Below Zero issue tracker
Key Issue type Priority Status Summary Last update
SUB-1707 Bug 3 Open [67938] Rendering issue present for Quarantine Enforcement Platform after exploring the building 2022-01-18 16:04:43
SUB-1706 Improvement 5 To Do Suggestion for Subnautica 2.0 You can directly craft a better Item when you have it equipped 2022-01-12 21:50:00
SUB-1705 Improvement 4 To Do Suggestion for Subnautica 2.0. PDA interaction sounds. 2022-01-12 21:56:08
SUB-1704 Bug 5 Closed 68654 On the mobile vehicle bay menu, the scanner room markers you have flicker. 2022-01-03 10:55:21
SUB-1703 Bug 2 Claimed Fixed [68653] Player can get stuck in the walls of ship wreckage 2022-01-19 15:41:18
SUB-1702 Bug 2 Open [68636] Title crashes in "Profile and System" menu upon idling for 5 minutes 2022-01-03 18:40:07
SUB-1701 Bug 3 Open [68651] Grass graphical errors on Mac causes game to be unplayable 2022-01-03 17:16:41
SUB-1700 Task 5 Done Backport fix for Switch corrupting files in temp storage 2021-12-22 10:54:18
SUB-1699 Bug 3 Claimed Fixed 68651 It is possible to be trapped inside a player's base if the hatch is obstructed. 2022-01-06 16:36:30
SUB-1698 Bug 3 Open 68636 The Sea Emperor might blow the sand in a loop. 2022-01-03 18:52:26
SUB-1697 Bug 4 Open 68639 The Sea Emperor is culled inside the prison when you are behind the portal leading to the QEP. 2022-01-03 18:53:32
SUB-1696 Bug 4 Open 68625 Safe shallows reflection in the prison's walls. 2022-01-03 18:54:32
SUB-1695 Bug 3 Open 68625 Disabling the gun while the Sunbeam countdown is active causes the countdown to stay permanently and decrease in the negative numbers. 2022-01-03 18:55:17
SUB-1693 Bug 3 Open [68597] System.Reflection.TargetInvocationException Present when swapping languages after saving 2022-01-03 18:57:43
SUB-1692 Bug 3 Claimed Fixed [68597] FormatException present when scrolling through Options Menu Languages 2022-01-18 08:51:23
SUB-1691 Bug 4 Open 68597 The ConstructionObstacle VFX inside the Cyclops reveals z-fighting issues. 2022-01-03 18:59:49
SUB-1690 Bug 5 Closed [68594] Some Water Filtration Suit Brazilian Portuguese localizations not implemented 2021-12-03 20:11:21
SUB-1689 Bug 5 Closed Filtration Suit and Reclaimed Water Description is in English when having game in Polish 2021-12-03 20:18:54
SUB-1688 Bug 5 Closed [68594] Reclaimed water not properly translated when in Korean 2021-12-03 19:12:52
SUB-1687 Bug 5 Closed [68594] Filtration Suit and Reclaimed Water Description is in English when game is in Slovak 2021-12-03 19:17:33
SUB-1686 Bug 5 Closed [68594] Some Water Filtration Suit French localizations not implemented 2021-12-03 20:17:06
SUB-1685 Bug 5 Closed [68594] Filtration Suit Description is in English when having game in Hungarian 2021-12-03 19:15:37
SUB-1684 Bug 5 Closed [68594] Some Water Filtration Suit Spanish localizations not implemented 2021-12-03 20:15:15
SUB-1683 Bug 3 Open [68575] Water quality corrupts when set to medium on low graphics preset 2022-01-03 19:02:05
SUB-1682 Bug 3 Open [68585] Precursor gun charge VFX textures have incorrect transparency 2022-01-12 15:52:16
SUB-1681 Bug 3 Open [68585] Space debris appear blurry during the Neptune rocket launch 2022-01-03 19:14:01
SUB-1680 Bug 3 Open [68585] LOD issue present for a "Reinforcement" panel in "Jellyshroom Degasi Seabase" 2022-01-12 16:02:51
SUB-1679 Bug 4 Open [68585] Title froze as soon as the "Seamoth" was destroyed by a "Reaper Leviathan" 2022-01-12 16:07:21
SUB-1678 Bug 3 Closed [68585] Title crashes upon picking up an item with both arms inside "Prawn Suit" 2021-12-21 14:50:02
SUB-1677 Bug 3 Open [68585] Graphical corruption is present for the Oxygen meter when it's starting to replenish 2022-01-12 16:07:55
SUB-1676 Bug 3 Open [68585] Title crashed multiple times on boot while connected to the internet 2022-01-12 16:09:35
SUB-1675 Bug 3 Closed [68585] The character clips through structure collisions by exiting through a "Hatch" built close to it 2021-12-21 15:08:41
SUB-1674 Bug 2 Closed [68585] Player character runs by default on the "Hold to run" Run Mode 2021-12-13 18:16:39
SUB-1673 Bug 3 Closed [68585] Batteries disappear from the inventory when exchanging power source and switching to another slot 2021-12-21 09:42:51
SUB-1672 Bug 5 Closed [68585] Achievements / Trophies cannot be unlocked 2021-11-18 14:23:36
SUB-1671 Bug 3 Open [68585] Double UI Icon is present for the cancel battery recharge prompt 2022-01-12 16:10:39
SUB-1670 Bug 5 Closed 68585 Deconstructing a scanner room full of upgrades is possible and makes you lose them. 2022-01-06 15:07:39
SUB-1669 Bug 4 Open [68584] Tiger plants can damage base and cause flooding 2021-11-04 15:26:29
SUB-1668 Bug 3 Open [68584] The character can break collision with surfaces when entering/exiting the "Seamoth" rapidly 2022-01-12 18:26:28
SUB-1667 Bug 4 Open [68584] Missing collision between the character and a certain tree is present at the “Floating Island” 2022-01-12 18:26:44
SUB-1666 Bug 5 Closed [68584] A dark frame is present around damage texture decals inside “Aurora” on certain graphic presets 2021-11-04 13:00:37
SUB-1665 Bug 4 Open [68582] Ghost state effects are present for the top of the crafted items when having a full inventory 2022-01-12 18:27:05
SUB-1664 Bug 2 Closed (68016)Air bladder not working properly in SN1 2021-11-04 00:09:01
SUB-1663 Bug 3 Not a Bug [68578] Dev Test Item can be obtained through Steamworks key 2021-11-03 00:03:24
SUB-1662 Bug 3 Closed [68575] Unable to redeem Steam Economy Codes 2021-10-28 11:47:08
SUB-1661 Bug 3 Closed [68575] Unable to access steam economy 2021-10-28 22:02:01
SUB-1660 Bug 2 Open [68574] Title remains stuck in an infinite loading on PC when Graphics Detail is set to Switch 2021-11-02 16:24:42
SUB-1659 Bug 4 Open [68574] Sliders from Options move without input when selected with a PS4 controller 2022-01-10 08:57:18
SUB-1658 Bug 4 Open [68574] Multiple controls can be bound to the same key 2022-01-10 21:03:46
SUB-1657 Bug 3 Open [68569] The title is not paused when the PS5 controller is disconnected 2021-11-23 08:15:06
SUB-1656 Bug 5 Claimed Fixed 68556 Missing FMOD event: an event from BZ is missing in 2021-12-16 19:20:26
SUB-1655 Bug 3 Open 68566 When Riley is dying from the Cyclops's fire, you're on fire whenever you enter your Cyclops (on respawn, if you get out and enter again) immediately. 2022-01-12 16:26:05
SUB-1654 Bug 5 Open 68566 The label "StillsuitFragment", which seems to be a duplicate with a lowercase s to "StillSuitFragment", exists in the language files. In most languages, it describes a "Stillsuit fragment". 2021-10-20 05:59:20
SUB-1653 Bug 2 Closed [68561] "Press Options" screen did not load, requiring force exit and relaunch 2021-10-18 19:38:32
SUB-1652 Bug 4 Open 68556 [Save-State] When you load the game with a prawn suit parked on land while at the distance, it falls through the terrain's mesh. 2022-01-12 16:25:13
SUB-1651 Bug 4 Open [67816] Cave Sulfur Formula is Incorrect 2021-10-19 21:47:20
SUB-1650 Bug 4 Open [68546] Cyclops sonar picks up on strange borders above the water 2021-10-14 19:06:35
SUB-1649 Bug 4 Open (67174)(68016)(67938)Upon reloading a save, a tool placed in the hotbar (if there’s only one) or the last one (farthest right) will be auto-equipped 2022-01-12 18:49:28
SUB-1648 Bug 1 Closed [68546] Settings Preset will return to Default when closing the title 2021-10-21 12:24:02
SUB-1647 Bug 4 Open 68545 The watermark is hard to see in grey. BZ has it white. 2021-10-19 21:52:10
SUB-1646 Bug 4 Open [68549] The prompt "Screenshot saved to PDA" is not present on HUD after taking a screenshot 2022-01-12 18:49:49
SUB-1645 Bug 2 Closed [68542] Save/Loading in a base or vehicle resets motor-mode to swimming 2021-10-14 19:20:10
SUB-1644 Bug 3 Closed [67890] Send Feedback Button not present on Next Gen Consoles 2022-01-18 21:16:35
SUB-1643 Bug 1 Closed [67890][Cert] Total save data exceeds 1.08GB 2021-10-11 14:00:24
SUB-1642 Bug 3 Open [68510] The Photo manager does not display screenshots in the correct order after a Save / Load action 2022-01-12 18:50:07
SUB-1640 Bug 4 Open [68498] Mobile Vehicle Bay can be deployed and accessed inside the Moonpool 2021-10-04 14:50:26
SUB-1639 Bug 3 Open [68498] Major FPS drop is noticed when building extensively for several hours 2021-10-07 15:59:18
SUB-1638 Bug 4 Open [67816] Water clips into walls when Base is half submerged. 2021-10-01 19:48:21
SUB-1637 Bug 4 Open [67816] Missing Base while using viewing Jellyshroom area with Camera 2022-01-11 14:06:11
SUB-1636 Bug 2 Closed 68505 Ladders inside wrecks are blocking since the Player's collision update. You can even get stuck. 2021-12-20 12:50:21
SUB-1635 Bug 2 Closed [68505] Having lab equipment active in hotbar causes rapid flickering 2021-10-04 11:29:06
SUB-1634 Bug 3 Open [68505] [VR] The mouse cursor on a monitor doesn't stay locked when using mouse and keyboard 2021-10-19 12:00:39
SUB-1633 Bug 3 Open 68505 Prawn suit claw fragments: leftovers or gameplay issue. 2021-10-01 19:55:06
SUB-1632 Bug 3 Closed 68496 Rising water inside the base looks weird when it's flooded. 2021-10-15 11:00:03
SUB-1631 Bug 3 Closed [67816] Degasi Base Door Collision 2021-12-20 12:56:16
SUB-1630 Bug 4 Open [68498] Building base pieces from the inside of a flooded base will restore oxygen to the character 2021-10-01 19:58:43
SUB-1629 Bug 4 Open [68498] Breaches on Glass Base Pieces can be seen only from one side 2021-10-01 20:14:14
SUB-1628 Bug 5 Closed [68498] Accessibility Tab is missing from the Options Menu 2021-09-27 14:15:38
SUB-1627 Bug 3 Closed 68496 In-base bulkheads slow you down. Degasi's bulkheads stop you. 2021-11-11 10:19:51
SUB-1626 Bug 3 Closed [68493] PS5 news screen for SN1 displays info about the BZ Translation patch 2021-09-27 22:50:17
SUB-1625 Bug 3 Open 68496 [Save-State] The PDA log displays all log messages unread when you load a game. 2021-10-04 17:35:52
SUB-1624 Bug 3 Closed 68496 You can't access new water filtration machine's storage when opened in front. 2021-11-11 09:53:30
SUB-1623 Bug 4 Open [68482][68488] Base pillars look completely built on any unfinished structure after a save and load 2021-10-01 20:20:06
SUB-1622 Bug 5 Closed [68482] The Lost River water is layered in front of the Cyclops' navigation HUD 2021-09-28 13:09:13
SUB-1621 Bug 4 Open [68482] Cyclops' Upgrade Console has bright textures when the lights are off 2021-10-01 20:21:11
SUB-1620 Bug 4 Open [68482] Assets cannot be deconstructed after a certain distance with the building UI still present 2021-10-01 20:22:00
SUB-1619 Bug 3 Claimed Fixed [68482] Open Databoxes are present on the Scanner Room's HUD 2022-01-06 13:52:45
SUB-1618 Bug 4 Open [68482] The character can clip through some unfinished textures in Wreck1 2021-10-01 20:26:21
SUB-1617 Bug 2 Closed [68488] Alien Containment won't Deconstruct 2021-10-14 10:46:35
SUB-1616 Bug 3 Open [68486] Floating resource spawn in Jellyshroom Cave 2021-10-01 21:29:52
SUB-1615 Bug 3 Open [68488] Decals used on Degasi Bases and Aurora interior are completely black (Or dark) 2021-10-01 22:37:20
SUB-1614 Bug 4 Open [68486] Tiger Plant projectiles spawn facing north before slowly spinning into the right direction after being shot at player 2021-10-01 22:05:42
SUB-1613 Bug 3 Closed [68486][68482] Motor mode is not set to swimming when entering an Alien Containment from a higher level 2021-12-21 10:05:35
SUB-1612 Bug 2 Closed [68482][68486] The Scanner Room cannot be deconstructed 2021-12-21 10:05:14
SUB-1611 Bug 4 Open [68486][68482] Inconsistency present for various flora species when hit with the Prawn Suit arms 2021-10-04 14:53:48
SUB-1610 Bug 3 Closed [68482] Window is visibly complete before construction is finished. 2021-10-04 17:40:23
SUB-1609 Bug 3 Closed [68482] The model for resource nodes persist after being broken with a "Propulsion cannon" 2021-10-22 07:55:27
SUB-1608 Bug 3 Closed [68482] Notification message repeats the same sentences when deconstructing a base with multiple items built 2021-12-21 10:06:52
SUB-1607 Bug 3 Closed [68482] Objects cannot be deconstructed if the user swaps the equipped item while deconstructing them 2021-12-21 10:07:29
SUB-1606 Bug 3 Open [68482] The Pause Menu is not visible when the screen turns black due to character's lack of oxygen 2022-01-11 14:19:08
SUB-1605 Bug 3 Open [68482] Highlighted selection box remains present when scrolling past the HUD in the PDA menu 2021-10-25 09:31:11
SUB-1604 Bug 4 Open [68482] Inconsistency present when attaching a Hatch to an Observatory 2021-10-04 18:21:47
SUB-1603 Bug 4 Open [68482] Water Filtration Suit message repeats itself every time the suit is reequipped on the character's body 2021-10-04 18:23:48
SUB-1602 Bug 5 Closed [68482] Missing texture is present when connecting building props together 2021-09-27 12:04:51
SUB-1601 Bug 2 Closed [68482] Crash and multiple issues are present when picking up and equipping any collectible items 2021-12-22 08:06:52
SUB-1600 Bug 3 Open [68482] Missing DropPod Fabricator functionality noticed when starting a new game session 2021-11-23 11:45:57
SUB-1599 Bug 4 Closed [68482] Missing SFX can be noticed when breaching the water surface inside the "Moonpool" 2021-10-22 07:55:38
SUB-1598 Bug 4 Open [68482] Missing collision is present between the Flares and Lifepod's walls when thrown at 2022-01-12 19:05:33
SUB-1597 Bug 3 Open [68482] Clipping present for the "Picture frame" when attached to a "Moonpool" wall 2022-01-12 19:05:43
SUB-1596 Bug 4 Closed [68482] Improper placement is present for multiple Interior Modules and Miscellaneous inside the Moonpool 2021-12-21 10:08:36
SUB-1595 Bug 3 Closed [68482] No collision is present for the Multipurpose and Scanner Room roofs 2021-12-21 10:09:14
SUB-1594 Bug 3 Open [68482] Water filtration machine VFX are offset 2022-01-12 19:06:09
SUB-1593 Bug 3 Open [68399] You can build wall attachments on top of a Alien Containment Hatch 2022-01-10 09:00:13
SUB-1592 Bug 4 Open [69399] Floating grass on outer Kelp Forest 2022-01-12 19:30:39
SUB-1591 Bug 3 Open [68426] The user can build props at the base of "Cyclops" ladders which causes unnatural collision issues. 2022-01-12 19:31:21
SUB-1590 Bug 5 Open [68426] [VR] Throughout the entire world there are LOD issues 2021-10-09 09:07:46
SUB-1589 Bug 3 Open [68426] [VR] A regular gamepad can't be used to interact with the in-game "ESC menu", the PDA, lockers etc. 2022-01-03 17:17:07
SUB-1588 Bug 3 Open [68426] [VR] The Transparency / Missing Effects issue is still present 2022-01-03 17:17:15
SUB-1587 Bug 4 Open [68426] Clipping present for "Wall locker" when attached to "Cyclops" pillar. 2022-01-12 19:31:45
SUB-1586 Bug 3 Closed [68399] Lockers cannot be renamed 2021-12-21 11:19:38
SUB-1585 Bug 3 Closed [68399] Table Coral drops 1 piece instead of 3 to 4 pieces 2021-10-07 19:54:45
SUB-1584 Bug 5 Open [68399][68426] Loading screen remains present if the user opens the PDA in the middle of the load 2021-11-24 19:57:23
SUB-1583 Bug 3 Open [68426] Save thumbnails are darker than the images inside active gameplay 2022-01-10 09:01:42
SUB-1582 Bug 4 Open [68399] [68426] "Use fire extinguisher" prompt is present on the screen longer than usual after putting down the fire in drop pod 2022-01-10 09:09:27
SUB-1581 Bug 5 Open [68399][68426] PDA loses its functionality if it is closed right after it has loaded 2021-11-03 21:05:51
SUB-1580 Bug 3 Open [68399] Random "Grand Reef Caves" Biome Zone In Sparse Reef Open Water 2022-01-12 19:32:09
SUB-1579 Bug 3 Closed [68399] Data Terminal displays gibberish text after player interaction 2021-09-30 20:28:07
SUB-1578 Bug 3 Open [68399] Plant Shelves can be improperly placed on walls 2022-01-12 19:34:27
SUB-1577 Bug 2 Open [68399] The title crashes after extensive building. 2022-01-10 14:05:45
SUB-1576 Bug 3 Claimed Fixed [68399] Water Filtration Machines and Ladders can be built in the same location inside Multipurpose Rooms 2022-01-19 16:14:05
SUB-1575 Bug 4 Open [68399] Publishing time is improperly displayed in the News feed section 2022-01-10 19:16:44
SUB-1574 Bug 3 Claimed Fixed [68399] Wall mounted items can be built on top of windows if they are placed in its "Ghost" phase 2022-01-19 15:48:56
SUB-1573 Bug 3 Open [68399] Flare VFX looks like it is opened when dropped from inventory 2022-01-12 19:41:12
SUB-1572 Bug 3 Open [68399] Grav Trap deploy animation issue is present when two or more are in the inventory 2022-01-12 19:41:31
SUB-1571 Bug 4 Open [68399] Missing collision for environmental prop inside "Cyclops". 2022-01-12 19:43:44
SUB-1570 Bug 4 Closed [68399] Sticky collision present via lower engine room entrance 2021-11-24 19:08:39
SUB-1569 Bug 3 Closed [68392] PDA Pause feature causes the line "You have suffered minor head trauma" to never play 2021-10-29 09:15:17
SUB-1568 Bug 4 Open 68399 The fires from the Aurora aren't visible underwater. 2022-01-12 19:44:00
SUB-1567 Bug 3 Open 68399 Ghost bases are missing VFX / No white VFX with unfinished building parts. 2021-10-26 21:02:06
SUB-1566 Bug 4 Open [68392] You can scan Ancient Floaters through the floor at the Alien Warp Gate 2022-01-12 19:51:20
SUB-1565 Bug 4 Open [68392] Stars are rendered on top of the Aurora at night 2021-09-14 20:33:31
SUB-1564 Bug 3 Open [68392] Looking up through the water at assets render items strangely during the night 2021-10-04 17:48:39
SUB-1563 Bug 4 Open [68388] Game fails to respond to controller input after opening the console while on the Options menu 2021-09-14 17:11:13
SUB-1562 Bug 2 Claimed Fixed [68392] Crash occurs when player opens developer menu while in crafting menu context 2022-01-07 21:34:03
SUB-1561 Bug 3 Closed [68388][68390] Fire Extinguishers can multiply in the inventory by completing several actions inside the Cyclops 2021-12-21 12:00:13
SUB-1560 Bug 3 Closed [68390][68388] Water is present inside "Scanner room" & "Multipurpose room", when connected to building props. 2021-12-21 10:11:01
SUB-1559 Bug 3 Open [68388][68390] Mobile vehicle bay can get stuck inside compartments 2022-01-12 19:52:37
SUB-1558 Bug 3 Open [68388] LOD issue present in several locations near the Quarantine Enforcement Platform when looking at the big Cubes 2022-01-12 19:53:06
SUB-1557 Bug 3 Open [68390] Clipping present for "Seamoth" when docked to "Cyclops", after a "save / load" action. 2022-01-12 19:53:28
SUB-1556 Bug 3 Open [68388] Shadows fail to render correctly at night 2021-09-14 18:42:45
SUB-1555 Bug 2 Open [68388][Cert] Main menu contains invalid navigation prompts 2022-01-03 17:24:46
SUB-1554 Bug 5 Closed [68382] Outcrops cannot be destroyed, thus its resource is unobtainable 2021-09-13 22:59:31
SUB-1553 Bug 5 Closed [68382] The title remains stuck on a black screen after the character has died. 2021-09-14 08:29:52
SUB-1552 Bug 5 Closed [68382] Major performance decrease is present all around the world 2021-09-14 11:03:07
SUB-1551 Bug 5 Closed [68382] Several issues present with the controller / keyboard / mouse inputs inside the pause menu 2021-09-13 22:17:55
SUB-1549 Bug 1 Closed 68378 Wrong mono path in DLL linking: Fallback handler could not load library <Steam>/steamapps/common/Subnautica/Subnautica_Data/Mono/fmodstudio. PDA stuck, no intro, no sounds, etc. 2021-09-13 22:18:28
SUB-1548 Bug 3 Open [68365] Several assets allow structures to be built inside them, despawning after the building is complete 2022-01-10 11:21:36
SUB-1547 Bug 4 Open [68365] Stalkers can remain stuck inside Lifepod 3 situated in Kelp Forest biome 2022-01-12 19:53:45
SUB-1546 Bug 4 Open [68365] Sulfur Plant presents an unusual placement inside a specific cave 2022-01-12 19:55:10
SUB-1545 Bug 3 Open [68365] Base structures can be built through the Cyclops 2022-01-10 11:20:52
SUB-1544 Bug 3 Open [68365] "Base-Attached Air Pumps" can be built on the ocean's floor 2022-01-12 19:55:28
SUB-1543 Bug 3 Open [68365] Pipes can be built through Bases and Vehicles 2022-01-12 19:56:08
SUB-1542 Bug 4 Open [68365] Jittering animation present for Floating Air Pump when swimming above it 2022-01-12 19:57:08
SUB-1541 Bug 4 Open [68365] Inconsistencies present with the heat indicator when placing oxygen pipes inside high temperature zones 2022-01-12 19:57:59
SUB-1540 Bug 3 Open 68365 Building a compartment on a moonpool snaps even with vehicle upgrade console, losing the latter. 2022-01-10 10:55:10
SUB-1539 Bug 4 Open [68357] An unfinished texture is present inside the Gun's Moonpool room 2022-01-10 10:43:19
SUB-1538 Bug 4 Open [68357] Texture inconsistencies can be seen on a wall inside one of the Prison's teleporter rooms 2022-01-10 11:17:57
SUB-1537 Bug 4 Open [68357] PDA message can be initiated inside the Prison when the character is not in the intended room 2022-01-10 11:20:01
SUB-1536 Bug 3 Open [68357] Invisible collision present when passing through Bulkhead doors placed around the X compartment 2022-01-10 19:15:57
SUB-1535 Bug 4 Open [68357] LOD issue present when swimming next to one of the Prison Aquarium's corners 2022-01-10 11:13:28
SUB-1534 Bug 4 Open [68350] LOD issue is present when looking at the Quarantine Enforcement Platform building from one of it's corners 2022-01-10 11:13:18
