain is missing its model |
2021-02-03 09:47:36 |
SUB-453 |
Bug |
2 |
Closed |
[One Time] Game hard locked while exploring the Prison |
2021-01-18 15:10:36 |
SUB-452 |
Bug |
3 |
Closed |
Ion Crystal located inside the Aquarium was missing from the pedestal |
2022-04-21 14:09:28 |
SUB-451 |
Bug |
3 |
Closed |
[One Time] Prison tablet console was missing, prevent the player from progression and completing the game |
2022-04-21 14:16:48 |
SUB-450 |
Bug |
3 |
Closed |
Prison gate was not active when player entered the Prison, requiring no tablet to be used to enter |
2021-01-21 10:28:03 |
SUB-449 |
Bug |
2 |
Closed |
Memory usage on consecutive game files is much higher than fresh games, resulting in significant FPS drop |
2022-01-31 21:40:48 |
SUB-448 |
Bug |
3 |
Closed |
[PC][Switch] Radio messages will continue to play after quitting to main menu |
2021-01-19 08:51:44 |
SUB-447 |
Bug |
1 |
Closed |
[Switch][PC] Enzyme 42 model appears visually different, and the player is unable to interact with the Enzyme |
2021-01-21 15:33:45 |
SUB-446 |
Bug |
2 |
Closed |
[One Time Crash] Game crashed after unlocking the doorway to the Aquarium |
2021-01-18 14:13:26 |
SUB-445 |
Bug |
2 |
Closed |
[One Time Crash] Game crashed while idle outside the warp gate under the Quarantine Platform |
2021-01-18 14:09:02 |
SUB-444 |
Bug |
1 |
Closed |
[Switch][PC] The loading screen will load indefinitely, preventing the game from starting a new or saved game |
2021-01-19 08:50:48 |
SUB-443 |
Bug |
4 |
Open |
[Switch][PC] Running out of oxygen while piloting the cyclops causes the player to respawn in the driving animation |
2021-03-11 16:38:56 |
SUB-442 |
Bug |
2 |
Closed |
[Switch][PC] Building an Alien Containment will build 2 on the same location, deconstructing one prevents hatches from being built on the second |
2021-01-20 15:47:40 |
SUB-441 |
Bug |
3 |
Closed |
[Switch][PC] There is a noticeable frame skipping when player turns in place in a Prawn Suit |
2021-01-13 13:25:43 |
SUB-440 |
Bug |
2 |
Closed |
[Switch][PC] Flora can clips through the Cyclops when the player pilots the Cyclops through them |
2022-11-15 17:56:36 |
SUB-439 |
Bug |
3 |
Closed |
[Switch][PC] Grappling hook will pass through objects and surfaces. |
2021-01-12 11:53:11 |
SUB-438 |
Bug |
3 |
Closed |
[Switch][PC] Deconstructing a reactor from a base, does not remove that reactors energy from the players base |
2021-01-12 11:50:17 |
SUB-437 |
Bug |
4 |
Open |
[Switch][PC] Players hand clips through the Propulsion Cannon while moving their viewpoint with an object held by the cannon |
2022-12-17 09:18:48 |
SUB-436 |
Bug |
3 |
Closed |
[Switch][PC] Shooting an object away with the Propulsion Cannon causes the object to despawn once it has left the players view distance |
2021-02-16 09:16:10 |
SUB-435 |
Bug |
2 |
Closed |
[Switch][PC] Building a base piece against a pre-built story related base, causes it and most of it's content to disappear |
2022-05-06 12:57:52 |
SUB-434 |
Bug |
4 |
Closed |
Swapping held items from the item tray, will briefly show the swapped item in front of the player before it appears in their hand |
2022-09-20 13:30:29 |
SUB-433 |
Bug |
2 |
Closed |
[One Time Crash] Game hard locked after quitting while standing inside the Scanner Room holograph |
2021-01-22 10:53:55 |
SUB-432 |
Bug |
3 |
Closed |
Ramming a Seamoth into the glass cabin of a Cyclops can cause it to become embedded and stuck on the glass |