SUB-1533 Bug 3 Open [68350] Mobile Vehicle Bay can be climbed on underwater resulting in multiple issues 2022-01-10 11:17:33
SUB-1532 Bug 4 Open [68350] Missing collision present for the chains holding the entrance platform inside the Prison Aquarium 2022-01-10 10:49:40
SUB-1531 Bug 4 Open [68350] Missing textures are present for the back end of one of the "Aquarium Pipe access points" 2022-01-10 09:44:53
SUB-1530 Bug 2 Open [68350] The user is able to build structures inside the Prison Aquarium's walls, disabling their collisions 2022-01-12 19:58:20
SUB-1529 Bug 4 Open [68350] Fish can enter inside the base if the character dies and respawns inside it 2022-01-12 20:08:56
SUB-1528 Bug 3 Open [68350] The Prawn suit exits the Cyclops tilted and remains this way if it was embarked while the Cyclops was tilted 2022-01-12 20:09:25
SUB-1527 Bug 4 Open [68342] Swimming animation is present when the character is actually walking on solid ground at a certain depth 2022-01-10 09:37:31
SUB-1526 Bug 3 Open [68342] The Cyclops Modification Station can be interacted with after the submarine has been destroyed 2022-01-12 20:09:46
SUB-1525 Bug 4 Open [68342] Inconsistency between the "InventoryFull" message and "Inventory full" notification 2022-01-12 20:12:23
SUB-1524 Bug 5 Closed [68342] The Reinforcement acts like a Window inside the Multipurpose Room 2021-09-28 13:11:17
SUB-1523 Bug 3 Open [68342] The Alien Containment Hatch is showing the incorrect placement location 2022-01-12 20:13:07
SUB-1522 Bug 3 Closed [68334] Invisible collision present when passing through the Cyclops' Bulkhead doors 2021-12-21 10:16:24
SUB-1521 Bug 3 Open [68334] Loading a save with a partially built Hatch will make the user able to interact with it 2022-01-12 20:13:19
SUB-1520 Bug 3 Open [68334] Items can be placed inside the Bulkhead doorframe 2022-01-12 20:14:28
SUB-1519 Bug 3 Open [68334] Controller UI is present on screen when using the keyboard and mouse and deconstructing an item 2022-01-12 20:15:15
SUB-1518 Bug 3 Open 68334 You can't use the camera drones, there is no interaction inside the scanner room. 2022-01-12 20:15:38
SUB-1517 Bug 4 Open [68334] Stillsuit has gaps in the shadow where the tubes are located 2022-01-12 20:16:44
SUB-1516 Bug 5 Closed [67938] Polyanaline and Hydrocholoric Acid Ingredient not unlocked by techtypes requiring it 2022-01-11 21:45:42
SUB-1515 Bug 3 Open [67938] Reapers can push the player through the ground, forcing out of bounds 2022-01-12 20:20:46
SUB-1514 Bug 3 Open [67938] NX Save appears corrupted on graceful exit, but can still load and play normally 2022-01-12 20:20:58
SUB-1513 Bug 3 Open [68323] Bases can be deconstructed even if Exterior Modules are attached to them 2022-01-12 20:21:14
SUB-1512 Bug 3 Open [68323] Multiple issues are present when building Windows or Reinforcements on I Compartments 2022-01-12 20:21:31
SUB-1511 Bug 3 Open [68323] The Seamoth can break the barrier between water and air if it is forced through the gates 2022-01-12 20:22:16
SUB-1510 Bug 4 Open [68323] Sound effects present for "Reaper Leviathan" when stunned by a "Stasis Rifle". 2022-01-12 20:23:15
SUB-1509 Bug 4 Open [68323] Visual effects present for "Reaper Leviathan" when stunned by a "Stasis Rifle". 2022-01-12 20:23:26
SUB-1508 Bug 3 Closed [68323] Building a reinforcement panel on a multipurpose room creates a massive visual bug 2021-11-24 17:55:42
SUB-1507 Bug 2 Closed [68323] Invisible collision present when hatch is attached to Scanner Room 2021-12-21 07:49:28
SUB-1506 Bug 4 Open [68313] No collision is present between Vending Machine snacks and the ground above the water level 2022-01-12 20:23:41
SUB-1505 Bug 4 Open [68313] The Vending Machine Snacks appear to have a reversed texture when dropped from inventory 2022-01-12 20:24:23
SUB-1504 Bug 3 Open [68313] Vending Machine snacks cannot be picked up once they are dropped 2022-01-12 20:24:35
SUB-1503 Bug 5 Open [68313] Scanner VFX mismatches the proportions of the purple tablet located on Mountain Island 2021-09-02 11:54:34
SUB-1502 Bug 2 Closed [68313] Cannot close the PDA if it is opened while teleporting with "PDA pause" option checked 2021-12-21 08:16:18
SUB-1501 Bug 5 Open [68313] Placeholder text present for the Hatching Enzymes bottle inside the Databank 2021-09-02 09:22:44
SUB-1500 Bug 5 Closed [68313] The user can construct a base while staying inside the blueprint phase of the compartment 2021-12-13 10:38:54
SUB-1499 Bug 4 Open [68313] The text written inside a Sign can clip through the base walls 2021-09-14 09:22:19
SUB-1498 Sub-task 5 Done Regress PC 2021-09-01 16:06:58
SUB-1497 Bug 5 Closed Test bug 2021-09-01 20:32:57
SUB-1496 Bug 5 Open [68294] Three different types of Oxygen Tanks are represented by the same image inside the PDA 2021-09-01 11:16:49
SUB-1495 Bug 5 Open [68294] The Neptune Launch Platforms can be built one on top of the other 2021-09-14 09:15:45
SUB-1494 Bug 5 Open [68294] Saving & Reloading in a base Aquarium will result in wrong motor mode. 2021-09-05 21:20:20
SUB-1493 Bug 5 Open 68294 The scanner room shows markers for incorrect or empty slots. 2021-08-31 23:27:56
SUB-1492 Bug 5 Open [68280] The character can remain stuck between certain pipes inside the Aurora 2021-08-31 12:18:11
SUB-1491 Bug 5 Open [68280] The flashlight, habitat builder & air bladder have seams in the models when constructed with the fabricator 2021-08-30 18:21:59
SUB-1490 Bug 4 Claimed Fixed [67938] There's a typo in Spanish on the main title screen. "Pulas" should read, "Pulsa" 2021-12-21 15:00:36
SUB-1489 Bug 3 Closed [67938] "Read more" page appear displays an error when viewed on Switch 2021-12-21 12:30:02
SUB-1488 Bug 5 Open 68226 Seatreader: TreaderMoveOnSurface makes the Sea treader move backward with a forward animation. 2021-08-25 08:22:01
SUB-1487 Bug 5 Closed 68226 The field of view has an impact on the PDA's position. 2021-11-11 09:54:44
SUB-1486 Bug 5 Closed [68186] The current selected item outline doesn't update in the PDA when using the "PDA Pause" accessibility option 2021-12-21 08:37:29
SUB-1485 Bug 5 Claimed Fixed [68161] The player's camera could clip through ceilings. 2021-10-22 08:00:48
SUB-1484 Bug 5 Closed [68186] The Sunbeam event audio doesn't pause when using the "PDA Pause" accessibility option which causes desyncs 2021-12-21 09:47:57
SUB-1483 Bug 5 In Progress [68186] The intro has a non functional UI animation and delayed voice lines when using the "PDA Pause" accessibility option 2021-08-24 10:33:22
SUB-1482 Bug 5 Open [68112] The Sea Emperor gets stuck in an animation loop after powering the incubator when saving 2021-08-17 12:42:23
SUB-1481 Bug 5 Open [68107] The Quarantine Enforcement Platform has a spot which visually removes the outer part of the building 2021-08-15 11:57:07
SUB-1480 Bug 5 Open [68107] The Prawn Suit Torpedo Arm inventory can't always be opened in the Cyclops while docked 2021-08-14 18:23:47
SUB-1479 Bug 5 Open [68064] The Water Filtration Machine doesn't work properly after saving while partially build 2021-08-12 16:45:25
SUB-1478 Bug 5 Open [67816] Cluster of Prawn Suit Stuck Spots in Jellyshroom Caves 2021-08-07 21:34:04
SUB-1477 Bug 3 Open [68020][One Time Crash] Crash on exit after approaching the QEF and quitting to main menu 2021-09-03 19:00:47
SUB-1476 Bug 3 Claimed Fixed [68020] Missing certain languages in English.json 2022-01-11 21:44:54
SUB-1475 Bug 2 Open [68020] Graphics become corrupted upon approaching any alien base with Low graphic settings 2021-09-07 17:36:59
SUB-1474 Bug 5 Open [67816] Quarantine Enforcement Stuck Spots while in Prawn Suit 2021-08-23 20:12:20
SUB-1473 Bug 5 Open [68044] Players can exit a Prawn Suit while using a Precursor Teleporter 2021-08-02 13:55:39
SUB-1472 Bug 5 Open [68044] Several interior base pieces get destroyed inside the Cyclops when inside the Lost River brine 2021-07-30 13:54:14
SUB-1471 Bug 5 Open [68044] The Prawn Suit "exit" message doesn't update when switching from or to a controller 2021-07-29 16:32:01
SUB-1470 Bug 5 Open [68044] The prawn suit drill arm follows the wrong aim target in a certain circumstance 2021-07-29 11:39:08
SUB-1469 Bug 1 Closed [Switch] Remove the Dev Menu 2021-12-21 07:45:26
SUB-1468 Bug 5 Closed [68020] Seamoth stuck/melded in sand 2021-10-22 07:53:44
SUB-1467 Bug 5 Open [68020] Degasi Base Ladder teleports instead of doing animation. 2021-07-21 23:57:34
SUB-1466 Bug 5 Closed [68016] XBox One Live Account could not be synched on XBX Platform 2021-07-21 17:02:00
SUB-1465 Bug 5 Open [68016][68025] Scanner's power percentage is missing from the HUD when it is equipped in hand 2021-09-02 11:14:57
SUB-1464 Bug 5 Open [68025][68016][68020] "Done" button has no functionality when interacted with, at the Vehicle Upgrade Console 2021-07-20 08:44:47
SUB-1463 Bug 5 Open [68016] Title crashes while exploring Safe Shallows 2021-07-16 13:00:21
SUB-1462 Bug 3 Closed [68020] Can't delete PDA screenshots using the PDA Remove button 2021-09-03 14:43:35
SUB-1461 Bug 3 Open [68016] Crash occurred while exploring the caves from the Blood Kelp Zone 2021-10-06 09:08:36
SUB-1460 Bug 5 Open [68025][68016][68020] LOD issue present when looking at the Lost River Base 2021-07-15 14:28:44
SUB-1459 Bug 5 Open [67816] Stuck / Sticky areas in Alien Thermal Plant and Primary Containment Facility 2021-08-03 20:41:06
SUB-1458 Bug 1 Open [67938][67890] Character is unable to move after interacting with “Console Commands” menu. 2021-09-17 09:56:02
SUB-1456 Bug 5 Open 67816 Sticky area in Disease Research Facility causes issues with Prawn 2021-07-13 21:16:00
SUB-1455 Bug 5 Open [68018] The user is able to deconstruct the Alien Containment with eggs and fishes in it 2021-09-02 11:17:42
SUB-1454 Bug 5 Open [68016] Fire animation present randomly above the water level after Re-Spawning 2021-10-20 07:50:42
SUB-1453 Bug 3 Open [68018] A crash occurred after exiting to Main Menu while the loading screen is present 2021-09-03 14:36:20
SUB-1452 Bug 5 Open [68016] The title crash after starting a new save file 2021-07-27 20:29:55
SUB-1451 Bug 2 Open [67938][NX][Cert] Lockup: Quitting the game after giving feedback 2021-07-12 23:08:39
SUB-1450 Bug 2 Closed [67938][NX][Cert] Lockup: Spawning too many Cyclops 2021-07-27 09:56:38
SUB-1449 Bug 5 Open [68016][68018][68020] Storage becomes inaccessible after binding the “A” button for opening the PDA 2021-07-12 07:56:05
SUB-1448 Bug 5 Open [68020][WinStore] Switching between PS5 and XB1 controllers leads to a loss of functionality for several buttons 2021-07-09 13:41:43
SUB-1447 Bug 5 Open [68020][WinStore] The PDA Blueprints Tab scrolls down and up by itself when using a PS5 controller 2021-07-09 13:19:30
SUB-1446 Bug 5 Open [68016] News feed section remains in infinite loading after returning from any submenu 2021-07-09 13:04:57
SUB-1444 Bug 2 Open [67788] An error appears on the screen after taking multiple screenshots and saving 2021-07-12 23:19:19
SUB-1443 Bug 5 Open [67984][67788][68016] Map and light can be toggled on/off with the pause menu on when using the Seamoth and Seaglide 2021-07-08 09:29:43
SUB-1442 Bug 5 Open [67984] Left Trigger and Right Trigger have a reversed functionality when using a Xbox controller on Windows Store Application 2021-07-08 08:57:31
SUB-1441 Bug 4 Closed [67984] Pre-existing saves that exceed the advised size limit on PC can't be migrated to the cloud, and to Xbox 2021-12-07 19:36:32
SUB-1440 Bug 3 Open [68003] Crash occurred while exploring the “gunmoonpool” 2021-09-03 14:37:01
SUB-1439 Bug 5 Open [67984] Stuck present when using a Mobile Vehicle Bay after performing a save\load action 2021-07-07 07:31:25
SUB-1438 Bug 5 Open [67788] [68002] An unnatural cave entrance can be observed at some specific coordinates 2021-07-06 07:40:18
SUB-1437 Bug 4 Open [67984] The character can get stuck in the air when jumping out of water 2021-08-30 23:25:01
SUB-1436 Bug 1 Closed [67992] WinStore transfer saves to XB1 causes crash 2021-09-29 06:52:07
SUB-1435 Bug 1 Closed [67992] XBOX Live Account cannot sync the previous Cloud Save Files 2021-07-21 13:52:52
SUB-1434 Bug 3 Closed [67992] Can't create a 10th save slot on Xbox 2021-07-14 18:21:12
SUB-1433 Bug 3 Closed [67816] Screenshots do not stay deleted after being removed 2021-12-21 09:57:35
SUB-1432 Bug 1 Closed [67792] [XB1 RC] All effects and transparancies 2021-07-02 22:39:47
SUB-1431 Bug 1 Closed [67829][Windows Store XB1][Save\Load] Users can use dev commands to build objects, on reload of save, the achievements for the builds are unlocked 2021-07-09 13:20:11
SUB-1430 Task 5 Done Sentry errors: Cannot set the parent of the GameObject 'Battery(Clone)' while it is being destroyed. 2021-06-29 11:30:32
SUB-1429 Bug 5 Open 67966 Scanner room & leviathans inconsistencies. 2021-06-24 10:54:00
SUB-1428 Bug 3 Open [67890] Crash occurred on loading screen after deleting a previous saved file 2021-08-30 23:26:44
SUB-1427 Bug 5 Open [47938] Lockup: Quitting the game after giving feedback 2021-06-18 15:01:49
SUB-1426 Bug 5 Open [67890] Water animation glitch present when constructing and deconstructing base pieces above the water level 2021-06-18 14:57:00
SUB-1425 Bug 3 Open [67869] Some feedback tickets don't go through 2021-09-27 19:45:28
SUB-1424 Bug 5 Open [67872] Placeholder language slots are present in the languages menu 2021-06-17 14:08:41
SUB-1423 Bug 5 Claimed Fixed 67948 The signal color is not set when you reload the game, it will go back to your chosen settings when you open the PDA. 2022-01-11 22:02:10
SUB-1422 Bug 4 Closed [67948] The Propulsion Cannon can pickup solar panels, power transmitters and spotlights placed on the ground. 2021-12-21 10:29:21
SUB-1421 Bug 3 Open [67948] Gel sacks duplicate into multiple meshes when cut with a knife. 2021-08-30 23:27:26
SUB-1420 Bug 3 Open [67948] Plants are invisible in the growbed. 2021-08-30 23:18:40
SUB-1419 Bug 5 Open [67788] Textures are not properly connected near the Cargo Bay 3 entrance inside the Aurora 2021-06-17 09:44:30
SUB-1418 Bug 5 Closed 67946 The scanner room markers ignore the scanner room range. 2021-10-26 20:37:53
SUB-1417 Bug 5 Open 67946 Deep grand reef: slots under the terrain around the batch 10-15-3. 2021-06-14 22:58:19
SUB-1416 Bug 5 Closed [67946] Subtitles are automatically enabled or disabled when switching languages 2021-12-21 10:34:24
SUB-1415 Bug 5 Closed [67946][Blocker] The Baby Leviathan Enzymes are invisible, thus blocking the progression of the story 2021-08-30 23:19:06
SUB-1414 Bug 5 Open [67946] Water animation is not present temporarily when entering the Main Menu screen 2021-06-14 12:05:31
SUB-1413 Bug 5 Closed [67946] The user is not able to extinguish the fire at the beginning of the story 2021-08-30 23:19:51
SUB-1412 Bug 4 Open [67946] / [Epic Games Version] Swedish throws exceptions and has a user who possibly kept on crashing because of this. 2021-09-03 14:40:18
SUB-1410 Bug 2 Closed [67890] PS5 Save Files Disappearing 2021-10-11 12:28:08
SUB-1409 Bug 5 Open [67946] Creatures try to attack creatures they shouldn't, small fish don't flee from the player, strange behaviour in general. 2021-08-25 07:41:07
SUB-1408 Bug 5 Open [67946] Ugly color banding 2021-06-09 21:51:57
SUB-1407 Bug 2 Closed [67890] Excessive Screen Tearing on 4K TV's 2021-09-27 11:51:09
SUB-1406 Bug 4 Open 67946 Null reference exception when starting a game the first time in LargeWorldStreamer.GetBlock(). 2021-09-03 14:42:53
SUB-1405 Bug 2 Closed [67946] All effects are broken after the engine update 2021-12-21 10:58:49
SUB-1404 Bug 5 Open [67894] The Alien Thermal Plant has a spot which sets the motor mode to walking while in the water. 2021-10-18 13:54:48
SUB-1403 Bug 5 Open [67890] Floating objects can be observed when connecting two base pieces 2021-09-02 11:01:22
SUB-1402 Bug 3 Open [67890] Ion cubes and tablets disappear from inventory if a save is made during the initial animation 2021-09-10 14:43:39
SUB-1401 Bug 1 Closed [67891] Application Crash after loading save game 2021-06-14 12:58:38
SUB-1400 Task 5 Done Backport fix for creature response times 2021-06-15 14:14:04
SUB-1399 Bug 4 Closed [67891] "Accessibility" button text in the "Options" menu is not localized on several languages 2021-12-21 12:18:06
SUB-1398 Bug 5 Open [67891] Placeable items such as posters don't block deconstructing a base piece. 2021-06-09 10:11:41
SUB-1397 Bug 5 Closed [67891] The "lightning flashes" accessibility option doesn't cover the electrical cables in for example wrecks. 2021-12-21 12:38:30
SUB-1396 Task 5 Done Schedule 2021-05-29 23:07:38
SUB-1395 Bug 4 Open [67885] In game settings menu has overlapping buttons. 2021-09-03 14:44:18
SUB-1394 Bug 2 Requires More Info [67879] Loss of character and vehicle controls after Save and Load in Prawn Suit or Seamoth 2022-01-03 17:27:39
SUB-1393 Bug 1 Closed [67869][SUB]: Game can crash on loading, after saving while in a Prawn suit 2021-05-28 18:51:47
SUB-1392 Bug 2 Closed [67816] Prawn bay door cannot be repaired 2021-12-21 13:01:41
SUB-1391 Task 5 Done Accessibility: Option to disable light flashes 2021-05-25 13:19:10
SUB-1390 Task 5 Done Port controls behavior for Seaglide from BZ 2021-05-21 15:22:35
SUB-1389 Bug 5 Open [67870][67869] Moonpool reflected light is present when the base is unpowered 2021-09-02 11:11:24
SUB-1388 Bug 2 Closed [67870] The character can swim inside the Cyclops after Save and Load 2021-10-15 11:35:34
SUB-1387 Bug 5 Open [67870] The Splash Screen image is present alongside the background image of the title in the console's dashboard 2021-05-20 10:57:00
SUB-1386 Bug 5 Open [67870] News Feed ineffective load time permits the user to make it disappear 2021-05-20 10:14:19
SUB-1385 Bug 3 Claimed Fixed [67870] News Feed "Read more" is missing functionality 2021-11-01 18:26:16
SUB-1384 Bug 2 Closed [67870] Graphical error present in Aurora 2021-09-01 20:32:42
SUB-1383 Bug 5 Open [67867] Player neck nub visible during starting sequence at maximum FOV 2021-05-19 22:34:50
SUB-1382 Bug 5 Open 67857 Nearby Bases orientated differently can cause building issues when connected 2021-05-18 21:03:42
SUB-1381 Bug 5 Open [67857] Player can despawn creatures (including leviathans) by building through them 2021-05-19 13:24:24
SUB-1380 Bug 5 Open [67843][Switch] Black Layer will be noted when swiping the camera to the right and left, along the horizontal plane. 2021-05-14 13:17:28
SUB-1379 Bug 2 Claimed Fixed Base rebuild causing physics simulation to freak out 2021-12-22 09:43:26
SUB-1378 Bug 3 Closed [SN1: 67710][BZ: 43864] Game icon on Series X shows "X|S", instead of the title 2021-09-01 20:33:02
SUB-1377 Bug 2 Open [67837][Switch][Subnautica1] World rendering error present for the title after multiple days of progress 2021-05-12 21:13:12
SUB-1376 Task 1 Done SN1 Windows Store 2021-08-31 20:09:15
SUB-1375 Task 2 Done Subnautica PS4 bug investigations 2021-09-01 20:31:47
SUB-1374 Bug 5 Open [67837][Switch][Subnautica1] Missing Saved Game File prompt confirmation will be noticed when deleting 2021-05-09 13:46:48
SUB-1373 Bug 3 Open [67838] Game never visually loads past 40%. Makes it difficult for debugging. 2021-08-02 17:44:10
SUB-1372 Bug 4 Open [67816] Thermoblade Bubble VFX present in the middle of the screen when blade isn't present 2021-09-28 18:35:09
SUB-1371 Bug 5 Open [67837][Switch][Subnautica1] Missing "skip" button functionality and representation will be noted during the Intro Cinematic 2021-05-08 14:11:33
SUB-1370 Bug 5 Open [67837][Switch][Subnautica1] Title's Saved File names are incorrectly displayed while in "Play" Menu 2021-05-08 10:39:11
SUB-1369 Bug 1 Claimed Fixed [67837] Crash on Load of Particular Save Game 2021-10-22 08:00:44
SUB-1368 Bug 4 Open [67837] [QoL] Keypads on the Aurora are very difficult to hit on Switch Lite 2021-08-30 23:31:12
SUB-1367 Bug 1 Closed [67661] Creepvines don't appear when console is set to a different language 2021-05-07 14:54:17
SUB-1366 Bug 3 Claimed Fixed [67816] [OST] Players can still access OST files by loading other branches in Steam 2021-10-22 08:01:01
SUB-1365 Bug 5 Open [67813] Results of ramming Lifepod 5 (Safe Shallows) with Cyclops (why not?) suggests Lifepod 5 needs anchors 2021-04-27 20:47:17
SUB-1364 Bug 5 Open [67813] Stuttering effect is present for approximatively one second whenever a Base Piece is build or deconstructed 2021-06-14 12:18:26
SUB-1363 Bug 5 Open [67816] Short freeze present upon booting the title 2021-04-27 13:31:10
SUB-1362 Bug 5 Open [67813][67816] No audio feedback is present when navigating through "Databank" in the PDA 2021-04-27 12:58:34
SUB-1361 Bug 5 Open [67813][67816] No audio feedback is present when navigating through the PDA tabs 2021-04-27 12:29:39
SUB-1360 Bug 5 Open [67813][67816] No audio feedback is present when navigating the "Beacon Manager" tab in the "PDA" 2021-04-27 12:11:21
SUB-1359 Bug 5 Open [67813][67816] No audio feedback is present when navigating the "Photo Manager" tab in the "PDA" 2021-04-27 11:01:21
SUB-1358 Bug 5 Open [67781] Application icon is missing in Activity Feed 2021-04-23 12:27:36
SUB-1357 Bug 5 Open [67781] Detaching animation will be noticed when walking with a Bleeder on the arm 2021-09-02 12:08:46
SUB-1356 Bug 3 Open [67781] "News Feed" is missing from the Main Menu HUD 2021-11-23 17:50:20
SUB-1355 Bug 5 Open 67781 When exiting the lifepod, the lifepod itself is very bright. 2021-09-15 16:23:42
SUB-1354 Bug 5 Open [67781] At Max FOV, Player can see their own neck when using a Seaglide 2021-05-20 11:01:04
SUB-1353 Bug 5 Open [67781] Players can build base pieces overlapping with windows, etc 2021-04-21 20:23:25
SUB-1352 Bug 5 Open [67765] Missing audio feedback when highlighting the buttons in the Main Menu and Options Menu 2021-04-27 09:29:34
SUB-1351 Bug 5 Open [67765] Day and Night cycle transition can be observed under the water 2021-04-21 11:30:18
SUB-1350 Bug 5 Open [67765] Low quality texture will be noticed in the light beam of the Flashlight while underwater, during the night cycle 2021-04-21 09:58:01
SUB-1349 Bug 5 Closed 67750 The domain name used by Sentry (Assets/Prefabs/Systems.prefab) is incorrect. 2021-11-11 09:58:25
SUB-1348 Bug 5 In Progress [67750] VR Not properly working in Steam Experimental 2021-10-01 19:49:30
SUB-1346 Bug 5 Open [67748] Metallic Clicking noise when walking inside a base is too loud 2021-04-06 20:45:29
SUB-1343 Bug 5 Open [67745] If the player runs into the closing door of the Cyclops cabin, the Cyclops flies away 2021-05-18 07:23:29
SUB-1342 Bug 5 Open [67745] PS4 Doesn't load game when the system is set to Arabic. 2021-04-01 20:22:13
SUB-1340 Bug 5 Open 67734 Collision sound with the Cyclops is inaccurate and overexagerated under certain circumstances. 2021-03-12 17:42:59
SUB-1338 Bug 5 Open [Microsoft Report][Final 1 Submission] XR - XBSX - 050-02 Cloud Storage: Roaming - The title does not roam save data between Xbox Series X|S consoles and a Windows 10 device. 2021-03-02 12:09:22
SUB-1337 Bug 5 Open [67717] Multiple issues present for the Beacon item 2021-09-02 12:19:00
SUB-1336 Bug 5 Open [67717] Character is taking damage when teleporting to the Primary Containment Facility using specific teleports 2021-09-02 12:26:26
SUB-1335 Bug 5 Open [67717] Gameplay inconsistency present by accessing the moonpool in the blueprint state 2021-09-02 13:48:32
SUB-1334 Bug 5 Open [67706] The user is albe to build various base pieces inside the Alien structures 2021-09-02 13:54:32
SUB-1333 Bug 5 Open [67706] Anchor Pods textures are flickering while on High Quality preset 2021-02-25 12:49:08
SUB-1332 Bug 4 Open [67706] Tutorial prompts are overlayed by environment textures 2021-09-03 19:18:05
SUB-1331 Bug 5 Open [67706] Sunbeam explosion VFX does not register the title being paused 2021-11-19 10:25:47
SUB-1330 Bug 5 Open [67710] The Sunbeam appears blurry with Motion Blur enabled during the arrival event 2021-11-22 23:41:10
SUB-1329 Bug 5 Open [67706] Inaccurate collision present on a platform inside Sea Emperor prison 2021-02-24 15:01:15
SUB-1328 Bug 5 Open [67706] Pause menu loses functionality while camera drone is being controlled 2021-02-24 14:20:13
SUB-1327 Bug 5 Open [67688] Lighting issue present when using the Arch from Aquarium to Moonpool Room 2021-09-02 14:08:56
SUB-1326 Bug 5 Open [67688] The user is able hold any selected tool in hand while interacting with the PDA UI 2021-09-10 07:16:04
SUB-1325 Bug 5 Open [67688] Darker texture present for a specific location in the Moonpool Room's floor in Alien Containment Facility 2021-09-03 09:37:00
SUB-1324 Bug 5 Open [67688] Scanning animation issue present when switching between Scanner and Repair Tool 2021-11-24 08:20:48
SUB-1323 Bug 5 Open [67688] Scanner Room HUD indicators flicker while in Mobile Vehicle Bay UI 2022-01-03 10:55:03
SUB-1322 Bug 5 Closed [67688] Player unable to give feedback on PS5 2021-02-25 07:35:04
SUB-1321 Bug 5 Closed [67688] Crash occurred during active gameplay 2021-03-11 13:37:07
SUB-1320 Bug 5 Open [67657] Shaking animation present for projected shadows in deep waters and on land 2021-02-17 15:14:25
SUB-1319 Bug 5 Open [67657] Placeholder present in databank for all languages 2021-09-03 09:44:31
SUB-1318 Bug 5 Open [67657] Several Databank entries are localized on "English" language instead of "Svenska" language 2021-09-03 10:00:32
SUB-1317 Bug 4 Closed [67645] XBX controller disconnect message not present after continuous gameplay 2021-10-07 12:58:34
SUB-1316 Bug 5 Open [67594] Water filtration machine is clipping with the Alien Containment 2021-09-15 12:45:48
SUB-1315 Bug 5 Open [67594] Compartment connection has a see-trough texture present upon constructing a glass L compartment above an I compartment 2021-09-03 10:43:30
SUB-1314 Bug 3 Closed [67594] No message is displayed when the controller is disconnected 2021-09-29 07:30:40
SUB-1313 Bug 5 Open [67594][67603] Placeholder present in the fabricator after save and load 2021-07-06 09:41:01
SUB-1312 Bug 5 Open [64594] Force breaking through the water barrier entrance causes the user to swim in multiple facilities 2021-09-02 10:53:23
SUB-1311 Bug 5 Open [67594] Drop pod's shadow is incorrectly displayed 2021-02-08 13:57:40
SUB-1310 Bug 5 Open [67594] Support pylons are missing when building base pieces at different heights 2021-09-03 10:50:44
SUB-1309 Bug 5 Open [67594] Collision issues present for the surface of the Neptune Ion Boosters 2021-09-03 10:54:22
SUB-1307 Bug 5 Open [67594] LOD issue present in Alien Thermal Plant 2021-09-03 10:59:35
SUB-1306 Bug 5 Open [67576] The ocean water clips through the Moonpool ceilings when built at a certain distance from surface 2021-09-03 11:00:49
SUB-1305 Bug 5 Open [67587] The equipped Stillsuit unlocking message plays while in Loading Screen 2021-02-05 12:26:44
SUB-1304 Bug 5 Open [67587] Vehicles which are build in Chinese Simplified language keep they're name after changing the title language in PDA 2021-09-03 11:04:38
SUB-1303 Bug 5 Closed [67576] Loading a save inside any user constructed building will make the user able to swim inside the buildings 2021-09-28 13:24:16
SUB-1302 Bug 5 Open [67576] The user can notice Bladder fish's texture disappear when holding it above the water level 2021-02-05 09:13:19
SUB-1301 Bug 5 Open [67573] Cyclops critical damage: Too much fog 2021-02-04 18:43:39
SUB-1300 Bug 5 Closed [67573] Texture on the stabby needle on the gun terminal has a very low quality texture. 2021-02-05 02:33:00
SUB-1299 Bug 5 Closed [67558] Tearing occurs during gameplay 2021-02-16 08:33:56
SUB-1298 Bug 4 Claimed Fixed [67558] Field of View value becomes "0" instead of "40" if the user exits the General Options menu 2021-12-21 13:19:32
SUB-1297 Bug 5 Open [67573] LOD issue will be noticed inside of Aurora while swimming from Looker Room towards Seamoth Room 2021-09-03 11:31:48
SUB-1296 Bug 5 Open [67573] LOD issue will be noticed in front of exploded Aurora 2021-02-04 08:48:00
SUB-1295 Bug 2 Closed [67522] Endgame Neptune rocket has graphic issues on the lower console switches 2021-02-05 17:14:20
SUB-1294 Bug 3 Closed [67535] LOD issue can be noticed after reaching Lost River Base 2021-02-04 08:26:35
SUB-1293 Bug 3 Closed [67535] LOD issue can be noticed while approaching the Floating island 2021-02-05 08:43:44
SUB-1292 Bug 5 Open [67535] Noticeable FPS drop can be noticed on the wreckage located near coordinates -25 -88 -615 from the Grassy Plateaus 2021-02-03 15:05:06
SUB-1291 Bug 5 Open [67535][67549] LOD can be noticed on the wreckage located near coordinates 366 -6 -203 2021-02-03 13:48:13
SUB-1290 Bug 5 Open [67535] Black texture can be noticed on the Lifepod 3 2021-09-10 11:36:51
SUB-1289 Bug 5 Open [67535[67549] Clouds from Floating and Gun islands are overlapping the structures blueprints 2021-09-03 12:00:43
SUB-1288 Bug 5 Open [67535][67549] The user is able to build on the floor of Lifepod 4. 2021-09-03 12:04:53
SUB-1287 Bug 5 Open [67535][67549] Low resolution texture can be noticed on the Loading Screen if the gamma value is higher than 2 2021-09-03 12:24:03
SUB-1286 Bug 5 Open [67535][67549] The user is able to build several objects inside the "Drop Pod" 2021-04-27 09:58:13
SUB-1285 Bug 5 Open [67522] Player can see through the blue window light parts of the cyclops 2021-09-06 10:55:20
SUB-1284 Bug 5 Open [67522] Progress Icons on a save don't fit appropriately 2021-02-02 21:19:10
SUB-1283 Bug 5 Open [67522] The user can see trough the floor of the "Drop Pod" while looking from the above window 2021-02-02 15:30:57
SUB-1282 Bug 4 Open [67526] Photos in PDA have a random number and letter string name 2021-02-17 17:42:14
SUB-1281 Bug 5 Closed [67526] Pictures from PDA's Photo Manager have a whitewashed filter 2021-10-12 09:27:38
SUB-1280 Bug 5 Open [67255] "Nuclear Waste Disposal" can not be construct in the "Multiroom Purpose" 2021-04-27 10:06:43
SUB-1279 Bug 4 Open [67522] Field of view setting does not remain saved after rebooting the title or the console 2021-11-18 14:03:36
SUB-1278 Bug 5 Open [67522] For a short time, low resolution texture can be noticed on the tools after they are triggered from the toolbar 2021-02-02 14:12:26
SUB-1277 Bug 5 Open [67522] Fire flickering remains after pressing the Pause Menu 2021-10-22 11:07:33
SUB-1276 Bug 1 Closed [67522] Application crashes when user pilots a Prawn Suit 2021-02-04 08:05:22
SUB-1275 Bug 5 Open [67522] Scanner Room camera shows Rileys and the Scanner Rooms texture in the display 2021-02-08 16:59:08
SUB-1274 Bug 1 Closed [67510] The title crashes after approximate 30 minutes of active gameplay 2021-02-24 15:22:03
SUB-1273 Bug 5 Claimed Fixed [67522] The title freezes after quitting to Main Menu while in black screen after death 2021-10-22 08:00:55
SUB-1272 Bug 4 Open 67511 Strange artefacts in the Aurora with the flashlight. 2021-11-04 11:32:37
SUB-1271 Bug 5 Open 67511 Scanner room screen overlaps when exiting / reentering the base while something is selected to scan. 2021-02-01 16:26:12
SUB-1270 Bug 5 Closed 67511 Quite often, there is no title, no water, just a black screen with the buttons in the main menu just when launching the game the first time. 2021-11-03 20:14:09
SUB-1269 Bug 5 Open 67511 Sometimes, when entering inside the Seamoth your camera is off-center. 2021-10-16 23:56:07
SUB-1268 Bug 5 Open 67495 Shuttlebugs don't move the first time you see them, with their swimming animation, even at day time. 2021-02-05 22:13:12
SUB-1267 Bug 5 Open 67495 Floaters are stronger in the experimental build. 2021-09-29 10:38:23
SUB-1266 Bug 1 Closed [67474] Loading a game from inside a base doesn't update motormode when leaving the base 2021-12-21 14:08:08
SUB-1265 Bug 1 Closed 67455 The bank files are incorrect. No sound in the game at all. 2021-01-28 20:14:13
SUB-1264 Bug 5 Open [67455][67457] The user is able to build the "Fabricator" on "Wall Planter" 2021-01-28 19:23:10
SUB-1263 Bug 5 Open [67457][67449] Cyclops remains floating in the air after completing it's construction at a certain distance from the user 2021-04-27 10:49:42
SUB-1262 Bug 5 Open 67432 The sky is disappearing when you reach the surface with the Cyclops, until Y > 0. 2021-02-05 10:20:19
SUB-1261 Bug 4 Closed [67402] [ 67420] [ 67429] Unnatural cave entrance present for a specific location in a Safe Shallow's cave 2021-12-21 14:17:17
SUB-1260 Bug 5 Open [67420][67429][67402] LOD issue can be noticed while swimming away from a Multipurpose Room 2021-01-27 15:32:34
SUB-1259 Bug 5 Open [67420] Missing texture can be noticed in front of Cyclops submarine 2021-01-27 15:19:26
SUB-1258 Bug 5 Open 67395 Visual glitches with multiple fabricators. 2021-01-27 12:08:36
SUB-1257 Bug 5 Open [67420] Low resolution can be noticed at the panels from the first floor of Neptune Rocket 2021-01-27 10:14:00
SUB-1256 Bug 5 Closed TRC-PS5-R5030A The title displays out of the safe area essential texts and items 2021-02-05 09:10:17
SUB-1255 Bug 5 Claimed Fixed TRC-PS5-R5040A-Korean The title is using an incorrect terminology for "button" 2021-10-22 08:01:02
SUB-1254 Bug 5 Claimed Fixed TRC-PS5-R5040A-Suomi The title is using an incorrect terminology for "button" 2021-10-22 08:01:02
SUB-1253 Bug 5 Claimed Fixed TRC-PS5-R5040A-Italian The title is using an incorrect terminology for "button" 2021-10-22 08:01:01
SUB-1250 Bug 3 Closed 67395 Deconstruction is super slow. Slower than construction, slower than stable. 2021-01-29 11:32:51
SUB-1249 Bug 5 Open [67402] [67359] [67401] Pop-in texture issue present for the Wreck15 2021-01-27 15:35:10
SUB-1248 Bug 5 Claimed Fixed [67401][67359] The "Wall Planter" cannot be constructed inside the "T" compartment 2021-12-21 10:13:11
SUB-1247 Bug 5 Closed [67402] [67359] [67401] Moonpools built too high above the water level become unfunctional 2021-02-16 08:33:27
SUB-1246 Bug 5 Closed TRC-PS5-R5038A The R2 and L2 graphical representation does not respect the shape of the actual buttons from the Dual Sense Controller 2021-02-05 09:11:02
SUB-1245 Bug 5 Closed TRC-PS5-R5038A The touch pad graphical representation does not respect the shape of the actual touch pad 2021-02-05 09:11:15
SUB-1244 Bug 5 Closed [67401][67402][67359] Multiple items do not fall when released in water 2021-02-16 08:40:52
SUB-1243 Bug 5 Closed TRC-PS5-R5096F The title does not display any of the requested system messages when save data fails due to insufficient free space 2021-02-05 09:11:26
SUB-1242 Bug 5 Open [67359] The user can fall through the moonpool when constructing a wall planter 2021-01-27 16:14:53
SUB-1241 Bug 5 Open 67395 A purple tablet is located below the terrain. Batch 15-17-21. 2021-01-26 12:33:45
SUB-1240 Bug 5 Open [67401][67402][67359] The "Wall Planter" cannot be constructed inside the "T" compartment 2021-01-27 16:16:43
SUB-1239 Bug 5 Open 67395 Stalker's attach points when they grab metal salvages aren't good most of the time. 2021-01-26 12:10:00
SUB-1238 Bug 5 Closed [67359] A small graphical corruption can be noticed when constructing a wall planter inside the moonpool 2021-02-16 08:41:21
SUB-1237 Bug 5 Closed [67401][67402][67359] Deployable items can be deployed inside of structures trough the walls 2021-02-16 08:42:01
SUB-1236 Bug 4 Open [67359] Pause menu becomes uninteractable when opening the storage container inside Lifepod 5 2022-01-04 16:23:41
SUB-1235 Bug 5 Closed [67390] Water inside the Aurora is affected by the day and night cycle 2021-02-16 08:42:32
SUB-1234 Bug 5 Open [67395] LOD terrain issue present on the entirety of the game 2021-05-18 09:13:10
SUB-1233 Bug 5 Open [67395] The crafting shape animation for any craft-able world object is not proper and complete 2021-01-25 13:12:02
SUB-1232 Bug 1 Closed [67390] The title becomes unplayable upon certain amount of active gameplay 2021-01-29 10:44:58
SUB-1231 Bug 5 Open 67385 Stuck inside a base with a partially built hatch. 2021-02-05 10:39:09
SUB-1230 Bug 4 Open [67390] Crashfish eggs appear as half cut placeholders after a crashfish explodes near one 2021-10-18 10:40:26
SUB-1229 Bug 2 Closed 67385 Cyclops driving low FPS/bad interpolation *updated repro steps* 2021-12-22 09:51:22
SUB-1228 Bug 3 Open 67385 The VFX (brine pool, thermal vent fog, etc.) are in the foreground. 2021-09-24 10:28:17
SUB-1227 Bug 5 Closed 67385 Trying to deconstruct a base might result in an ArgumentException. 2021-12-22 09:34:05
SUB-1226 Bug 5 Closed 67385 NRE when exiting the prawn suit in uGUI_ExosuitHUD.Update() 2021-11-03 20:58:45
SUB-1225 Bug 5 Open 67385 Brine pool distance field is a visible bubble near the cove's tree. 2021-01-23 17:56:34
SUB-1224 Bug 5 Open 67385 Max FOV: 1 frame Riley's body passing in front of the camera when taking the Cyclops's controls. 2021-01-23 13:50:50
SUB-1223 Bug 5 Open 67385 The running animation doesn't stop right away when the player is releasing the key. 2021-10-09 17:36:08
SUB-1222 Bug 5 Open 67385 Becoming one entity with the Seamoth: quick entering / exiting while its hatch is obstructed. This might trigger a lot of NRE and potentially freeze the game, quickly increasing the log file size. 2021-11-04 11:30:46
SUB-1221 Bug 5 Open [Switch] Major FPS drop wile swiping between the PDA menus 2021-01-22 15:19:51
SUB-1218 Bug 4 Closed [67302] LOD issue present in Kelp forest 2021-02-01 08:11:14
SUB-1217 Bug 5 Closed [67302] [67321] Lighting issue present upon entering and exiting a specific cave near Wreck 2 2021-02-16 08:43:43
SUB-1216 Bug 4 Claimed Fixed [67302] [67321] The Natural Selection 2 poster in Wreck 2 is missing interaction 2022-01-13 13:08:02
SUB-1214 Bug 3 Open [67291] [67265] Flora elements can be seen floating in the air and in the water 2021-02-24 18:46:14
SUB-1213 Bug 5 Open [67265] Missing functionality of the arrow keys will be noted when attempting to select a menu option 2021-01-15 14:41:17
SUB-1212 Bug 5 Open [67271] Unusual glitch can be noticed when placing items back in inventory 2021-03-11 16:33:38
SUB-1211 Bug 5 Closed [67271] Various exterior modules appear as floating when placed near the Neptune Platform's elevator 2021-02-16 08:43:54
SUB-1210 Bug 5 Closed [67267] [67254] [ 67264] [ 67263] Multiple rendering issues present in different biomes 2021-02-16 08:44:12
SUB-1209 Bug 5 Closed [67267][67254][67264][67263] Glitching animation appears while swiping between "Seaglide" and any other item nearby in the toolbar 2021-02-16 08:47:13
SUB-1207 Bug 3 Closed 67236 Stacked multipurpose room: the collisions of the bottom one make the placement difficult inside the top one. 2021-06-18 11:01:03
SUB-1206 Bug 4 Closed 67246 Levitating / floating above the water surface is too easy. 2021-09-29 07:33:13
SUB-1205 Bug 4 Closed 67246 No texture / model for the fungal sample. 2021-03-12 11:21:43
SUB-1204 Bug 3 Closed 67246 Ambient occlusion makes grey circles when you're close to walls. 2021-03-11 16:42:41
SUB-1203 Bug 3 Open 67246 The Cyclops's radar antenna is deflecting slowly but surely when you drive the Cyclops. 2021-01-21 00:36:34
SUB-1202 Bug 5 Closed [67216] [67236] [67244] Two Grav Traps can clip into each other when attracting the same resources 2021-02-16 08:48:02
SUB-1201 Bug 5 Closed [67236][67216][67244] Improper animation appears after releasing the "Gravity Trap" or "Waterproof Locker" while having in inventory another one 2021-02-16 08:49:01
SUB-1200 Bug 3 Closed 67246 NRE with the builder tool. Edge case. 2021-06-18 11:00:01
SUB-1199 Bug 5 Open [67236][67216][67244] The user remain stuck between "Bulkhead door" and "Modification Station" if the second one is build behind the first 2021-03-11 16:33:38
SUB-1198 Bug 3 Closed [67244] Ascending above the water continuously inside the Moon Pool will make the user unable to swim 2021-05-28 11:45:05
SUB-1197 Bug 4 In Progress 67246 The prawn suit isn't invincible in creative mode. 2021-09-07 16:50:20
SUB-1196 Bug 3 Closed 67246 The "stripe 2" option color on the Cyclops doesn't change the stripe 2 color on the Cyclops. 2021-01-29 18:58:03
SUB-1195 Bug 5 Closed [67236][67216] The user is able to build "Spotlights" inside the "Moonpool Base" on illogical places 2021-02-16 08:49:21
SUB-1194 Bug 5 Open [67236] The user is able to swim inside the "Moonpool Base" while inside the "Seamoth" vehicle 2021-01-12 14:44:07
SUB-1193 Bug 4 Closed [67236][67216] "Giant Coral Tube" vanished after constructing a "I Glass Compartment" above it 2021-02-09 15:31:09
SUB-1192 Bug 4 Claimed Fixed [67236][67216] The user can move the camera while in connection screen of the "Scanner Room Control Camera" 2021-10-22 08:00:50
SUB-1191 Bug 5 Closed [67236][67216] Overlapping drill arm can be noticed if the user uses both arms simultaneously to drill 2021-02-16 08:49:45
SUB-1190 Bug 4 Closed [67216] [67236] Fire extinguisher appears floating above the drop pod's floor when the intro is skipped. 2021-02-16 08:50:55
SUB-1189 Bug 5 Open [67216] Secondary Systems are damaged at the beginning of a new creative game mode 2021-09-06 12:15:14
SUB-1188 Bug 4 Closed 67236 One of metal salvages has no HardnessMixin component. The stalkers never drop a tooth when they play with it. 2021-06-18 10:55:51
SUB-1187 Bug 5 Closed [67236] The docking animation of the "Seamoth" can be viewed repeatedly if the user construct and deconstruct the reinforced glass of the Moonpool base 2021-02-16 08:51:13
SUB-1186 Bug 5 Closed [67236][67216] Animation glitch can be seen after opening or closing the PDA inside the "Seamoth" and "Prawnsuit" 2021-02-16 08:51:54
SUB-1185 Bug 5 Closed [67216] HUD element "power" is missing when inside a self built base 2021-01-28 08:28:10
SUB-1184 Bug 5 Open [67214] "Clear" prompt is missing from the HUD when switching between the Controller input Options 2021-02-05 12:55:49
SUB-1183 Bug 4 Closed [67216] Black Layer will be noted when swiping the camera to the right and left, along the horizontal plane. 2021-02-16 08:33:08
SUB-1182 Bug 5 Closed [67216] [67214] Creepvines still emit light after the seeds were collected 2021-02-16 09:02:30
SUB-1181 Bug 5 Closed [67214] Flickering is present while holding the "Light stick" 2021-02-16 09:02:44
SUB-1180 Bug 5 Closed [67216] [67212] Hand animation issue present after exiting a teleporter while holding a Seaglide 2021-02-16 09:03:12