2021-01-18 12:27:30 |
SUB-431 |
Task |
4 |
To Do |
Change properties to fields to avoid function calls |
2021-03-11 16:38:52 |
SUB-430 |
Task |
4 |
Done |
Big Save - Reduce GPU Strain |
2021-01-28 00:10:27 |
SUB-429 |
Task |
4 |
To Do |
Code Review - Comments in LargeWorldStreamer.cs |
2021-03-11 16:38:55 |
SUB-428 |
Task |
4 |
To Do |
No LOD or fade-in on large branches/trees in Lost River (65248) |
2021-03-11 16:38:55 |
SUB-427 |
Bug |
3 |
Closed |
Some fish are appearing as white squares and can cause FPS to drop when swimming to close, in the Lost River and Blood Kelp biomes |
2021-01-18 12:16:25 |
SUB-426 |
Bug |
0 |
Closed |
The numbers on the side of lifepods are appearing as red squares. |
2021-01-20 09:25:25 |
SUB-425 |
Bug |
4 |
Open |
Cyclops build animation does not play correctly. |
2021-03-11 16:38:54 |
SUB-424 |
Bug |
4 |
Closed |
The damage taken SFX for the Cyclops will continuously play after the player has built the Cyclops |
2022-05-04 07:31:06 |
SUB-423 |
Bug |
0 |
Closed |
Outcrops no longer have a breaking animation, instead staying on screen for an extra second or two before instantly disappearing |
2022-05-04 07:31:27 |
SUB-422 |
Bug |
3 |
Closed |
Ion cubes are missing their green graphics, instead appearing black and purple. |
2021-06-18 10:45:53 |
SUB-421 |
Bug |
2 |
Closed |
Two consoles appear on top of each other at the entrance of the prison and both must be given a tablet to unlock the door |
2022-04-21 08:30:56 |
SUB-420 |
Bug |
1 |
Closed |
[Switch][PC] Player becomes stuck on the "Thank you for playing" screen after the credits have played |
2021-01-13 15:05:41 |
SUB-419 |
Bug |
3 |
Closed |
Multiple wrecks did not fully load their model when encountered by the player |
2021-11-03 20:36:36 |
SUB-418 |
Bug |
3 |
Closed |
[Debug] Multiple wrecks load their model slowly over time when teleported to by the player |
2021-09-28 14:21:09 |
SUB-417 |
Bug |
3 |
Closed |
Wrecks 1 and 3 may not be present in game for players |
2022-04-21 08:39:33 |
SUB-416 |
Bug |
2 |
Closed |
Game crashed after having played for several hours, updating to a new build and then attempting to quit after saving twice in a row |
2021-03-11 19:11:53 |
SUB-415 |
Bug |
2 |
Closed |
[One Time] Ocean behavior appears to break, if player stepped out of the Seamoth at the right moment while it's being lifted into the Moonpool |
2022-09-13 06:37:03 |
SUB-414 |
Bug |
3 |
Closed |
[Switch][PC] Entering a vehicle while inside a brine pool in the Lost River will cause the player to continue to take damage from the pool |
2022-11-01 14:05:59 |
SUB-413 |
Bug |
3 |
Closed |
Game soft locks upon a vehicle entering the Cyclops docking bay while the doors are closed |
2022-05-04 07:31:51 |
SUB-412 |
Bug |
3 |
Open |
Crabsnakes may be shown posing outside of the mushrooms while exploring the Jellyshroom Caves |
2023-07-23 10:58:51 |
SUB-411 |
Bug |
3 |
Closed |
The Cyclops hologram damage indicators do not clear after repaired by the player |
2021-02-03 10:08:38 |
SUB-410 |
Bug |
4 |
Closed |
While holding an Oculus in hand, the players thumb will clip through the fauna |
2022-07-07 21:03:22 |
SUB-409 |
Bug |
4 |
In Progress |
Multiple Fabricator crafts when created show a completed model during crafting |
2022-05-02 12:28:58 |
SUB-408 |
Bug |
4 |
Closed |