SUB-1179 Bug 5 Closed [67216] [67212] Sea Emperor's telepathic message effect disappears after selecting the Pause Menu 2021-02-16 09:03:26
SUB-1178 Bug 2 Closed XR - XBSX - 003-02 Title Integrity - Multiple supported languages are missing from the APPX manifest file 2021-01-18 10:23:54
SUB-1177 Bug 5 Open [67212] The user is able to connect buildings between them even though they are reinforced 2021-09-06 12:20:03
SUB-1176 Bug 5 Closed [67216] UI for the repair progress of any object when using the repair tool is missing 2021-01-28 10:58:36
SUB-1175 Bug 4 Open [67216] [67212] Unnatural collision when the user is above the vehicle trap/hatch inside the Cyclops 2021-09-06 12:47:50
SUB-1174 Bug 5 Open [67212] Flickering prompt message occurs when quitting the game 2021-04-21 12:16:35
SUB-1173 Bug 3 Claimed Fixed [67212][67216] Multiple hitches occurs after constructing any building 2021-10-22 08:00:47
SUB-1172 Bug 4 Closed [67216][67212] Splashing water texture disappears after pressing the Pause Menu 2021-02-16 09:04:10
SUB-1171 Bug 5 Closed [67211] Seamoth does not move when mounted 2021-09-14 09:27:05
SUB-1170 Bug 5 Closed [67211] Missing audio and SFX during various interactions in the title 2021-01-14 10:27:48
SUB-1169 Bug 5 Closed [67211] Missing computer voice for all the vehicles and Habitat 2021-01-14 08:32:22
SUB-1168 Bug 5 Closed [67211] The user is unable to interact with the Radio inside the life pod once it has been repaired 2021-01-14 08:51:14
SUB-1166 Bug 4 Open [67209] Main's character fins disappear when partially outside of the water 2021-09-06 12:50:17
SUB-1165 Bug 3 Open [67109] Missing audio for the PDA during Sunbeam event 2022-01-12 21:02:05
SUB-1164 Bug 4 Claimed Fixed XR - XBSX - 003-02 Title Integrity - The title flickers after a user change performed in any mode 2021-10-22 08:00:58
SUB-1163 Bug 5 Closed XR - XBSX - 003-05 Navigation - There is an unnecessary "Help" button in the Pause Menu 2021-01-18 10:25:50
SUB-1162 Bug 3 Open [67109] Missing subtitles during Sunbeam event 2022-01-12 21:02:28
SUB-1161 Bug 5 Closed [67207] Wrong bird flight animation will be noticed when exiting the LifePod 2021-02-16 09:04:22
SUB-1160 Bug 5 Closed [67207] Sound is missing when successfully complete to scan a world object 2021-01-28 09:12:38
SUB-1159 Bug 2 Closed 67202 Interpolation issue with Riley. His legs's movement is janky, same as your tool when you go right & left. 2021-02-16 09:04:36
SUB-1157 Bug 2 Claimed Fixed [PC] [Windows Store] Cloud Saves are shown as supported but are not 2021-12-15 20:06:24
SUB-1155 Bug 5 Closed [67109] [67146] Gas effect from the gas pods disappears when the title is suspended for 15 seconds 2021-02-16 09:04:46
SUB-1154 Bug 5 Closed [67146] The "Help" button in the active gameplay pause menu does not have functionality when interacted with 2021-01-07 10:50:36
SUB-1153 Bug 5 Closed [67109] [67146] Animation issue present upon picking up items while using seaglide 2021-02-16 09:04:55
SUB-1152 Bug 5 Closed [67109] [67146] The water draining animation plays again after save and load 2021-02-16 09:05:06
SUB-1151 Bug 4 Closed [67146][67109] Prawn Suit will remain into a floating state when created through the Mobile Vehicle Bay and released into the water 2021-02-16 09:05:22
SUB-1149 Bug 5 Open [67109] [67146] Multiple streaming issues present in the Aquarium 2021-02-05 13:07:12
SUB-1148 Bug 4 Open [67109] [67146] Lighting issue present upon using the teleporter to the Floating Island Alien Arch 2021-09-06 12:55:48
SUB-1147 Bug 5 Closed [67146] Game will become un-playable in highly builded base Biome areas if performing multiple Save\Load actions on the same saved file 2021-01-04 15:37:23
SUB-1146 Bug 5 Closed [67109] [67146] Inconsistency between the splash screen for English and the rest 2021-02-05 10:37:44
SUB-1145 Bug 4 Claimed Fixed [67109] [67146] "Press any button to continue" is not localized for Japanese 2021-12-21 10:20:25
SUB-1144 Bug 4 Closed [67109] [67146] "Clear" option is not localized in any language(except english) when trying to modify controls. 2021-02-16 09:05:35
SUB-1143 Bug 3 Open [67109] [67146] LOD issue present in Grassy Pleateaus 2022-01-12 21:02:54
SUB-1142 Bug 5 Closed [67150] Players base disappears on re-load when the player saves during them being seated. 2021-11-03 20:55:39
SUB-1141 Bug 5 Closed [67150] Sandsharks don't burrow into sand anymore 2021-06-18 10:53:58
SUB-1140 Bug 5 Closed [67146] Player is able to dive under the water surfaces without losing oxygen 2021-01-14 15:11:20
SUB-1139 Bug 5 Closed [67109] [67146] Vehicle upgrades notifications overlap on previous save load 2021-01-28 09:17:35
SUB-1138 Bug 5 Closed [67109] Several freezes can be noticed when building new construction in an already highly constructed area 2021-01-12 08:26:25
SUB-1137 Bug 5 Open [67146] Shaking animation glitch will be observed when switching the user. 2021-01-27 22:32:06
SUB-1136 Bug 2 Open [67081] Crash occurs after saving and loading the save made after exploring for a significant amount of time 2022-01-12 21:03:34
SUB-1135 Bug 5 Closed [67146] The saved game file names exceeds their maximum length in Russian localization 2021-02-16 09:06:13
SUB-1134 Bug 4 Closed [67109] "Show news" text appears in English after selecting multiple languages 2021-02-05 10:41:58
SUB-1133 Bug 5 Closed [67146] English text is present for the graphical settings in all the localized languages 2021-02-16 09:06:29
SUB-1132 Bug 5 Closed [67109] [67146] "Press OPTIONS" text is hard codded in English 2021-02-16 09:09:26
SUB-1131 Bug 5 Closed [67109] The Sea Dragon appears to be invisible 2021-01-29 11:01:16
SUB-1130 Bug 5 Closed [67167] The title crashes upon boot 2021-01-06 08:38:20
SUB-1129 Bug 4 Closed [67109] [67146] Missing audio for the Neptune Gantry's elevator 2021-01-15 09:30:19
SUB-1127 Bug 5 Closed [67123] Xbox Wireless Controller Headset chat mixer volume's option will mute the constrained title, if resumed. 2021-04-21 06:50:55
SUB-1126 Bug 5 Closed [67123] Ineffective save times will be observed anytime the user saves 2021-09-17 17:01:39
SUB-1124 Bug 2 Closed [67109] "Saving failed" error encountered after a certain amount of game-time 2021-09-14 13:26:05
SUB-1122 Bug 5 Open PS4 UI flashes when exiting a game 2021-01-20 19:40:30
SUB-1121 Bug 5 Open Parts of the world may never finish streaming in without reloading the game 2022-01-12 21:04:06
SUB-1120 Bug 5 Closed New Reports here 2020-12-16 11:06:37
SUB-1119 Bug 5 Open Losing save game progress after a successful save. 2022-01-12 21:04:17
SUB-1118 Bug 2 Open Company name in file path incorrect on /main, needs fix merged from CS65786 2022-01-10 19:27:25
SUB-1117 Bug 5 Open Color banding visible on consoles 2022-01-11 09:38:51
SUB-1116 Bug 5 In Progress [SN1] Issue with rebinding keys not being recognized for starting Cyclops motor 2021-09-29 21:22:45
SUB-1115 Bug 5 Closed [68974] Door wont open in Cyclops. 2021-04-02 08:04:29
SUB-1114 Bug 5 Open [66498] Gravsphere takes two deploys to grab certain items 2022-01-12 21:04:46
SUB-1113 Bug 5 Open [66417] Safe shallows volcano is not erupting/visible from surface or nearby when under water 2021-01-20 19:41:36
SUB-1112 Bug 5 Closed [65511] Rock is present in a base after loading up an older save file 2022-01-11 12:46:03
SUB-1111 Bug 5 Open [65288] Lithium Ion Battery showing up in Modification Station unlocked as standard in Creative mode 2022-01-11 09:40:02
SUB-1110 Bug 5 Open [65011] Wrecks and nodes taking very long to load 2022-01-12 21:04:56
SUB-1109 Bug 5 Open [64129] PRAWN suit can fall through the already loaded world after being released from Reaper Leviathan 2022-01-12 21:18:21
SUB-1108 Bug 5 Open [64129] Picking up for first time animation seems off for things like the tablet, ion cube. 2022-01-12 21:18:29
SUB-1107 Bug 3 Open [64129] Closing and opening PDA seem to have a longer than normal pause. 2021-09-28 20:14:48
SUB-1106 Bug 5 Open [63668] Aurora fire & smoke effects missing from start of game (compared to SN 1.0) 2022-01-12 21:18:39
SUB-1105 Bug 4 Open [63668] Fish do not reappear in-hand after death of player 2022-01-10 19:20:39
SUB-1104 Bug 5 Open [63147][XB1]- Underwater Islands - Map streaming issues visible on the ground surface of underwater islands 2021-01-20 12:10:38
SUB-1103 Bug 5 Open [63147][XB1] Map streaming can be observed during normal playthrough in Grand Reef biome 2021-01-20 12:10:44
SUB-1102 Bug 5 Open [63147][XB1] Aurora is making incorrect shadow reflection in Crash Zone biome 2021-01-20 12:10:54
SUB-1101 Bug 5 Open [63147][XB1] - Underwater Islands - Map streaming issue visible when approaching Cyclops wreck 2021-01-20 12:11:00
SUB-1100 Bug 5 Open [63147][XB1] - Underwater Islands - LOD issue visible when getting close to the assets by the underwater rock wall 2021-01-20 12:11:05
SUB-1099 Bug 5 Open [63147][XB1] - Map streaming can be visible during normal playthrough in the centre of the Crash Zone biome 2021-01-20 12:11:10
SUB-1098 Bug 5 Open [63147][XB1] - Map streaming can be observed during normal playthrough in the middle of Grand Reef biome 2021-01-20 12:11:19
SUB-1097 Bug 5 Open [63147] XB1X -When objects are thrown in the air they disappear 2020-12-04 22:21:25
SUB-1096 Bug 5 Open [63147] XB1X - Very noticeable game stuttering during normal playthrough 2020-12-04 22:21:25
SUB-1095 Bug 5 Open [63147] XB1X - Sea emperor juvenile can get stuck on an egg and sometimes block the game 2020-12-04 22:21:24
SUB-1094 Bug 5 Open [63147] XB1X - Player is able to achieve incredible speed with prawn suit and fly out the map 2020-12-04 22:21:24
SUB-1093 Bug 5 Open [63147] XB1X - Objects and items fail to load on time in Bulb zone 2020-12-04 22:21:24
SUB-1092 Bug 5 Open [63147] XB1X - Noticeable LOD changes in Primary Containment Facility 2020-12-04 22:21:24
SUB-1091 Bug 5 Open [63147] XB1X - Natural Selection 2 poster is low-res 2020-12-04 22:21:23
SUB-1090 Bug 5 Open [63147] XB1X - Game becomes unstable and crashes in Sea treaders path 2020-12-04 22:21:23
SUB-1089 Bug 5 Open [63147] XB1- Player can go out of bounds due to a visible map streaming during normal playthrough on the south of the Sparse Reef 2020-12-04 22:21:23
SUB-1088 Bug 5 Open [63147] XB1- Grassy Plateaus - Map streaming is visible near Cyclops wreck in Grassy Plateaus biome 2020-12-04 22:21:23
SUB-1087 Bug 4 Claimed Fixed [63147] XB1 XR-022 - Controller disconnection message is incorrect in Russian language 2021-10-22 08:00:58
SUB-1086 Bug 5 Open [63147] XB1 Visible map streaming during normal playthrough on the south of the Kelp Forest 2020-12-04 22:21:22
SUB-1085 Bug 5 Open [63147] XB1 Safe Shallows - Streaming issue concerning wreckage with Seaglide parts can be observed near Aurora crash site 2021-01-20 12:14:16
SUB-1084 Bug 5 Open [63147] XB1 Safe Shallows - Map streaming issue can be visible in Safe Shallows area 2021-01-20 12:14:22
SUB-1083 Bug 5 Open [63147] XB1 Safe Shallows - Map streaming is visible in the center of Safe Shallow near Aurora crash site 2021-01-20 12:14:30
SUB-1082 Bug 5 Open [63147] XB1 Safe Shallows - Map streaming can be observed in the northern part of Safe Shallows 2021-01-20 12:14:39
SUB-1081 Bug 5 Open [63147] XB1 Safe Shallows - Map streaming can be observed in Safe Shallows biome near Aurora crash site 2021-01-20 12:14:45
SUB-1080 Bug 5 Open [63147] XB1 Safe Shallows - LOD issue can be observed near Aurora crash site 2021-01-20 12:14:57
SUB-1079 Bug 5 Closed [63147] XB1 Safe Shallows - After visiting Aurora a fire pillar appears on water near Escape Pod 2021-09-28 13:25:49
SUB-1078 Bug 5 Open [63147] XB1 Mountains - Streaming issue concerning grass and small fishes can be observed 2021-01-20 12:18:39
SUB-1077 Bug 5 Open [63147] XB1 Mountains - Map streaming issue can be observed near Alien Arch Platform 2020-12-04 22:21:20
SUB-1076 Bug 5 Open [63147] XB1 Mountains - Map streaming can be observed on the south of the Mountains biome 2020-12-04 22:21:20
SUB-1075 Bug 5 Open [63147] XB1 Map streaming issue can be visible in Crag Field biome 2021-01-20 12:36:52
SUB-1074 Bug 5 Open [63147] XB1 - Warning communicates can be heard while the Player is still in the loading screen 2021-01-20 12:36:57
SUB-1073 Bug 5 Open [63147] XB1 - Visible map streaming and game stuttering during normal playthrough on the west of the Sparse Reef 2021-01-20 12:37:06
SUB-1072 Bug 5 Open [63147] XB1 - Too large of a hitbox for Sea Treader Leviathan 2021-01-20 12:37:13
SUB-1071 Bug 5 Open [63147] XB1 - Title often crashes in Bulb zone 2021-01-20 12:37:17
SUB-1070 Bug 5 Open [63147] XB1 - The seam between textures on the Floating Island is not loading properly 2021-01-20 12:37:22
SUB-1069 Bug 5 Open [63147] XB1 - The seam between textures in the Safe Shallows biome is not loading properly 2021-01-20 12:37:27
SUB-1068 Bug 5 Open [63147] XB1 - The player can see the water is clipping through the hull of lifepod 4 2021-02-05 14:12:37
SUB-1067 Bug 5 Open [63147] XB1 - The animation of a disabled force field will reappear after reloading the save file 2021-01-20 12:37:37
SUB-1066 Bug 5 Open [63147] XB1 - Severe LOD issues can be observed during normal playthrough in the right side of the north Blood Kelp Zone 2021-01-20 12:37:41
SUB-1065 Bug 5 Open [63147] XB1 - Severe LOD issues can be observed during normal playthrough in the north-east side of the Underwater islands near lava geysers 2021-01-20 12:37:46
SUB-1064 Bug 5 Open [63147] XB1 - Severe LOD issues can be observed during normal playthrough in the middle of the Underwater islands near lava geysers 2021-01-20 12:37:55
SUB-1063 Bug 5 Closed [63147] Sand sharks do not have the animation for digging into the sand 2021-09-28 13:26:54
SUB-1062 Bug 5 Open [63147] XB1 - Same picture for Standard o2 tank and high capacity o2 tank 2021-01-12 11:06:16
SUB-1061 Bug 5 Open [63147] Player is able to fly using the crab and propulsion gun 2021-01-20 12:41:55
SUB-1060 Bug 5 Open [63147] Player is able to despawn wrecks 2021-12-22 17:08:46
SUB-1059 Bug 5 Open [63147] XB1 - Player can't use both Prawn arms at the same time 2021-09-06 13:16:13
SUB-1058 Bug 5 Closed [63147] Player can't rotate a moonpool 2021-12-21 14:59:22
SUB-1057 Bug 5 Closed [63147] Player can't build Neptune Launch Platform on shallow waters 2021-09-17 17:25:39
SUB-1056 Bug 5 Open [63147] XB1 - Placing multiple posters on top of each other results in Z-Fighting 2021-06-02 12:16:46
SUB-1055 Bug 4 Closed [63147] XB1 - Placeholder text in a wreck terminal 2021-09-18 05:10:25
SUB-1054 Bug 5 Open [63147] XB1 - One of Sulfur Plants is empty after the residing Crashfish has left 2021-01-20 12:55:14
SUB-1053 Bug 5 Open [63147] XB1 - Object streaming can be observed during normal playthrough on the floating island in the Underwater Islands near lava geysers 2020-12-04 22:21:15
SUB-1052 Bug 5 Open [63147] XB1 - Moonpool's water level clips through the walls 2020-12-04 22:21:14
SUB-1051 Bug 5 Open [63147] XB1 - Map streaming can be observed during normal playthrough on the north of the Grand Reef 2020-12-04 22:21:14
SUB-1050 Bug 5 Open [63147] XB1 - Map streaming can be observed during normal playthrough on the north of Kelp Forest biome 2020-12-04 22:21:14
SUB-1049 Bug 5 Open [63147] XB1 - Map streaming can be observed during normal playthrough on the middle of the lava geysers in the Underwater Islands 2020-12-04 22:21:14
SUB-1048 Bug 5 Open [63147] XB1 - Map streaming can be observed during normal playthrough on the floating island with Quarantine Enforcement Platform 2020-12-04 22:21:13
SUB-1047 Bug 5 Open [63147] XB1 - Map streaming can be observed during normal playthrough on the floating island in the Underwater Islands near lava geysers 2020-12-04 22:21:13
SUB-1046 Bug 5 Open [63147] XB1 - Map streaming can be observed during normal playthrough on the east of the Sparse Reef 2020-12-04 22:21:13
SUB-1045 Bug 5 Open [63147] XB1 - Map streaming can be observed during normal playthrough near wreck in the center of the Sparse Reef 2020-12-04 22:21:13
SUB-1044 Bug 5 Open [63147] XB1 - Map streaming can be observed during normal playthrough near the wreck in the center of the south Blood Kelp Zone 2020-12-04 22:21:13
SUB-1043 Bug 5 Open [63147] XB1 - Map streaming can be observed during normal playthrough in the west of the Underwater Islands 2020-12-04 22:21:12
SUB-1042 Bug 5 Open [63147] XB1 - Map streaming can be observed during normal playthrough in the west of the Underwater Islands 2020-12-04 22:21:12
SUB-1041 Bug 5 Open [63147] XB1 - Map streaming can be observed during normal playthrough in the right side of the north Blood Kelp Zone 2020-12-04 22:21:12
SUB-1040 Bug 5 Open [63147] XB1 - Map streaming can be observed during normal playthrough in the north-east side of the Underwater islands near lava geysers 2020-12-04 22:21:12
SUB-1039 Bug 5 Open [63147] XB1 - Map streaming can be observed during normal playthrough in the north-east side of the Underwater islands 2020-12-04 22:21:11
SUB-1038 Bug 5 Open [63147] XB1 - Map streaming can be observed during normal playthrough in the north side of the Underwater islands 2020-12-04 22:21:11
SUB-1037 Bug 5 Open [63147] XB1 - Map streaming can be observed during normal playthrough in the north side of the Grand Reef 2020-12-04 22:21:11
SUB-1036 Bug 5 Open [63147] XB1 - Map streaming can be observed during normal playthrough in the Grassy Plateaus biome 2020-12-04 22:21:11
SUB-1035 Bug 5 Open [63147] XB1 - Map streaming can be observed during normal playthrough in the Grassy Plateaus biome 2020-12-04 22:21:10
SUB-1034 Bug 5 Open [63147] XB1 - Map streaming can be observed during normal playthrough in the Grand Reef biome 2020-12-04 22:21:10
SUB-1033 Bug 5 Open [63147] XB1 - Map streaming can be observed during normal playthrough in the center of the Grand Reef 2020-12-04 22:21:10
SUB-1032 Bug 5 Open [63147] XB1 - Map streaming can be observed during normal playthrough in the center of the Grand Reef 2020-12-04 22:21:10
SUB-1031 Bug 5 Open [63147] XB1 - Map streaming can be observed during normal playthrough in the Blood Kelp Zone biome 2020-12-04 22:21:10
SUB-1030 Bug 5 Open [63147] XB1 - LOD issues cause seaweed and grass to disappear at the Crag Field when getting close to them 2020-12-04 22:21:09
SUB-1029 Bug 5 Open [63147] XB1 - Location in Mushroom Forest does not stream properly 2020-12-04 22:21:09
SUB-1028 Bug 5 Open [63147] XB1 - Lighting in caves/halls/shallows depends on character perspective resulting in incorrect shadows 2020-12-04 22:21:09
SUB-1027 Bug 5 Open [63147] Leviathans are missing hitboxes 2021-01-20 13:25:57
SUB-1026 Bug 5 Open [63147] XB1 - Floaters don't stick to PRAWN suit 2020-12-04 22:21:09
SUB-1025 Bug 5 Open [63147] XB1 - Due to streaming issues player can go out of bounds and a game can crash in Blood Kelp Zone biome 2020-12-04 22:21:08
SUB-1024 Bug 5 Open [63147] XB1 - Due to habitat builder player can open construction menu while still in the loading screen 2020-12-04 22:21:08
SUB-1023 Bug 5 Open [63147] XB1 - Drooping Stingers in Kelp Forest biome are visibly streaming in player's view 2020-12-04 22:21:08
SUB-1022 Bug 5 Open [63147] XB1 - Bonesharks can disappear and reappear due to a streaming issues 2020-12-04 22:21:08
SUB-1021 Bug 5 Open [63147] XB1 - Battery indicator on the habitat builder has Z-Fighting problem 2020-12-04 22:21:07
SUB-1020 Bug 5 Open [63147] XB1 - Base hull strength message pops up while the Player is still in the loading screen 2020-12-04 22:21:07
SUB-1019 Bug 5 Open [63147] XB1 - Aurora disappears when moving camera due to LOD issue when player is far away from the ship 2021-02-04 15:54:18
SUB-1018 Bug 5 Open [63147] [XB1] Map streaming can be observed during normal playthrough in the centre of the Crash Zone biome 2020-12-04 22:21:07
SUB-1017 Bug 5 Closed [62879] Door wont open 2021-09-28 13:29:19
SUB-1016 Bug 5 Open [62748] XB1X - Objects often disappear in front of the player in Cove tree area 2020-12-04 22:21:06
SUB-1015 Bug 5 Open [62748] XB1X - Objects appear in front of the player in Jellyshroom cave 2020-12-04 22:21:06
SUB-1014 Bug 5 Open [62748] XB1X - New rooms often fail to load in Aurora 2020-12-04 22:21:06
SUB-1013 Bug 5 Open [62748] XB1X - Map streaming can be observed during normal playthrough in Lost River 2020-12-04 22:21:05
SUB-1012 Bug 5 Open [62748] XB1X - Map streaming can be be observed during normal playthrough in inactive lava zone and lava lakes 2020-12-04 22:21:05
SUB-1011 Bug 5 Open [62748] XB1X - Lava fortress interior appear only upon entering 2020-12-04 22:21:05
SUB-1010 Bug 5 Open [62748] XB1X - Items load-in right in front of the player in Lost river 2020-12-04 22:21:05
SUB-1009 Bug 5 Open [62748] XB1X - Items load-in right in front of the player in Cove tree area 2020-12-04 22:21:04
SUB-1008 Bug 5 Open [62748] XB1X - Items fail to load on time and can be missed by the player in mushroom forest 2020-12-04 22:21:04
SUB-1007 Bug 5 Open [62748] XB1X - Animals disappear in front of the player in all of Lost river biome 2020-12-04 22:21:04