Fabricator PDA entries trigger off specific crafts instead of the first craft |
2022-04-27 16:23:29 |
SUB-407 |
Bug |
3 |
Closed |
Traveling through the Aquarium Alien Arch with a vehicle causes the players Hunger, Thirst and Oxygen to no longer decrease in game |
2021-01-18 12:07:53 |
SUB-406 |
Bug |
3 |
Closed |
[Switch][PC] Cuddlefish eggs despawn before they finish hatching |
2021-01-13 13:10:04 |
SUB-405 |
Bug |
4 |
Closed |
[Switch][PC] Rockgrubs viewed from the side appear to move at a lower FPS than other fauna |
2021-01-12 11:41:45 |
SUB-404 |
Bug |
4 |
Open |
[Switch][PC] Vehicle build animation starts before drones have reached the building area |
2021-03-11 16:39:13 |
SUB-403 |
Bug |
2 |
Closed |
[Switch][PC] Player is unable to return through the Warp Gate that takes them from the Prison to the Lost River |
2021-01-13 13:03:35 |
SUB-402 |
Bug |
3 |
Closed |
[One Time] Three Sea Dragons appeared outside the Prison after using the Warp Gate from the Prison to the Lost River, then the Warp gate that leads back to the Aquarium |
2021-01-18 12:23:26 |
SUB-401 |
Bug |
0 |
Closed |
Multiple tiny flora near the Jellyshrooms appear to be floating in the water |
2022-04-27 16:21:27 |
SUB-400 |
Bug |
4 |
Closed |
[Switch][PC] The starting of the animation for entering a vehicle under water plays after undocking from a Cyclops or Moonpool |
2022-09-07 23:31:23 |
SUB-399 |
Bug |
3 |
Closed |
[Switch][PC] Players are unable to access their vehicles torpedo bay while docked in a Moonpool |
2021-01-13 12:42:32 |
SUB-398 |
Bug |
3 |
Closed |
[Switch][PC] Building a Moonpool above water level causes a large opaque square to appear on the waters surface |
2022-01-31 21:42:11 |
SUB-397 |
Bug |
4 |
Closed |
Clouds above the player appear to be low res when viewed |
2022-04-27 16:29:05 |
SUB-396 |
Bug |
3 |
Closed |
First time use examination animation can be triggered for the seaglide if player ascends out of the water then quickly holds the descend button |
2022-09-30 08:05:01 |
SUB-395 |
Bug |
3 |
Closed |
Noticeable lines appear on the edges of the water that is running on the players visor/mask when they break the water's surface |
2022-09-30 11:22:13 |
SUB-392 |
Bug |
4 |
Open |
[Switch][PC] Reloading a game saved inside the Lava Lakes causes the players lighting to be darkened for an extended period of time |
2021-03-11 16:38:59 |
SUB-391 |
Bug |
3 |
Closed |
[Switch][PC] Terrain rendering issues are noticeable in both Lava biomes |
2022-09-12 21:25:32 |
SUB-390 |
Bug |
4 |
Closed |
The Disease Research Facility does not fully load into view until the player is beside the facility |
2021-01-25 09:36:40 |
SUB-389 |
Bug |
4 |
Closed |
Placing a hatched Ampeel egg in an Alien Containment causes an Ampeel to spawn right away |
2022-09-15 10:53:09 |
SUB-388 |
Bug |
3 |
Closed |
Loading into a second game mode will cause the load screen to indefinitely load, preventing the player from starting a second game |
2021-03-11 16:56:31 |
SUB-387 |
Bug |
1 |
Closed |
Respawning then exiting a Cyclops causes the biomes to disappear from the game until the player saves the game |
2021-03-11 16:56:40 |
SUB-386 |
Bug |
3 |
Closed |
[Switch][PC] Ambient slider does not seem to affect ambient noises in game |
2022-10-28 07:09:16 |
SUB-385 |
Bug |
3 |
Closed |
Biome music for Safe Shallows does not play |
2021-03-11 16:40:56 |
SUB-384 |
Bug |
3 |
Closed |