SUB-1006 Bug 5 Open [62748] XB1- Player doesn't respawn in Safe Shallows base 2020-12-04 22:21:04
SUB-1005 Bug 5 Open [62748] XB1 XR-052 Settings of the previous user are present in Options after user change to account without save data 2020-12-04 22:21:03
SUB-1004 Bug 5 Open [62748] XB1 XR-003 Various languages present in game lack localization 2020-12-04 22:21:03
SUB-1003 Bug 5 Open [62748] XB1 XR-003 Unable to see and manage the title and the save data through the Xbox Manage game & add-ons Menu 2020-12-04 22:21:03
SUB-1002 Bug 5 Open [62748] XB1 XR-001 Title often crashes during gameplay 2020-12-04 22:21:03
SUB-1001 Bug 5 Open [62748] XB1 XR-001 Title displays infinite loading screen at 80% 2020-12-04 22:21:02
SUB-1000 Bug 5 Open [62748] XB1 Cert-Related TitleId is different from the one provided in the pretest questionnaire 2020-12-04 22:21:02
SUB-999 Bug 5 Open [62748] XB1 Cert-Related Submission validator log contains warnings 2020-12-04 22:21:02
SUB-998 Bug 5 Open [62748] XB1 - Wreckages in Safe Shallow area stream in with significant delay 2020-12-04 22:21:02
SUB-997 Bug 5 Open [62748] XB1 - The player can enter the prison before inserting the tablet to unlock the entrance due to door streaming issue 2020-12-04 22:21:02
SUB-996 Bug 5 Open [62748] XB1 - Rocks in Grassy Plateaus biome become blurry at certain camera angles 2020-12-04 22:21:01
SUB-995 Bug 5 Closed [62748] Player's speed is doubled after flooding a moonpool. 2021-12-21 09:25:44
SUB-994 Bug 5 Open [62748] XB1 - Player can jump through the wall in 'Seamoth Bay' room inside Aurora 2020-12-04 22:21:01
SUB-993 Bug 5 Open [62748] XB1 - Mushroom Forest biome visibly streams in player's view 2020-12-04 22:21:00
SUB-992 Bug 5 Open [62748] XB1 - Map streaming can be observed in Lost River 2020-12-04 22:21:00
SUB-991 Bug 5 Open [62748] XB1 - Map streaming can be observed during normal playthrough in west side of the Blood Kelp Zone 2020-12-04 22:21:00
SUB-990 Bug 5 Open [62748] XB1 - Map streaming can be observed during normal playthrough in the Mountains biome 2020-12-04 22:21:00
SUB-989 Bug 5 Open [62748] XB1 - Map streaming can be observed during normal playthrough in the cave in the center of the Blood Kelp Zone 2020-12-04 22:20:59
SUB-988 Bug 5 Open [62748] XB1 - Map streaming can be observed during normal playthrough in Blood Kelp Zone near entrance to the lost river 2020-12-04 22:20:59
SUB-987 Bug 5 Open [62748] XB1 - Creepvines in Kelp Forest biome stream in visibly 2020-12-04 22:20:59
SUB-986 Bug 5 Open [62748] XB1 - Corals in Safe Shallows biome tend to stream in with a significant delay 2020-12-04 22:20:59
SUB-985 Bug 5 Open [62748] XB1 - Corals in Grassy Plateaus biome is visibly streaming in player's view 2020-12-04 22:20:59
SUB-984 Bug 5 Open [62748] XB1 - Corals and seaweed in Mountains biome stream in and out depending on player's distance and camera angle 2020-12-04 22:20:58
SUB-983 Bug 5 Open [62748] XB1 - Bloodvines load right in front of the Player in South Blood Kelp Zone near shipwreck 2020-12-04 22:20:58
SUB-982 Bug 5 Open [62748] Ghost Leviathan going OOB in Lost river 2020-12-04 22:20:58
SUB-981 Bug 5 Open [62748] XB1 - Habitat interior is visible regardless of distance 2020-12-04 22:20:58
SUB-980 Bug 5 Open [62376] PS4 Issue related to ambient occlusion 2020-12-04 22:20:57
SUB-979 Bug 5 Open [62281] Xbox Cloud Sync can fail while transferring save games from the cloud 2020-12-04 22:20:57
SUB-978 Bug 5 Open [62281] States of doors and barriers are resetting upon loading of saved games 2020-12-04 22:20:57
SUB-977 Bug 5 Open [62281] PS4 Large moon missing from sky 2020-12-04 22:20:57
SUB-976 Bug 5 Open [62281] Fish seen bolting off in a direction at incredible speeds 2021-09-16 00:30:22
SUB-975 Bug 5 Open 65786 Seamoth HUD is off centre 2020-12-04 22:20:56
SUB-974 Bug 5 Open 65786 can use tools while in the seamoth 2021-01-20 13:26:44
SUB-973 Bug 5 Open 65011XB1/65094 exp Cannot press primary assigned key to operate tools with controller 2020-12-04 22:20:56
SUB-972 Bug 3 Open 64624 XB1/PC Eating Gel Sacks can cause inventory slots to lock and become unusable 2021-08-23 19:41:29
SUB-971 Bug 5 Open 64490 Seam around safe shallows (possibly also in other parts of the world) at 30m down 2020-12-04 22:20:55
SUB-970 Bug 2 Closed 64417 XB1/PC Save/quit in the seamoth results in the seamoth spinning out of control when the player reloads 2021-08-06 11:31:01
SUB-969 Bug 5 Closed 63668 Exiting the prawn on land places the player in the ground. 2021-01-12 12:48:36
SUB-968 Bug 5 Closed 63132 Old save: Degasi assets missing. 2021-01-20 13:29:08
SUB-967 Bug 5 Open [66417] Black screen never transitions to in-game view for new games 2020-12-04 22:15:11
SUB-966 Bug 5 Open [66234] PS4 - TRC - R4027 -Warning to Initial Chunks changes reported in the ★Check report(SIEE, SIEA, SIEJ) 2020-12-04 22:15:10
SUB-965 Bug 5 Open [66234] PS4 - TRC - R4006 - Large number of data and files present on the title, confirm they are needed(SIEE, SIEA, SIEJ) 2020-12-04 22:15:10
SUB-964 Bug 5 Open [66234] PS4 - Save/Load - Sunbeam event is not continued after a save and load 2020-12-04 22:15:10
SUB-963 Bug 5 Open [66234] PS4 - Save/Load - Crash occurred while loading saves 2020-12-04 22:15:10
SUB-962 Bug 5 Open [66234] PS4 - Level Design - Tree Mushrooms stream too slow and close to the player 2020-12-04 22:15:10
SUB-961 Bug 5 Open [66234] PS4 - Level Design - Floating Island floaters stream too slow and close to the player 2020-12-04 22:15:09
SUB-960 Bug 5 Open [66234] PS4 - Gameplay - Flares get stuck mid air when thrown inside seabases 2020-12-04 22:15:09
SUB-959 Bug 5 Open [66234] PS4 - Gameplay - Crash occurred while navigating the map 2020-12-04 22:15:09
SUB-958 Bug 5 Open [65288] PC-PS4-XB1: Standing on top of a beacon and picking it up when deployed on land will cause the player to fly into the air. 2020-12-04 22:15:09
SUB-957 Bug 5 Open [65011] Error when attempting to load a save game 2020-12-04 22:15:09
SUB-956 Bug 5 Open [64912] PS4 - Player collision - The player is able to clip through multiple zones of the female emperor leviathan's body 2020-12-04 22:15:08
SUB-955 Bug 5 Closed [64912] PS4 - Localization - The "Feedback replies" text overflows its borders in German 2021-02-16 09:10:00
SUB-954 Bug 5 Open [64912] PS4 - Localization - Pause Menu - The "Speed (chars/sec)" text within the Options menu overlaps with its slider in Hungarian and Spanish 2020-12-04 22:15:08
SUB-953 Bug 5 Open [64912] PS4 - Localization - Missing localization for several words within the Options menu for the Italian language 2021-05-27 11:24:35
SUB-952 Bug 5 Open [64912] PS4 - LD/LA - Jellyshroom Cave streams too slow and close to the player 2020-12-04 22:15:08
SUB-951 Bug 5 Open [64912] PS4 - LD/LA - Deep Grand Reef streams too slow and close to the player 2020-12-04 22:15:07
SUB-950 Bug 5 Open [64866][64912] XB1 - PS4 - Performance - FPS drops encountered during multiple scenarios 2020-12-04 22:15:07
SUB-949 Bug 5 Open [64866] XB1 - PS4 - LD/LA - Quarantine Enforcement Platform streams too slow and close to the player 2020-12-04 22:15:07
SUB-948 Bug 5 Open [64866] XB1 - Performance - LD/LA - Framerate drops present while traversing the Quarantine Enforcement Platform's lower level 2020-12-04 22:15:07
SUB-947 Bug 5 Open [64866] XB1 - Performance - LD/LA - Framerate drops present while traversing the Primary Containment Facility's main chamber 2020-12-04 22:15:07
SUB-946 Bug 2 Open [64866] XB1 - Graphics - LD/LA - Cloud formations that cover the islands are not present 2021-03-01 23:37:45
SUB-945 Bug 2 Claimed Fixed [64866] Skyrays land midair above Lifepod 5 2021-12-21 12:06:20
SUB-944 Bug 5 Open [64866] XB1 - Audio/music - Background music overlaps when the player traverses 2 environments in quick succession 2020-12-04 22:15:06
SUB-943 Bug 5 Open [64866] All languages are included in latest console builds 2020-12-04 22:15:06
SUB-942 Bug 5 Open [64781] PS4 - Visual - Flicker present on handle panels of the Neptune Rocket 2020-12-04 22:15:06
SUB-941 Bug 5 Open [64781] PS4 - Gameplay - The character will keep dying from fire damage if he died in the fire that starts during the intro cinematic 2020-12-04 22:15:05
SUB-940 Bug 5 Open [64781] PS4 - Audio - Prawn suit jet-pack propulsion SFX overlap present on successive button prompts 2020-12-04 22:15:05
SUB-939 Bug 3 Claimed Fixed [64755] Vehicles - Prawn suit can remain stuck on alien base type surfaces 2022-01-13 15:43:34
SUB-938 Bug 5 Open [64755] XB1 - Performance - LD/LA - Framerate drops present while traversing the Deep Grand Reef biome 2020-12-04 22:15:05
SUB-937 Bug 5 Open [64755] XB1 - LD/LA - Alien base mosaic tiles are rendering at a short distance from the player 2020-12-04 22:15:05
SUB-936 Bug 5 Open [64755] XB1 - Gameplay - Minor shaking present on the display of the handheld scanner 2020-12-04 22:15:04
SUB-935 Bug 5 Open [64755] PS4 - Audio - Another quitting prompt will appear after confirming the first one, causing any paused voice lines to keep playing even after reaching the Main Menu 2020-12-04 22:15:04
SUB-934 Bug 5 Open [64755 / 64781] XB1 / PS4 - Gameplay - The presence of the fire in the Lifepod is inconsistent, depending on the moment the intro cinematic is skipped 2020-12-04 22:15:04
SUB-933 Bug 5 Open [64744] XB1 - VFX - Fire Extinguisher foam particles stop appearing when using it for the first time 2020-12-04 22:15:04
SUB-932 Bug 5 Open [64744] XB1 - UI - Soft stuck occurs when closing the "Saved game slots exceeded" window 2020-12-04 22:15:04
SUB-931 Bug 5 Open [64744] XB1 - UI - Controller sensitivity value and slider position do not match 2020-12-04 22:15:03
SUB-930 Bug 5 Open [64744] XB1 - Save/Load - Menu selection highlight of previous Save File will jump to the top of the list when selected 2021-09-14 08:41:31
SUB-929 Bug 3 Open [64744] XB1 - Performance - UI - Title experiences short freezes every time the PDA is closed 2021-09-28 20:14:48
SUB-928 Bug 5 Open [64744] XB1 - Performance - Particle effects close to the screen cause framerate drops 2020-12-04 22:15:03
SUB-927 Bug 5 Open [64744] XB1 - LD/LA - Low resolution textures are rendered for the Aurora ship at a short distance from the player 2021-11-17 12:58:15
SUB-926 Bug 5 Open [64744] XB1 - LD/LA - LoD issues present for the Aurora Ship when the player is at a distance longer than 2.5 Kilometers 2020-12-04 22:15:02
SUB-925 Bug 5 Open [64744] XB1 - LD/LA - Inconsistent collision present for the Aurora ship bellow and above water levels 2020-12-04 22:15:02
SUB-924 Bug 5 Open [64744] XB1 - Crash - Save/Load - Crash occurred while loading a save made in Lifepod 5 2020-12-04 22:15:02
SUB-923 Bug 5 Open [64744] XB1 - Crafting - Diving Suits and Fins have an incomplete Fabricator build animation 2021-02-11 14:46:21
SUB-922 Bug 5 Open [64744] XB1 - Construction - Two or more construction items can be overlapped in a specific scenario 2021-07-08 14:24:11
SUB-921 Bug 5 Open [64744] XB 1 - Save/Load - Long save file creation times can be noticed on any of the available game mode types. 2021-02-05 10:47:21
SUB-920 Bug 5 Closed [64744] [64912] XB 1 - PS4 - Save/Load - Several items get repaired automatically under certain circumstances after Save/Load actions 2021-12-22 08:34:34
SUB-919 Bug 5 Open [64490] Xbox / Xbox Experimantal / PS4- Comparison video - Fish, fish numbers & pop-in/fade in 2020-12-04 22:15:01
SUB-918 Bug 5 Open 64912 PS4 - TRC - R4006 The packages contains files related to a competitive platform (XboxOne) 2020-12-04 22:15:00
SUB-917 Bug 5 Open [67109] Cut item Lithium ion battery is still present on Creative game mode 2020-12-16 15:02:50
SUB-916 Bug 5 Open [67109] Missing collision for engine in the back of Aurora 2020-12-09 00:14:05
SUB-915 Bug 5 Closed [67109] Incorrect title name is being displayed in console menu 2021-01-04 14:13:39
SUB-914 Bug 5 Open [67072] The Creepvine Seed Clusters follow the water current animation when dropped on the ground surface 2020-12-08 22:39:12
SUB-913 Bug 5 Open [67072] Reloading a previous saved game file before the LifePod is repaired will light the lights in character's habitacle 2021-07-15 08:54:10
SUB-912 Bug 3 Closed [67072] Jittering text present on the HUD after crafting oxygen tanks 2021-02-02 13:56:46
SUB-911 Bug 4 Closed [67072] Character's camera clipping issues can be noticed whenever the user places the character near a wall in any underwater cave 2021-02-16 09:10:15
SUB-910 Bug 2 In Progress 67077 Regional setting issues: wrong watermark date, impossibility to write dots in commands, error in TerrainDebugGUI when F1 is pressed. 2022-01-03 17:29:31
SUB-909 Bug 3 Claimed Fixed 67077 [Save-State] The game is skipping the animations with hatches, bulkheads, moonpool's ladders with more than 20 base components. 2021-12-22 08:26:12
SUB-908 Bug 1 Closed 67064 Time capsules don't give you their items. 2021-01-21 19:15:38
SUB-907 Bug 5 Closed [67042] Juvenile emperors can pass though the unpowered Aquarium Alien Arch 2021-02-16 09:11:08
SUB-906 Bug 5 Closed [67042] Two specific Amoeboid fauna species are missing scan interaction in LostRiverBase 2021-01-29 19:18:22
SUB-905 Bug 5 Open [67042] Water extends beyond the shore line at the underwater entrance of the Floating Island 2020-12-08 22:49:21
SUB-904 Bug 5 Closed [67042] Floating Databox will be observed in front of the Lifepod 12. 2021-02-16 09:11:35
SUB-903 Bug 5 Open [67042] Text overlaps the player's projected shadow on the Lifepods 2020-12-09 17:08:20
SUB-902 Bug 5 Open [67042] Distorted optical correction effect appears when breaching the water surface. 2021-01-28 19:47:38
SUB-901 Bug 4 Open [67042] Lifepod 17 and Lifepod 12 contain a small typo 2021-02-10 05:57:02
SUB-900 Bug 4 Open [67042] Unfinished texture present at the Quarantine Enforcement Platform floor 2021-06-02 09:18:34
SUB-899 Bug 4 Open [67032] Double animation plays out when entering a stationary Prawn Suit 2020-12-08 22:59:02
SUB-898 Bug 4 Open [67032] Character's right arm has an unnatural pose during Seaglide animation at Max and Normal FOV 2020-12-08 23:21:36
SUB-897 Bug 5 Closed [67018] The PDA can be accessed while the character dies from exploded Gas Pods 2021-02-16 09:12:11
SUB-896 Bug 5 Open [67018] The Seamoth and Prawn Suit have missing collision when docked to the Moonpool 2021-05-19 07:35:51
SUB-895 Bug 4 Open [67018] The Prawn Suit's name appears as floating when it's in the sitting position 2020-12-09 00:51:47
SUB-894 Bug 2 Closed [67018] The user is unable to open the pictures from PDA's Photo Manager 2021-01-29 08:45:44
SUB-893 Bug 5 Open [67004] Missing character collision with a steel wall will be noted at Floating Island Base 2021-01-26 21:17:21
SUB-892 Bug 4 In Progress [67004] Missing character collision with a steel wall will be noted at Floating Island Base 2021-01-26 20:20:52
SUB-891 Bug 5 Closed [67004] Title crash due to stability degradation during active gameplay 2021-01-04 10:15:34
SUB-890 Bug 5 Closed [67004] The user is able to build unlimited base pieces one on top of each other 2021-02-16 09:12:39
SUB-889 Bug 5 Closed [67004] Title freezes after reaching the "Mushroom Forest" Biome 2020-12-02 14:03:26
SUB-888 Bug 5 Open [67004] Various deployable items are clipping with the character's body at a FOV value of 90 2020-12-08 22:43:32
SUB-887 Bug 5 Open [67004] Left arm is clipping with the character's body while holding various tools at a FOV value of 90 2020-12-08 22:44:31
SUB-886 Bug 4 Open [67004] Left arm of the character is missing swimming animation when using various tools 2020-12-08 23:26:05
SUB-885 Bug 5 Closed XR - XBSX - 055-01 Achievements - The Achievements will not unlock 2020-12-10 12:55:56
SUB-884 Bug 5 Closed XR - XBSX - 001-01 Title Stability - The title will not boot without a connection to Xbox Live 2020-12-09 15:53:01
SUB-883 Bug 5 Claimed Fixed XR - XBSX - 022-01 Official Naming Standards - Non-compliant "screenshot" term found in FI, IT, PT-BR, SL, ES, SW, CH, CZ 2021-10-22 08:00:49
SUB-882 Bug 5 Closed XR - XBSX - 003-04 Language Support - Title does not boot in the system set language 2020-12-09 15:57:49
SUB-881 Bug 5 Claimed Fixed XR - XBSX - 022-01 Official Naming Standards - Non-compliant "Left Stick" / "Right Stick" terms found in FR, IT, KO, PT-BR, SL, TU 2021-10-22 08:00:49
SUB-880 Bug 5 Claimed Fixed XR - XBSX - 022-01 Official Naming Standards - Non-compliant "Controller" term found in MA, RU, TU, CH 2021-10-22 08:00:49
SUB-879 Bug 5 Closed NO TRC defined-PS5 The Content ID is provisional (ED5843-NPXX53349_00-XXXXXXXXXXXXXXXX) 2021-01-26 09:00:02
SUB-878 Bug 5 Claimed Fixed XR - XBSX - 022-01 Official Naming Standards - PC related text can be found in the Send feedback menu 2021-10-22 08:00:46
SUB-877 Bug 5 Closed XR - XBSX - 003-05 Navigation - The callout button representation is missing for "X" - reset button binding in Options - Controller 2020-12-09 15:59:40
SUB-876 Bug 5 Closed [66997] The main character's left hand is displaying the equipped item from the "Quick access bar" if he opens the "Locker" from maximum reachable position 2021-02-16 09:13:07
SUB-875 Bug 5 Closed TRC-PS5-R5301A Available activities are a work in progress task 2021-03-11 16:30:53
SUB-874 Bug 5 Closed [66997] Scale inconsistency between the Vehicle Upgrade Console and Neptune Launch Console 2021-02-16 09:13:18
SUB-873 Bug 5 Closed XR - XBSX - 115-01 Addition of Users - A secondary user can interrupt the main user experience by signing out 2020-12-09 16:31:18
SUB-872 Bug 5 Open [66997] "Seamoth" vehicle falls under map if entirely parked on the shore 2021-10-15 11:01:45
SUB-871 Bug 5 Closed [66997] The main character's hand is clipping trough the "Seaglide" while been attacked by the "Bleeder" 2021-02-16 09:13:42
SUB-870 Bug 5 Closed XR - XBSX - 001-01 Title Stability - The title crashes when the same user signs into another console and boots 2020-12-10 11:25:59
SUB-869 Bug 2 Closed [66997] "Air bladder" floating device has no functionality when used under water 2021-11-04 00:07:03
SUB-868 Bug 5 Closed TRC-PS5-R5126D Existence of viral trophies or the ones that can be unlocked in certain situations cannot be checked 2021-01-26 09:00:12
SUB-867 Bug 5 Closed TRC-PS5-R5126C The trophy attributes (name, details, etc.) cannot be checked 2021-01-26 09:00:22
SUB-866 Bug 5 Closed TRC-PS5-R5126A Unlocking of trophies is not possible 2021-01-26 09:00:39
SUB-865 Bug 5 Claimed Fixed XR - XBSX - 003-02 Title Integrity - The title's save data cannot be found under Manage game and add-ons 2021-10-22 08:00:55
SUB-864 Bug 5 Closed TRC-PS5-R5014A Trophies allocation points cannot be tested due to the lack of the trophy pack and no access to UDS Management Tool suite 2021-01-25 12:45:42
SUB-863 Bug 5 Closed TRC-PS5-R5013A The title does not install the trophy pack 2021-01-25 10:40:09
SUB-862 Bug 5 Closed XR - XBSX - 052-01 User Sign-In and Sign-Out - The settings of the previous user will be applied to a newly signed in fresh user 2021-01-04 11:02:44
SUB-861 Bug 5 Closed XR - XBSX - 112-02 Initial User and Controller - The title will not take input from a secondary controller 2021-01-04 14:11:35
SUB-860 Bug 5 Closed TRC-PS5-R5040A Title uses incorrect terminology for term "Controller" in certain languages 2021-02-05 08:43:46
SUB-859 Bug 4 Closed [66997] Title crashed after scanning a "Metal Salvage" and moving towards a dense foliage area 2021-01-29 09:05:34
SUB-858 Bug 5 Closed XR - XBSX - 001-01 Title Stability - The title crashes when the user Quits using the Xbox guide 2020-12-09 16:32:55
SUB-857 Bug 5 Closed XR - XBSX - 003-02 Title Integrity - The Unity logo appears instead of the title's icon 2021-03-11 16:30:28
SUB-856 Bug 5 Closed [66960] Inconsistency present for Wreck2 area rendering on PS5 compared to the Wreck2 area rendering on XBX/S 2021-01-29 09:46:31
SUB-855 Bug 5 Closed XR - XBSX - 001-02 Title Stability After Suspending - The title fails to go into Suspend mode 2020-12-09 16:38:42
SUB-854 Bug 5 Closed XR - XBSX - 112-05 Access to Account Picker - The title does not provide access to the Account Picker 2020-12-09 16:38:56
SUB-853 Bug 5 Closed XR - XBSX - 112-04 Active User Indication - The title does not indicate the active user 2020-12-09 16:39:31
SUB-852 Bug 5 Claimed Fixed XR - XBSX - 022-01 Official Naming Standards - Unofficial "Start" term appears referring to the menu button 2021-10-22 08:00:49
SUB-851 Bug 5 Closed TRC-PS5-R5028C The background image is the one from the Unity 2021-01-25 10:40:24
SUB-850 Bug 5 Closed XR - XBSX - 003-02 Title Integrity - The title is a debug version 2021-01-26 21:03:38
SUB-849 Bug 5 Closed TRC-PS5-R5038A Title uses PS4 OPTIONS button icon in Controller bindings 2021-01-25 11:20:14
SUB-848 Bug 5 Claimed Fixed XR - XBSX - 003-02 Title Integrity - Failures are reported in the Submission Validator Log file 2021-10-22 08:00:46
SUB-847 Bug 5 Open TRC-PS5-R5040A Title uses incorrect terminology in the initial screen, 'Start' instead of official term 'Options' 2021-02-05 13:20:24
SUB-846 Bug 5 Closed [66960] Character can pass Out of Bound area if swimming near a cargo box at Grassy Plateaus wreck. 2021-01-29 08:40:18
SUB-845 Bug 5 Closed TRC-PS5-R5001A The current Publishing Tools is obsolete (1.06) 2021-01-26 09:00:52
SUB-844 Bug 5 Closed TRC-PS5-R5083A The current SDK version is old (1.00) 2021-01-26 09:01:19
SUB-843 Bug 5 Closed [66960] Misplaced input prompt "Climb(A)" gives the user the possibility to repeat the climb animation while on Mobile Vehicle Bay 2021-02-16 09:14:04
SUB-842 Bug 5 Closed TRC-PS5-R5005A SIEA The title has an incorrect parental control level (0) 2021-01-25 10:40:57
SUB-841 Bug 5 Closed TRC-PS5-R5028B The start-up image is the one from the Unity 2021-01-25 10:40:41
SUB-840 Bug 4 Open [66960] Misleading message remains present on the HUD after data's from "Data Terminal" were collected. 2020-12-08 23:46:34
SUB-839 Bug 4 Open [66960] White textured component parts and supports will be noted while triggering a Blueprint mode using the Habitat Builder. 2021-03-11 16:33:38
SUB-838 Bug 5 Closed 66988 The filtration machine ignores maxSalt, maxWater values. 2021-01-21 18:52:24
SUB-837 Bug 5 Open [66960] Base pieces are clipping into each other when built 2021-01-07 11:45:31
SUB-836 Bug 5 Closed [66960] Title freezes when reaching "Floater Island Substructures" or through the "Grand Reef" Biome, when navigating. 2021-01-29 08:48:05
SUB-835 Bug 4 Open [66960] Seamoth lights are projected into the world before vehicle is constructed 2021-02-18 12:12:54
SUB-834 Bug 4 Closed [66960] Misguiding text "Damaged Radio (X) - Use repair tool" appears in the proximity of the damaged radio 2021-02-16 09:14:27
SUB-833 Bug 5 Closed [66960]Title freezes/crashes if the user tries to pick-up an item while it's fabricated 2020-11-25 10:45:05
SUB-832 Bug 4 Closed [66960] Damage values from fatal sources does not affect the user as intended. 2021-02-16 09:14:41
SUB-831 Bug 4 Open [66960] Distorted optical correction effect can be noticed for character goggles 2021-01-13 12:07:11
SUB-830 Bug 5 Closed [66960] Vehicles docking animation to the Moonpool will restart when constructing and deconstructing base pieces under the Moonpool 2021-02-16 09:14:57
SUB-829 Bug 4 Closed [66960] The user is able to construct various base pieces under the Moonpool 2021-02-16 09:15:21
SUB-828 Bug 5 Closed [66960] Right D-Pad has no functionality while navigating via quick slot positions 2020-11-24 14:49:19
SUB-827 Bug 4 Open [66960] The Seamoth will pass through the terrain reaching out of bounds areas while being undocked from the Cyclops 2021-01-15 12:35:44
SUB-826 Bug 4 Closed [66960] Missing playing animation will be noted while playing an Audio Log from PDA 2021-02-16 09:19:23
SUB-825 Bug 5 Closed [66960] Floating misplaced Fabricator will be seen while using Cyclops submarine 2020-12-02 10:10:50
SUB-824 Bug 5 Closed 66940 Updated timestep: the swim charge fins don't work properly anymore. 2021-01-21 18:50:32
SUB-823 Bug 5 Closed 66940 The still suit doesn't work. Still suit water is not obtained. 2021-01-21 18:47:23
SUB-820 Bug 4 Closed [66945] Table coral samples are dropping through the terrain 2021-01-29 09:53:03
SUB-819 Bug 4 Closed [66945] L2 and R2 controls are missing functionality for "Press any button to continue" on PS5 2021-01-29 10:05:17
SUB-818 Bug 5 Closed [66936] The user can create an unlimited amount of save files 2020-11-25 09:33:34
SUB-817 Bug 5 Closed [66936] There is no save file limit for the PS5 platform 2021-01-29 10:20:55
SUB-816 Task 5 Done Implement occlusion culling to improve perf of interior spaces 2020-11-03 15:46:17
SUB-815 Task 5 Done Make sure Switch specific plugins and code is not included in other builds. 2020-11-04 18:51:43
SUB-814 Task 2 Done Aurora when viewed (especially from a distance) still lowers framerate (65248) 2020-11-03 15:43:27
SUB-813 Bug 4 Open [PC] The Propulsion cannon animates at a slower frame rate than it had in previuos builds 2020-11-03 15:25:20
SUB-812 Task 2 Done Big Save - Reduce GPU Strain 2021-01-21 21:28:29
SUB-811 Bug 2 Closed [Switch][PC] The Propulsion cannon is more powerful on the non-beta Steam build 2021-02-01 21:08:08
SUB-810 Bug 4 Open [Switch][PC] The Stasis rifle has a small area that can be seen through 2021-03-11 16:39:00
SUB-809 Task 2 Done Look into Floating Island Performance 2021-12-06 16:54:52
SUB-808 Bug 4 Open [Switch][PC] Stasis rifle rounds collide with Grav Traps entire area of effect, regardless of status 2021-03-11 16:39:18
SUB-807 Bug 4 Open [Switch][PC] Stasis rifle shots can leave the rifle mid collision animation 2021-03-11 16:39:18
SUB-806 Bug 4 Open [Switch][PC] Players can clip into the Aurora 2021-03-11 16:39:17
SUB-805 Bug 5 Closed [66936] Intro cinematic can be skipped by tapping the ''Options'' button 2020-12-02 10:14:28
SUB-804 Task 2 To Do Code Review - Comments in LargeWorldStreamer.cs 2021-03-11 16:39:14
SUB-803 Task 2 To Do Editor workflows are broken 2020-11-03 15:09:49
SUB-802 Task 1 Done Cannot open batches 2021-12-06 15:59:55
SUB-801 Task 1 Done Saving batches results in exceptions 2021-12-06 16:00:04
SUB-800 Bug 5 Closed [66915] Error encountered when attempting to create a new save file on Creative game mode 2021-10-21 11:14:16
SUB-799 Bug 2 Closed Cyclops, no button prompt to activate engine 2020-11-03 13:59:59
SUB-798 Bug 5 Closed [66905] The user cannot save after a certain amount of game-time 2020-12-02 10:29:13
SUB-797 Bug 3 Closed [PS4] Players game saves are becoming corrupted 2021-04-19 17:45:20
SUB-795 Bug 3 Closed [66838] Title instability present in graphically intensive scenarios 2020-12-02 14:03:31
SUB-794 Bug 3 Closed [66838] The title crashes when quitting the game 2021-10-21 11:14:24
SUB-793 Bug 3 Open [68585] Music and SFX are initiated with the maximum volume regardless of the “Master volume” setting on IIS 2021-11-25 11:37:00
SUB-792 Bug 2 Closed [Switch] Players progress is reset after quitting then loading back into the same game. 2021-01-15 12:19:07
SUB-791 Bug 2 Closed [Switch] Medical Kit Fabricator and Fabricator are missing when player loads into a saved game. 2021-01-18 08:23:38
SUB-790 Bug 1 Closed [Switch][Crash][One Time] Game screen turned completely grey, then returned to normal and crashed. 2021-01-15 12:21:52
SUB-789 Bug 4 Closed [Switch] Asset pop-ins occur fairly close to the players position as they're swimming along. 2021-01-15 12:25:43
SUB-788 Bug 1 Closed [Switch] Game will sometimes hard lock during gameplay. 2021-01-14 11:18:14
SUB-787 Bug 1 Closed [Switch] Breaking the oceans surface would sometimes result in the entire game screen to be grey while above water 2021-01-15 12:11:10
SUB-786 Bug 2 Closed [Switch] All fish and collectible objects are missing from a freshly loaded game 2021-01-15 11:55:03
SUB-785 Bug 2 Closed [Switch] Game hard locked on the loading screen at 40% complete 2021-09-10 16:47:13
SUB-784 Bug 2 Closed [Switch] Game remains on a black screen if the player presses the B button on the User selection screen 2020-11-02 21:45:54
SUB-783 Bug 1 Closed [Switch] Game crashes after spending 5+ minutes on the island containing the habitats 2021-01-18 08:36:09
SUB-782 Bug 4 Closed [Switch] Progress indicators are very hard to read while game is played in handheld mode 2021-01-18 08:41:45
SUB-781 Bug 3 Closed [Switch] Secondary controls will de-sync from device once player has launched the game. 2021-01-21 08:20:19
SUB-780 Bug 4 Closed Skipping intro cut scene causes escape pod to no longer start with a fire 2021-01-14 11:22:56
SUB-779 Bug 5 Closed [Switch] Aurora has noticeable rings appearing across it, when viewed while in radiation zone. 2021-01-15 12:12:45
SUB-778 Bug 3 Closed [Switch] FPS has a noticeable drop when near an erupting geyser 2021-01-15 11:47:10
SUB-777 Bug 1 Closed [Switch][CRASH] Game crashed while driving directly behind the Aurora, while staying low to the ocean floor in a Seamoth 2021-01-18 09:47:35
SUB-776 Bug 2 Closed [Switch] Cyclops controls are not functioning 2021-01-18 10:00:58
SUB-775 Bug 5 Closed [Switch] Cyclops controls and compass all appear at low resolution 2021-01-18 10:10:26
SUB-774 Bug 1 Closed [Switch] Game crashed while traveling through Lost River in a Seamoth with nodamage turned on 2021-01-18 10:19:07
SUB-773 Bug 2 Closed [Switch] Game Hard locked after player used debug to teleport to Lava Castle, and then tries to pass through it's teleporter 2021-01-18 10:25:35
SUB-772 Bug 3 Closed [Switch] Noticeable FPS drop while going through a Kelp Forest 2021-01-15 11:42:17
SUB-771 Bug 3 Closed [Switch] Noticeable FPS drop while in the Deep Grand Reef 2021-01-15 11:39:08
SUB-770 Bug 2 Closed [Switch] Game hard lock then crashes, after having stacked 30+ base pieces and trying to save 2021-01-19 08:22:22
SUB-769 Bug 1 Closed [Switch] Player is unable to save their progress, receiving an error message whenever they try 2021-01-19 08:27:22
SUB-768 Bug 3 Closed [Switch] Noticeable FPS drop in Grassy Plateaus 2021-01-18 10:43:34
SUB-767 Bug 2 Closed [Switch] Frame rate drops as low as 1 when player is in a compartment that is connect to 400 meters worth of other compartment, with a ladder pass through them all 2021-01-18 10:58:36
SUB-766 Bug 5 Closed [Switch] There are multiple walls in the Cyclops where Zfighting is occurring 2021-01-19 08:06:23
SUB-765 Bug 3 Closed [Switch] Docked vehicle console on the Cyclops does not respond to players inputs 2021-01-18 11:50:14
SUB-764 Bug 3 Closed [Switch] Customization console does not respond to the players inputs 2021-01-18 12:45:28
SUB-763 Bug 4 Closed [Switch] Aurora explosion causes visual issues 2021-01-18 12:47:30
SUB-762 Bug 4 Closed [Switch] Player re-spawns on fire if they allowed the fire in the escape pod to kill them 2021-09-28 14:35:57
SUB-761 Bug 5 Closed [Switch] In game audio will continue to play out on main menu if player quits during it. 2021-01-21 08:26:55
SUB-760 Bug 3 Closed [Switch] "Are You Sure?" quitting pop up message appears on screen 3 times after player has already confirmed. 2021-01-22 07:42:11
SUB-759 Bug 1 Closed [Switch] A hard lock caused game data to be lost 2021-01-20 08:15:12
SUB-758 Bug 4 Closed [Switch] Anytime spent with the console in sleep mode while the game is loaded, is added to the player's overall playtime 2020-11-02 21:02:55
SUB-757 Bug 2 Closed [Switch][PC] Pausing the game for a few minutes while the Aurora is exploding will cause an almost 100% opaque filter to permanently be over the screen 2021-01-18 13:05:36
SUB-756 Bug 5 Closed [Switch][PC] Skyrays will land mid air, above the escape pod 2021-01-20 14:55:32
SUB-755 Bug 3 Closed [Switch] Noticeable FPS drop on/in the Aurora 2021-01-18 13:08:27
SUB-754 Bug 1 Closed [Switch] Keypads do not respond to players inputs, preventing them from being able to open the Captains Quarters to get the needed blue prints to finish the game 2021-01-18 13:13:20
SUB-753 Bug 3 Closed [Switch] Game will have a noticeable stutter and short freeze while playing in some areas for extended periods of time 2021-01-19 08:46:51
SUB-752 Bug 5 Closed [Switch] Progress indicator is appearing as low res while in handheld mode 2021-01-18 13:15:21
SUB-751 Bug 2 Closed [Switch] Radiation does not clear up after player has repaired all breaches on the Drive Core 2021-09-28 14:35:36
SUB-750 Bug 5 Closed [Switch] Consoles in the Drive Core room have jumbled textures 2021-01-18 13:17:45
SUB-749 Bug 3 Closed [Switch] Loading into a game that was saved while the player was in the Seamoth/Prawn suit, results in the vehicle moving on it's own 2021-01-15 11:35:45
SUB-748 Bug 2 Closed [Switch] One time hard lock while scanning the Moonpool part in the Mushroom Forrest 2021-01-15 13:04:36
SUB-747 Bug 3 Closed [Switch] There's a noticeable FPS dip while driving through the thicker areas of the Mushroom Forest 2021-01-15 10:47:13
SUB-746 Bug 3 Closed [Switch] There's a noticeable FPS dip while driving through the Koosh Zone 2021-01-20 09:48:59
SUB-745 Bug 3 Closed [Switch] TV screen does not dim after 5 minutes of inactivity even with the Screen Burn-in Reduction option set to on 2021-01-15 13:03:48
SUB-744 Bug 3 Closed [Switch] Ship wreckage disappears when player swims a certain height, allowing them to access all items inside 2021-01-15 10:43:18
SUB-743 Bug 4 Closed [Switch] There are a number of items that have their image appear as a question mark 2021-01-15 10:04:43
SUB-742 Bug 4 Closed [Switch] Items do not have a highlight/indicator to show which one is selected 2021-01-15 10:01:44
SUB-741 Bug 4 Closed [Switch] Escape pod indicator image is a question mark 2021-01-15 09:58:26
SUB-740 Bug 3 Closed [Switch] Graphics and collision is missing from the outside of the Alien Turret building 2021-01-15 09:53:18
SUB-739 Bug 2 Closed [Switch] Data box containing the Cyclops Depth Module Mk1 in the Grand Reef wreck, disappears as the player tries to open it 2021-01-15 09:48:30
SUB-738 Bug 2 Closed [Switch] Floor is missing from the main room in the Primary Containment Facility 2021-01-15 08:36:43
SUB-737 Bug 3 Closed [Switch] Save time appears to increase the longer/further you play 2021-09-28 14:34:59
SUB-736 Bug 1 Closed [Switch] Sea Emperor stops responding/talking after her first chunk of dialog 2021-01-18 13:46:24
SUB-735 Bug 3 Closed [Switch] Lava lakes biome appears to be missing a lot of it's lighting, making it extremely difficult to navigate through 2021-01-19 09:10:48
SUB-734 Bug 1 Closed [Switch][Compliance Check][Developer] 0003: Prohibition of supporting 3D televisions 2021-09-28 14:34:25
SUB-733 Bug 1 Closed [Switch][Compliance Check][Developer] 0159: Prohibition of recording personal information in your application's dying message 2021-09-28 14:33:59
SUB-732 Bug 1 Closed [Switch][Compliance Check][Developer] 0165: Prohibition of accessing the play data of applications not released by your publisher 2021-09-28 14:33:21
SUB-731 Bug 1 Closed [Switch][Compliance Check][Developer] 0133: Handling afterimages and flicker 2021-09-28 14:32:59
SUB-730 Bug 1 Closed [Switch][Compliance Check][Developer] 0148: Prohibition of accessing the save data of applications not released by your publisher 2021-09-28 14:32:28
SUB-729 Bug 1 Closed [Switch][Compliance Check][Developer] 0028: Prohibition of automatic retry 2021-11-10 14:04:43
SUB-728 Bug 1 Closed [Switch][Compliance Check][Developer] 0144: Prohibition of decoding Nintendo-issued ID tokens within your application 2021-09-29 10:39:33
SUB-727 Bug 1 Closed [Switch][Compliance Check][Developer] 0112: Prohibition of collecting personal information on Nintendo servers 2021-09-28 14:32:06
SUB-726 Bug 1 Closed [Switch][Compliance Check][Developer] 0029: Prohibition of registering more than 100 data files on data stores 2021-09-28 14:31:37
SUB-725 Bug 1 Closed [Switch][Compliance Check][Developer] 0031: Prohibition of exceeding storage server limits on data size and total amount of data uploaded/downloaded 2021-09-28 14:31:10
SUB-724 Bug 1 Closed [Switch][Compliance Check][Developer] 0110: Prohibition of using a NEX version different from the version entered on OMAS 2021-09-28 14:29:42
SUB-723 Bug 1 Closed [Switch][Compliance Check][Developer] 0145: Prohibition of using NEX in free titles without Nintendo permission 2021-09-28 14:28:48
SUB-722 Bug 1 Closed [Switch][Compliance Check][Developer] 0167: Restrictions on frequency of calls to NEX voice chat functions 2021-09-28 14:28:10
SUB-721 Bug 1 Closed [Switch][Compliance Check][Developer] 0137: Size of data distribution cache storage 2021-09-28 14:27:39
SUB-720 Bug 1 Claimed Fixed [Switch][Compliance Check][Developer] 0117: Supporting multiple authentication server environments 2021-10-22 08:00:56
SUB-719 Bug 1 Closed [Switch][Compliance Check][Developer] 0190: Prohibition of using a Nintendo Switch application to handle client IDs or client secrets used to link external services with Nintendo Accounts 2021-11-10 14:04:27
SUB-718 Bug 1 Closed [Switch][Compliance Check][Developer] 0191: Prohibition of using the web applet to perform authorization requests for Nintendo Accounts 2021-09-28 14:26:36
SUB-717 Bug 1 Claimed Fixed [Switch][Compliance Check][Developer] 0036: Getting Nintendo approval in advance to communicate with platforms other than Nintendo Switch 2021-10-22 08:00:57
SUB-716 Bug 1 Closed [Switch][Compliance Check][Developer] 0168: Prohibition of requesting NSA ID tokens in applications that do not need to get NSA ID tokens 2021-09-28 14:25:55
SUB-715 Bug 1 Closed [Switch][Compliance Check][Developer] 0169: Prohibition of using the sorting order of user accounts for any purpose other than displaying them in a list 2021-09-28 14:25:29
SUB-714 Bug 1 Closed [Switch][Compliance Check][Developer] 0156: Restrictions on frequency of calls to FRIENDS library API 2021-11-10 14:05:41
SUB-713 Bug 2 Closed [Switch] Game hard locks then crashes when player builds an X compartment. 2021-01-18 14:24:01
SUB-712 Bug 2 Closed [Switch] Game crashed as soon as my Seamoth was destroyed by a Reaper Leviathan 2021-01-18 14:43:30
SUB-711 Bug 2 Closed [Switch] Game crashed when using the teleporter in the Lava Castle Base 2021-01-18 14:22:45
SUB-710 Bug 2 Closed [Switch] Player's load into a game where they were stuck inside the Lava Castle Base walls, if a specific crash happens first 2021-01-19 08:48:15
SUB-709 Bug 2 Closed [Switch] Game crashed while searching for enzyme ingredients in the Seamoth for over 20+ minutes 2021-01-19 09:41:43
SUB-708 Bug 2 Closed [Switch] Game crashed while on the quarantine enforcement platform island 2021-01-18 14:15:46
SUB-707 Bug 1 Closed [Switch][Compliance Check][Developer] 0079: Displaying errors using the error viewer applet 2021-09-28 14:24:56
SUB-706 Bug 3 Open [Switch][FPS] Noticeable FPS drop in Grassy Plateaus after playing for a long period of time. 2021-03-11 16:38:47
SUB-705 Bug 2 Closed [Switch][Compliance Check][Developer] 0075: Profanity checking 2021-11-10 14:05:31
SUB-704 Bug 1 Closed [Switch][Compliance Check][Developer]0076: Prohibition of sending photographic images or photographic video 2021-11-10 14:06:12
SUB-703 Bug 4 Closed The seaglide map covers a large part of the screen, and is difficult to view 2021-01-18 13:58:43
SUB-702 Bug 1 Closed [Switch][Compliance Check][Development] 0195: Getting Nintendo approval in advance to set the play data visibility setting (PlayLogPolicy) to Closed 2021-11-10 14:06:24
SUB-701 Bug 2 Closed Game hard locks while killing cave crawlers on the northern floating island 2021-01-22 07:24:55
SUB-700 Bug 3 Closed Lighting from player equipment does not properly illuminate the surrounding area 2021-01-18 13:56:41
SUB-699 Bug 4 Claimed Fixed Entering a docked vehicle in the moonpool shortly after loading into the game may cause issues with the players position 2021-10-22 08:01:01
SUB-698 Bug 1 Claimed Fixed [Switch][Compliance Check][Developer] 0190: Prohibition of using a Nintendo Switch application to handle client IDs or client secrets used to link external services with Nintendo Accounts 2021-10-22 08:01:02
SUB-697 Bug 1 Closed [Switch][Compliance Check][Developer] 0033: Prohibition of getting too many NEX unique IDs 2021-11-10 14:07:40
SUB-696 Bug 1 Closed [Switch][Compliance Check][Developer] 0027: Prohibition of repeated automatic access to servers 2021-11-10 14:07:52
SUB-695 Bug 1 Closed [Switch][Compliance Check][Developer] 0026: Restrictions on frequency of calls to NEX API 2021-09-29 10:38:20
SUB-694 Bug 1 Closed [Switch][Compliance Check][Developer] 0024: Prohibition of unnecessary sign-ins to game servers 2021-11-10 14:08:08
SUB-693 Bug 3 Closed [Switch] While in game, switching how the console is Docked/Undocked results in multiple screen issue 2021-01-19 08:29:03
SUB-692 Bug 1 Closed [Switch][Compliance Check][Developer] 0196: Providing an explicit and repeatable way for users to activate the network service account 2020-10-29 14:59:27
SUB-691 Bug 1 Closed [Switch][Compliance Check][Developer] 0136: Getting tokens when starting internal LAN communication with platforms other than Nintendo Switch 2021-09-28 14:24:17
SUB-690 Bug 0 Closed [Switch][Compliance Check][Developer] 2021-09-17 22:39:43
SUB-689 Bug 1 Claimed Fixed [Switch][Compliance Check][Developer] 0135: Handling Result values returned by account library 2021-10-22 08:00:59
SUB-688 Bug 1 Closed [Switch][Compliance Check][Developer] 0121: Implementing handling when your application is unable to use a network service account 2021-09-29 10:04:31
SUB-687 Bug 2 Closed Game hard locked upon returning to the Alien Thermal Plant through the alien arch 2021-01-19 08:26:58
SUB-686 Bug 1 Closed [Switch][Compliance Check][Developer] 0122: Prohibition of automatically retrying to get network service account ID tokens 2021-09-29 09:59:41
SUB-685 Bug 3 Open Players are unable to interact with the time capsule console inside the neptune rocket 2021-10-15 14:03:11
SUB-684 Bug 4 Closed [Switch] Game does not respond to player pressing the assigned button for "Take picture" 2021-01-19 08:20:57
SUB-683 Bug 4 Open [Switch] The door will automatically shut on the player the next time they attempt to exit the Rocket, after flipping all the switches inside 2021-03-11 16:38:54