[Debug] Biome music overlaps when player teleports between 2 biomes |
2021-03-11 16:43:13 |
SUB-383 |
Bug |
3 |
Closed |
Player was able to pass through environment wall, in specific area of Safe Shallow cave |
2021-02-16 09:16:00 |
SUB-382 |
Bug |
2 |
Closed |
[One Time] Game hard locked when quitting a Hardcore game after teleporting to Wreck 3 |
2022-01-31 21:42:10 |
SUB-381 |
Bug |
3 |
Closed |
[Switch][PC] While piloting the Cyclops, player is unable to die to damage |
2021-01-20 14:50:44 |
SUB-380 |
Bug |
0 |
Closed |
Flora clips through an alien cache console inside the Dunes |
2022-09-06 14:47:38 |
SUB-379 |
Bug |
0 |
Closed |
Blue plants in the caves near the Ghost Tree are floating above the ground. |
2022-04-28 15:30:34 |
SUB-378 |
Bug |
0 |
Closed |
Crabsquid corpses can pass through terrain when floating |
2022-04-28 15:30:21 |
SUB-377 |
Bug |
0 |
Closed |
The mouth of the Crabsquid appears low res when killed |
2022-04-28 15:31:06 |
SUB-376 |
Bug |
2 |
Closed |
[Switch] Orange moon texture blurry |
2022-09-26 19:47:12 |
SUB-375 |
Bug |
0 |
Closed |
[Switch][PC] Floaters do not attach themselves to the Prawn Suit |
2021-09-17 17:04:23 |
SUB-374 |
Bug |
4 |
Open |
The Prawn Suit will pass through terrain when teleported to the Safe Shallows from the Crater Edge |
2022-09-09 08:52:13 |
SUB-373 |
Bug |
3 |
Closed |
Multiple Leviathan class fauna can pass through terrain |
2022-08-23 20:59:24 |
SUB-372 |
Bug |
0 |
Closed |
Player is able to rapid fire the Stasis Rifle |
2021-09-17 17:05:58 |
SUB-371 |
Bug |
3 |
Closed |
Lighting brightness changes after a few steps, when player uses the Warp Gate in the caves on Gun island |
2022-09-22 07:58:03 |
SUB-370 |
Bug |
4 |
Closed |
Undocking a vehicle from a Cyclops on the sea floor causes the vehicle to pass through the terrain |
2021-03-11 16:40:05 |
SUB-369 |
Bug |
4 |
Closed |
[Switch][PC] Hydrothermal vents become highlighted when the player aims the light of a vehicle at them and exits the vehicle |
2022-08-19 14:00:22 |
SUB-368 |
Bug |
4 |
Closed |
[Switch][PC] Hatches built onto an alien containment will turn dark when it is night outside |
2022-09-07 23:34:09 |
SUB-367 |
Bug |
0 |
Closed |
[Switch][PC] When entering an alien containment the lighting brightness briefly flashes |
2022-04-28 15:36:45 |
SUB-366 |
Bug |
3 |
Closed |
[Switch][PC] Dying to the opening sequence fire while using the fire extinguisher causes issues using it after the player respawns |
2022-01-31 21:42:15 |
SUB-365 |
Bug |
4 |
Closed |
[Switch][PC] Building a base compartment piece on the wall with a water filtration machine causes the machine to despawn |
2022-09-15 11:26:21 |
SUB-364 |
Bug |
4 |
Open |
[Switch][PC] The hitbox while inside a room to deconstruct a compartment is not consistent with hatches |
2022-09-12 14:26:19 |
SUB-363 |
Bug |
4 |
Closed |
[Switch][PC] Nuclear Waste Disposal is difficult to build. Mostly red in corridors, can't be built inside multipurpose room. |
2022-04-19 20:16:41 |
SUB-362 |
Bug |
4 |
Closed |
Skipping the intro after the life pods lights begin to flicker causes them to become extremely dim in game |
2022-01-31 21:42:14 |
SUB-361 |
Bug |
3 |
Closed |
Things can be built on top of hatches and causes the player to lose the material from them. |
2021-10-26 20:49:54 |
SUB-360 |
Bug |
3 |
Closed |
Player is sometimes unable to deconstruct something on their first attempt |
2021-03-11 16:57:20 |