SUB-682 Bug 4 Closed [Switch][PC] Player is able to trigger the Open/Exit Rocket animation after the door has already been opened 2021-09-29 09:59:10
SUB-681 Bug 4 Closed [Switch] Gamma setting is reset each time the player closes the game. 2021-01-19 08:18:49
SUB-680 Bug 4 Closed [FPS] drops after completing a scan of an object or creature 2021-09-29 09:57:22
SUB-679 Bug 3 Closed [Switch][FPS] Noticeable stutter in FPS, dropping to single digits when close PDA 2021-01-19 09:12:18
SUB-678 Bug 4 Open [Switch][FPS] Frame rate dips to single digits when building compartments while already having several built 2021-03-11 16:38:43
SUB-677 Bug 4 Closed Seamoth beacon remained on screen after vehicle was destroyed 2021-01-19 08:13:40
SUB-676 Bug 2 Closed Compartments disappear when building a Scanner room connected to them 2021-01-22 09:14:44
SUB-675 Bug 2 Closed Scanner room can not be fully built 2021-01-22 09:15:49
SUB-674 Bug 2 Closed Player does not receive all material back when deconstructing some structures that used more then just Titanium 2021-01-15 13:16:13
SUB-673 Bug 2 Closed Game hard locked after playing for a several hours and then leaving the Blood Kelp forest 2021-01-22 09:47:59
SUB-672 Bug 4 Closed Trash cans can be built with less resources then their blueprints call for 2021-01-15 13:42:57
SUB-671 Bug 4 Closed Multiple things can be built with less resources then blueprints call for 2021-01-15 13:43:33
SUB-670 Bug 4 Closed Player does not receive the correct resources when deconstructing some things 2021-01-15 13:43:57
SUB-669 Bug 2 Closed Game hard locked after playing multiple hours and then traveling into the grassy plateau on a seamoth 2021-01-22 09:48:39
SUB-668 Bug 4 Closed [Switch][PC] User is able to deconstruct a growbed containing plants 2021-09-29 09:56:27
SUB-667 Bug 4 Closed The water surface clips through the cyclops 2021-01-27 11:09:34
SUB-666 Bug 4 Open Light stick model is present in front of players while equipped, causing a black circle to remain on screen 2021-09-29 11:04:05
SUB-665 Bug 4 Closed [Switch][PC] No model is present on the fabricator while crafting the radiation suit 2021-01-19 09:11:42
SUB-664 Bug 4 Claimed Fixed Placed base pieces from the habitat builder are missing a lighting effect in game 2021-10-22 08:00:56
SUB-663 Bug 4 Closed [Switch][PC] While traveling over grass in the crash zone, players will lose the lighting effect surrounding objects 2021-02-03 10:16:44
SUB-662 Bug 5 Claimed Fixed Title text is missing it's lighting effects and appears more muted in color 2021-10-22 08:00:55
SUB-661 Bug 3 Claimed Fixed Player becomes stuck in their PDA if they select a Picture Frame twice 2021-10-22 08:00:52
SUB-660 Bug 4 Closed Scanner room pings on the holograph occur less frequently on Switch 2021-09-29 09:55:11
SUB-659 Bug 4 Closed [Switch][PC] Some items are missing a display image on the scanner room select panel 2021-09-29 09:54:40
SUB-658 Bug 4 Closed Items just out of range of the scanner room do not show an indicator on the holograph 2021-09-29 09:54:00
SUB-657 Bug 5 Claimed Fixed Last line of Databank entries that are scroll-able, are being overlapped by item tray 2021-10-22 08:00:52
SUB-656 Bug 4 Claimed Fixed While accessing scanner room cameras a border is displayed around the loading screen 2021-10-22 08:00:52
SUB-655 Bug 4 Closed [Switch][PC] Alien structures are not shown on the scanner room hologram 2021-09-28 14:23:46
SUB-654 Bug 2 Closed Game hard locked after using the debug to teleport to the Dunes from the Deep Grand Reef 2021-01-22 09:53:38
SUB-653 Bug 3 Closed [Switch][PC]Cyclops vehicle bay console will show "No vehicle docked" when there is a docked vehicle. 2021-01-30 11:50:14
SUB-652 Bug 5 Closed [Switch][PC] Clouds that mark the Mountain and Floating island become highlighted when viewed through PDA 2021-09-17 17:03:10
SUB-651 Bug 5 Closed [Switch][PC] Looking at objects while just below the surface of the water can cause a section of it's graphics to disappear. 2021-09-17 17:02:51
SUB-650 Bug 4 Closed [Switch][PC] While inside a base, players are unable to place a hatch above them on a T-compartment 2021-01-19 09:06:47
SUB-649 Bug 4 Closed [Switch][PC] Windows placed on compartment ends of a flooded base provide an air pocket for players 2021-09-29 11:31:22
SUB-648 Bug 2 Claimed Fixed One time crashed after going through several warp gates 2021-10-22 08:00:50
SUB-647 Bug 2 Claimed Fixed One time crash after going through several warp games and then using the switches screenshot button on it's controller 2021-10-22 08:00:50
SUB-646 Bug 4 Claimed Fixed Multiple crafting recipes have single words split over 2 lines on the display while in handheld mode 2021-10-22 08:00:50
SUB-645 Bug 4 Closed [PC][Switch] Modification station displays all crafting recipes instead of categories 2021-09-28 14:23:23
SUB-644 Bug 4 Closed [PC][Switch] Scanner room cameras can enter alien facilities and be driven around the base 2021-09-29 09:47:09
SUB-643 Bug 4 Closed [PC][Switch] Scanner room cameras can enter alien facilities and be driven around the base 2021-09-29 08:56:54
SUB-642 Bug 3 Claimed Fixed One time hard lock after playing game for a few hours, pausing for an hour and then trying to resume playing 2021-10-22 08:00:51
SUB-641 Bug 4 Open While being more than 390m away from a base, the player is able to see parts of the structure on their screen 2021-03-11 16:39:16
SUB-640 Bug 4 Open [Switch][PC]Terrain in the sparse reef changes shape when approached by players 2021-03-11 16:38:55
SUB-639 Bug 4 Open Membrain trees will change position when approached by the player 2021-03-11 16:38:50
SUB-638 Bug 2 Claimed Fixed One time hard lock after having started and saved 2 games and then attempted to get past PDA tutorial on the 3rd. 2021-10-22 08:00:47
SUB-637 Bug 2 Closed One time crash after using the debug teleport 5+ times 2021-01-22 09:57:09
SUB-636 Bug 4 Closed [Switch][PC] Prawn suits will only drop around 40 meters before stopping in place, when player hops out of them 2021-09-29 08:56:30
SUB-635 Bug 4 Closed [Switch][PC] Prawn suits will remain near the top of the ocean when created and the player is deep in the water 2021-01-26 21:12:20
SUB-634 Bug 2 Closed [Switch][PC] Fire extinguisher can become stuck to players arm preventing them from being able to interact with things and make progress 2021-02-03 10:25:31
SUB-633 Bug 2 Claimed Fixed Once time crash after placing multiple mods in the Cyclops, then activating the Sonar after driving for a few minutes 2021-10-22 08:00:48
SUB-632 Bug 4 Closed The battery light on the habitat builder flickers while the player is holding it 2021-06-18 11:13:23
SUB-631 Bug 5 Closed [Switch][PC] Repair tools repair animation is noticeably choppy 2021-02-03 10:26:51
SUB-630 Bug 4 Closed [Switch][PC] Grabbing a fish with an empty quick slot will show the fish placed away from the players hand 2021-01-21 14:52:20
SUB-629 Bug 4 Closed After leaving the aurora, a fire will be present on the water of the safe shallows: origin bug (0,0,0). 2021-10-20 07:45:03
SUB-628 Bug 4 Closed Player may encounter peepers with a trail of sparks as they swim 2021-09-28 14:22:52
SUB-627 Bug 1 Claimed Fixed [Switch][Compliance Check] 0160: Supporting wireless controllers regardless of whether the Joy-Con controllers are attached to the system 2021-10-22 08:00:45
SUB-626 Bug 1 Claimed Fixed [Switch][Compliance Check] 0011: Limits on frequency and amount of writing to storage media 2021-10-22 08:00:44
SUB-625 Bug 2 Claimed Fixed Game hard locked while traveling through mountain caves in the seamoth 2021-10-22 08:00:44
SUB-624 Bug 3 Claimed Fixed [Switch][PC] Drooping Stingers have a longer range and player is almost unable to swim by any in the Degasi habitat without taking damage 2021-10-30 12:24:17
SUB-623 Bug 5 Closed Game type text will appear black if player highlights it then press the back button, then go back to game type screen 2020-11-02 15:24:17
SUB-622 Bug 1 Closed [Switch][Compliance Check] 0174: Notifying the user if your application gets disconnected from the network 2020-10-29 15:07:34
SUB-621 Bug 2 Claimed Fixed Game hard locked while exploring blood kelp forest 2021-10-22 08:01:00
SUB-620 Bug 2 Claimed Fixed Game hard locked while traveling from the surface to the sea treader's path with a seaglide 2021-10-22 08:01:00
SUB-619 Bug 5 Closed Drive core repair alerts appear on screen each time the player reloads their game after repairing the drive cores 2021-12-22 09:22:06
SUB-618 Bug 1 Claimed Fixed [Switch][Compliance Check] 0135: Handling Result values returned by account library 2021-10-22 08:01:00
SUB-617 Bug 3 Closed [Switch][PC] Player is unable to deconstruct things they've built 2021-01-29 19:55:31
SUB-616 Bug 3 Closed [Switch][PC] Build placement is cancelled the first time the player selects something to build 2021-01-22 08:16:38
SUB-615 Bug 2 Closed Multiple areas of the game experience high memory usage 2021-04-19 17:44:00
SUB-614 Bug 5 Closed [Switch][PC] Items in the PDA are missing their UI bubble 2021-01-22 08:17:49
SUB-613 Bug 4 Closed [Switch][PC] Floaters are missing from "floating rocks" 2021-01-14 15:09:46
SUB-612 Bug 4 Closed [Switch][PC] Escape pod text is appearing floating in the sky outside of the escape pod 2021-02-03 13:36:35
SUB-611 Bug 4 Closed [Switch][PC] Sea Treaders now walk forward at low FPS 2021-01-14 14:38:49
SUB-610 Bug 4 Closed [Switch][PC] Loading saved game after saving in lifpod causes skyapplier/lighting to change 2021-01-07 07:26:39
SUB-609 Bug 3 Closed [Switch][PC] Lifepod surface water disturbance no longer blending after save/load 2021-02-03 10:20:15
SUB-608 Bug 3 Closed [Switch][PC] Building rooms or building components near surface causes no blending of surface disturbance 2021-02-03 13:38:42
SUB-607 Bug 2 Closed [One time crash] Game hard locked and crashed when trying to enter Lava Castle Base's door 2021-01-21 11:58:04
SUB-606 Bug 2 Closed [One time crash] Game hard locked and crashed after jumping into water that contained the Sea Emperor inside the Prison facility 2021-01-21 11:56:13
SUB-605 Bug 3 Closed [Switch][PC] Water surface clipping inside lifepod 2021-02-03 13:43:40
SUB-604 Bug 3 Closed [Switch][PC] Gasopod exploded pod poision effect now lasts longer than the visuals 2021-02-03 10:39:24
SUB-603 Bug 2 Closed [PC] In-Game text feedback no longer working 2020-11-02 14:15:43
SUB-602 Bug 3 Claimed Fixed Force-field doors and their unlock console are missing from game 2021-10-22 08:00:58
SUB-601 Bug 2 Claimed Fixed Game hard locks when player loads a previous save and then leaves game on pause for 15+ minutes 2021-10-22 08:00:47
SUB-600 Bug 2 Closed [One Time Crash] Walking across the outside section of the Gun island's facility 2021-01-21 11:54:18
SUB-599 Bug 4 Claimed Fixed Player is able to see the draw distance of the waters surface, when higher up out of the water. 2021-10-22 08:00:49
SUB-598 Bug 3 Closed [Switch][PC] Large opaque squares area appearing on the waters surface, above the Seamoth and Cyclops 2021-02-03 13:42:29
SUB-597 Bug 4 Claimed Fixed Bottom corners of the screen flickers black while interacting with the Mobile Vehicle Bay 2021-10-22 08:00:49
SUB-596 Bug 4 Closed Loading into a game where the player saved while sitting in the captains chair of the Cyclops, causes them to no longer be sitting in it 2021-09-29 08:55:24
SUB-595 Bug 3 Closed There are multiple issues with the Seamoth, if the player loads into a Survival save where they are currently inside one 2021-01-14 14:34:03
SUB-594 Bug 2 Closed [PC] All creatures now swim & gather towards 0,0,0 (World origin) as well as wrecks & props 2021-01-12 12:51:47
SUB-593 Bug 2 Closed [One Time Crash] Game crashed after loading into a previous save and driving Seamoth to Grassy Plateau area 2021-01-21 12:14:35
SUB-592 Bug 3 Closed [Switch] Fix phototours 2021-02-05 10:21:46
SUB-591 Bug 4 Closed Dive suits do not have "creating" animation on the fabricator 2021-09-29 08:54:38
SUB-590 Bug 1 Closed [Switch][PC]Player is unable to collect anything, when they attempt to, it disappears from the game. 2021-01-21 14:55:41
SUB-589 Bug 4 Closed [Switch][PC] Parts of the game are partially loaded over top of the initial loading screen 2021-01-29 21:14:45
SUB-588 Bug 4 Closed Held fish will disappear from the players hand when respawning from drowning 2021-09-29 08:53:55
SUB-587 Bug 4 Closed Lifepod storage is missing all starting items 2021-06-18 11:10:22
SUB-586 Bug 2 Claimed Fixed Game hard locked when traveling backwards from the players lifepod towards the mountain 2021-10-22 08:00:46
SUB-585 Bug 3 Closed Save file is listed as damaged after causing the switch to turn off by removing an SD card multiple times 2021-09-28 14:22:58
SUB-584 Bug 3 Claimed Fixed First object crafted with the habitat builder will disappear upon creation 2021-10-22 08:00:45
SUB-583 Bug 2 Closed There is a freeze that happens after building a lot of attached compartments, the length of the freeze increases with the number of compartments 2021-09-28 13:29:58
SUB-582 Bug 4 Claimed Fixed [Debug] Selecting the habitat builder then the seamoth from the debug give menu, caused the player to receive a seamoth in their inventory 2021-10-22 08:00:46
SUB-581 Bug 4 Claimed Fixed Prison walls do not render properly while at a distance 2021-10-22 08:01:00
SUB-580 Bug 4 Closed [Switch][PC] Flares shoot off screen when thrown by a player 2021-01-29 20:43:49
SUB-579 Bug 4 Closed [Switch][PC] Dropping flares that the player had picked up will cause them to fire off away from the player 2021-01-29 19:36:41
SUB-578 Bug 3 Closed [Switch][PC] Mobile Vehicle Bay will build black box instead of Seamoth or Prawn Suit, but a version of those vehicles will spawn near world position 0,0,0 2021-01-29 21:12:15
SUB-577 Bug 3 Closed [Switch][PC] Game takes a long time to load after selecting a game mode type 2021-01-21 14:59:17
SUB-576 Bug 5 Closed Flare cap remained on the flare after throwing and picking the flare up 2021-09-17 17:02:10
SUB-575 Bug 3 Closed [Switch][PC] Items deconstructed from created items are dropped as black boxes by players 2021-01-29 19:27:16
SUB-574 Bug 3 Closed [Switch][PC] T and X compartments return 1 less titanium than that was used for crafting 2021-01-29 19:28:31
SUB-573 Bug 4 Closed Fish appeared inside players lifepod after respawning from drowning 2021-09-29 08:52:55
SUB-572 Bug 1 Closed Seamoth and Prawn Suit can't not be driven or used as an oxygen refill 2021-01-29 20:59:12
SUB-571 Bug 2 Closed [One Time Crash] Game crashed after building a few things, spawning in a Cyclops, dying of thirst and then repair broken radio and panel in life pod 2021-01-21 14:10:17
SUB-570 Bug 2 Claimed Fixed Game hard locked while exploring inside the aurora 2021-10-22 08:00:58
SUB-569 Bug 2 Claimed Fixed Game hard locked while swimming towards the kelp forest 2021-10-22 08:00:58
SUB-568 Bug 2 Closed [Debug] Game crashed after using debug to teleport to the Gun island and then take a few steps 2021-01-21 14:22:07
SUB-567 Bug 2 Claimed Fixed Game hard locked while entering the dunes while swimming from the sparse reef 2021-10-22 08:00:59
SUB-566 Bug 2 Closed [Debug] Game hard locked after teleporting to wreck 8 2021-01-21 14:48:46
SUB-565 Bug 3 Closed [Switch][PC] Multiple collected resources turn into black boxes when dropped from the inventory 2021-01-29 20:34:34
SUB-564 Bug 3 Closed [Switch][PC][Debug] Unable to use any consumable items like water or cooked fish, that was spawned in through the console 2021-01-29 20:29:34
SUB-563 Bug 4 Closed [Switch][PC] Spores and seeds from flora are suspended in animation when dropped by a player 2021-01-20 10:19:09
SUB-562 Bug 3 Closed [Debug][Switch][PC] Equipment spawned in through console do not function correctly 2021-01-12 11:27:12
SUB-561 Bug 2 Closed [One time crash] Game hard locked after leaving it idle for 30 minutes on a new game 2021-01-22 10:45:03
SUB-560 Bug 2 Closed [One Time Crash][Debut] Game hard locked after using Console to unlock everything and nocost debug to build a Mobile Vehicle Bay 2021-01-22 10:13:47
SUB-559 Bug 2 Claimed Fixed Game hard locked after encountering the reaper leviathan in the dunes 2021-10-22 08:00:56
SUB-558 Bug 3 Closed Fonts are duplicated in memory multiple times 2021-09-03 11:45:57
SUB-557 Bug 0 Closed [Switch][PC] Missing splash VFX when diving into water 2021-01-29 20:37:44
SUB-556 Bug 4 Closed [One Time] Gas pod appeared as a purple circle after being dropped from the players inventory 2021-01-29 08:14:52
SUB-555 Bug 2 Closed [One Time Crash] Game hard locked while standing stationary in the players lifepod. 2021-01-22 10:22:11
SUB-554 Bug 2 Closed [One Time Crash] Game crashed after starving to death and then leaving the life pod to collect materials 2021-01-22 10:44:19
SUB-553 Bug 4 Closed [Switch][PC] Building the seamoth shows a completed seamoth before construction starts 2021-01-29 21:05:13
SUB-552 Bug 2 Closed [One Time Crash] Game hard locked after saving the game early in a save file 2021-01-21 14:03:30
SUB-551 Bug 2 Closed [One Time Crash] Game hard locked while swimming through the sparse reef 2021-01-21 14:02:27
SUB-550 Bug 3 Claimed Fixed Sprinting in game has no affect on players movement speed 2021-10-22 08:00:55
SUB-549 Bug 4 Closed [Switch][PC] Picking up the purple tablet on the mountain shows a large tablet sprite on the players screen 2021-02-03 10:36:53
SUB-548 Bug 4 Closed [Switch][PC] The purple tablet on the mountain spawns in while close to the player 2021-02-03 13:55:37
SUB-547 Bug 4 Closed [Switch][PC] Player is slightly lifted into the air when placing the first blue tablet into the console to enter the Prison 2021-01-20 12:03:24
SUB-546 Bug 4 Closed Player is only able to create 3 save slots before receiving a error that all files are full 2020-10-30 16:33:49
SUB-545 Bug 4 Closed [Switch][PC] Blue tablet graphics turn low res when placed in second console inside the Prison facility 2021-01-20 14:19:50
SUB-544 Bug 3 Closed [Switch][PC] On Hardcore dying to the Reaper Leviathan does not generate a "you died" prompt 2021-01-20 14:51:27
SUB-543 Bug 5 Claimed Fixed Loading screen appears to be displaying at a low resolution 2021-10-22 08:00:56
SUB-542 Bug 4 Claimed Fixed Fabricator descriptions remain on screen during crafting while the player is focused on the fabricator 2021-10-22 08:00:56
SUB-541 Bug 3 Closed [Switch][PC] Game became soft locked after using the alien arch to travel from the Aquarium to the Quarantine Platform 2021-02-03 13:50:49
SUB-540 Bug 4 Claimed Fixed Balls of Enzyme 42 appear as purple place holder objects after exiting the Aquariums alien arch 2021-10-22 08:00:53
SUB-539 Bug 2 Closed [Debug] Game hard locked shortly after teleporting to the aquarium 2021-01-22 10:46:49
SUB-538 Bug 4 Closed Text on the walls and floor of the Prison facility, pop in as the player walks forwards 2021-09-29 08:51:50
SUB-537 Bug 4 Closed [Switch][PC] The fire and smoke from a freshly broken Seamoth appears as purple place holder squares 2021-01-20 14:28:40
SUB-536 Bug 2 Claimed Fixed Game hard locked while the player was located in the Grassy Plateau biome 2021-10-22 08:00:52
SUB-535 Bug 2 Closed [One Time Crash] Game hard locked while swimming near the Lava Geyser in the Safe Shallows 2021-01-21 13:55:36
SUB-534 Bug 4 Claimed Fixed The intro sequence fire extinguisher loses the visual effect of shooting CO2 if the player holds down the use button during the intro 2021-10-22 08:00:53
SUB-533 Bug 2 Claimed Fixed Game hard locked while exploring the Lava Zone on Creative 2021-10-22 08:00:54
SUB-532 Bug 4 Closed [Switch][PC] First time picking up an ion crystal causes a larger version to appear over top and blocking the players view 2021-02-03 13:45:30
SUB-531 Bug 2 Closed [One Time Crash] Landing on the Gun island, quitting and starting another new game and doing the same caused the game to crash 2021-01-21 13:53:39
SUB-530 Bug 2 Closed [One time crash] Game crashed after spawning a Prawn suit, Seamoth and the Cyclops 2021-01-21 13:38:32
SUB-529 Bug 2 Closed [One time crash] Game crashed after building a few vehicles, repairing the radio and attempting to save 2021-01-21 12:42:08
SUB-528 Bug 3 Claimed Fixed Descending in the Floating Island biome while on emergency speed with a Cyclops will cause the player to pass through terrain 2021-10-22 08:00:50
SUB-527 Bug 4 Closed [Switch][PC] With multiple Cyclops built, the alarm from one Cyclops can be heard while in another 2021-09-29 08:47:36
SUB-526 Bug 4 Closed [Switch][PC] Player is able to climb through the Cyclops hull inside and are treated as if they are still in water 2021-09-29 08:46:21
SUB-525 Bug 3 Closed [Switch][PC] Vortex Torpedoes can cause objects to pass through buildings and terrain 2021-12-22 08:19:00
SUB-524 Bug 4 Closed [Switch][PC] Water line of the Moonpool clips through the sides of the building 2021-09-29 08:05:51
SUB-523 Bug 4 Closed [Switch][PC] While no vehicles are docked in the Moonpool, an invisible wall is present in the center labeled as "No Vehicle Docked" 2021-09-29 08:05:23
SUB-522 Bug 4 Open [Switch][PC] Floaters attached to an object that gets stuck in a building will distance themselves from attached object 2021-03-11 16:38:52
SUB-521 Bug 4 Claimed Fixed Textural issues around the damaged areas on a Cyclops 2021-10-22 08:00:47
SUB-520 Bug 3 Closed [Switch][PC] The contents of the players lifepod at the start of the game is also present at point 0,0,0 2020-10-30 15:49:34
SUB-519 Bug 4 Closed [Switch][PC][Debug] Kelp Forest debug teleport puts the player out of bounds 2021-09-29 07:47:49
SUB-518 Bug 2 Claimed Fixed Game hard locked while traveling through the Mushroom Forest in a Seamoth 2021-10-22 08:00:47
SUB-517 Bug 2 Claimed Fixed Game hard locked while swimming through the Jellyshroom Caves 2021-10-22 08:00:47
SUB-516 Bug 4 Closed [Switch][PC] With multiple compartments connected to an Observatory, all but 1 compartment will clip into the Observatory 2021-09-29 07:41:15
SUB-515 Bug 4 Closed [Switch][PC] The VFX after building a Floodlight extends beyond the object itself 2021-09-29 07:39:02
SUB-514 Bug 5 Closed [Switch][PC] Exiting a Seamoth during the entering animation will play the animation in the water 2021-02-16 09:17:36
SUB-513 Bug 5 Open [Switch][PC] Dead Peepers open and close their eyes depending on where the player is located 2021-10-12 11:52:05
SUB-512 Bug 5 Closed [Switch][PC] Player is able to rotate the direction their lifepod is facing by swimming into it 2021-02-16 09:17:16
SUB-511 Bug 2 Closed [One Time Crash] Game hard locked after building a swivel chair, then sitting in the chair 2021-01-21 12:16:12
SUB-510 Bug 3 Claimed Fixed Application does not properly switch controls to a Pro controller after attaching Joy-Cons to a docked Switch 2021-10-22 08:00:44
SUB-509 Bug 3 Closed Survival mode doesn't progress after extinguishing the fire 2021-06-18 10:52:27
SUB-508 Bug 3 Claimed Fixed Occlusion culling is broken 2021-10-22 08:00:45
SUB-507 Bug 3 Closed Reduce loading times 2021-01-21 12:15:05
SUB-506 Bug 2 Claimed Fixed Game hard locked while walking on Mountain Island 2021-10-22 08:00:45
SUB-505 Bug 4 Closed Map Room throwing exceptions in Big Save 2021-04-19 17:42:37
SUB-504 Bug 5 Closed Smoke particles from the Aurora look wrong against the light source on gun island 2021-02-16 09:17:02
SUB-503 Bug 3 Closed Spawning 2 Cyclops' inside each other causes massive lag and occasional locks 2021-02-16 09:16:53
SUB-502 Bug 2 Claimed Fixed Building a base on Gun Island and then walking across alien facility causes hardlock 2021-10-22 08:00:45
SUB-501 Bug 2 Claimed Fixed Memory usage carries over when quitting files 2021-10-22 08:00:53
SUB-500 Bug 4 Closed Parts of flames appear black and blue when the Filmic Color grading is selected 2021-04-19 17:44:46
SUB-499 Bug 4 Closed The center of larger sparks are appearing black, when player has Filmic selected for Color grading 2021-04-19 17:44:40
SUB-498 Bug 5 Closed Cyclops outer hull damage instantly disappears when repair meter reaches 100% 2021-02-16 09:16:44
SUB-497 Bug 5 Closed "Eat Something" text appears layered behind the clouds that hide the Floating Island and the Mountain island 2021-02-16 09:16:33
SUB-496 Bug 4 Claimed Fixed Drops from limestone/sandstone/shale deposits or samples from table coral will occasionally fall through the seafloor 2021-10-22 08:00:53
SUB-495 Bug 4 Closed Player swimming upwards into terrain can see the underside of the map 2021-02-16 09:16:21
SUB-494 Bug 3 Claimed Fixed Player can clip through the ground if too much memory is in use 2021-10-22 08:00:53
SUB-493 Bug 2 Closed [One Time Crash] Game crashed when saving after playing for an extended period of time, across multiple new games 2021-01-22 10:47:35
SUB-492 Bug 4 Closed Propulsion cannon effects appear mostly black and yellow when player has Filmic Color grading turned on 2021-04-19 17:44:31
SUB-491 Bug 4 Claimed Fixed System keyboard and text box appears twice on it's own after player initially selects Give Feedback 2021-10-22 08:00:50
SUB-490 Bug 4 Claimed Fixed It takes 2 - 4 seconds for some building items to appear after the player has selected them to build 2021-10-22 08:00:51
SUB-489 Bug 4 Open Drowning sfx/filter will play if the player doesn't fully break the surface of the water to refill on O2 2021-10-12 11:46:46
SUB-488 Bug 2 Claimed Fixed Game crashes when in Lost River biomes after a few minutes 2021-10-22 08:00:51
SUB-487 Bug 3 Claimed Fixed Graphics on some creatures stretch out over the players view 2021-10-22 08:00:51
SUB-486 Bug 1 Closed [Switch][PC] Game soft locks when player uses a Warp Gate 2020-10-30 14:52:36
SUB-485 Bug 2 Closed [Switch][PC] Some things collected from a grow bed will disappear instead of being added to players inventory 2021-02-03 10:30:22
SUB-484 Bug 2 Claimed Fixed If player kills a stalker while is in a stasis field, their graphics crumble to a ball and then the game crashes 2021-10-22 08:00:51
SUB-483 Bug 3 Closed Some of the fire in the life pod has noticeable lower quality then the rest 2020-10-30 14:47:32
SUB-482 Bug 3 Claimed Fixed Gas effect that comes out of the gasopods and their gas pods, is appearing blocky and squared 2021-10-22 08:00:52
SUB-481 Bug 3 Claimed Fixed Fish/Creatures blood is appearing blocky 2021-10-22 08:00:47
SUB-480 Bug 3 Closed [Switch][PC] Walls inside the Prison aquarium disappear when player swims near the section behind the Warp gate 2021-01-25 09:22:17
SUB-479 Bug 3 Claimed Fixed FPS averages around 16 while in the Prison Aquarium 2021-10-22 08:00:48
SUB-478 Bug 3 Closed [Switch][PC] Some Cyclops modules will stop functioning after the player has saved and quit, then loads back in 2021-11-03 20:19:33
SUB-477 Bug 2 Claimed Fixed Save from a previous build does not load, presenting the player with a Save data loading failed error message 2021-10-22 08:00:49
SUB-476 Bug 3 Closed [Switch][PC] A second Cyclops Upgrade Fabricator is present in front of the Decoy Launcher 2021-01-20 14:50:33
SUB-475 Bug 5 Closed [Switch][PC] Hologram map on the seaglide turns off when player is above the surface of the water 2021-09-17 17:04:01
SUB-474 Bug 3 Claimed Fixed Some doors and door frames are shrunk down in size and no longer fit in door cutout 2021-10-22 08:00:48
SUB-473 Bug 3 Claimed Fixed Some doors and their door frames are missing completely from door ways 2021-10-22 08:00:48
SUB-472 Bug 3 Claimed Fixed [One Time] Player is able to pass through the environment floor by repeatedly pressing the descent button 2021-10-22 08:00:48
SUB-471 Bug 2 Claimed Fixed Player movement speed is slower than it should be 2021-10-22 08:00:44
SUB-470 Bug 3 Closed Databoxes are missing their models 2021-01-21 19:10:50
SUB-469 Bug 3 Claimed Fixed Entering a large wreck and saving the game, causes the wreck and all items inside to despawn upon loading the game 2021-10-22 08:00:45
SUB-468 Bug 3 Claimed Fixed Saving the game while in the Prison, causes the Prison to despawn after reloading the game 2021-10-22 08:00:46
SUB-467 Bug 3 Claimed Fixed Crashed lifepods will despawn when player has discovered them, saved their game, quit, then load back in 2021-10-22 08:00:46
SUB-466 Bug 3 Claimed Fixed Saving the game while in the Aurora, causes the Prison to despawn after reloading the game 2021-10-22 08:00:46
SUB-465 Bug 2 Closed [Debug][One Time] Using debug to teleport to Wreck 10, caused the game to crash 2021-01-21 12:09:45
SUB-464 Bug 2 Closed Multiple blueprint fragments are missing their models 2021-11-03 20:32:04
SUB-463 Bug 3 Claimed Fixed Safe Shallow FPS drops low more often after the Aurora has exploded 2021-10-22 08:00:45
SUB-462 Bug 2 Claimed Fixed Game crashed while traveling with the Seamoth into the Kelp Forest 2021-10-22 08:00:46
SUB-461 Bug 3 Open While driving a Seamoth, FPS in the Grassy Plateau runs below 20 FPS 2021-03-11 16:38:46
SUB-460 Bug 3 Claimed Fixed Seamoth model stretches out over a large area after being built 2021-10-22 08:01:00
SUB-459 Bug 2 Closed [One Time] Game hard locked after walking on top of the Gun Platform 2021-01-22 10:53:05
SUB-458 Bug 3 Closed [Switch][PC] Multiple locked doorways inside the Aurora are missing their models 2021-01-20 14:50:56
SUB-457 Bug 2 Closed [One Time] Game crashed while swimming through the Kelp Forest 2021-01-21 11:57:51
SUB-456 Bug 0 Claimed Fixed Entities sometimes vanish in front of the player 2021-10-22 08:01:02
SUB-455 Bug 4 Closed Grassy Plateau boulders lack collision with terrain, causing them to fall through the biome 2021-06-18 11:32:13
SUB-454 Bug 3 Closed Alien Arch inside the Mountain is missing its model 2021-02-03 09:47:36
SUB-453 Bug 2 Closed [One Time] Game hard locked while exploring the Prison 2021-01-18 15:10:36
SUB-452 Bug 3 Claimed Fixed Ion Crystal located inside the Aquarium was missing from the pedestal 2021-10-22 08:01:01
SUB-451 Bug 3 Claimed Fixed [One Time] Prison tablet console was missing, prevent the player from progression and completing the game 2021-10-22 08:00:59
SUB-450 Bug 3 Closed Prison gate was not active when player entered the Prison, requiring no tablet to be used to enter 2021-01-21 10:28:03
SUB-449 Bug 2 Closed Memory usage on consecutive game files is much higher than fresh games, resulting in significant FPS drop 2021-01-18 15:01:04
SUB-448 Bug 3 Closed [PC][Switch] Radio messages will continue to play after quitting to main menu 2021-01-19 08:51:44
SUB-447 Bug 1 Closed [Switch][PC] Enzyme 42 model appears visually different, and the player is unable to interact with the Enzyme 2021-01-21 15:33:45
SUB-446 Bug 2 Closed [One Time Crash] Game crashed after unlocking the doorway to the Aquarium 2021-01-18 14:13:26
SUB-445 Bug 2 Closed [One Time Crash] Game crashed while idle outside the warp gate under the Quarantine Platform 2021-01-18 14:09:02
SUB-444 Bug 1 Closed [Switch][PC] The loading screen will load indefinitely, preventing the game from starting a new or saved game 2021-01-19 08:50:48
SUB-443 Bug 4 Open [Switch][PC] Running out of oxygen while piloting the cyclops causes the player to respawn in the driving animation 2021-03-11 16:38:56
SUB-442 Bug 2 Closed [Switch][PC] Building an Alien Containment will build 2 on the same location, deconstructing one prevents hatches from being built on the second 2021-01-20 15:47:40
SUB-441 Bug 3 Closed [Switch][PC] There is a noticeable frame skipping when player turns in place in a Prawn Suit 2021-01-13 13:25:43
SUB-440 Bug 4 Open [Switch][PC] Flora can clips through the Cyclops when the player pilots the Cyclops through them 2021-03-11 19:11:34
SUB-439 Bug 3 Closed [Switch][PC] Grappling hook will pass through objects and surfaces. 2021-01-12 11:53:11
SUB-438 Bug 3 Closed [Switch][PC] Deconstructing a reactor from a base, does not remove that reactors energy from the players base 2021-01-12 11:50:17
SUB-437 Bug 4 Open [Switch][PC] Players hand clips through the Propulsion Cannon while moving their viewpoint with an object held by the cannon 2021-03-11 16:38:49
SUB-436 Bug 3 Closed [Switch][PC] Shooting an object away with the Propulsion Cannon causes the object to despawn once it has left the players view distance 2021-02-16 09:16:10
SUB-435 Bug 2 Closed [Switch][PC] Building a base piece against a pre-built story related base, causes it and most of it's content to disappear 2021-11-03 20:34:10
SUB-434 Bug 5 Open Swapping held items from the item tray, will briefly show the swapped item in front of the player before it appears in their hand 2021-03-11 16:38:47
SUB-433 Bug 2 Closed [One Time Crash] Game hard locked after quitting while standing inside the Scanner Room holograph 2021-01-22 10:53:55
SUB-432 Bug 3 Closed Ramming a Seamoth into the glass cabin of a Cyclops can cause it to become embedded and stuck on the glass 2021-01-18 12:27:30
SUB-431 Task 4 To Do Change properties to fields to avoid function calls 2021-03-11 16:38:52
SUB-430 Task 4 Done Big Save - Reduce GPU Strain 2021-01-28 00:10:27
SUB-429 Task 4 To Do Code Review - Comments in LargeWorldStreamer.cs 2021-03-11 16:38:55
SUB-428 Task 4 To Do No LOD or fade-in on large branches/trees in Lost River (65248) 2021-03-11 16:38:55
SUB-427 Bug 3 Closed Some fish are appearing as white squares and can cause FPS to drop when swimming to close, in the Lost River and Blood Kelp biomes 2021-01-18 12:16:25
SUB-426 Bug 5 Closed The numbers on the side of lifepods are appearing as red squares. 2021-01-20 09:25:25
SUB-425 Bug 4 Open Cyclops build animation does not play correctly. 2021-03-11 16:38:54
SUB-424 Bug 4 Claimed Fixed The damage taken SFX for the Cyclops will continuously play after the player has built the Cyclops 2021-10-22 08:00:55
SUB-423 Bug 5 Claimed Fixed Outcrops no longer have a breaking animation, instead staying on screen for an extra second or two before instantly disappearing 2021-10-22 08:00:55
SUB-422 Bug 3 Closed Ion cubes are missing their green graphics, instead appearing black and purple. 2021-06-18 10:45:53
SUB-421 Bug 2 Claimed Fixed Two consoles appear on top of each other at the entrance of the prison and both must be given a tablet to unlock the door 2021-10-22 08:00:52
SUB-420 Bug 1 Closed [Switch][PC] Player becomes stuck on the "Thank you for playing" screen after the credits have played 2021-01-13 15:05:41
SUB-419 Bug 3 Closed Multiple wrecks did not fully load their model when encountered by the player 2021-11-03 20:36:36
SUB-418 Bug 3 Closed [Debug] Multiple wrecks load their model slowly over time when teleported to by the player 2021-09-28 14:21:09
SUB-417 Bug 3 Claimed Fixed Wrecks 1 and 3 may not be present in game for players 2021-10-22 08:00:52
SUB-416 Bug 2 Closed Game crashed after having played for several hours, updating to a new build and then attempting to quit after saving twice in a row 2021-03-11 19:11:53
SUB-415 Bug 2 Open [One Time] Ocean behavior appears to break, if player stepped out of the Seamoth at the right moment while it's being lifted into the Moonpool 2021-03-11 16:39:03
SUB-414 Bug 3 Open [Switch][PC] Entering a vehicle while inside a brine pool in the Lost River will cause the player to continue to take damage from the pool 2021-03-11 16:39:02
SUB-413 Bug 3 Claimed Fixed Game soft locks upon a vehicle entering the Cyclops docking bay while the doors are closed 2021-10-22 08:00:54
SUB-412 Bug 3 Open Crabsnakes may be shown posing outside of the mushrooms while exploring the Jellyshroom Caves 2021-10-26 20:56:43
SUB-411 Bug 3 Closed The Cyclops hologram damage indicators do not clear after repaired by the player 2021-02-03 10:08:38
SUB-410 Bug 5 Open While holding an Oculus in hand, the players thumb will clip through the fauna 2021-03-11 16:39:05
SUB-409 Bug 4 In Progress Multiple Fabricator crafts when created show a completed model during crafting 2021-03-11 16:38:57
SUB-408 Bug 5 Open Fabricator PDA entries trigger off specific crafts instead of the first craft 2021-03-11 16:39:13
SUB-407 Bug 3 Closed Traveling through the Aquarium Alien Arch with a vehicle causes the players Hunger, Thirst and Oxygen to no longer decrease in game 2021-01-18 12:07:53
SUB-406 Bug 3 Closed [Switch][PC] Cuddlefish eggs despawn before they finish hatching 2021-01-13 13:10:04
SUB-405 Bug 4 Closed [Switch][PC] Rockgrubs viewed from the side appear to move at a lower FPS than other fauna 2021-01-12 11:41:45
SUB-404 Bug 4 Open [Switch][PC] Vehicle build animation starts before drones have reached the building area 2021-03-11 16:39:13
SUB-403 Bug 2 Closed [Switch][PC] Player is unable to return through the Warp Gate that takes them from the Prison to the Lost River 2021-01-13 13:03:35
SUB-402 Bug 3 Closed [One Time] Three Sea Dragons appeared outside the Prison after using the Warp Gate from the Prison to the Lost River, then the Warp gate that leads back to the Aquarium 2021-01-18 12:23:26
SUB-401 Bug 5 Open Multiple tiny flora near the Jellyshrooms appear to be floating in the water 2021-03-11 16:39:10
SUB-400 Bug 5 Open [Switch][PC] The starting of the animation for entering a vehicle under water plays after undocking from a Cyclops or Moonpool 2021-03-11 16:39:17
SUB-399 Bug 3 Closed [Switch][PC] Players are unable to access their vehicles torpedo bay while docked in a Moonpool 2021-01-13 12:42:32
SUB-398 Bug 3 Closed [Switch][PC] Building a Moonpool above water level causes a large opaque square to appear on the waters surface 2021-01-14 11:13:50
SUB-397 Bug 5 Open Clouds above the player appear to be low res when viewed 2021-03-11 16:38:51
SUB-396 Bug 5 Open First time use examination animation can be triggered for the seaglide if player ascends out of the water then quickly holds the descend button 2021-03-11 16:38:52
SUB-395 Bug 5 Open Noticeable lines appear on the edges of the water that is running on the players visor/mask when they break the water's surface 2021-03-11 16:38:51
SUB-392 Bug 4 Open [Switch][PC] Reloading a game saved inside the Lava Lakes causes the players lighting to be darkened for an extended period of time 2021-03-11 16:38:59
SUB-391 Bug 4 Open [Switch][PC] Terrain rendering issues are noticeable in both Lava biomes 2021-03-11 16:38:47
SUB-390 Bug 4 Closed The Disease Research Facility does not fully load into view until the player is beside the facility 2021-01-25 09:36:40
SUB-389 Bug 4 Open Placing a hatched Ampeel egg in an Alien Containment causes an Ampeel to spawn right away 2021-03-11 16:38:47
SUB-388 Bug 3 Closed Loading into a second game mode will cause the load screen to indefinitely load, preventing the player from starting a second game 2021-03-11 16:56:31
SUB-387 Bug 1 Closed Respawning then exiting a Cyclops causes the biomes to disappear from the game until the player saves the game 2021-03-11 16:56:40
SUB-386 Bug 3 Closed [Switch][PC] Ambient slider does not seem to affect ambient noises in game 2021-01-18 10:10:09
SUB-385 Bug 3 Closed Biome music for Safe Shallows does not play 2021-03-11 16:40:56
SUB-384 Bug 3 Closed [Debug] Biome music overlaps when player teleports between 2 biomes 2021-03-11 16:43:13
SUB-383 Bug 3 Closed Player was able to pass through environment wall, in specific area of Safe Shallow cave 2021-02-16 09:16:00
SUB-382 Bug 2 Closed [One Time] Game hard locked when quitting a Hardcore game after teleporting to Wreck 3 2021-01-18 10:24:01
SUB-381 Bug 3 Closed [Switch][PC] While piloting the Cyclops, player is unable to die to damage 2021-01-20 14:50:44
SUB-380 Bug 5 Open Flora clips through an alien cache console inside the Dunes 2021-03-11 16:39:09
SUB-379 Bug 5 Open Blue plants in the caves near the Ghost Tree are floating above the ground. 2021-03-11 16:39:00
SUB-378 Bug 5 Open Crabsquid corpses can pass through terrain when floating 2021-03-11 16:39:07
SUB-377 Bug 5 Open The mouth of the Crabsquid appears low res when killed 2021-03-11 16:39:06
SUB-376 Bug 2 Closed [Switch] Orange moon texture blurry 2021-01-19 09:53:46
SUB-375 Bug 5 Closed [Switch][PC] Floaters do not attach themselves to the Prawn Suit 2021-09-17 17:04:23
SUB-374 Bug 4 Open The Prawn Suit will pass through terrain when teleported to the Safe Shallows from the Crater Edge 2021-03-11 16:39:04
SUB-373 Bug 3 Closed Multiple Leviathan class fauna can pass through terrain 2021-02-16 09:15:51
SUB-372 Bug 5 Closed Player is able to rapid fire the Stasis Rifle 2021-09-17 17:05:58
SUB-371 Bug 5 Open Lighting brightness changes after a few steps, when player uses the Warp Gate in the caves on Gun island 2021-03-11 16:39:02
SUB-370 Bug 4 Closed Undocking a vehicle from a Cyclops on the sea floor causes the vehicle to pass through the terrain 2021-03-11 16:40:05
SUB-369 Bug 5 Open [Switch][PC] Hydrothermal vents become highlighted when the player aims the light of a vehicle at them and exits the vehicle 2021-03-11 16:39:11
SUB-368 Bug 5 Open [Switch][PC] Hatches built onto an alien containment will turn dark when it is night outside 2021-06-18 10:39:10
SUB-367 Bug 5 Open [Switch][PC] When entering an alien containment the lighting brightness briefly flashes 2021-03-11 16:39:16
SUB-366 Bug 3 Closed [Switch][PC] Dying to the opening sequence fire while using the fire extinguisher causes issues using it after the player respawns 2021-03-11 16:39:41
SUB-365 Bug 4 Open [Switch][PC] Building a base compartment piece on the wall with a water filtration machine causes the machine to despawn 2021-06-18 10:39:59
SUB-364 Bug 4 Open [Switch][PC] The hitbox while inside a room to deconstruct a compartment is not consistent with hatches 2021-03-11 16:39:16
SUB-363 Bug 4 Claimed Fixed [Switch][PC] Nuclear Waste Disposal is difficult to build. Mostly red in corridors, can't be built inside multipurpose room. 2021-12-21 11:48:04
SUB-362 Bug 4 Closed Skipping the intro after the life pods lights begin to flicker causes them to become extremely dim in game 2021-01-07 07:42:24
SUB-361 Bug 3 Closed Things can be built on top of hatches and causes the player to lose the material from them. 2021-10-26 20:49:54
SUB-360 Bug 3 Closed Player is sometimes unable to deconstruct something on their first attempt 2021-03-11 16:57:20